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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: hash.cpp
3 // Purpose: wxHashTable implementation
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "hash.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #ifndef WX_PRECOMP
24 #include "wx/list.h"
25 #endif
26
27 #include "wx/hash.h"
28
29 #include <string.h>
30 #include <stdarg.h>
31
32 #if !USE_SHARED_LIBRARY
33 IMPLEMENT_DYNAMIC_CLASS(wxHashTable, wxObject)
34 #endif
35
36 wxHashTable::wxHashTable (int the_key_type, int size)
37 {
38 n = size;
39 current_position = -1;
40 current_node = NULL;
41
42 key_type = the_key_type;
43 hash_table = new wxList *[size];
44 int i;
45 for (i = 0; i < size; i++)
46 hash_table[i] = NULL;
47 }
48
49 wxHashTable::~wxHashTable (void)
50 {
51 int i;
52 for (i = 0; i < n; i++)
53 if (hash_table[i])
54 delete hash_table[i];
55 delete[] hash_table;
56 }
57
58 bool wxHashTable::Create(int the_key_type, int size)
59 {
60 n = size;
61 current_position = -1;
62 current_node = NULL;
63
64 key_type = the_key_type;
65 if (hash_table)
66 delete[] hash_table;
67 hash_table = new wxList *[size];
68 int i;
69 for (i = 0; i < size; i++)
70 hash_table[i] = NULL;
71 return TRUE;
72 }
73
74 void wxHashTable::Put (long key, long value, wxObject * object)
75 {
76 // Should NEVER be
77 long k = (long) key;
78 if (k < 0)
79 k = -k;
80
81 int position = (int) (k % n);
82 if (!hash_table[position])
83 hash_table[position] = new wxList (wxKEY_INTEGER);
84
85 hash_table[position]->Append (value, object);
86 }
87
88 void wxHashTable::Put (long key, const char *value, wxObject * object)
89 {
90 // Should NEVER be
91 long k = (long) key;
92 if (k < 0)
93 k = -k;
94
95 int position = (int) (k % n);
96 if (!hash_table[position])
97 hash_table[position] = new wxList (wxKEY_INTEGER);
98
99 hash_table[position]->Append (value, object);
100 }
101
102 void wxHashTable::Put (long key, wxObject * object)
103 {
104 // Should NEVER be
105 long k = (long) key;
106 if (k < 0)
107 k = -k;
108
109 int position = (int) (k % n);
110 if (!hash_table[position])
111 hash_table[position] = new wxList (wxKEY_INTEGER);
112
113 hash_table[position]->Append (k, object);
114 }
115
116 void wxHashTable::Put (const char *key, wxObject * object)
117 {
118 int position = (int) (MakeKey (key) % n);
119
120 if (!hash_table[position])
121 hash_table[position] = new wxList (wxKEY_STRING);
122
123 hash_table[position]->Append (key, object);
124 }
125
126 wxObject *wxHashTable::Get (long key, long value) const
127 {
128 // Should NEVER be
129 long k = (long) key;
130 if (k < 0)
131 k = -k;
132
133 int position = (int) (k % n);
134 if (!hash_table[position])
135 return NULL;
136 else
137 {
138 wxNode *node = hash_table[position]->Find (value);
139 if (node)
140 return node->Data ();
141 else
142 return NULL;
143 }
144 }
145
146 wxObject *wxHashTable::Get (long key, const char *value) const
147 {
148 // Should NEVER be
149 long k = (long) key;
150 if (k < 0)
151 k = -k;
152
153 int position = (int) (k % n);
154 if (!hash_table[position])
155 return NULL;
156 else
157 {
158 wxNode *node = hash_table[position]->Find (value);
159 if (node)
160 return node->Data ();
161 else
162 return NULL;
163 }
164 }
165
166 wxObject *wxHashTable::Get (long key) const
167 {
168 // Should NEVER be
169 long k = (long) key;
170 if (k < 0)
171 k = -k;
172
173 int position = (int) (k % n);
174 if (!hash_table[position])
175 return NULL;
176 else
177 {
178 wxNode *node = hash_table[position]->Find (k);
179 return node ? node->Data () : (wxObject*)NULL;
180 }
181 }
182
183 wxObject *wxHashTable::Get (const char *key) const
184 {
185 int position = (int) (MakeKey (key) % n);
186
187 if (!hash_table[position])
188 return NULL;
189 else
190 {
191 wxNode *node = hash_table[position]->Find (key);
192 return node ? node->Data () : (wxObject*)NULL;
193 }
194 }
195
196 wxObject *wxHashTable::Delete (long key)
197 {
198 // Should NEVER be
199 long k = (long) key;
200 if (k < 0)
201 k = -k;
202
203 int position = (int) (k % n);
204 if (!hash_table[position])
205 return NULL;
206 else
207 {
208 wxNode *node = hash_table[position]->Find (k);
209 if (node)
210 {
211 wxObject *data = node->Data ();
212 delete node;
213 return data;
214 }
215 else
216 return NULL;
217 }
218 }
219
220 wxObject *wxHashTable::Delete (const char *key)
221 {
222 int position = (int) (MakeKey (key) % n);
223 if (!hash_table[position])
224 return NULL;
225 else
226 {
227 wxNode *node = hash_table[position]->Find (key);
228 if (node)
229 {
230 wxObject *data = node->Data ();
231 delete node;
232 return data;
233 }
234 else
235 return NULL;
236 }
237 }
238
239 wxObject *wxHashTable::Delete (long key, int value)
240 {
241 // Should NEVER be
242 long k = (long) key;
243 if (k < 0)
244 k = -k;
245
246 int position = (int) (k % n);
247 if (!hash_table[position])
248 return NULL;
249 else
250 {
251 wxNode *node = hash_table[position]->Find (value);
252 if (node)
253 {
254 wxObject *data = node->Data ();
255 delete node;
256 return data;
257 }
258 else
259 return NULL;
260 }
261 }
262
263 wxObject *wxHashTable::Delete (long key, const char *value)
264 {
265 int position = (int) (key % n);
266 if (!hash_table[position])
267 return NULL;
268 else
269 {
270 wxNode *node = hash_table[position]->Find (value);
271 if (node)
272 {
273 wxObject *data = node->Data ();
274 delete node;
275 return data;
276 }
277 else
278 return NULL;
279 }
280 }
281
282 long wxHashTable::MakeKey (const char *string) const
283 {
284 long int_key = 0;
285
286 while (*string)
287 int_key += (unsigned char) *string++;
288
289 return int_key;
290 }
291
292 void wxHashTable::BeginFind (void)
293 {
294 current_position = -1;
295 current_node = NULL;
296 }
297
298 wxNode *wxHashTable::Next (void)
299 {
300 wxNode *found = NULL;
301 bool end = FALSE;
302 while (!end && !found)
303 {
304 if (!current_node)
305 {
306 current_position++;
307 if (current_position >= n)
308 {
309 current_position = -1;
310 current_node = NULL;
311 end = TRUE;
312 }
313 else
314 {
315 if (hash_table[current_position])
316 {
317 current_node = hash_table[current_position]->First ();
318 found = current_node;
319 }
320 }
321 }
322 else
323 {
324 current_node = current_node->Next ();
325 found = current_node;
326 }
327 }
328 return found;
329 }
330
331 void wxHashTable::DeleteContents (bool flag)
332 {
333 int i;
334 for (i = 0; i < n; i++)
335 {
336 if (hash_table[i])
337 hash_table[i]->DeleteContents (flag);
338 }
339 }
340
341 void wxHashTable::Clear (void)
342 {
343 int i;
344 for (i = 0; i < n; i++)
345 {
346 if (hash_table[i])
347 hash_table[i]->Clear ();
348 }
349 }
350