1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "windowbase.h"
19 // ----------------------------------------------------------------------------
20 // headers which we must include here
21 // ----------------------------------------------------------------------------
23 #include "wx/event.h" // the base class
25 #include "wx/list.h" // defines wxWindowList
27 #include "wx/cursor.h" // we have member variables of these classes
28 #include "wx/font.h" // so we can't do without them
29 #include "wx/colour.h"
30 #include "wx/region.h"
33 #include "wx/validate.h" // for wxDefaultValidator (always include it)
36 #include "wx/palette.h"
37 #endif // wxUSE_PALETTE
43 #if wxUSE_ACCESSIBILITY
44 #include "wx/access.h"
47 // when building wxUniv/Foo we don't want the code for native menu use to be
48 // compiled in - it should only be used when building real wxFoo
49 #ifdef __WXUNIVERSAL__
50 #define wxUSE_MENUS_NATIVE 0
52 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
53 #endif // __WXUNIVERSAL__/__WXMSW__
55 // ----------------------------------------------------------------------------
56 // forward declarations
57 // ----------------------------------------------------------------------------
59 class WXDLLEXPORT wxCaret
;
60 class WXDLLEXPORT wxControl
;
61 class WXDLLEXPORT wxCursor
;
62 class WXDLLEXPORT wxDC
;
63 class WXDLLEXPORT wxDropTarget
;
64 class WXDLLEXPORT wxItemResource
;
65 class WXDLLEXPORT wxLayoutConstraints
;
66 class WXDLLEXPORT wxResourceTable
;
67 class WXDLLEXPORT wxSizer
;
68 class WXDLLEXPORT wxToolTip
;
69 class WXDLLEXPORT wxWindowBase
;
70 class WXDLLEXPORT wxWindow
;
72 #if wxUSE_ACCESSIBILITY
73 class WXDLLEXPORT wxAccessible
;
76 // ----------------------------------------------------------------------------
77 // helper stuff used by wxWindow
78 // ----------------------------------------------------------------------------
80 // struct containing all the visual attributes of a control
81 struct WXDLLEXPORT wxVisualAttributes
83 // the font used for control label/text inside it
86 // the foreground colour
89 // the background colour, may be wxNullColour if the controls background
90 // colour is not solid
94 // different window variants, on platforms like eg mac uses different
98 wxWINDOW_VARIANT_NORMAL
, // Normal size
99 wxWINDOW_VARIANT_SMALL
, // Smaller size (about 25 % smaller than normal)
100 wxWINDOW_VARIANT_MINI
, // Mini size (about 33 % smaller than normal)
101 wxWINDOW_VARIANT_LARGE
, // Large size (about 25 % larger than normal)
105 // ----------------------------------------------------------------------------
106 // (pseudo)template list classes
107 // ----------------------------------------------------------------------------
109 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLEXPORT
);
111 // ----------------------------------------------------------------------------
113 // ----------------------------------------------------------------------------
115 WXDLLEXPORT_DATA(extern wxWindowList
) wxTopLevelWindows
;
117 // ----------------------------------------------------------------------------
118 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
119 // interface of this class.
121 // Event handler: windows have themselves as their event handlers by default,
122 // but their event handlers could be set to another object entirely. This
123 // separation can reduce the amount of derivation required, and allow
124 // alteration of a window's functionality (e.g. by a resource editor that
125 // temporarily switches event handlers).
126 // ----------------------------------------------------------------------------
128 class WXDLLEXPORT wxWindowBase
: public wxEvtHandler
131 // creating the window
132 // -------------------
134 // default ctor, initializes everything which can be initialized before
138 // pseudo ctor (can't be virtual, called from ctor)
139 bool CreateBase(wxWindowBase
*parent
,
141 const wxPoint
& pos
= wxDefaultPosition
,
142 const wxSize
& size
= wxDefaultSize
,
144 const wxValidator
& validator
= wxDefaultValidator
,
145 const wxString
& name
= wxPanelNameStr
);
147 virtual ~wxWindowBase();
149 // deleting the window
150 // -------------------
152 // ask the window to close itself, return true if the event handler
153 // honoured our request
154 bool Close( bool force
= false );
156 // the following functions delete the C++ objects (the window itself
157 // or its children) as well as the GUI windows and normally should
158 // never be used directly
160 // delete window unconditionally (dangerous!), returns true if ok
161 virtual bool Destroy();
162 // delete all children of this window, returns true if ok
163 bool DestroyChildren();
165 // is the window being deleted?
166 bool IsBeingDeleted() const { return m_isBeingDeleted
; }
171 // NB: in future versions of wxWidgets Set/GetTitle() will only work
172 // with the top level windows (such as dialogs and frames) and
173 // Set/GetLabel() only with the other ones (i.e. all controls).
175 // the title (or label, see below) of the window: the text which the
177 virtual void SetTitle( const wxString
& WXUNUSED(title
) ) {}
178 virtual wxString
GetTitle() const { return wxEmptyString
; }
180 // label is just the same as the title (but for, e.g., buttons it
181 // makes more sense to speak about labels)
182 virtual void SetLabel(const wxString
& label
) { SetTitle(label
); }
183 virtual wxString
GetLabel() const { return GetTitle(); }
185 // the window name is used for ressource setting in X, it is not the
186 // same as the window title/label
187 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
188 virtual wxString
GetName() const { return m_windowName
; }
190 // sets the window variant, calls internally DoSetVariant if variant has changed
191 void SetWindowVariant( wxWindowVariant variant
) ;
192 wxWindowVariant
GetWindowVariant() const { return m_windowVariant
; }
195 // window id uniquely identifies the window among its siblings unless
196 // it is wxID_ANY which means "don't care"
197 void SetId( wxWindowID winid
) { m_windowId
= winid
; }
198 wxWindowID
GetId() const { return m_windowId
; }
200 // generate a control id for the controls which were not given one by
202 static int NewControlId() { return --ms_lastControlId
; }
203 // get the id of the control following the one with the given
204 // (autogenerated) id
205 static int NextControlId(int winid
) { return winid
- 1; }
206 // get the id of the control preceding the one with the given
207 // (autogenerated) id
208 static int PrevControlId(int winid
) { return winid
+ 1; }
213 // set the window size and/or position
214 void SetSize( int x
, int y
, int width
, int height
,
215 int sizeFlags
= wxSIZE_AUTO
)
216 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
218 void SetSize( int width
, int height
)
219 { DoSetSize( wxDefaultCoord
, wxDefaultCoord
, width
, height
, wxSIZE_USE_EXISTING
); }
221 void SetSize( const wxSize
& size
)
222 { SetSize( size
.x
, size
.y
); }
224 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
225 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
227 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
228 { DoSetSize(x
, y
, wxDefaultCoord
, wxDefaultCoord
, flags
); }
230 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
231 { Move(pt
.x
, pt
.y
, flags
); }
234 virtual void Raise() = 0;
235 virtual void Lower() = 0;
237 // client size is the size of area available for subwindows
238 void SetClientSize( int width
, int height
)
239 { DoSetClientSize(width
, height
); }
241 void SetClientSize( const wxSize
& size
)
242 { DoSetClientSize(size
.x
, size
.y
); }
244 void SetClientSize(const wxRect
& rect
)
245 { SetClientSize( rect
.width
, rect
.height
); }
247 // get the window position and/or size (pointers may be NULL)
248 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
249 wxPoint
GetPosition() const
252 DoGetPosition(&w
, &h
);
254 return wxPoint(w
, h
);
257 void SetPosition( const wxPoint
& pt
) { Move( pt
) ; }
259 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
260 wxSize
GetSize() const
267 wxRect
GetRect() const
270 GetPosition(& x
, & y
);
273 return wxRect(x
, y
, w
, h
);
276 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
277 wxSize
GetClientSize() const
280 DoGetClientSize(& w
, & h
);
285 // get the origin of the client area of the window relative to the
286 // window top left corner (the client area may be shifted because of
287 // the borders, scrollbars, other decorations...)
288 virtual wxPoint
GetClientAreaOrigin() const;
290 // get the client rectangle in window (i.e. client) coordinates
291 wxRect
GetClientRect() const
293 return wxRect(GetClientAreaOrigin(), GetClientSize());
296 // get the size best suited for the window (in fact, minimal
297 // acceptable size using which it will still look "nice" in
299 wxSize
GetBestSize() const
301 if (m_bestSizeCache
.IsFullySpecified())
302 return m_bestSizeCache
;
303 return DoGetBestSize();
305 void GetBestSize(int *w
, int *h
) const
307 wxSize s
= GetBestSize();
314 // reset the cached best size value so it will be recalculated the
315 // next time it is needed.
316 void InvalidateBestSize() { m_bestSizeCache
= wxDefaultSize
; }
317 void CacheBestSize(const wxSize
& size
) const
318 { wxConstCast(this, wxWindowBase
)->m_bestSizeCache
= size
; }
320 // There are times (and windows) where 'Best' size and 'Min' size
321 // are vastly out of sync. This should be remedied somehow, but in
322 // the meantime, this method will return the larger of BestSize
323 // (the window's smallest legible size), and any user specified
325 wxSize
GetAdjustedBestSize() const
327 wxSize
s( GetBestSize() );
328 return wxSize( wxMax( s
.x
, GetMinWidth() ), wxMax( s
.y
, GetMinHeight() ) );
331 // This function will merge the window's best size into the window's
332 // minimum size, giving priority to the min size components, and
333 // returns the results.
334 wxSize
GetBestFittingSize() const;
336 // A 'Smart' SetSize that will fill in default size values with 'best'
337 // size. Sets the minsize to what was passed in.
338 void SetBestFittingSize(const wxSize
& size
=wxDefaultSize
);
340 // the generic centre function - centers the window on parent by`
341 // default or on screen if it doesn't have parent or
342 // wxCENTER_ON_SCREEN flag is given
343 void Centre( int direction
= wxBOTH
);
344 void Center( int direction
= wxBOTH
) { Centre(direction
); }
346 // centre on screen (only works for top level windows)
347 void CentreOnScreen(int dir
= wxBOTH
) { Centre(dir
| wxCENTER_ON_SCREEN
); }
348 void CenterOnScreen(int dir
= wxBOTH
) { CentreOnScreen(dir
); }
350 // centre with respect to the the parent window
351 void CentreOnParent(int dir
= wxBOTH
) { Centre(dir
| wxCENTER_FRAME
); }
352 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
354 // set window size to wrap around its children
357 // set virtual size to satisfy children
358 virtual void FitInside();
360 // set min/max size of the window
361 virtual void SetSizeHints( int minW
, int minH
,
362 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
,
363 int incW
= wxDefaultCoord
, int incH
= wxDefaultCoord
);
364 void SetSizeHints( const wxSize
& minSize
,
365 const wxSize
& maxSize
=wxDefaultSize
,
366 const wxSize
& incSize
=wxDefaultSize
)
368 SetSizeHints(minSize
.x
, minSize
.y
,
369 maxSize
.x
, maxSize
.y
,
370 incSize
.x
, incSize
.y
);
373 virtual void SetVirtualSizeHints( int minW
, int minH
,
374 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
);
375 void SetVirtualSizeHints( const wxSize
& minSize
,
376 const wxSize
& maxSize
=wxDefaultSize
)
378 SetVirtualSizeHints(minSize
.x
, minSize
.y
, maxSize
.x
, maxSize
.y
);
381 virtual int GetMinWidth() const { return m_minWidth
; }
382 virtual int GetMinHeight() const { return m_minHeight
; }
383 int GetMaxWidth() const { return m_maxWidth
; }
384 int GetMaxHeight() const { return m_maxHeight
; }
386 // Override this method to control the values given to Sizers etc.
387 virtual wxSize
GetMaxSize() const { return wxSize( m_maxWidth
, m_maxHeight
); }
388 virtual wxSize
GetMinSize() const { return wxSize( m_minWidth
, m_minHeight
); }
390 void SetMinSize(const wxSize
& minSize
) { SetSizeHints(minSize
); }
391 void SetMaxSize(const wxSize
& maxSize
) { SetSizeHints(GetMinSize(), maxSize
); }
393 // Methods for accessing the virtual size of a window. For most
394 // windows this is just the client area of the window, but for
395 // some like scrolled windows it is more or less independent of
396 // the screen window size. You may override the DoXXXVirtual
397 // methods below for classes where that is is the case.
399 void SetVirtualSize( const wxSize
&size
) { DoSetVirtualSize( size
.x
, size
.y
); }
400 void SetVirtualSize( int x
, int y
) { DoSetVirtualSize( x
, y
); }
402 wxSize
GetVirtualSize() const { return DoGetVirtualSize(); }
403 void GetVirtualSize( int *x
, int *y
) const
405 wxSize
s( DoGetVirtualSize() );
413 // Override these methods for windows that have a virtual size
414 // independent of their client size. eg. the virtual area of a
415 // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
417 virtual void DoSetVirtualSize( int x
, int y
);
418 virtual wxSize
DoGetVirtualSize() const; // { return m_virtualSize; }
420 // Return the largest of ClientSize and BestSize (as determined
421 // by a sizer, interior children, or other means)
423 virtual wxSize
GetBestVirtualSize() const
425 wxSize
client( GetClientSize() );
426 wxSize
best( GetBestSize() );
428 return wxSize( wxMax( client
.x
, best
.x
), wxMax( client
.y
, best
.y
) );
434 // returns true if window was shown/hidden, false if the nothing was
435 // done (window was already shown/hidden)
436 virtual bool Show( bool show
= true );
437 bool Hide() { return Show(false); }
439 // returns true if window was enabled/disabled, false if nothing done
440 virtual bool Enable( bool enable
= true );
441 bool Disable() { return Enable(false); }
443 bool IsShown() const { return m_isShown
; }
444 bool IsEnabled() const { return m_isEnabled
; }
446 // get/set window style (setting style won't update the window and so
447 // is only useful for internal usage)
448 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
449 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
451 // just some (somewhat shorter) synonims
452 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
453 long GetWindowStyle() const { return GetWindowStyleFlag(); }
455 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
456 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
458 // extra style: the less often used style bits which can't be set with
459 // SetWindowStyleFlag()
460 virtual void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
461 long GetExtraStyle() const { return m_exStyle
; }
463 // make the window modal (all other windows unresponsive)
464 virtual void MakeModal(bool modal
= true);
467 // (primitive) theming support
468 // ---------------------------
470 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
471 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
473 // Returns true if this class should have the background colour
474 // changed to match the parent window's theme. For example when a
475 // page is added to a notebook it and its children may need to have
476 // the colours adjusted depending on the current theme settings, but
477 // not all windows/controls can do this without looking wrong.
478 virtual void ApplyParentThemeBackground(const wxColour
& WXUNUSED(bg
))
482 // focus and keyboard handling
483 // ---------------------------
485 // set focus to this window
486 virtual void SetFocus() = 0;
488 // set focus to this window as the result of a keyboard action
489 virtual void SetFocusFromKbd() { SetFocus(); }
491 // return the window which currently has the focus or NULL
492 static wxWindow
*FindFocus() /* = 0: implement in derived classes */;
494 // can this window have focus?
495 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
497 // can this window be given focus by keyboard navigation? if not, the
498 // only way to give it focus (provided it accepts it at all) is to
500 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
502 // NB: these methods really don't belong here but with the current
503 // class hierarchy there is no other place for them :-(
505 // get the default child of this parent, i.e. the one which is
506 // activated by pressing <Enter>
507 virtual wxWindow
*GetDefaultItem() const { return NULL
; }
509 // set this child as default, return the old default
510 virtual wxWindow
*SetDefaultItem(wxWindow
* WXUNUSED(child
))
513 // set this child as temporary default
514 virtual void SetTmpDefaultItem(wxWindow
* WXUNUSED(win
)) { }
516 // navigates in the specified direction by sending a wxNavigationKeyEvent
517 virtual bool Navigate(int flags
= wxNavigationKeyEvent::IsForward
);
519 // move this window just before/after the specified one in tab order
520 // (the other window must be our sibling!)
521 void MoveBeforeInTabOrder(wxWindow
*win
)
522 { DoMoveInTabOrder(win
, MoveBefore
); }
523 void MoveAfterInTabOrder(wxWindow
*win
)
524 { DoMoveInTabOrder(win
, MoveAfter
); }
527 // parent/children relations
528 // -------------------------
530 // get the list of children
531 const wxWindowList
& GetChildren() const { return m_children
; }
532 wxWindowList
& GetChildren() { return m_children
; }
534 // needed just for extended runtime
535 const wxWindowList
& GetWindowChildren() const { return GetChildren() ; }
537 // get the parent or the parent of the parent
538 wxWindow
*GetParent() const { return m_parent
; }
539 inline wxWindow
*GetGrandParent() const;
541 // is this window a top level one?
542 virtual bool IsTopLevel() const;
544 // it doesn't really change parent, use Reparent() instead
545 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
546 // change the real parent of this window, return true if the parent
547 // was changed, false otherwise (error or newParent == oldParent)
548 virtual bool Reparent( wxWindowBase
*newParent
);
550 // implementation mostly
551 virtual void AddChild( wxWindowBase
*child
);
552 virtual void RemoveChild( wxWindowBase
*child
);
554 // looking for windows
555 // -------------------
557 // find window among the descendants of this one either by id or by
558 // name (return NULL if not found)
559 wxWindow
*FindWindow( long winid
);
560 wxWindow
*FindWindow( const wxString
& name
);
562 // Find a window among any window (all return NULL if not found)
563 static wxWindow
*FindWindowById( long winid
, const wxWindow
*parent
= NULL
);
564 static wxWindow
*FindWindowByName( const wxString
& name
,
565 const wxWindow
*parent
= NULL
);
566 static wxWindow
*FindWindowByLabel( const wxString
& label
,
567 const wxWindow
*parent
= NULL
);
569 // event handler stuff
570 // -------------------
572 // get the current event handler
573 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
575 // replace the event handler (allows to completely subclass the
577 void SetEventHandler( wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
579 // push/pop event handler: allows to chain a custom event handler to
580 // alreasy existing ones
581 void PushEventHandler( wxEvtHandler
*handler
);
582 wxEvtHandler
*PopEventHandler( bool deleteHandler
= false );
584 // find the given handler in the event handler chain and remove (but
585 // not delete) it from the event handler chain, return true if it was
586 // found and false otherwise (this also results in an assert failure so
587 // this function should only be called when the handler is supposed to
589 bool RemoveEventHandler(wxEvtHandler
*handler
);
595 // a window may have an associated validator which is used to control
597 virtual void SetValidator( const wxValidator
&validator
);
598 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
599 #endif // wxUSE_VALIDATORS
602 // dialog oriented functions
603 // -------------------------
605 // validate the correctness of input, return true if ok
606 virtual bool Validate();
608 // transfer data between internal and GUI representations
609 virtual bool TransferDataToWindow();
610 virtual bool TransferDataFromWindow();
612 virtual void InitDialog();
617 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
618 { m_acceleratorTable
= accel
; }
619 wxAcceleratorTable
*GetAcceleratorTable()
620 { return &m_acceleratorTable
; }
622 #endif // wxUSE_ACCEL
625 // hot keys (system wide accelerators)
626 // -----------------------------------
628 virtual bool RegisterHotKey(int hotkeyId
, int modifiers
, int keycode
);
629 virtual bool UnregisterHotKey(int hotkeyId
);
630 #endif // wxUSE_HOTKEY
633 // dialog units translations
634 // -------------------------
636 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
);
637 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
);
638 wxSize
ConvertPixelsToDialog( const wxSize
& sz
)
640 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
642 return wxSize(pt
.x
, pt
.y
);
645 wxSize
ConvertDialogToPixels( const wxSize
& sz
)
647 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
649 return wxSize(pt
.x
, pt
.y
);
655 // move the mouse to the specified position
656 virtual void WarpPointer(int x
, int y
) = 0;
658 // start or end mouse capture, these functions maintain the stack of
659 // windows having captured the mouse and after calling ReleaseMouse()
660 // the mouse is not released but returns to the window which had had
661 // captured it previously (if any)
665 // get the window which currently captures the mouse or NULL
666 static wxWindow
*GetCapture();
668 // does this window have the capture?
669 virtual bool HasCapture() const
670 { return (wxWindow
*)this == GetCapture(); }
672 // painting the window
673 // -------------------
675 // mark the specified rectangle (or the whole window) as "dirty" so it
677 virtual void Refresh( bool eraseBackground
= true,
678 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
680 // a less awkward wrapper for Refresh
681 void RefreshRect(const wxRect
& rect
) { Refresh(true, &rect
); }
683 // repaint all invalid areas of the window immediately
684 virtual void Update() { }
686 // clear the window background
687 virtual void ClearBackground();
689 // freeze the window: don't redraw it until it is thawed
690 virtual void Freeze() { }
692 // thaw the window: redraw it after it had been frozen
693 virtual void Thaw() { }
695 // adjust DC for drawing on this window
696 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
698 // the update region of the window contains the areas which must be
699 // repainted by the program
700 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
701 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
703 // get the update rectangleregion bounding box in client coords
704 wxRect
GetUpdateClientRect() const;
706 // these functions verify whether the given point/rectangle belongs to
707 // (or at least intersects with) the update region
708 bool IsExposed( int x
, int y
) const;
709 bool IsExposed( int x
, int y
, int w
, int h
) const;
711 bool IsExposed( const wxPoint
& pt
) const
712 { return IsExposed(pt
.x
, pt
.y
); }
713 bool IsExposed( const wxRect
& rect
) const
714 { return IsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
716 // colours, fonts and cursors
717 // --------------------------
719 // get the default attributes for the controls of this class: we
720 // provide a virtual function which can be used to query the default
721 // attributes of an existing control and a static function which can
722 // be used even when no existing object of the given class is
723 // available, but which won't return any styles specific to this
724 // particular control, of course (e.g. "Ok" button might have
725 // different -- bold for example -- font)
726 virtual wxVisualAttributes
GetDefaultAttributes() const
728 return GetClassDefaultAttributes(GetWindowVariant());
731 static wxVisualAttributes
732 GetClassDefaultAttributes(wxWindowVariant variant
= wxWINDOW_VARIANT_NORMAL
);
734 // set/retrieve the window colours (system defaults are used by
735 // default): SetXXX() functions return true if colour was changed,
736 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
737 // value to prevent it from being inherited by our children
738 virtual bool SetBackgroundColour(const wxColour
& colour
);
739 void SetOwnBackgroundColour(const wxColour
& colour
)
741 if ( SetBackgroundColour(colour
) )
742 m_inheritBgCol
= false;
744 wxColour
GetBackgroundColour() const;
746 virtual bool SetForegroundColour(const wxColour
& colour
);
747 void SetOwnForegroundColour(const wxColour
& colour
)
749 if ( SetForegroundColour(colour
) )
750 m_inheritFgCol
= false;
752 wxColour
GetForegroundColour() const;
754 // Set/get the background style.
755 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
756 virtual bool SetBackgroundStyle(wxBackgroundStyle style
) { m_backgroundStyle
= style
; return true; }
757 virtual wxBackgroundStyle
GetBackgroundStyle() const { return m_backgroundStyle
; }
759 // set/retrieve the font for the window (SetFont() returns true if the
760 // font really changed)
761 virtual bool SetFont(const wxFont
& font
) = 0;
762 void SetOwnFont(const wxFont
& font
)
765 m_inheritFont
= false;
767 wxFont
GetFont() const;
769 // set/retrieve the cursor for this window (SetCursor() returns true
770 // if the cursor was really changed)
771 virtual bool SetCursor( const wxCursor
&cursor
);
772 const wxCursor
& GetCursor() const { return m_cursor
; }
775 // associate a caret with the window
776 void SetCaret(wxCaret
*caret
);
777 // get the current caret (may be NULL)
778 wxCaret
*GetCaret() const { return m_caret
; }
779 #endif // wxUSE_CARET
781 // get the (average) character size for the current font
782 virtual int GetCharHeight() const = 0;
783 virtual int GetCharWidth() const = 0;
785 // get the width/height/... of the text using current or specified
787 virtual void GetTextExtent(const wxString
& string
,
789 int *descent
= (int *) NULL
,
790 int *externalLeading
= (int *) NULL
,
791 const wxFont
*theFont
= (const wxFont
*) NULL
)
794 // client <-> screen coords
795 // ------------------------
797 // translate to/from screen/client coordinates (pointers may be NULL)
798 void ClientToScreen( int *x
, int *y
) const
799 { DoClientToScreen(x
, y
); }
800 void ScreenToClient( int *x
, int *y
) const
801 { DoScreenToClient(x
, y
); }
803 // wxPoint interface to do the same thing
804 wxPoint
ClientToScreen(const wxPoint
& pt
) const
806 int x
= pt
.x
, y
= pt
.y
;
807 DoClientToScreen(&x
, &y
);
809 return wxPoint(x
, y
);
812 wxPoint
ScreenToClient(const wxPoint
& pt
) const
814 int x
= pt
.x
, y
= pt
.y
;
815 DoScreenToClient(&x
, &y
);
817 return wxPoint(x
, y
);
820 // test where the given (in client coords) point lies
821 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
822 { return DoHitTest(x
, y
); }
824 wxHitTest
HitTest(const wxPoint
& pt
) const
825 { return DoHitTest(pt
.x
, pt
.y
); }
830 // get the window border style from the given flags: this is different from
831 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
832 // translate wxBORDER_DEFAULT to something reasonable
833 wxBorder
GetBorder(long flags
) const;
835 // get border for the flags of this window
836 wxBorder
GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
838 // send wxUpdateUIEvents to this window, and children if recurse is true
839 virtual void UpdateWindowUI(long flags
= wxUPDATE_UI_NONE
);
841 // do the window-specific processing after processing the update event
842 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
845 bool PopupMenu(wxMenu
*menu
, const wxPoint
& pos
= wxDefaultPosition
)
846 { return DoPopupMenu(menu
, pos
.x
, pos
.y
); }
847 bool PopupMenu(wxMenu
*menu
, int x
, int y
)
848 { return DoPopupMenu(menu
, x
, y
); }
849 #endif // wxUSE_MENUS
854 // does the window have the scrollbar for this orientation?
855 bool HasScrollbar(int orient
) const
857 return (m_windowStyle
&
858 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
861 // configure the window scrollbars
862 virtual void SetScrollbar( int orient
,
866 bool refresh
= true ) = 0;
867 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= true ) = 0;
868 virtual int GetScrollPos( int orient
) const = 0;
869 virtual int GetScrollThumb( int orient
) const = 0;
870 virtual int GetScrollRange( int orient
) const = 0;
872 // scroll window to the specified position
873 virtual void ScrollWindow( int dx
, int dy
,
874 const wxRect
* rect
= (wxRect
*) NULL
) = 0;
876 // scrolls window by line/page: note that not all controls support this
878 // return true if the position changed, false otherwise
879 virtual bool ScrollLines(int WXUNUSED(lines
)) { return false; }
880 virtual bool ScrollPages(int WXUNUSED(pages
)) { return false; }
882 // convenient wrappers for ScrollLines/Pages
883 bool LineUp() { return ScrollLines(-1); }
884 bool LineDown() { return ScrollLines(1); }
885 bool PageUp() { return ScrollPages(-1); }
886 bool PageDown() { return ScrollPages(1); }
888 // context-sensitive help
889 // ----------------------
891 // these are the convenience functions wrapping wxHelpProvider methods
894 // associate this help text with this window
895 void SetHelpText(const wxString
& text
);
896 // associate this help text with all windows with the same id as this
898 void SetHelpTextForId(const wxString
& text
);
899 // get the help string associated with this window (may be empty)
900 wxString
GetHelpText() const;
907 // the easiest way to set a tooltip for a window is to use this method
908 void SetToolTip( const wxString
&tip
);
909 // attach a tooltip to the window
910 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
911 // get the associated tooltip or NULL if none
912 wxToolTip
* GetToolTip() const { return m_tooltip
; }
913 wxString
GetToolTipText() const ;
915 // make it much easier to compile apps in an environment
916 // that doesn't support tooltips, such as PocketPC
917 inline void SetToolTip( const wxString
& WXUNUSED(tip
) ) {}
918 #endif // wxUSE_TOOLTIPS
922 #if wxUSE_DRAG_AND_DROP
923 // set/retrieve the drop target associated with this window (may be
924 // NULL; it's owned by the window and will be deleted by it)
925 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
926 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
927 #endif // wxUSE_DRAG_AND_DROP
929 // constraints and sizers
930 // ----------------------
931 #if wxUSE_CONSTRAINTS
932 // set the constraints for this window or retrieve them (may be NULL)
933 void SetConstraints( wxLayoutConstraints
*constraints
);
934 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
936 // implementation only
937 void UnsetConstraints(wxLayoutConstraints
*c
);
938 wxWindowList
*GetConstraintsInvolvedIn() const
939 { return m_constraintsInvolvedIn
; }
940 void AddConstraintReference(wxWindowBase
*otherWin
);
941 void RemoveConstraintReference(wxWindowBase
*otherWin
);
942 void DeleteRelatedConstraints();
943 void ResetConstraints();
945 // these methods may be overriden for special layout algorithms
946 virtual void SetConstraintSizes(bool recurse
= true);
947 virtual bool LayoutPhase1(int *noChanges
);
948 virtual bool LayoutPhase2(int *noChanges
);
949 virtual bool DoPhase(int phase
);
951 // these methods are virtual but normally won't be overridden
952 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
953 virtual void MoveConstraint(int x
, int y
);
954 virtual void GetSizeConstraint(int *w
, int *h
) const ;
955 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
956 virtual void GetPositionConstraint(int *x
, int *y
) const ;
958 #endif // wxUSE_CONSTRAINTS
960 // when using constraints or sizers, it makes sense to update
961 // children positions automatically whenever the window is resized
962 // - this is done if autoLayout is on
963 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
964 bool GetAutoLayout() const { return m_autoLayout
; }
966 // lay out the window and its children
967 virtual bool Layout();
970 void SetSizer(wxSizer
*sizer
, bool deleteOld
= true );
971 void SetSizerAndFit( wxSizer
*sizer
, bool deleteOld
= true );
973 wxSizer
*GetSizer() const { return m_windowSizer
; }
975 // Track if this window is a member of a sizer
976 void SetContainingSizer(wxSizer
* sizer
);
977 wxSizer
*GetContainingSizer() const { return m_containingSizer
; }
980 // ----------------------
981 #if wxUSE_ACCESSIBILITY
982 // Override to create a specific accessible object.
983 virtual wxAccessible
* CreateAccessible();
985 // Sets the accessible object.
986 void SetAccessible(wxAccessible
* accessible
) ;
988 // Returns the accessible object.
989 wxAccessible
* GetAccessible() { return m_accessible
; };
991 // Returns the accessible object, creating if necessary.
992 wxAccessible
* GetOrCreateAccessible() ;
999 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
1000 void OnInitDialog( wxInitDialogEvent
&event
);
1001 void OnMiddleClick( wxMouseEvent
& event
);
1003 void OnHelp(wxHelpEvent
& event
);
1004 #endif // wxUSE_HELP
1006 // virtual function for implementing internal idle
1008 virtual void OnInternalIdle() {}
1010 // call internal idle recursively
1011 // void ProcessInternalIdle() ;
1013 // get the handle of the window for the underlying window system: this
1014 // is only used for wxWin itself or for user code which wants to call
1015 // platform-specific APIs
1016 virtual WXWidget
GetHandle() const = 0;
1019 // Store the palette used by DCs in wxWindow so that the dcs can share
1020 // a palette. And we can respond to palette messages.
1021 wxPalette
GetPalette() const { return m_palette
; }
1023 // When palette is changed tell the DC to set the system palette to the
1025 void SetPalette(const wxPalette
& pal
);
1027 // return true if we have a specific palette
1028 bool HasCustomPalette() const { return m_hasCustomPalette
; }
1030 // return the first parent window with a custom palette or NULL
1031 wxWindow
*GetAncestorWithCustomPalette() const;
1032 #endif // wxUSE_PALETTE
1034 // inherit the parents visual attributes if they had been explicitly set
1035 // by the user (i.e. we don't inherit default attributes) and if we don't
1036 // have our own explicitly set
1037 virtual void InheritAttributes();
1039 // returns false from here if this window doesn't want to inherit the
1040 // parents colours even if InheritAttributes() would normally do it
1042 // this just provides a simple way to customize InheritAttributes()
1043 // behaviour in the most common case
1044 virtual bool ShouldInheritColours() const { return false; }
1047 // event handling specific to wxWindow
1048 virtual bool TryValidator(wxEvent
& event
);
1049 virtual bool TryParent(wxEvent
& event
);
1051 // common part of MoveBefore/AfterInTabOrder()
1054 MoveBefore
, // insert before the given window
1055 MoveAfter
// insert after the given window
1057 virtual void DoMoveInTabOrder(wxWindow
*win
, MoveKind move
);
1059 #if wxUSE_CONSTRAINTS
1060 // satisfy the constraints for the windows but don't set the window sizes
1061 void SatisfyConstraints();
1062 #endif // wxUSE_CONSTRAINTS
1064 // Send the wxWindowDestroyEvent
1065 void SendDestroyEvent();
1067 // the window id - a number which uniquely identifies a window among
1068 // its siblings unless it is wxID_ANY
1069 wxWindowID m_windowId
;
1071 // the parent window of this window (or NULL) and the list of the children
1074 wxWindowList m_children
;
1076 // the minimal allowed size for the window (no minimal size if variable(s)
1077 // contain(s) wxDefaultCoord)
1083 // event handler for this window: usually is just 'this' but may be
1084 // changed with SetEventHandler()
1085 wxEvtHandler
*m_eventHandler
;
1087 #if wxUSE_VALIDATORS
1088 // associated validator or NULL if none
1089 wxValidator
*m_windowValidator
;
1090 #endif // wxUSE_VALIDATORS
1092 #if wxUSE_DRAG_AND_DROP
1093 wxDropTarget
*m_dropTarget
;
1094 #endif // wxUSE_DRAG_AND_DROP
1096 // visual window attributes
1098 wxFont m_font
; // see m_hasFont
1099 wxColour m_backgroundColour
, // m_hasBgCol
1100 m_foregroundColour
; // m_hasFgCol
1104 #endif // wxUSE_CARET
1106 // the region which should be repainted in response to paint event
1107 wxRegion m_updateRegion
;
1110 // the accelerator table for the window which translates key strokes into
1112 wxAcceleratorTable m_acceleratorTable
;
1113 #endif // wxUSE_ACCEL
1115 // the tooltip for this window (may be NULL)
1117 wxToolTip
*m_tooltip
;
1118 #endif // wxUSE_TOOLTIPS
1120 // constraints and sizers
1121 #if wxUSE_CONSTRAINTS
1122 // the constraints for this window or NULL
1123 wxLayoutConstraints
*m_constraints
;
1125 // constraints this window is involved in
1126 wxWindowList
*m_constraintsInvolvedIn
;
1127 #endif // wxUSE_CONSTRAINTS
1129 // this window's sizer
1130 wxSizer
*m_windowSizer
;
1132 // The sizer this window is a member of, if any
1133 wxSizer
*m_containingSizer
;
1135 // Layout() window automatically when its size changes?
1136 bool m_autoLayout
:1;
1141 bool m_isBeingDeleted
:1;
1143 // was the window colours/font explicitly changed by user?
1148 // and should it be inherited by children?
1149 bool m_inheritBgCol
:1;
1150 bool m_inheritFgCol
:1;
1151 bool m_inheritFont
:1;
1153 // window attributes
1156 wxString m_windowName
;
1157 bool m_themeEnabled
;
1158 wxBackgroundStyle m_backgroundStyle
;
1160 wxPalette m_palette
;
1161 bool m_hasCustomPalette
;
1162 #endif // wxUSE_PALETTE
1164 #if wxUSE_ACCESSIBILITY
1165 wxAccessible
* m_accessible
;
1168 // Virtual size (scrolling)
1169 wxSize m_virtualSize
;
1171 int m_minVirtualWidth
; // VirtualSizeHints
1172 int m_minVirtualHeight
;
1173 int m_maxVirtualWidth
;
1174 int m_maxVirtualHeight
;
1176 wxWindowVariant m_windowVariant
;
1178 // override this to change the default (i.e. used when no style is
1179 // specified) border for the window class
1180 virtual wxBorder
GetDefaultBorder() const;
1182 // Get the default size for the new window if no explicit size given. TLWs
1183 // have their own default size so this is just for non top-level windows.
1184 static int WidthDefault(int w
) { return w
== wxDefaultCoord
? 20 : w
; }
1185 static int HeightDefault(int h
) { return h
== wxDefaultCoord
? 20 : h
; }
1188 // Used to save the results of DoGetBestSize so it doesn't need to be
1189 // recalculated each time the value is needed.
1190 wxSize m_bestSizeCache
;
1192 // keep the old name for compatibility, at least until all the internal
1193 // usages of it are changed to SetBestFittingSize
1194 void SetBestSize(const wxSize
& size
) { SetBestFittingSize(size
); }
1196 // set the initial window size if none is given (i.e. at least one of the
1197 // components of the size passed to ctor/Create() is -1)
1199 // normally just calls SetBestSize() for controls, but can be overridden
1200 // not to do it for the controls which have to do some additional
1201 // initialization (e.g. add strings to list box) before their best size
1202 // can be accurately calculated
1203 virtual void SetInitialBestSize(const wxSize
& WXUNUSED(size
)) {}
1207 // more pure virtual functions
1208 // ---------------------------
1210 // NB: we must have DoSomething() function when Something() is an overloaded
1211 // method: indeed, we can't just have "virtual Something()" in case when
1212 // the function is overloaded because then we'd have to make virtual all
1213 // the variants (otherwise only the virtual function may be called on a
1214 // pointer to derived class according to C++ rules) which is, in
1215 // general, absolutely not needed. So instead we implement all
1216 // overloaded Something()s in terms of DoSomething() which will be the
1217 // only one to be virtual.
1219 // coordinates translation
1220 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
1221 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
1223 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
1225 // capture/release the mouse, used by Capture/ReleaseMouse()
1226 virtual void DoCaptureMouse() = 0;
1227 virtual void DoReleaseMouse() = 0;
1229 // retrieve the position/size of the window
1230 virtual void DoGetPosition( int *x
, int *y
) const = 0;
1231 virtual void DoGetSize( int *width
, int *height
) const = 0;
1232 virtual void DoGetClientSize( int *width
, int *height
) const = 0;
1234 // get the size which best suits the window: for a control, it would be
1235 // the minimal size which doesn't truncate the control, for a panel - the
1236 // same size as it would have after a call to Fit()
1237 virtual wxSize
DoGetBestSize() const;
1239 // this is the virtual function to be overriden in any derived class which
1240 // wants to change how SetSize() or Move() works - it is called by all
1241 // versions of these functions in the base class
1242 virtual void DoSetSize(int x
, int y
,
1243 int width
, int height
,
1244 int sizeFlags
= wxSIZE_AUTO
) = 0;
1246 // same as DoSetSize() for the client size
1247 virtual void DoSetClientSize(int width
, int height
) = 0;
1249 // move the window to the specified location and resize it: this is called
1250 // from both DoSetSize() and DoSetClientSize() and would usually just
1251 // reposition this window except for composite controls which will want to
1252 // arrange themselves inside the given rectangle
1253 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
1256 virtual void DoSetToolTip( wxToolTip
*tip
);
1257 #endif // wxUSE_TOOLTIPS
1260 virtual bool DoPopupMenu(wxMenu
*menu
, int x
, int y
) = 0;
1261 #endif // wxUSE_MENUS
1263 // Makes an adjustment to the window position to make it relative to the
1264 // parents client area, e.g. if the parent is a frame with a toolbar, its
1265 // (0, 0) is just below the toolbar
1266 virtual void AdjustForParentClientOrigin(int& x
, int& y
,
1267 int sizeFlags
= 0) const;
1269 // implements the window variants
1270 virtual void DoSetWindowVariant( wxWindowVariant variant
) ;
1273 // contains the last id generated by NewControlId
1274 static int ms_lastControlId
;
1276 // the stack of windows which have captured the mouse
1277 static struct WXDLLEXPORT wxWindowNext
*ms_winCaptureNext
;
1279 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
1280 DECLARE_NO_COPY_CLASS(wxWindowBase
)
1281 DECLARE_EVENT_TABLE()
1284 // ----------------------------------------------------------------------------
1285 // now include the declaration of wxWindow class
1286 // ----------------------------------------------------------------------------
1288 // include the declaration of the platform-specific class
1289 #if defined(__WXMSW__)
1290 #ifdef __WXUNIVERSAL__
1291 #define wxWindowNative wxWindowMSW
1293 #define wxWindowMSW wxWindow
1294 #endif // wxUniv/!wxUniv
1295 #include "wx/msw/window.h"
1296 #elif defined(__WXMOTIF__)
1297 #include "wx/motif/window.h"
1298 #elif defined(__WXGTK__)
1299 #ifdef __WXUNIVERSAL__
1300 #define wxWindowNative wxWindowGTK
1302 #define wxWindowGTK wxWindow
1304 #include "wx/gtk/window.h"
1305 #elif defined(__WXX11__)
1306 #ifdef __WXUNIVERSAL__
1307 #define wxWindowNative wxWindowX11
1309 #define wxWindowX11 wxWindow
1311 #include "wx/x11/window.h"
1312 #elif defined(__WXMGL__)
1313 #ifdef __WXUNIVERSAL__
1314 #define wxWindowNative wxWindowMGL
1316 #define wxWindowMGL wxWindow
1318 #include "wx/mgl/window.h"
1319 #elif defined(__WXMAC__)
1320 #ifdef __WXUNIVERSAL__
1321 #define wxWindowNative wxWindowMac
1323 #define wxWindowMac wxWindow
1325 #include "wx/mac/window.h"
1326 #elif defined(__WXCOCOA__)
1327 #ifdef __WXUNIVERSAL__
1328 #define wxWindowNative wxWindowCocoa
1330 #define wxWindowCocoa wxWindow
1332 #include "wx/cocoa/window.h"
1333 #elif defined(__WXPM__)
1334 #ifdef __WXUNIVERSAL__
1335 #define wxWindowNative wxWindowOS2
1337 #define wxWindowOS2 wxWindow
1338 #endif // wxUniv/!wxUniv
1339 #include "wx/os2/window.h"
1342 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1343 // for the native ports we already have defined it above
1344 #if defined(__WXUNIVERSAL__)
1345 #ifndef wxWindowNative
1346 #error "wxWindowNative must be defined above!"
1349 #include "wx/univ/window.h"
1352 // ----------------------------------------------------------------------------
1353 // inline functions which couldn't be declared in the class body because of
1354 // forward dependencies
1355 // ----------------------------------------------------------------------------
1357 inline wxWindow
*wxWindowBase::GetGrandParent() const
1359 return m_parent
? m_parent
->GetParent() : (wxWindow
*)NULL
;
1362 // ----------------------------------------------------------------------------
1364 // ----------------------------------------------------------------------------
1366 // Find the wxWindow at the current mouse position, also returning the mouse
1368 WXDLLEXPORT
extern wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1370 // Get the current mouse position.
1371 WXDLLEXPORT
extern wxPoint
wxGetMousePosition();
1373 // get the currently active window of this application or NULL
1374 WXDLLEXPORT
extern wxWindow
*wxGetActiveWindow();
1376 // get the (first) top level parent window
1377 WXDLLEXPORT wxWindow
* wxGetTopLevelParent(wxWindow
*win
);
1379 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1380 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1382 #if wxUSE_ACCESSIBILITY
1383 // ----------------------------------------------------------------------------
1384 // accessible object for windows
1385 // ----------------------------------------------------------------------------
1387 class WXDLLEXPORT wxWindowAccessible
: public wxAccessible
1390 wxWindowAccessible(wxWindow
* win
): wxAccessible(win
) { if (win
) win
->SetAccessible(this); }
1391 virtual ~wxWindowAccessible() {};
1395 // Can return either a child object, or an integer
1396 // representing the child element, starting from 1.
1397 virtual wxAccStatus
HitTest(const wxPoint
& pt
, int* childId
, wxAccessible
** childObject
);
1399 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1400 virtual wxAccStatus
GetLocation(wxRect
& rect
, int elementId
);
1402 // Navigates from fromId to toId/toObject.
1403 virtual wxAccStatus
Navigate(wxNavDir navDir
, int fromId
,
1404 int* toId
, wxAccessible
** toObject
);
1406 // Gets the name of the specified object.
1407 virtual wxAccStatus
GetName(int childId
, wxString
* name
);
1409 // Gets the number of children.
1410 virtual wxAccStatus
GetChildCount(int* childCount
);
1412 // Gets the specified child (starting from 1).
1413 // If *child is NULL and return value is wxACC_OK,
1414 // this means that the child is a simple element and
1415 // not an accessible object.
1416 virtual wxAccStatus
GetChild(int childId
, wxAccessible
** child
);
1418 // Gets the parent, or NULL.
1419 virtual wxAccStatus
GetParent(wxAccessible
** parent
);
1421 // Performs the default action. childId is 0 (the action for this object)
1422 // or > 0 (the action for a child).
1423 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1424 // window (e.g. an edit control).
1425 virtual wxAccStatus
DoDefaultAction(int childId
);
1427 // Gets the default action for this object (0) or > 0 (the action for a child).
1428 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1429 // string if there is no action.
1430 // The retrieved string describes the action that is performed on an object,
1431 // not what the object does as a result. For example, a toolbar button that prints
1432 // a document has a default action of "Press" rather than "Prints the current document."
1433 virtual wxAccStatus
GetDefaultAction(int childId
, wxString
* actionName
);
1435 // Returns the description for this object or a child.
1436 virtual wxAccStatus
GetDescription(int childId
, wxString
* description
);
1438 // Returns help text for this object or a child, similar to tooltip text.
1439 virtual wxAccStatus
GetHelpText(int childId
, wxString
* helpText
);
1441 // Returns the keyboard shortcut for this object or child.
1442 // Return e.g. ALT+K
1443 virtual wxAccStatus
GetKeyboardShortcut(int childId
, wxString
* shortcut
);
1445 // Returns a role constant.
1446 virtual wxAccStatus
GetRole(int childId
, wxAccRole
* role
);
1448 // Returns a state constant.
1449 virtual wxAccStatus
GetState(int childId
, long* state
);
1451 // Returns a localized string representing the value for the object
1453 virtual wxAccStatus
GetValue(int childId
, wxString
* strValue
);
1455 // Selects the object or child.
1456 virtual wxAccStatus
Select(int childId
, wxAccSelectionFlags selectFlags
);
1458 // Gets the window with the keyboard focus.
1459 // If childId is 0 and child is NULL, no object in
1460 // this subhierarchy has the focus.
1461 // If this object has the focus, child should be 'this'.
1462 virtual wxAccStatus
GetFocus(int* childId
, wxAccessible
** child
);
1464 // Gets a variant representing the selected children
1466 // Acceptable values:
1467 // - a null variant (IsNull() returns true)
1468 // - a list variant (GetType() == wxT("list")
1469 // - an integer representing the selected child element,
1470 // or 0 if this object is selected (GetType() == wxT("long")
1471 // - a "void*" pointer to a wxAccessible child object
1472 virtual wxAccStatus
GetSelections(wxVariant
* selections
);
1475 #endif // wxUSE_ACCESSIBILITY
1479 // _WX_WINDOW_H_BASE_