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1 \section{\class{wxThread}}\label{wxthread}
2
3 A thread is basically a path of execution through a program. Threads are also
4 sometimes called {\it light-weight processes}, but the fundamental difference
5 between threads and processes is that memory spaces of different processes are
6 separated while all threads share the same address space. While it makes it
7 much easier to share common data between several threads, it also makes much
8 easier to shoot oneself in the foot, so careful use of synchronization objects
9 such as \helpref{mutexes}{wxmutex} and/or \helpref{critical sections}{wxcriticalsection} is recommended.
10
11 There are two types of threads in wxWindows: {\it detached} and {\it joinable}
12 ones, just as in POSIX thread API (but unlike Win32 threads where all threads
13 are joinable). The difference between the two is that only joinbale threads
14 can return a return code - it is returned by Wait() function. The detached
15 threads (default) can not be waited for.
16
17 You shouldn't hurry to create all the threads joinable, however, because this
18 has a disadvantage as well: you {\bf must} Wait() for a joinable thread of the
19 system resources used by it will never be freed and you also must delete the
20 corresponding wxThread object yourself, while detached threads are of the
21 "fire-and-forget" kind: you only have to start a detached thread and it will
22 terminate and destroy itself.
23
24 This means, of course, that all detached threads {\bf must} be created on the
25 heap because the thread will call {\tt delete this;} upon termination. The
26 joinable threads may be created on stack (don't create global thread objects
27 because they allocate memory in their constructor which is a badthing to do),
28 although usually they will be created on the heap as well.
29
30 \wxheading{Derived from}
31
32 None.
33
34 \wxheading{Include files}
35
36 <wx/thread.h>
37
38 \wxheading{See also}
39
40 \helpref{wxMutex}{wxmutex}, \helpref{wxCondition}{wxcondition}, \helpref{wxCriticalSection}{wxcriticalsection}
41
42 \latexignore{\rtfignore{\wxheading{Members}}}
43
44 \membersection{wxThread::wxThread}\label{wxthreadctor}
45
46 \func{}{wxThread}{\void}
47
48 Constructor creates a new detached (default) or joinable C++ thread object. It
49 does not create (or starts execution of) the real thread - for this you should
50 use \helpref{Create}{wxthreadcreate} and \helpref{Run}{wxthreadrun} methods.
51
52 \membersection{wxThread::\destruct{wxThread}}
53
54 \func{}{\destruct{wxThread}}{\void}
55
56 Destructor frees the ressources associated with the thread. Notice that you
57 should never delete a detached thread - you may only call
58 \helpref{Delete}{wxthreaddelete} on it or wait until it terminates (and auto
59 destructs) itself. Because the detached threads delete themselves, they can
60 only be allocated on the heap.
61
62 The joinable threads, however, may and should be deleted explicitly and
63 \helpref{Delete}{wxthreaddelete} and \helpref{Kill}{wxthreadkill} functions
64 will not delete the C++ thread object. It is also safe to allocate them on
65 stack.
66
67 \membersection{wxThread::Create}\label{wxthreadcreate}
68
69 \func{wxThreadError}{Create}{\void}
70
71 Creates a new thread. The thread object is created in the suspended state, you
72 should call \helpref{Run}{wxthreadrun} to start running it.
73
74 \wxheading{Return value}
75
76 One of:
77
78 \twocolwidtha{7cm}
79 \begin{twocollist}\itemsep=0pt
80 \twocolitem{{\bf wxTHREAD\_NO\_ERROR}}{There was no error.}
81 \twocolitem{{\bf wxTHREAD\_NO\_RESOURCE}}{There were insufficient resources to create a new thread.}
82 \twocolitem{{\bf wxTHREAD\_RUNNING}}{The thread is already running.}
83 \end{twocollist}
84
85 \membersection{wxThread::Delete}\label{wxthreaddelete}
86
87 \func{void}{Delete}{\void}
88
89 Calling \helpref{Delete}{wxthreaddelete} is a graceful way to terminate the
90 thread. It asks the thread to terminate and, if the thread code is well
91 written, the thread will terminate after the next call to
92 \helpref{TestDestroy}{wxthreadtestdestroy} which should happen quiet soon.
93
94 However, if the thread doesn't call \helpref{TestDestroy}{wxthreadtestdestroy}
95 often enough (or at all), the function will not return immediately, but wait
96 until the thread terminates. As it may take a long time, the message processing
97 is not stopped during this function execution, so the message handlers may be
98 called from inside it!
99
100 Delete() may be called for thread in any state: running, paused or even not yet
101 created. Moreover, it must be called if \helpref{Create}{wxthreadcreate} or
102 \helpref{Run}{wxthreadrun} failed for a detached thread to free the memory
103 occupied by the thread object (it will be done in the destructor for joinable
104 threads).
105
106 Delete() may be called for thread in any state: running, paused or even not yet created. Moreover,
107 it must be called if \helpref{Create}{wxthreadcreate} or \helpref{Run}{wxthreadrun} fail to free
108 the memory occupied by the thread object. However, you should not call Delete()
109 on a detached thread which already terminated - doing so will probably result
110 in a crash because the thread object doesn't exist any more.
111
112 For detached threads Delete() will also delete the C++ thread object, but it
113 will not do this for joinable ones.
114
115 This function can only be called from another thread context.
116
117 \membersection{wxThread::Entry}\label{wxthreadentry}
118
119 \func{virtual ExitCode}{Entry}{\void}
120
121 This is the entry point of the thread. This function is pure virtual and must
122 be implemented by any derived class. The thread execution will start here.
123
124 The returned value is the thread exit code which is only useful for the
125 joinable threads and is the value returned by \helpref{Wait}{wxthreadwait}.
126
127 This function is called by wxWindows itself and should never be called
128 directly.
129
130 \membersection{wxThread::Exit}\label{wxthreadexit}
131
132 \func{void}{Exit}{\param{ExitCode }{exitcode = 0}}
133
134 This is a protected function of wxThread class and thus can be called only
135 from a derived class. It also can be called only in the context of this
136 thread, i.e. a thread can only exit from itself, not from another thread.
137
138 This function will terminate the OS thread (i.e. stop the associated path of
139 execution) and also delete the associated C++ object for detached threads.
140 \helpref{wxThread::OnExit}{wxthreadonexit} will be called just before exiting.
141
142 \membersection{wxThread::GetCPUCount}\label{wxthreadgetcpucount}
143
144 \func{static int}{GetCPUCount}{\void}
145
146 Returns the number of system CPUs or -1 if the value is unknown.
147
148 \wxheading{See also}
149
150 \helpref{SetConcurrency}{wxthreadsetconcurrency}
151
152 \membersection{wxThread::GetId}\label{wxthreadgetid}
153
154 \constfunc{unsigned long}{GetId}{\void}
155
156 Gets the thread identifier: this is a platform dependent number which uniquely identifies the
157 thread throughout the system during its existence (i.e. the thread identifiers may be reused).
158
159 \membersection{wxThread::GetPriority}\label{wxthreadgetpriority}
160
161 \constfunc{int}{GetPriority}{\void}
162
163 Gets the priority of the thread, between zero and 100.
164
165 The following priorities are defined:
166
167 \twocolwidtha{7cm}
168 \begin{twocollist}\itemsep=0pt
169 \twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0}
170 \twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50}
171 \twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
172 \end{twocollist}
173
174 \membersection{wxThread::IsAlive}\label{wxthreadisalive}
175
176 \constfunc{bool}{IsAlive}{\void}
177
178 Returns TRUE if the thread is alive (i.e. started and not terminating).
179
180 \membersection{wxThread::IsDetached}\label{wxthreadisdetached}
181
182 \constfunc{bool}{IsDetached}{\void}
183
184 Returns TRUE if the thread is of detached kind, FALSE if it is a joinable one.
185
186 \membersection{wxThread::IsMain}\label{wxthreadismain}
187
188 \func{static bool}{IsMain}{\void}
189
190 Returns TRUE if the calling thread is the main application thread.
191
192 \membersection{wxThread::IsPaused}\label{wxthreadispaused}
193
194 \constfunc{bool}{IsPaused}{\void}
195
196 Returns TRUE if the thread is paused.
197
198 \membersection{wxThread::IsRunning}\label{wxthreadisrunning}
199
200 \constfunc{bool}{IsRunning}{\void}
201
202 Returns TRUE if the thread is running.
203
204 \membersection{wxThread::Kill}\label{wxthreadkill}
205
206 \func{wxThreadError}{Kill}{\void}
207
208 Immediately terminates the target thread. {\bf This function is dangerous and should
209 be used with extreme care (and not used at all whenever possible)!} The resources
210 allocated to the thread will not be freed and the state of the C runtime library
211 may become inconsistent. Use \helpref{Delete()}{wxthreaddelete} instead.
212
213 For detached threads Kill() will also call \helpref{OnExit}{wxthreadonexit}
214 and delete the associated C++ object, however this will not happen for
215 joinable threads and this means that you will still have to delete the
216 wxThread object yourself to avoid memory leaks.
217
218 This function can only be called from another thread context, i.e. a thread
219 can not kill itself.
220
221 It is also an error to call this function for a thread which is not running or
222 paused (in the latter case, the thread will be resumed first) - if you do it,
223 {\tt wxTHREAD\_NOT\_RUNNING} error will be returned.
224
225 \membersection{wxThread::OnExit}\label{wxthreadonexit}
226
227 \func{void}{OnExit}{\void}
228
229 Called when the thread exits. This function is called in the context of the
230 thread associated with the wxThread object, not in the context of the main
231 thread.
232
233 This function should never be called directly.
234
235 \membersection{wxThread::Pause}\label{wxthreadpause}
236
237 \func{wxThreadError}{Pause}{\void}
238
239 Suspends the thread. Under some implementations (Win32), the thread is
240 suspended immediately, under others it will only be suspended when it calls
241 \helpref{TestDestroy}{wxthreadtestdestroy} for the next time (hence, if the
242 thread doesn't call it at all, it won't be suspended).
243
244 This function can only be called from another thread context.
245
246 \membersection{wxThread::Run}\label{wxthreadrun}
247
248 \func{wxThreadError}{Run}{\void}
249
250 Starts the thread execution. Should be called after
251 \helpref{Create}{wxthreadcreate}.
252
253 This function can only be called from another thread context.
254
255 \membersection{wxThread::SetPriority}\label{wxthreadsetpriority}
256
257 \func{void}{SetPriority}{\param{int}{ priority}}
258
259 Sets the priority of the thread, between zero and 100. This must be set before the thread is created.
260
261 The following priorities are already defined:
262
263 \twocolwidtha{7cm}
264 \begin{twocollist}\itemsep=0pt
265 \twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0}
266 \twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50}
267 \twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
268 \end{twocollist}
269
270 \membersection{wxThread::Sleep}\label{wxthreadsleep}
271
272 \func{static void}{Sleep}{\param{unsigned long }{milliseconds}}
273
274 Pauses the thread execution for the given amount of time.
275
276 This function should be used instead of \helpref{wxSleep}{wxsleep} by all worker
277 (i.e. all except the main one) threads.
278
279 \membersection{wxThread::Resume}\label{wxthreadresume}
280
281 \func{wxThreadError}{Resume}{\void}
282
283 Resumes a thread suspended by the call to \helpref{Pause}{wxthreadpause}.
284
285 This function can only be called from another thread context.
286
287 \membersection{wxThread::SetConcurrency}\label{wxthreadsetconcurrency}
288
289 \func{static bool}{SetConcurrency}{\param{size\_t }{level}}
290
291 Sets the thread concurrency level for this process. This is, roughly, the
292 number of threads that the system tries to schedule to run in parallel.
293 The value of $0$ for {\it level} may be used to set the default one.
294
295 Returns TRUE on success or FALSE otherwise (for example, if this function is
296 not implemented for this platform (currently everything except Solaris)).
297
298 \membersection{wxThread::TestDestroy}\label{wxthreadtestdestroy}
299
300 \func{bool}{TestDestroy}{\void}
301
302 This function should be periodically called by the thread to ensure that calls
303 to \helpref{Pause}{wxthreadpause} and \helpref{Delete}{wxthreaddelete} will
304 work. If it returns TRUE, the thread should exit as soon as possible.
305
306 \membersection{wxThread::This}\label{wxthreadthis}
307
308 \func{static wxThread *}{This}{\void}
309
310 Return the thread object for the calling thread. NULL is returned if the calling thread
311 is the main (GUI) thread, but \helpref{IsMain}{wxthreadismain} should be used to test
312 whether the thread is really the main one because NULL may also be returned for the thread
313 not created with wxThread class. Generally speaking, the return value for such thread
314 is undefined.
315
316 \membersection{wxThread::Yield}\label{wxthreadyield}
317
318 \func{void}{Yield}{\void}
319
320 Give the rest of the thread time slice to the system allowing the other threads to run.
321 See also \helpref{Sleep()}{wxthreadsleep}.
322
323 \membersection{wxThread::Wait}\label{wxthreadwait}
324
325 \constfunc{ExitCode}{Wait}{\void}
326
327 Waits until the thread terminates and returns its exit code or {\tt
328 (ExitCode)-1} on error.
329
330 You can only Wait() for joinable (not detached) threads.
331
332 This function can only be called from another thread context.
333