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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/palmos/bitmap.h
3 // Purpose: wxBitmap class
4 // Author: William Osborne - minimal working wxPalmOS port
5 // Modified by:
6 // Created: 10/13/04
7 // RCS-ID: $Id$
8 // Copyright: (c) William Osborne
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_BITMAP_H_
13 #define _WX_BITMAP_H_
14
15 #include "wx/palmos/gdiimage.h"
16 #include "wx/gdicmn.h"
17 #include "wx/palette.h"
18
19 class WXDLLIMPEXP_FWD_CORE wxBitmap;
20 class WXDLLIMPEXP_FWD_CORE wxBitmapHandler;
21 class WXDLLIMPEXP_FWD_CORE wxBitmapRefData;
22 class WXDLLIMPEXP_FWD_CORE wxControl;
23 class WXDLLIMPEXP_FWD_CORE wxCursor;
24 class WXDLLIMPEXP_FWD_CORE wxDC;
25 #if wxUSE_WXDIB
26 class WXDLLIMPEXP_FWD_CORE wxDIB;
27 #endif
28 class WXDLLIMPEXP_FWD_CORE wxIcon;
29 class WXDLLIMPEXP_FWD_CORE wxImage;
30 class WXDLLIMPEXP_FWD_CORE wxMask;
31 class WXDLLIMPEXP_FWD_CORE wxPalette;
32 class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
33
34 // ----------------------------------------------------------------------------
35 // wxBitmap: a mono or colour bitmap
36 // ----------------------------------------------------------------------------
37
38 class WXDLLEXPORT wxBitmap : public wxGDIImage
39 {
40 public:
41 // default ctor creates an invalid bitmap, you must Create() it later
42 wxBitmap() { Init(); }
43
44 // Initialize with raw data
45 wxBitmap(const char bits[], int width, int height, int depth = 1);
46
47 // Initialize with XPM data
48 wxBitmap(const char* const* data);
49
50 // Load a file or resource
51 wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
52
53 // New constructor for generalised creation from data
54 wxBitmap(const void* data, long type, int width, int height, int depth = 1);
55
56 // Create a new, uninitialized bitmap of the given size and depth (if it
57 // is omitted, will create a bitmap compatible with the display)
58 //
59 // NB: this ctor will create a DIB for 24 and 32bpp bitmaps, use ctor
60 // taking a DC argument if you want to force using DDB in this case
61 wxBitmap(int width, int height, int depth = -1);
62
63 // Create a bitmap compatible with the given DC
64 wxBitmap(int width, int height, const wxDC& dc);
65
66 #if wxUSE_IMAGE && wxUSE_WXDIB
67 // Convert from wxImage
68 wxBitmap(const wxImage& image, int depth = -1)
69 { (void)CreateFromImage(image, depth); }
70
71 // Create a DDB compatible with the given DC from wxImage
72 wxBitmap(const wxImage& image, const wxDC& dc)
73 { (void)CreateFromImage(image, dc); }
74 #endif // wxUSE_IMAGE
75
76 // we must have this, otherwise icons are silently copied into bitmaps using
77 // the copy ctor but the resulting bitmap is invalid!
78 wxBitmap(const wxIcon& icon) { Init(); CopyFromIcon(icon); }
79
80 wxBitmap& operator=(const wxIcon& icon)
81 {
82 (void)CopyFromIcon(icon);
83
84 return *this;
85 }
86
87 wxBitmap& operator=(const wxCursor& cursor)
88 {
89 (void)CopyFromCursor(cursor);
90
91 return *this;
92 }
93
94 virtual ~wxBitmap();
95
96 #if wxUSE_IMAGE && wxUSE_WXDIB
97 wxImage ConvertToImage() const;
98 #endif // wxUSE_IMAGE
99
100 // get the given part of bitmap
101 wxBitmap GetSubBitmap( const wxRect& rect ) const;
102
103 // copies the contents and mask of the given (colour) icon to the bitmap
104 bool CopyFromIcon(const wxIcon& icon);
105
106 // copies the contents and mask of the given cursor to the bitmap
107 bool CopyFromCursor(const wxCursor& cursor);
108
109 #if wxUSE_WXDIB
110 // copies from a device independent bitmap
111 bool CopyFromDIB(const wxDIB& dib);
112 #endif
113
114 virtual bool Create(int width, int height, int depth = -1);
115 virtual bool Create(int width, int height, const wxDC& dc);
116 virtual bool Create(const void* data, long type, int width, int height, int depth = 1);
117 virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
118 virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
119
120 wxBitmapRefData *GetBitmapData() const
121 { return (wxBitmapRefData *)m_refData; }
122
123 // raw bitmap access support functions
124 void *GetRawData(wxPixelDataBase& data, int bpp);
125 void UngetRawData(wxPixelDataBase& data);
126
127 #if wxUSE_PALETTE
128 wxPalette* GetPalette() const;
129 void SetPalette(const wxPalette& palette);
130 #endif // wxUSE_PALETTE
131
132 wxMask *GetMask() const;
133 void SetMask(wxMask *mask);
134
135 // these functions are internal and shouldn't be used, they risk to
136 // disappear in the future
137 bool HasAlpha() const;
138
139 // implementation only from now on
140 // -------------------------------
141
142 public:
143 void SetHBITMAP(WXHBITMAP bmp) { SetHandle((WXHANDLE)bmp); }
144 WXHBITMAP GetHBITMAP() const { return (WXHBITMAP)GetHandle(); }
145
146 #ifdef __WXDEBUG__
147 void SetSelectedInto(wxDC *dc);
148 wxDC *GetSelectedInto() const;
149 #endif // __WXDEBUG__
150
151 protected:
152 // common part of all ctors
153 void Init();
154
155 virtual wxGDIImageRefData *CreateData() const;
156
157 // creates an uninitialized bitmap, called from Create()s above
158 bool DoCreate(int w, int h, int depth, WXHDC hdc);
159
160 #if wxUSE_IMAGE && wxUSE_WXDIB
161 // creates the bitmap from wxImage, supposed to be called from ctor
162 bool CreateFromImage(const wxImage& image, int depth);
163
164 // creates a DDB from wxImage, supposed to be called from ctor
165 bool CreateFromImage(const wxImage& image, const wxDC& dc);
166
167 // common part of the 2 methods above (hdc may be 0)
168 bool CreateFromImage(const wxImage& image, int depth, WXHDC hdc);
169 #endif // wxUSE_IMAGE
170
171 private:
172 DECLARE_DYNAMIC_CLASS(wxBitmap)
173 };
174
175 // ----------------------------------------------------------------------------
176 // wxMask: a mono bitmap used for drawing bitmaps transparently.
177 // ----------------------------------------------------------------------------
178
179 class WXDLLEXPORT wxMask : public wxObject
180 {
181 public:
182 wxMask();
183
184 // Construct a mask from a bitmap and a colour indicating the transparent
185 // area
186 wxMask(const wxBitmap& bitmap, const wxColour& colour);
187
188 // Construct a mask from a bitmap and a palette index indicating the
189 // transparent area
190 wxMask(const wxBitmap& bitmap, int paletteIndex);
191
192 // Construct a mask from a mono bitmap (copies the bitmap).
193 wxMask(const wxBitmap& bitmap);
194
195 // construct a mask from the givne bitmap handle
196 wxMask(WXHBITMAP hbmp) { m_maskBitmap = hbmp; }
197
198 virtual ~wxMask();
199
200 bool Create(const wxBitmap& bitmap, const wxColour& colour);
201 bool Create(const wxBitmap& bitmap, int paletteIndex);
202 bool Create(const wxBitmap& bitmap);
203
204 // Implementation
205 WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; }
206 void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; }
207
208 protected:
209 WXHBITMAP m_maskBitmap;
210
211 DECLARE_DYNAMIC_CLASS(wxMask)
212 };
213
214 // ----------------------------------------------------------------------------
215 // wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
216 // ----------------------------------------------------------------------------
217
218 class WXDLLEXPORT wxBitmapHandler : public wxGDIImageHandler
219 {
220 public:
221 wxBitmapHandler() { m_type = wxBITMAP_TYPE_INVALID; }
222 wxBitmapHandler(const wxString& name, const wxString& ext, long type)
223 : wxGDIImageHandler(name, ext, type)
224 {
225 }
226
227 // keep wxBitmapHandler derived from wxGDIImageHandler compatible with the
228 // old class which worked only with bitmaps
229 virtual bool Create(wxBitmap *bitmap,
230 const void* data,
231 long flags,
232 int width, int height, int depth = 1);
233 virtual bool LoadFile(wxBitmap *bitmap,
234 const wxString& name,
235 long flags,
236 int desiredWidth, int desiredHeight);
237 virtual bool SaveFile(wxBitmap *bitmap,
238 const wxString& name,
239 int type,
240 const wxPalette *palette = NULL);
241
242 virtual bool Create(wxGDIImage *image,
243 const void* data,
244 long flags,
245 int width, int height, int depth = 1);
246 virtual bool Load(wxGDIImage *image,
247 const wxString& name,
248 long flags,
249 int desiredWidth, int desiredHeight);
250 virtual bool Save(wxGDIImage *image,
251 const wxString& name,
252 int type);
253
254 private:
255 DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
256 };
257
258 #endif
259 // _WX_BITMAP_H_