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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
40 // enable it
41 //
42 // Default is 0.
43 //
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
46
47 // This setting determines the compatibility with 2.2 API: set it to 1 to
48 // enable it but please consider to update your code instead of doing it.
49 //
50 // Default is 0
51 //
52 // Recommended setting: 0 (please update your code)
53 #define WXWIN_COMPATIBILITY_2_2 1
54
55 // This setting determines the compatibility with 2.2 API: set it to 0 to
56 // flag all cases of using deprecated functions.
57 //
58 // Default is 1 but please try building your code with 0 as the default will
59 // change to 0 in the next version and the deprecated functions will disappear
60 // in the version after it completely.
61 //
62 // Recommended setting: 0 (please update your code)
63 #define WXWIN_COMPATIBILITY_2_4 1
64
65 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
66 // 1.64 and later define point sizes to be compatible with Windows.
67 //
68 // Default is 0
69 //
70 // Recommended setting: 0
71 #define wxFONT_SIZE_COMPATIBILITY 0
72
73 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
74 // If migrating between versions, your dialogs may seem to shrink.
75 //
76 // Default is 1
77 //
78 // Recommended setting: 0 (the new calculations are more correct!)
79 #define wxDIALOG_UNIT_COMPATIBILITY 1
80
81 // ----------------------------------------------------------------------------
82 // debugging settings
83 // ----------------------------------------------------------------------------
84
85 // Generic comment about debugging settings: they are very useful if you don't
86 // use any other memory leak detection tools such as Purify/BoundsChecker, but
87 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
88 // as wxWindows memory debugging subsystem built in since version 5.0 and you
89 // may prefer to use it instead of built in memory debugging code because it is
90 // faster and more fool proof.
91 //
92 // Using VC++ CRT memory debugging is enabled by default in debug mode
93 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
94 // and if __NO_VC_CRTDBG__ is not defined.
95
96 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
97 // __WXDEBUG__ is not defined, will still use the normal memory operators.
98 //
99 // Default is 0
100 //
101 // Recommended setting: 0
102 #define wxUSE_DEBUG_CONTEXT 0
103
104 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
105 // __WXDEBUG__ is also defined.
106 //
107 // WARNING: this code may not work with all architectures, especially if
108 // alignment is an issue. This switch is currently ignored for mingw / cygwin
109 //
110 // Default is 0
111 //
112 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
113 #define wxUSE_MEMORY_TRACING 0
114
115 // In debug mode, cause new and delete to be redefined globally.
116 // If this causes problems (e.g. link errors which is a common problem
117 // especially if you use another library which also redefines the global new
118 // and delete), set this to 0.
119 // This switch is currently ignored for mingw / cygwin
120 //
121 // Default is 0
122 //
123 // Recommended setting: 0
124 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
125
126 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
127 // this causes problems (e.g. link errors), set this to 0. You may need to set
128 // this to 0 if using templates (at least for VC++). This switch is currently
129 // ignored for mingw / cygwin / CodeWarrior
130 //
131 // Default is 0
132 //
133 // Recommended setting: 0
134 #define wxUSE_DEBUG_NEW_ALWAYS 0
135
136 // wxHandleFatalExceptions() may be used to catch the program faults at run
137 // time and, instead of terminating the program with a usual GPF message box,
138 // call the user-defined wxApp::OnFatalException() function. If you set
139 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
140 //
141 // This setting is for Win32 only and can only be enabled if your compiler
142 // supports Win32 structured exception handling (currently only VC++ does)
143 //
144 // Default is 1
145 //
146 // Recommended setting: 1 if your compiler supports it.
147 #ifdef _MSC_VER
148 #define wxUSE_ON_FATAL_EXCEPTION 1
149 #else
150 #define wxUSE_ON_FATAL_EXCEPTION 0
151 #endif
152
153 // ----------------------------------------------------------------------------
154 // Unicode support
155 // ----------------------------------------------------------------------------
156
157 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
158 // defined as wchar_t, wxString will use Unicode internally. If you set this
159 // to 1, you must use wxT() macro for all literal strings in the program.
160 //
161 // Unicode is currently only fully supported under Windows NT/2000/XP
162 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
163 // will not run under 9x -- but see wxUSE_UNICODE_MSLU bellow).
164 //
165 // Default is 0
166 //
167 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
168 #ifndef wxUSE_UNICODE
169 #define wxUSE_UNICODE 0
170 #endif
171
172 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
173 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
174 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
175 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that
176 // you will have to modify the makefiles to include unicows.lib import library
177 // as the first library (if you use MSVC, you can run the makefile with "nmake
178 // MSLU=1 UNICODE=1" command).
179 //
180 // If your compiler doesn't have unicows.lib, you can get a version of it at
181 // http://libunicows.sourceforge.net
182 //
183 // Default is 0
184 //
185 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
186 #define wxUSE_UNICODE_MSLU 0
187
188 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
189 // compiling the program in Unicode mode. More precisely, it will be possible
190 // to construct wxString from a wide (Unicode) string and convert any wxString
191 // to Unicode.
192 //
193 // Default is 1
194 //
195 // Recommended setting: 1
196 #define wxUSE_WCHAR_T 1
197
198 // ----------------------------------------------------------------------------
199 // global features
200 // ----------------------------------------------------------------------------
201
202 // Support for message/error logging. This includes wxLogXXX() functions and
203 // wxLog and derived classes. Don't set this to 0 unless you really know what
204 // you are doing.
205 //
206 // Default is 1
207 //
208 // Recommended setting: 1 (always)
209 #define wxUSE_LOG 1
210
211 // Recommended setting: 1
212 #define wxUSE_LOGWINDOW 1
213
214 // Recommended setting: 1
215 #define wxUSE_LOGGUI 1
216
217 // Recommended setting: 1
218 #define wxUSE_LOG_DIALOG 1
219
220 // Support for command line parsing using wxCmdLineParser class.
221 //
222 // Default is 1
223 //
224 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
225 #define wxUSE_CMDLINE_PARSER 1
226
227 // Support for multithreaded applications: if 1, compile in thread classes
228 // (thread.h) and make the library a bit more thread safe. Although thread
229 // support is quite stable by now, you may still consider recompiling the
230 // library without it if you have no use for it - this will result in a
231 // somewhat smaller and faster operation.
232 //
233 // This is ignored under Win16, threads are only supported under Win32.
234 //
235 // Default is 1
236 //
237 // Recommended setting: 0 unless you do plan to develop MT applications
238 #define wxUSE_THREADS 1
239
240 // If enabled (1), compiles wxWindows streams classes
241 #define wxUSE_STREAMS 1
242
243 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
244 #define wxUSE_STD_IOSTREAM 0
245
246 // ----------------------------------------------------------------------------
247 // non GUI features selection
248 // ----------------------------------------------------------------------------
249
250 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
251 // integer which is implemented in terms of native 64 bit integers if any or
252 // uses emulation otherwise.
253 //
254 // This class is required by wxDateTime and so you should enable it if you want
255 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
256 // integers in which case (almost) all of its functions are inline and it
257 // almost does not take any space, so there should be no reason to switch it
258 // off.
259 //
260 // Recommended setting: 1
261 #define wxUSE_LONGLONG 1
262
263 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
264 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
265 //
266 // Default is 1
267 //
268 // Recommended setting: 1 (wxFile is highly recommended as it is required by
269 // i18n code, wxFileConfig and others)
270 #define wxUSE_FILE 1
271 #define wxUSE_FFILE 1
272
273 // Use wxFSVolume class providing access to the configured/active mount points
274 //
275 // Default is 1
276 //
277 // Recommended setting: 1 (but may be safely disabled if you don't use it)
278 #define wxUSE_FSVOLUME 1
279
280 // use wxTextBuffer class: required by wxTextFile
281 #define wxUSE_TEXTBUFFER 1
282
283 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
284 // wxFileConfig
285 #define wxUSE_TEXTFILE 1
286
287 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
288 #define wxUSE_INTL 1
289
290 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
291 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
292 // old wxTime and wxDate classes which are still provided for backwards
293 // compatibility (and implemented in terms of wxDateTime).
294 //
295 // Note that this class is relatively new and is still officially in alpha
296 // stage because some features are not yet (fully) implemented. It is already
297 // quite useful though and should only be disabled if you are aiming at
298 // absolutely minimal version of the library.
299 //
300 // Requires: wxUSE_LONGLONG
301 //
302 // Default is 1
303 //
304 // Recommended setting: 1
305 #define wxUSE_DATETIME 1
306
307 // Set wxUSE_TIMER to 1 to compile wxTimer class
308 //
309 // Default is 1
310 //
311 // Recommended setting: 1
312 #define wxUSE_TIMER 1
313
314 // Use wxStopWatch clas.
315 //
316 // Default is 1
317 //
318 // Recommended setting: 1 (needed by wxSocket)
319 #define wxUSE_STOPWATCH 1
320
321 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
322 // which allow the application to store its settings in the persistent
323 // storage. Setting this to 1 will also enable on-demand creation of the
324 // global config object in wxApp.
325 //
326 // See also wxUSE_CONFIG_NATIVE below.
327 //
328 // Recommended setting: 1
329 #define wxUSE_CONFIG 1
330
331 // If wxUSE_CONFIG is 1, you may choose to use either the native config
332 // classes under Windows (using .INI files under Win16 and the registry under
333 // Win32) or the portable text file format used by the config classes under
334 // Unix.
335 //
336 // Default is 1 to use native classes. Note that you may still use
337 // wxFileConfig even if you set this to 1 - just the config object created by
338 // default for the applications needs will be a wxRegConfig or wxIniConfig and
339 // not wxFileConfig.
340 //
341 // Recommended setting: 1
342 #define wxUSE_CONFIG_NATIVE 1
343
344 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
345 // to connect/disconnect from the network and be notified whenever the dial-up
346 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
347 //
348 // Default is 1.
349 //
350 // Recommended setting: 1
351 #define wxUSE_DIALUP_MANAGER 1
352
353 // Compile in classes for run-time DLL loading and function calling.
354 // Required by wxUSE_DIALUP_MANAGER.
355 //
356 // This setting is for Win32 only
357 //
358 // Default is 1.
359 //
360 // Recommended setting: 1
361 #define wxUSE_DYNLIB_CLASS 1
362
363 // experimental, don't use for now
364 #define wxUSE_DYNAMIC_LOADER 1
365
366 // Set to 1 to use socket classes
367 #define wxUSE_SOCKETS 1
368
369 // Set to 1 to enable virtual file systems (required by wxHTML)
370 #define wxUSE_FILESYSTEM 1
371
372 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
373 #define wxUSE_FS_ZIP 1
374
375 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
376 #define wxUSE_FS_INET 1
377
378 // Set to 1 to compile wxZipInput/OutputStream classes.
379 #define wxUSE_ZIPSTREAM 1
380
381 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
382 // wxUSE_LIBPNG.
383 #define wxUSE_ZLIB 1
384
385 // If enabled, the code written by Apple will be used to write, in a portable
386 // way, float on the disk. See extended.c for the license which is different
387 // from wxWindows one.
388 //
389 // Default is 1.
390 //
391 // Recommended setting: 1 unless you don't like the license terms (unlikely)
392 #define wxUSE_APPLE_IEEE 1
393
394 // Joystick support class
395 #define wxUSE_JOYSTICK 1
396
397 // wxFontMapper class
398 #define wxUSE_FONTMAP 1
399
400 // wxMimeTypesManager class
401 #define wxUSE_MIMETYPE 1
402
403 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
404 // or wxURL you need to set this to 1.
405 //
406 // Default is 1.
407 //
408 // Recommended setting: 1
409 #define wxUSE_PROTOCOL 1
410
411 // The settings for the individual URL schemes
412 #define wxUSE_PROTOCOL_FILE 1
413 #define wxUSE_PROTOCOL_FTP 1
414 #define wxUSE_PROTOCOL_HTTP 1
415
416 // Define this to use wxURL class.
417 #define wxUSE_URL 1
418
419 // Support for regular expression matching via wxRegEx class: enable this to
420 // use POSIX regular expressions in your code. You need to compile regex
421 // library from src/regex to use it under Windows.
422 //
423 // Default is 0
424 //
425 // Recommended setting: 1 if your compiler supports it, if it doesn't please
426 // contribute us a makefile for src/regex for it
427 #define wxUSE_REGEX 1
428
429 // wxSystemOptions class
430 #define wxUSE_SYSTEM_OPTIONS 1
431
432 // wxWave class
433 #define wxUSE_WAVE 1
434
435 // ----------------------------------------------------------------------------
436 // Individual GUI controls
437 // ----------------------------------------------------------------------------
438
439 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
440 // (without it, wxControl class is not compiled)
441 //
442 // Default is 1
443 //
444 // Recommended setting: 1 (don't change except for very special programs)
445 #define wxUSE_CONTROLS 1
446
447 // wxPopupWindow class is a top level transient window. It is currently used
448 // to implement wxTipWindow
449 //
450 // Default is 1
451 //
452 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
453 #define wxUSE_POPUPWIN 1
454
455 // wxTipWindow allows to implement the custom tooltips, it is used by the
456 // context help classes. Requires wxUSE_POPUPWIN.
457 //
458 // Default is 1
459 //
460 // Recommended setting: 1 (may be set to 0)
461 #define wxUSE_TIPWINDOW 1
462
463 // Each of the settings below corresponds to one wxWindows control. They are
464 // all switched on by default but may be disabled if you are sure that your
465 // program (including any standard dialogs it can show!) doesn't need them and
466 // if you desperately want to save some space. If you use any of these you must
467 // set wxUSE_CONTROLS as well.
468 //
469 // Default is 1
470 //
471 // Recommended setting: 1
472 #define wxUSE_BUTTON 1 // wxButton
473 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
474 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
475 #define wxUSE_CHECKBOX 1 // wxCheckBox
476 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
477 #define wxUSE_CHOICE 1 // wxChoice
478 #define wxUSE_COMBOBOX 1 // wxComboBox
479 #define wxUSE_GAUGE 1 // wxGauge
480 #define wxUSE_LISTBOX 1 // wxListBox
481 #define wxUSE_LISTCTRL 1 // wxListCtrl
482 #define wxUSE_RADIOBOX 1 // wxRadioBox
483 #define wxUSE_RADIOBTN 1 // wxRadioButton
484 #define wxUSE_SCROLLBAR 1 // wxScrollBar
485 #define wxUSE_SLIDER 1 // wxSlider
486 #define wxUSE_SPINBTN 1 // wxSpinButton
487 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
488 #define wxUSE_STATBOX 1 // wxStaticBox
489 #define wxUSE_STATLINE 1 // wxStaticLine
490 #define wxUSE_STATTEXT 1 // wxStaticText
491 #define wxUSE_STATBMP 1 // wxStaticBitmap
492 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
493 #define wxUSE_TOGGLEBTN 1 // requires wxButton
494 #define wxUSE_TREECTRL 1 // wxTreeCtrl
495
496 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
497 // below either wxStatusBar95 or a generic wxStatusBar will be used.
498 //
499 // Default is 1
500 //
501 // Recommended setting: 1
502 #define wxUSE_STATUSBAR 1
503
504 // Two status bar implementations are available under Win32: the generic one
505 // or the wrapper around native control. For native look and feel the native
506 // version should be used.
507 //
508 // Default is 1.
509 //
510 // Recommended setting: 1 (there is no advantage in using the generic one)
511 #define wxUSE_NATIVE_STATUSBAR 1
512
513 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
514 // classes at all. Otherwise, use the native toolbar class unless
515 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
516 // supports some features which might not be supported by the native wxToolBar
517 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
518 //
519 // Default is 1 for all settings.
520 //
521 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
522 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
523 #define wxUSE_TOOLBAR 1
524 #define wxUSE_TOOLBAR_NATIVE 1
525 #define wxUSE_TOOLBAR_SIMPLE 1
526
527 // this setting is obsolete, value is ignored
528 #define wxUSE_BUTTONBAR 1
529
530 // wxNotebook is a control with several "tabs" located on one of its sides. It
531 // may be used ot logically organise the data presented to the user instead of
532 // putting everything in one huge dialog. It replaces wxTabControl and related
533 // classes of wxWin 1.6x.
534 //
535 // Default is 1.
536 //
537 // Recommended setting: 1
538 #define wxUSE_NOTEBOOK 1
539
540 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
541 // the new class. It shouldn't be used in new code.
542 //
543 // Default is 0.
544 //
545 // Recommended setting: 0 (use wxNotebook)
546 #define wxUSE_TAB_DIALOG 0
547
548 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
549 // the new, much imporved and enhanced version. The new version is backwards
550 // compatible with the old one and should be used whenever possible, i.e. if
551 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
552 //
553 // Default is 1 for both options.
554 //
555 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
556 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
557 // essential.
558 //
559 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
560 #define wxUSE_GRID 1
561 #define wxUSE_NEW_GRID 1
562
563 // wxProperty[Value/Form/List] classes, used by Dialog Editor
564 #define wxUSE_PROPSHEET 0
565
566 // ----------------------------------------------------------------------------
567 // Miscellaneous GUI stuff
568 // ----------------------------------------------------------------------------
569
570 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
571 #define wxUSE_ACCEL 1
572
573 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
574 // under Windows).
575 //
576 // Default is 1.
577 //
578 // Recommended setting: 1 (can be safely set to 0, not used by the library)
579 #define wxUSE_CARET 1
580
581 // Use wxDisplay class: it allows enumerating all displays on a system and
582 // working with them.
583 //
584 // Default is 0 because it isn't yet implemented on all platforms
585 //
586 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
587 #define wxUSE_DISPLAY 0
588
589 // Miscellaneous geometry code: needed for Canvas library
590 #define wxUSE_GEOMETRY 1
591
592 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
593 // wxListCtrl.
594 //
595 // Default is 1.
596 //
597 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
598 // enumerated above, then this class is mostly useless too)
599 #define wxUSE_IMAGLIST 1
600
601 // Use wxMenu, wxMenuBar, wxMenuItem.
602 //
603 // Default is 1.
604 //
605 // Recommended setting: 1 (can't be disabled under MSW)
606 #define wxUSE_MENUS 1
607
608 // Use wxSashWindow class.
609 //
610 // Default is 1.
611 //
612 // Recommended setting: 1
613 #define wxUSE_SASH 1
614
615 // Use wxSplitterWindow class.
616 //
617 // Default is 1.
618 //
619 // Recommended setting: 1
620 #define wxUSE_SPLITTER 1
621
622 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
623 //
624 // Default is 1.
625 //
626 // Recommended setting: 1
627 #define wxUSE_TOOLTIPS 1
628
629 // wxValidator class and related methods
630 #define wxUSE_VALIDATORS 1
631
632 // wxDC cacheing implementation
633 #define wxUSE_DC_CACHEING 1
634
635 // Set this to 1 to enable the use of DIB's for wxBitmap to support
636 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
637 #define wxUSE_DIB_FOR_BITMAP 0
638
639 // ----------------------------------------------------------------------------
640 // common dialogs
641 // ----------------------------------------------------------------------------
642
643 // Define 1 to use generic dialogs in Windows, even though they duplicate
644 // native common dialog (e.g. wxColourDialog). This is mainly useful for
645 // testing.
646 //
647 // Default is 0
648 //
649 // Recommended setting: 0
650 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
651
652 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
653 // file selector, printer dialog). Switching this off also switches off the
654 // printing architecture and interactive wxPrinterDC.
655 //
656 // Default is 1
657 //
658 // Recommended setting: 1 (unless it really doesn't work)
659 #define wxUSE_COMMON_DIALOGS 1
660
661 // wxBusyInfo displays window with message when app is busy. Works in same way
662 // as wxBusyCursor
663 #define wxUSE_BUSYINFO 1
664
665 // Use single/multiple choice dialogs.
666 //
667 // Default is 1
668 //
669 // Recommended setting: 1 (used in the library itself)
670 #define wxUSE_CHOICEDLG 1
671
672 // Use colour picker dialog
673 //
674 // Default is 1
675 //
676 // Recommended setting: 1
677 #define wxUSE_COLOURDLG 1
678
679 // wxDirDlg class for getting a directory name from user
680 #define wxUSE_DIRDLG 1
681
682 // TODO: setting to choose the generic or native one
683
684 // Use file open/save dialogs.
685 //
686 // Default is 1
687 //
688 // Recommended setting: 1 (used in many places in the library itself)
689 #define wxUSE_FILEDLG 1
690
691 // Use find/replace dialogs.
692 //
693 // Default is 1
694 //
695 // Recommended setting: 1 (but may be safely set to 0)
696 #define wxUSE_FINDREPLDLG 1
697
698 // Use font picker dialog
699 //
700 // Default is 1
701 //
702 // Recommended setting: 1 (used in the library itself)
703 #define wxUSE_FONTDLG 1
704
705 // Use wxMessageDialog and wxMessageBox.
706 //
707 // Default is 1
708 //
709 // Recommended setting: 1 (used in the library itself)
710 #define wxUSE_MSGDLG 1
711
712 // progress dialog class for lengthy operations
713 #define wxUSE_PROGRESSDLG 1
714
715 // support for startup tips (wxShowTip &c)
716 #define wxUSE_STARTUP_TIPS 1
717
718 // text entry dialog and wxGetTextFromUser function
719 #define wxUSE_TEXTDLG 1
720
721 // number entry dialog
722 #define wxUSE_NUMBERDLG 1
723
724 // splash screen class
725 #define wxUSE_SPLASH 1
726
727 // wizards
728 #define wxUSE_WIZARDDLG 1
729
730 // ----------------------------------------------------------------------------
731 // Metafiles support
732 // ----------------------------------------------------------------------------
733
734 // Windows supports the graphics format known as metafile which is, though not
735 // portable, is widely used under Windows and so is supported by wxWin (under
736 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
737 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
738 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
739 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
740 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
741 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
742 // in any metafile related classes at all.
743 //
744 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
745 //
746 // Recommended setting: default or 0 for everything for portable programs.
747 #define wxUSE_METAFILE 1
748 #define wxUSE_ENH_METAFILE 1
749 #define wxUSE_WIN_METAFILES_ALWAYS 0
750
751 // ----------------------------------------------------------------------------
752 // Big GUI components
753 // ----------------------------------------------------------------------------
754
755 // Set to 0 to disable document/view architecture
756 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
757
758 // Set to 0 to disable MDI document/view architecture
759 #define wxUSE_MDI_ARCHITECTURE 1
760
761 // Set to 0 to disable print/preview architecture code
762 #define wxUSE_PRINTING_ARCHITECTURE 1
763
764 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
765 // much more.
766 //
767 // Default is 1.
768 //
769 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
770 // smaller library.
771 #define wxUSE_HTML 1
772
773 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
774 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
775 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
776 // will need to manually add opengl32.lib and glu32.lib to the list of
777 // libraries linked with your program if you use OpenGL.
778 //
779 // Default is 0.
780 //
781 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
782 #define wxUSE_GLCANVAS 0
783
784 // wxTreeLayout class
785 #define wxUSE_TREELAYOUT 1
786
787 // ----------------------------------------------------------------------------
788 // Data transfer
789 // ----------------------------------------------------------------------------
790
791 // Use wxClipboard class for clipboard copy/paste.
792 //
793 // Default is 1.
794 //
795 // Recommended setting: 1
796 #define wxUSE_CLIPBOARD 1
797
798 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
799 // drop
800 //
801 // Default is 1.
802 //
803 // Recommended setting: 1
804 #define wxUSE_DATAOBJ 1
805
806 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
807 // different from "built in" drag and drop in wxTreeCtrl which is always
808 // available). Requires wxUSE_DATAOBJ.
809 //
810 // Default is 1.
811 //
812 // Recommended setting: 1
813 #define wxUSE_DRAG_AND_DROP 1
814
815 // Use wxAccessible for enhanced and customisable accessibility.
816 // Depends on wxUSE_OLE.
817 //
818 // Default is 0.
819 //
820 // Recommended setting (at present): 0
821 #define wxUSE_ACCESSIBILITY 0
822
823 // ----------------------------------------------------------------------------
824 // miscellaneous settings
825 // ----------------------------------------------------------------------------
826
827 // wxSingleInstanceChecker class allows to verify at startup if another program
828 // instance is running (it is only available under Win32)
829 //
830 // Default is 1
831 //
832 // Recommended setting: 1 (the class is tiny, disabling it won't save much
833 // space)
834 #define wxUSE_SNGLINST_CHECKER 1
835
836 #define wxUSE_DRAGIMAGE 1
837
838 #define wxUSE_IPC 1
839 // 0 for no interprocess comms
840 #define wxUSE_HELP 1
841 // 0 for no help facility
842 #define wxUSE_MS_HTML_HELP 1
843 // 0 for no MS HTML Help
844
845 // Use wxHTML-based help controller?
846 #define wxUSE_WXHTML_HELP 1
847
848 #define wxUSE_RESOURCES 1
849 // 0 for no wxGetResource/wxWriteResource
850 #define wxUSE_CONSTRAINTS 1
851 // 0 for no window layout constraint system
852
853 #define wxUSE_SPLINES 1
854 // 0 for no splines
855
856 #define wxUSE_XPM_IN_MSW 1
857 // 0 for no XPM support in wxBitmap.
858 // Default is 1, as XPM is now fully
859 // supported this makes easier the issue
860 // of portable icons and bitmaps.
861
862 // use wxExpr (a.k.a. PrologIO)
863 #define wxUSE_PROLOGIO 0
864
865 // Use .wxr resource mechanism (requires PrologIO library)
866 #define wxUSE_WX_RESOURCES 0
867
868 #define wxUSE_MOUSEWHEEL 1
869 // Include mouse wheel support
870
871 // ----------------------------------------------------------------------------
872 // postscript support settings
873 // ----------------------------------------------------------------------------
874
875 // Set to 1 for PostScript device context.
876 #define wxUSE_POSTSCRIPT 0
877
878 // Set to 1 to use font metric files in GetTextExtent
879 #define wxUSE_AFM_FOR_POSTSCRIPT 0
880
881 // Set to 0 to disable PostScript print/preview architecture code under Windows
882 // (just use Windows printing).
883 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
884
885 // ----------------------------------------------------------------------------
886 // database classes
887 // ----------------------------------------------------------------------------
888
889 // Define 1 to use ODBC classes
890 #define wxUSE_ODBC 0
891
892 // For backward compatibility reasons, this parameter now only controls the
893 // default scrolling method used by cursors. This default behavior can be
894 // overriden by setting the second param of wxDB::wxDbGetConnection() or
895 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
896 // that use the connection) should support forward only scrolling of cursors,
897 // or both forward and backward support for backward scrolling cursors is
898 // dependent on the data source as well as the ODBC driver being used.
899 #define wxODBC_FWD_ONLY_CURSORS 1
900
901 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
902 // member variables. With a setting of 1, full backward compatability with the
903 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
904 // as future development will be done only on the non-deprecated
905 // functions/classes/member variables/etc.
906 #define wxODBC_BACKWARD_COMPATABILITY 0
907
908 // ----------------------------------------------------------------------------
909 // other compiler (mis)features
910 // ----------------------------------------------------------------------------
911
912 // Set this to 0 if your compiler can't cope with omission of prototype
913 // parameters.
914 //
915 // Default is 1.
916 //
917 // Recommended setting: 1 (should never need to set this to 0)
918 #define REMOVE_UNUSED_ARG 1
919
920 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
921 // them. Set to 1 for <iostream.h>, 0 for <iostream>
922 //
923 // Default is 1.
924 //
925 // Recommended setting: whatever your compiler likes more
926 #define wxUSE_IOSTREAMH 1
927
928 // ----------------------------------------------------------------------------
929 // image format support
930 // ----------------------------------------------------------------------------
931
932 // wxImage supports many different image formats which can be configured at
933 // compile-time. BMP is always supported, others are optional and can be safely
934 // disabled if you don't plan to use images in such format sometimes saving
935 // substantial amount of code in the final library.
936 //
937 // Some formats require an extra library which is included in wxWin sources
938 // which is mentioned if it is the case.
939
940 // Set to 1 for wxImage support (recommended).
941 #define wxUSE_IMAGE 1
942
943 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
944 #define wxUSE_LIBPNG 1
945
946 // Set to 1 for JPEG format support (requires libjpeg)
947 #define wxUSE_LIBJPEG 1
948
949 // Set to 1 for TIFF format support (requires libtiff)
950 #define wxUSE_LIBTIFF 1
951
952 // Set to 1 for GIF format support
953 #define wxUSE_GIF 1
954
955 // Set to 1 for PNM format support
956 #define wxUSE_PNM 1
957
958 // Set to 1 for PCX format support
959 #define wxUSE_PCX 1
960
961 // Set to 1 for IFF format support (Amiga format)
962 #define wxUSE_IFF 0
963
964 // Set to 1 for XPM format support
965 #define wxUSE_XPM 1
966
967 // Set to 1 for MS Icons and Cursors format support
968 #define wxUSE_ICO_CUR 1
969
970 // Set to 1 to compile in wxPalette class
971 #define wxUSE_PALETTE 1
972
973 // ----------------------------------------------------------------------------
974 // Windows-only settings
975 // ----------------------------------------------------------------------------
976
977 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
978 // will override some other settings (see below)
979 //
980 // Default is 0.
981 //
982 // Recommended setting: 0 unless you really have to use MFC
983 #define wxUSE_MFC 0
984
985 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
986 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
987 // can't compile/doesn't have the OLE headers.
988 //
989 // Default is 1.
990 //
991 // Recommended setting: 1
992 #define wxUSE_OLE 1
993
994 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
995 // 3.x. This setting is ignored under Win9x and NT 4.0+.
996 //
997 // Default is 0 for (most) Win32 (systems), 1 for Win16
998 //
999 // Recommended setting: same as default
1000 #if defined(__WIN95__)
1001 #define wxUSE_CTL3D 0
1002 #else
1003 #define wxUSE_CTL3D 1
1004 #endif
1005
1006 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1007 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1008 // miniframes support instead.
1009 //
1010 // Default is 0 for (most) Win32 (systems), 1 for Win16
1011 //
1012 // Recommended setting: same as default
1013 #if defined(__WIN95__)
1014 #define wxUSE_ITSY_BITSY 0
1015 #else
1016 #define wxUSE_ITSY_BITSY 1
1017 #endif
1018
1019 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1020 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1021 // doesn't have such limitation).
1022 //
1023 // Default is 1 for compilers which support it
1024 //
1025 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1026 // or can't compile <richedit.h>
1027 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
1028 #define wxUSE_RICHEDIT 1
1029
1030 // TODO: This should be ifdef'ed for any compilers that don't support
1031 // RichEdit 2.0 but do have RichEdit 1.0...
1032 #define wxUSE_RICHEDIT2 1
1033
1034 #else
1035 #define wxUSE_RICHEDIT 0
1036 #define wxUSE_RICHEDIT2 0
1037 #endif
1038
1039 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1040 // is required by wxUSE_CHECKLISTBOX.
1041 //
1042 // Default is 1.
1043 //
1044 // Recommended setting: 1, set to 0 for a small library size reduction
1045 #define wxUSE_OWNER_DRAWN 1
1046
1047 // ----------------------------------------------------------------------------
1048 // obsolete settings
1049 // ----------------------------------------------------------------------------
1050
1051 // NB: all settings in this section are obsolete and should not be used/changed
1052 // at all, they will disappear
1053
1054 // Set to 1 to use PenWindows
1055 #define wxUSE_PENWINDOWS 0
1056
1057 // Define 1 to use bitmap messages.
1058 #define wxUSE_BITMAP_MESSAGE 1
1059
1060 // If 1, enables provision of run-time type information.
1061 // NOW MANDATORY: don't change.
1062 #define wxUSE_DYNAMIC_CLASSES 1
1063
1064 // ----------------------------------------------------------------------------
1065 // disable the settings which don't work for some compilers
1066 // ----------------------------------------------------------------------------
1067
1068 #ifndef wxUSE_NORLANDER_HEADERS
1069 #if (defined(__WATCOMC__) && (__WATCOMC__ >= 1200)) || ((defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))))
1070 # define wxUSE_NORLANDER_HEADERS 1
1071 #else
1072 # define wxUSE_NORLANDER_HEADERS 0
1073 #endif
1074 #endif
1075
1076 // wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
1077 #if defined(__MWERKS__)
1078 #undef wxUSE_DEBUG_NEW_ALWAYS
1079 #define wxUSE_DEBUG_NEW_ALWAYS 0
1080 #endif
1081
1082 #if defined(__GNUWIN32__)
1083 // These don't work as expected for mingw32 and cygwin32
1084 #undef wxUSE_MEMORY_TRACING
1085 #define wxUSE_MEMORY_TRACING 0
1086
1087 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1088 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1089
1090 #undef wxUSE_DEBUG_NEW_ALWAYS
1091 #define wxUSE_DEBUG_NEW_ALWAYS 0
1092
1093 // Cygwin betas don't have wcslen
1094 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1095 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1096 # undef wxUSE_WCHAR_T
1097 # define wxUSE_WCHAR_T 0
1098 # endif
1099 #endif
1100
1101 #endif // __GNUWIN32__
1102
1103 // MFC duplicates these operators
1104 #if wxUSE_MFC
1105 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1106 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1107
1108 #undef wxUSE_DEBUG_NEW_ALWAYS
1109 #define wxUSE_DEBUG_NEW_ALWAYS 0
1110 #endif // wxUSE_MFC
1111
1112 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1113 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1114 // to implement UUIDs
1115 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1116 #undef wxUSE_DRAG_AND_DROP
1117 #define wxUSE_DRAG_AND_DROP 0
1118 #endif
1119
1120 // Only WIN32 supports wxStatusBar95
1121 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1122 #undef wxUSE_NATIVE_STATUSBAR
1123 #define wxUSE_NATIVE_STATUSBAR 0
1124 #endif
1125
1126 #if !wxUSE_OWNER_DRAWN
1127 #undef wxUSE_CHECKLISTBOX
1128 #define wxUSE_CHECKLISTBOX 0
1129 #endif
1130
1131 // Salford C++ doesn't like some of the memory operator definitions
1132 #ifdef __SALFORDC__
1133 #undef wxUSE_MEMORY_TRACING
1134 #define wxUSE_MEMORY_TRACING 0
1135
1136 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1137 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1138
1139 #undef wxUSE_DEBUG_NEW_ALWAYS
1140 #define wxUSE_DEBUG_NEW_ALWAYS 0
1141
1142 #undef wxUSE_THREADS
1143 #define wxUSE_THREADS 0
1144
1145 #undef wxUSE_OWNER_DRAWN
1146 #define wxUSE_OWNER_DRAWN 0
1147 #endif // __SALFORDC__
1148
1149 #ifdef __TWIN32__
1150
1151 #undef wxUSE_THREADS
1152 #define wxUSE_THREADS 0
1153
1154 #undef wxUSE_ODBC
1155 #define wxUSE_ODBC 0
1156
1157 #endif // __TWIN32__
1158
1159 // BC++/Win16 can't cope with the amount of data in resource.cpp
1160 #if defined(__WIN16__) && defined(__BORLANDC__)
1161 #undef wxUSE_WX_RESOURCES
1162 #define wxUSE_WX_RESOURCES 0
1163
1164 #undef wxUSE_ODBC
1165 #define wxUSE_ODBC 0
1166
1167 #undef wxUSE_NEW_GRID
1168 #define wxUSE_NEW_GRID 0
1169 #endif
1170
1171 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1172 // BC++ 4.0 can't compile JPEG library
1173 #undef wxUSE_LIBJPEG
1174 #define wxUSE_LIBJPEG 0
1175 #endif
1176
1177 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1178 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1179 #undef wxUSE_DEBUG_NEW_ALWAYS
1180 #define wxUSE_DEBUG_NEW_ALWAYS 0
1181 #endif
1182
1183 #if defined(__WXMSW__) && (defined(__WATCOMC__) && __WATCOMC__ < 1200)
1184 /*
1185 #undef wxUSE_GLCANVAS
1186 #define wxUSE_GLCANVAS 0
1187 */
1188
1189 #undef wxUSE_WCHAR_T
1190 #define wxUSE_WCHAR_T 0
1191 #endif
1192
1193 #if defined(__WXMSW__) && !defined(__WIN32__)
1194
1195 #undef wxUSE_SOCKETS
1196 #define wxUSE_SOCKETS 0
1197
1198 #undef wxUSE_THREADS
1199 #define wxUSE_THREADS 0
1200
1201 #undef wxUSE_TOOLTIPS
1202 #define wxUSE_TOOLTIPS 0
1203
1204 #undef wxUSE_SPINCTRL
1205 #define wxUSE_SPINCTRL 0
1206
1207 #undef wxUSE_SPINBTN
1208 #define wxUSE_SPINBTN 0
1209
1210 #undef wxUSE_LIBPNG
1211 #define wxUSE_LIBPNG 0
1212
1213 #undef wxUSE_LIBJPEG
1214 #define wxUSE_LIBJPEG 0
1215
1216 #undef wxUSE_LIBTIFF
1217 #define wxUSE_LIBTIFF 0
1218
1219 #undef wxUSE_GIF
1220 #define wxUSE_GIF 0
1221
1222 #undef wxUSE_PNM
1223 #define wxUSE_PNM 0
1224
1225 #undef wxUSE_PCX
1226 #define wxUSE_PCX 0
1227
1228 #undef wxUSE_GLCANVAS
1229 #define wxUSE_GLCANVAS 0
1230
1231 #undef wxUSE_MS_HTML_HELP
1232 #define wxUSE_MS_HTML_HELP 0
1233
1234 #undef wxUSE_WCHAR_T
1235 #define wxUSE_WCHAR_T 0
1236
1237 #endif // Win16
1238
1239 #endif
1240 // _WX_SETUP_H_