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Mac compilation fix after const patch
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: glcanvas.cpp
3 // Purpose: wxGLCanvas, for using OpenGL with wxWidgets under Macintosh
4 // Author: Stefan Csomor
5 // Modified by:
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #include "wx/wxprec.h"
13
14 #if defined(__BORLANDC__)
15 #pragma hdrstop
16 #endif
17
18 #if wxUSE_GLCANVAS
19
20 #ifndef WX_PRECOMP
21 #include "wx/frame.h"
22 #endif
23
24 #include "wx/settings.h"
25 #include "wx/log.h"
26
27 #include "wx/glcanvas.h"
28 #include "wx/mac/uma.h"
29
30 // DLL options compatibility check:
31 #include "wx/build.h"
32 WX_CHECK_BUILD_OPTIONS("wxGL")
33
34 /*
35 * GLContext implementation
36 */
37
38 wxGLContext::wxGLContext(
39 AGLPixelFormat fmt, wxGLCanvas *win,
40 const wxPalette& palette,
41 const wxGLContext *other /* for sharing display lists */
42 )
43 {
44 m_window = win;
45
46 m_drawable = (AGLDrawable) UMAGetWindowPort(MAC_WXHWND(win->MacGetTopLevelWindowRef()));
47
48 m_glContext = aglCreateContext(fmt, other ? other->m_glContext : NULL);
49 wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGl context") );
50
51 GLboolean b;
52 b = aglSetDrawable(m_glContext, m_drawable);
53 wxCHECK_RET( b, wxT("Couldn't bind OpenGl context") );
54 aglEnable(m_glContext , AGL_BUFFER_RECT ) ;
55 b = aglSetCurrentContext(m_glContext);
56 wxCHECK_RET( b, wxT("Couldn't activate OpenGl context") );
57 }
58
59 wxGLContext::~wxGLContext()
60 {
61 if (m_glContext)
62 {
63 aglSetCurrentContext(NULL);
64 aglDestroyContext(m_glContext);
65 }
66 }
67
68 void wxGLContext::SwapBuffers()
69 {
70 if (m_glContext)
71 {
72 aglSwapBuffers(m_glContext);
73 }
74 }
75
76 void wxGLContext::SetCurrent()
77 {
78 if (m_glContext)
79 {
80 aglSetCurrentContext(m_glContext);
81 }
82 }
83
84 void wxGLContext::Update()
85 {
86 if (m_glContext)
87 {
88 aglUpdateContext(m_glContext);
89 }
90 }
91
92 void wxGLContext::SetColour(const wxChar *colour)
93 {
94 wxColour col = wxTheColourDatabase->Find(colour);
95 if (col.Ok())
96 {
97 float r = (float)(col.Red()/256.0);
98 float g = (float)(col.Green()/256.0);
99 float b = (float)(col.Blue()/256.0);
100 glColor3f( r, g, b);
101 }
102 }
103
104
105 /*
106 * wxGLCanvas implementation
107 */
108
109 IMPLEMENT_CLASS(wxGLCanvas, wxWindow)
110
111 BEGIN_EVENT_TABLE(wxGLCanvas, wxWindow)
112 EVT_SIZE(wxGLCanvas::OnSize)
113 END_EVENT_TABLE()
114
115 wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id,
116 const wxPoint& pos, const wxSize& size, long style, const wxString& name,
117 int *attribList, const wxPalette& palette)
118 {
119 Create(parent, NULL, id, pos, size, style, name, attribList, palette);
120 }
121
122 wxGLCanvas::wxGLCanvas( wxWindow *parent,
123 const wxGLContext *shared, wxWindowID id,
124 const wxPoint& pos, const wxSize& size, long style, const wxString& name,
125 int *attribList, const wxPalette& palette )
126 {
127 Create(parent, shared, id, pos, size, style, name, attribList, palette);
128 }
129
130 wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id,
131 const wxPoint& pos, const wxSize& size, long style, const wxString& name,
132 int *attribList, const wxPalette& palette )
133 {
134 Create(parent, shared ? shared->GetContext() : NULL, id, pos, size, style, name, attribList, palette);
135 }
136
137 wxGLCanvas::~wxGLCanvas()
138 {
139 if (m_glContext != NULL) {
140 delete m_glContext;
141 m_glContext = NULL;
142 }
143 }
144
145 static AGLPixelFormat ChoosePixelFormat(const int *attribList)
146 {
147 GLint data[512];
148 GLint defaultAttribs[] = { AGL_RGBA,
149 AGL_DOUBLEBUFFER,
150 AGL_MINIMUM_POLICY,
151 AGL_DEPTH_SIZE, 1, // use largest available depth buffer
152 AGL_RED_SIZE, 1,
153 AGL_GREEN_SIZE, 1,
154 AGL_BLUE_SIZE, 1,
155 AGL_ALPHA_SIZE, 0,
156 AGL_NONE };
157 GLint *attribs;
158 if (!attribList)
159 {
160 attribs = defaultAttribs;
161 }
162 else
163 {
164 int arg=0, p=0;
165
166 data[p++] = AGL_MINIMUM_POLICY; // make _SIZE tags behave more like GLX
167 while( (attribList[arg]!=0) && (p<512) )
168 {
169 switch( attribList[arg++] )
170 {
171 case WX_GL_RGBA: data[p++] = AGL_RGBA; break;
172 case WX_GL_BUFFER_SIZE:
173 data[p++]=AGL_BUFFER_SIZE; data[p++]=attribList[arg++]; break;
174 case WX_GL_LEVEL:
175 data[p++]=AGL_LEVEL; data[p++]=attribList[arg++]; break;
176 case WX_GL_DOUBLEBUFFER: data[p++] = AGL_DOUBLEBUFFER; break;
177 case WX_GL_STEREO: data[p++] = AGL_STEREO; break;
178 case WX_GL_AUX_BUFFERS:
179 data[p++]=AGL_AUX_BUFFERS; data[p++]=attribList[arg++]; break;
180 case WX_GL_MIN_RED:
181 data[p++]=AGL_RED_SIZE; data[p++]=attribList[arg++]; break;
182 case WX_GL_MIN_GREEN:
183 data[p++]=AGL_GREEN_SIZE; data[p++]=attribList[arg++]; break;
184 case WX_GL_MIN_BLUE:
185 data[p++]=AGL_BLUE_SIZE; data[p++]=attribList[arg++]; break;
186 case WX_GL_MIN_ALPHA:
187 data[p++]=AGL_ALPHA_SIZE; data[p++]=attribList[arg++]; break;
188 case WX_GL_DEPTH_SIZE:
189 data[p++]=AGL_DEPTH_SIZE; data[p++]=attribList[arg++]; break;
190 case WX_GL_STENCIL_SIZE:
191 data[p++]=AGL_STENCIL_SIZE; data[p++]=attribList[arg++]; break;
192 case WX_GL_MIN_ACCUM_RED:
193 data[p++]=AGL_ACCUM_RED_SIZE; data[p++]=attribList[arg++]; break;
194 case WX_GL_MIN_ACCUM_GREEN:
195 data[p++]=AGL_ACCUM_GREEN_SIZE; data[p++]=attribList[arg++]; break;
196 case WX_GL_MIN_ACCUM_BLUE:
197 data[p++]=AGL_ACCUM_BLUE_SIZE; data[p++]=attribList[arg++]; break;
198 case WX_GL_MIN_ACCUM_ALPHA:
199 data[p++]=AGL_ACCUM_ALPHA_SIZE; data[p++]=attribList[arg++]; break;
200 default:
201 break;
202 }
203 }
204 data[p] = 0;
205
206 attribs = data;
207 }
208
209 return aglChoosePixelFormat(NULL, 0, attribs);
210 }
211
212 bool wxGLCanvas::Create(wxWindow *parent, const wxGLContext *shared, wxWindowID id,
213 const wxPoint& pos, const wxSize& size, long style, const wxString& name,
214 int *attribList, const wxPalette& palette)
215 {
216 wxWindow::Create( parent, id, pos, size, style, name );
217
218 AGLPixelFormat fmt = ChoosePixelFormat(attribList);
219 wxCHECK_MSG( fmt, false, wxT("Couldn't create OpenGl pixel format") );
220
221 m_glContext = new wxGLContext(fmt, this, palette, shared);
222 m_macCanvasIsShown = true ;
223 aglDestroyPixelFormat(fmt);
224
225 return true;
226 }
227
228 void wxGLCanvas::SwapBuffers()
229 {
230 if (m_glContext)
231 m_glContext->SwapBuffers();
232 }
233
234 void wxGLCanvas::UpdateContext()
235 {
236 if (m_glContext)
237 m_glContext->Update();
238 }
239
240 void wxGLCanvas::SetViewport()
241 {
242 // viewport is initially set to entire port
243 // adjust glViewport to just this window
244 int x = 0 ;
245 int y = 0 ;
246
247 wxWindow* iter = this ;
248 while( iter->GetParent() )
249 {
250 iter = iter->GetParent() ;
251 }
252
253 if ( iter && iter->IsTopLevel() )
254 {
255 MacClientToRootWindow( &x , &y ) ;
256 int width, height;
257 GetClientSize(& width, & height);
258 Rect bounds ;
259 GetWindowPortBounds( MAC_WXHWND(MacGetTopLevelWindowRef()) , &bounds ) ;
260 GLint parms[4] ;
261 parms[0] = x ;
262 parms[1] = bounds.bottom - bounds.top - ( y + height ) ;
263 parms[2] = width ;
264 parms[3] = height ;
265
266 if ( !m_macCanvasIsShown )
267 parms[0] += 20000 ;
268 aglSetInteger( m_glContext->m_glContext , AGL_BUFFER_RECT , parms ) ;
269 }
270 }
271
272 void wxGLCanvas::OnSize(wxSizeEvent& event)
273 {
274 MacUpdateView() ;
275 }
276
277 void wxGLCanvas::MacUpdateView()
278 {
279 if (m_glContext)
280 {
281 UpdateContext();
282 m_glContext->SetCurrent();
283 SetViewport();
284 }
285 }
286
287 void wxGLCanvas::MacSuperChangedPosition()
288 {
289 MacUpdateView() ;
290 wxWindow::MacSuperChangedPosition() ;
291 }
292
293 void wxGLCanvas::MacTopLevelWindowChangedPosition()
294 {
295 MacUpdateView() ;
296 wxWindow::MacTopLevelWindowChangedPosition() ;
297 }
298
299 void wxGLCanvas::SetCurrent()
300 {
301 if (m_glContext)
302 {
303 m_glContext->SetCurrent();
304 }
305 }
306
307 void wxGLCanvas::SetColour(const wxChar *colour)
308 {
309 if (m_glContext)
310 m_glContext->SetColour(colour);
311 }
312
313 bool wxGLCanvas::Show(bool show)
314 {
315 if ( !wxWindow::Show( show ) )
316 return FALSE ;
317 /*
318 if ( !show )
319 {
320 if ( m_macCanvasIsShown )
321 {
322 m_macCanvasIsShown = false ;
323 SetViewport() ;
324 }
325 }
326 else
327 {
328 if ( m_peer->IsVisible()&& !m_macCanvasIsShown )
329 {
330 m_macCanvasIsShown = true ;
331 SetViewport() ;
332 }
333 }
334 */
335 return TRUE ;
336 }
337
338 void wxGLCanvas::MacVisibilityChanged()
339 {
340 if ( !MacIsReallyShown() )
341 {
342 if ( m_macCanvasIsShown )
343 {
344 m_macCanvasIsShown = false ;
345 SetViewport() ;
346 }
347 }
348 else
349 {
350 if ( !m_macCanvasIsShown )
351 {
352 m_macCanvasIsShown = true ;
353 SetViewport() ;
354 }
355 }
356 wxWindowMac::MacVisibilityChanged() ;
357 }
358
359 //---------------------------------------------------------------------------
360 // wxGLApp
361 //---------------------------------------------------------------------------
362
363 IMPLEMENT_CLASS(wxGLApp, wxApp)
364
365 bool wxGLApp::InitGLVisual(int *attribList)
366 {
367 AGLPixelFormat fmt = ChoosePixelFormat(attribList);
368 if (fmt != NULL) {
369 aglDestroyPixelFormat(fmt);
370 return true;
371 } else
372 return false;
373 }
374
375 wxGLApp::~wxGLApp(void)
376 {
377 }
378
379 #endif // wxUSE_GLCANVAS