fixed DeleteContents inconsistency: didn't free memory if DeleteContents called befor...
[wxWidgets.git] / src / common / hash.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: hash.cpp
3 // Purpose: wxHashTable implementation
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "hash.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #ifndef WX_PRECOMP
24 #include "wx/list.h"
25 #endif
26
27 #include "wx/hash.h"
28
29 #include <string.h>
30 #include <stdarg.h>
31
32 IMPLEMENT_DYNAMIC_CLASS(wxHashTable, wxObject)
33
34 wxHashTable::wxHashTable (int the_key_type, int size)
35 {
36 n = 0;
37 hash_table = (wxList**) NULL;
38 Create(the_key_type, size);
39 m_count = 0;
40 m_deleteContents = FALSE;
41 /*
42 n = size;
43 current_position = -1;
44 current_node = (wxNode *) NULL;
45
46 key_type = the_key_type;
47 hash_table = new wxList *[size];
48 int i;
49 for (i = 0; i < size; i++)
50 hash_table[i] = (wxList *) NULL;
51 */
52 }
53
54 wxHashTable::~wxHashTable (void)
55 {
56 Destroy();
57 }
58
59 void wxHashTable::Destroy(void)
60 {
61 if (!hash_table) return;
62 int i;
63 for (i = 0; i < n; i++)
64 if (hash_table[i])
65 delete hash_table[i];
66 delete[] hash_table;
67 hash_table = NULL;
68 }
69
70 bool wxHashTable::Create(int the_key_type, int size)
71 {
72 Destroy();
73
74 n = size;
75 current_position = -1;
76 current_node = (wxNode *) NULL;
77
78 key_type = the_key_type;
79 hash_table = new wxList *[size];
80 int i;
81 for (i = 0; i < size; i++)
82 hash_table[i] = (wxList *) NULL;
83 return TRUE;
84 }
85
86
87 void wxHashTable::DoCopy(const wxHashTable& table)
88 {
89 n = table.n;
90 current_position = table.current_position;
91 current_node = NULL; // doesn't matter - Next() will reconstruct it
92 key_type = table.key_type;
93
94 hash_table = new wxList *[n];
95 for (int i = 0; i < n; i++) {
96 if (table.hash_table[i] == NULL)
97 hash_table[i] = NULL;
98 else {
99 hash_table[i] = new wxList(key_type);
100 *(hash_table[i]) = *(table.hash_table[i]);
101 }
102 }
103 }
104
105 void wxHashTable::Put (long key, long value, wxObject * object)
106 {
107 // Should NEVER be
108 long k = (long) key;
109 if (k < 0)
110 k = -k;
111
112 int position = (int) (k % n);
113 if (!hash_table[position])
114 {
115 hash_table[position] = new wxList (wxKEY_INTEGER);
116 if (m_deleteContents) hash_table[position]->DeleteContents(TRUE);
117 }
118
119 hash_table[position]->Append (value, object);
120 m_count++;
121 }
122
123 void wxHashTable::Put (long key, const wxChar *value, wxObject * object)
124 {
125 // Should NEVER be
126 long k = (long) key;
127 if (k < 0)
128 k = -k;
129
130 int position = (int) (k % n);
131 if (!hash_table[position])
132 {
133 hash_table[position] = new wxList (wxKEY_INTEGER);
134 if (m_deleteContents) hash_table[position]->DeleteContents(TRUE);
135 }
136
137 hash_table[position]->Append (value, object);
138 m_count++;
139 }
140
141 void wxHashTable::Put (long key, wxObject * object)
142 {
143 // Should NEVER be
144 long k = (long) key;
145 if (k < 0)
146 k = -k;
147
148 int position = (int) (k % n);
149 if (!hash_table[position])
150 {
151 hash_table[position] = new wxList (wxKEY_INTEGER);
152 if (m_deleteContents) hash_table[position]->DeleteContents(TRUE);
153 }
154
155 hash_table[position]->Append (k, object);
156 m_count++;
157 }
158
159 void wxHashTable::Put (const wxChar *key, wxObject * object)
160 {
161 int position = (int) (MakeKey (key) % n);
162
163 if (!hash_table[position])
164 {
165 hash_table[position] = new wxList (wxKEY_STRING);
166 if (m_deleteContents) hash_table[position]->DeleteContents(TRUE);
167 }
168
169 hash_table[position]->Append (key, object);
170 m_count++;
171 }
172
173 wxObject *wxHashTable::Get (long key, long value) const
174 {
175 // Should NEVER be
176 long k = (long) key;
177 if (k < 0)
178 k = -k;
179
180 int position = (int) (k % n);
181 if (!hash_table[position])
182 return (wxObject *) NULL;
183 else
184 {
185 wxNode *node = hash_table[position]->Find (value);
186 if (node)
187 return node->Data ();
188 else
189 return (wxObject *) NULL;
190 }
191 }
192
193 wxObject *wxHashTable::Get (long key, const wxChar *value) const
194 {
195 // Should NEVER be
196 long k = (long) key;
197 if (k < 0)
198 k = -k;
199
200 int position = (int) (k % n);
201 if (!hash_table[position])
202 return (wxObject *) NULL;
203 else
204 {
205 wxNode *node = hash_table[position]->Find (value);
206 if (node)
207 return node->Data ();
208 else
209 return (wxObject *) NULL;
210 }
211 }
212
213 wxObject *wxHashTable::Get (long key) const
214 {
215 // Should NEVER be
216 long k = (long) key;
217 if (k < 0)
218 k = -k;
219
220 int position = (int) (k % n);
221 if (!hash_table[position])
222 return (wxObject *) NULL;
223 else
224 {
225 wxNode *node = hash_table[position]->Find (k);
226 return node ? node->Data () : (wxObject*)NULL;
227 }
228 }
229
230 wxObject *wxHashTable::Get (const wxChar *key) const
231 {
232 int position = (int) (MakeKey (key) % n);
233
234 if (!hash_table[position])
235 return (wxObject *) NULL;
236 else
237 {
238 wxNode *node = hash_table[position]->Find (key);
239 return node ? node->Data () : (wxObject*)NULL;
240 }
241 }
242
243 wxObject *wxHashTable::Delete (long key)
244 {
245 // Should NEVER be
246 long k = (long) key;
247 if (k < 0)
248 k = -k;
249
250 int position = (int) (k % n);
251 if (!hash_table[position])
252 return (wxObject *) NULL;
253 else
254 {
255 wxNode *node = hash_table[position]->Find (k);
256 if (node)
257 {
258 wxObject *data = node->Data ();
259 delete node;
260 m_count--;
261 return data;
262 }
263 else
264 return (wxObject *) NULL;
265 }
266 }
267
268 wxObject *wxHashTable::Delete (const wxChar *key)
269 {
270 int position = (int) (MakeKey (key) % n);
271 if (!hash_table[position])
272 return (wxObject *) NULL;
273 else
274 {
275 wxNode *node = hash_table[position]->Find (key);
276 if (node)
277 {
278 wxObject *data = node->Data ();
279 delete node;
280 m_count--;
281 return data;
282 }
283 else
284 return (wxObject *) NULL;
285 }
286 }
287
288 wxObject *wxHashTable::Delete (long key, int value)
289 {
290 // Should NEVER be
291 long k = (long) key;
292 if (k < 0)
293 k = -k;
294
295 int position = (int) (k % n);
296 if (!hash_table[position])
297 return (wxObject *) NULL;
298 else
299 {
300 wxNode *node = hash_table[position]->Find (value);
301 if (node)
302 {
303 wxObject *data = node->Data ();
304 delete node;
305 m_count--;
306 return data;
307 }
308 else
309 return (wxObject *) NULL;
310 }
311 }
312
313 wxObject *wxHashTable::Delete (long key, const wxChar *value)
314 {
315 int position = (int) (key % n);
316 if (!hash_table[position])
317 return (wxObject *) NULL;
318 else
319 {
320 wxNode *node = hash_table[position]->Find (value);
321 if (node)
322 {
323 wxObject *data = node->Data ();
324 delete node;
325 m_count--;
326 return data;
327 }
328 else
329 return (wxObject *) NULL;
330 }
331 }
332
333 long wxHashTable::MakeKey (const wxChar *string) const
334 {
335 long int_key = 0;
336
337 while (*string)
338 int_key += (wxUChar) *string++;
339
340 return int_key;
341 }
342
343 void wxHashTable::BeginFind (void)
344 {
345 current_position = -1;
346 current_node = (wxNode *) NULL;
347 }
348
349 wxNode *wxHashTable::Next (void)
350 {
351 wxNode *found = (wxNode *) NULL;
352 bool end = FALSE;
353 while (!end && !found)
354 {
355 if (!current_node)
356 {
357 current_position++;
358 if (current_position >= n)
359 {
360 current_position = -1;
361 current_node = (wxNode *) NULL;
362 end = TRUE;
363 }
364 else
365 {
366 if (hash_table[current_position])
367 {
368 current_node = hash_table[current_position]->First ();
369 found = current_node;
370 }
371 }
372 }
373 else
374 {
375 current_node = current_node->Next ();
376 found = current_node;
377 }
378 }
379 return found;
380 }
381
382 void wxHashTable::DeleteContents (bool flag)
383 {
384 int i;
385 m_deleteContents = flag;
386 for (i = 0; i < n; i++)
387 {
388 if (hash_table[i])
389 hash_table[i]->DeleteContents (flag);
390 }
391 }
392
393 void wxHashTable::Clear (void)
394 {
395 int i;
396 for (i = 0; i < n; i++)
397 {
398 if (hash_table[i])
399 hash_table[i]->Clear ();
400 }
401 m_count = 0;
402 }
403