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wxUniv/MSW compilation fix after wxDC changes
[wxWidgets.git] / include / wx / imagpnm.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: imagpnm.h
3 // Purpose: wxImage PNM handler
4 // Author: Sylvain Bougnoux
5 // RCS-ID: $Id$
6 // Copyright: (c) Sylvain Bougnoux
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 #ifndef _WX_IMAGPNM_H_
11 #define _WX_IMAGPNM_H_
12
13 #include "wx/image.h"
14
15 //-----------------------------------------------------------------------------
16 // wxPNMHandler
17 //-----------------------------------------------------------------------------
18
19 #if wxUSE_PNM
20 class WXDLLEXPORT wxPNMHandler : public wxImageHandler
21 {
22 public:
23 inline wxPNMHandler()
24 {
25 m_name = wxT("PNM file");
26 m_extension = wxT("pnm");
27 m_type = wxBITMAP_TYPE_PNM;
28 m_mime = wxT("image/pnm");
29 }
30
31 #if wxUSE_STREAMS
32 virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
33 virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );
34 protected:
35 virtual bool DoCanRead( wxInputStream& stream );
36 #endif
37
38 private:
39 DECLARE_DYNAMIC_CLASS(wxPNMHandler)
40 };
41 #endif
42
43
44 #endif
45 // _WX_IMAGPNM_H_
46