1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
28 #include "wx/string.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/msgout.h"
42 #include "wx/statusbr.h"
43 #include "wx/toolbar.h"
44 #include "wx/dcclient.h"
45 #include "wx/scrolbar.h"
46 #include "wx/layout.h"
51 #if wxUSE_DRAG_AND_DROP
53 #endif // wxUSE_DRAG_AND_DROP
55 #if wxUSE_ACCESSIBILITY
56 #include "wx/access.h"
60 #include "wx/cshelp.h"
64 #include "wx/tooltip.h"
65 #endif // wxUSE_TOOLTIPS
71 #if wxUSE_SYSTEM_OPTIONS
72 #include "wx/sysopt.h"
75 #include "wx/platinfo.h"
78 WXDLLIMPEXP_DATA_CORE(wxWindowList
) wxTopLevelWindows
;
82 wxMenu
*wxCurrentPopupMenu
= NULL
;
85 // ----------------------------------------------------------------------------
87 // ----------------------------------------------------------------------------
90 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase
, wxEvtHandler
)
92 // ----------------------------------------------------------------------------
94 // ----------------------------------------------------------------------------
96 BEGIN_EVENT_TABLE(wxWindowBase
, wxEvtHandler
)
97 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged
)
98 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog
)
99 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick
)
102 EVT_HELP(wxID_ANY
, wxWindowBase::OnHelp
)
105 EVT_SIZE(wxWindowBase::InternalOnSize
)
108 // ============================================================================
109 // implementation of the common functionality of the wxWindow class
110 // ============================================================================
112 // ----------------------------------------------------------------------------
114 // ----------------------------------------------------------------------------
116 // the default initialization
117 wxWindowBase::wxWindowBase()
119 // no window yet, no parent nor children
121 m_windowId
= wxID_ANY
;
123 // no constraints on the minimal window size
125 m_maxWidth
= wxDefaultCoord
;
127 m_maxHeight
= wxDefaultCoord
;
129 // invalidiated cache value
130 m_bestSizeCache
= wxDefaultSize
;
132 // window are created enabled and visible by default
136 // the default event handler is just this window
137 m_eventHandler
= this;
141 m_windowValidator
= NULL
;
142 #endif // wxUSE_VALIDATORS
144 // the colours/fonts are default for now, so leave m_font,
145 // m_backgroundColour and m_foregroundColour uninitialized and set those
151 m_inheritFont
= false;
157 m_backgroundStyle
= wxBG_STYLE_ERASE
;
159 #if wxUSE_CONSTRAINTS
160 // no constraints whatsoever
161 m_constraints
= NULL
;
162 m_constraintsInvolvedIn
= NULL
;
163 #endif // wxUSE_CONSTRAINTS
165 m_windowSizer
= NULL
;
166 m_containingSizer
= NULL
;
167 m_autoLayout
= false;
169 #if wxUSE_DRAG_AND_DROP
171 #endif // wxUSE_DRAG_AND_DROP
175 #endif // wxUSE_TOOLTIPS
179 #endif // wxUSE_CARET
182 m_hasCustomPalette
= false;
183 #endif // wxUSE_PALETTE
185 #if wxUSE_ACCESSIBILITY
189 m_virtualSize
= wxDefaultSize
;
191 m_scrollHelper
= NULL
;
193 m_windowVariant
= wxWINDOW_VARIANT_NORMAL
;
194 #if wxUSE_SYSTEM_OPTIONS
195 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT
) )
197 m_windowVariant
= (wxWindowVariant
) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT
) ;
201 // Whether we're using the current theme for this window (wxGTK only for now)
202 m_themeEnabled
= false;
204 // This is set to true by SendDestroyEvent() which should be called by the
205 // most derived class to ensure that the destruction event is sent as soon
206 // as possible to allow its handlers to still see the undestroyed window
207 m_isBeingDeleted
= false;
212 // common part of window creation process
213 bool wxWindowBase::CreateBase(wxWindowBase
*parent
,
215 const wxPoint
& WXUNUSED(pos
),
216 const wxSize
& WXUNUSED(size
),
218 const wxValidator
& wxVALIDATOR_PARAM(validator
),
219 const wxString
& name
)
221 // ids are limited to 16 bits under MSW so if you care about portability,
222 // it's not a good idea to use ids out of this range (and negative ids are
223 // reserved for wxWidgets own usage)
224 wxASSERT_MSG( id
== wxID_ANY
|| (id
>= 0 && id
< 32767) ||
225 (id
>= wxID_AUTO_LOWEST
&& id
<= wxID_AUTO_HIGHEST
),
226 _T("invalid id value") );
228 // generate a new id if the user doesn't care about it
229 if ( id
== wxID_ANY
)
231 m_windowId
= NewControlId();
233 else // valid id specified
238 // don't use SetWindowStyleFlag() here, this function should only be called
239 // to change the flag after creation as it tries to reflect the changes in
240 // flags by updating the window dynamically and we don't need this here
241 m_windowStyle
= style
;
247 SetValidator(validator
);
248 #endif // wxUSE_VALIDATORS
250 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
251 // have it too - like this it's possible to set it only in the top level
252 // dialog/frame and all children will inherit it by defult
253 if ( parent
&& (parent
->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) )
255 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY
);
261 bool wxWindowBase::ToggleWindowStyle(int flag
)
263 wxASSERT_MSG( flag
, _T("flags with 0 value can't be toggled") );
266 long style
= GetWindowStyleFlag();
272 else // currently off
278 SetWindowStyleFlag(style
);
283 // ----------------------------------------------------------------------------
285 // ----------------------------------------------------------------------------
288 wxWindowBase::~wxWindowBase()
290 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
292 // FIXME if these 2 cases result from programming errors in the user code
293 // we should probably assert here instead of silently fixing them
295 // Just in case the window has been Closed, but we're then deleting
296 // immediately: don't leave dangling pointers.
297 wxPendingDelete
.DeleteObject(this);
299 // Just in case we've loaded a top-level window via LoadNativeDialog but
300 // we weren't a dialog class
301 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
304 // The associated popup menu can still be alive, disassociate from it in
306 if ( wxCurrentPopupMenu
&& wxCurrentPopupMenu
->GetInvokingWindow() == this )
307 wxCurrentPopupMenu
->SetInvokingWindow(NULL
);
308 #endif // wxUSE_MENUS
310 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
312 // notify the parent about this window destruction
314 m_parent
->RemoveChild(this);
318 #endif // wxUSE_CARET
321 delete m_windowValidator
;
322 #endif // wxUSE_VALIDATORS
324 #if wxUSE_CONSTRAINTS
325 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
326 // at deleted windows as they delete themselves.
327 DeleteRelatedConstraints();
331 // This removes any dangling pointers to this window in other windows'
332 // constraintsInvolvedIn lists.
333 UnsetConstraints(m_constraints
);
334 delete m_constraints
;
335 m_constraints
= NULL
;
337 #endif // wxUSE_CONSTRAINTS
339 if ( m_containingSizer
)
340 m_containingSizer
->Detach( (wxWindow
*)this );
342 delete m_windowSizer
;
344 #if wxUSE_DRAG_AND_DROP
346 #endif // wxUSE_DRAG_AND_DROP
350 #endif // wxUSE_TOOLTIPS
352 #if wxUSE_ACCESSIBILITY
357 // NB: this has to be called unconditionally, because we don't know
358 // whether this window has associated help text or not
359 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
361 helpProvider
->RemoveHelp(this);
365 bool wxWindowBase::IsBeingDeleted() const
367 return m_isBeingDeleted
||
368 (!IsTopLevel() && m_parent
&& m_parent
->IsBeingDeleted());
371 void wxWindowBase::SendDestroyEvent()
373 if ( m_isBeingDeleted
)
375 // we could have been already called from a more derived class dtor,
376 // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call
377 // should be simply ignored
381 m_isBeingDeleted
= true;
383 wxWindowDestroyEvent event
;
384 event
.SetEventObject(this);
385 event
.SetId(GetId());
386 GetEventHandler()->ProcessEvent(event
);
389 bool wxWindowBase::Destroy()
398 bool wxWindowBase::Close(bool force
)
400 wxCloseEvent
event(wxEVT_CLOSE_WINDOW
, m_windowId
);
401 event
.SetEventObject(this);
402 event
.SetCanVeto(!force
);
404 // return false if window wasn't closed because the application vetoed the
406 return HandleWindowEvent(event
) && !event
.GetVeto();
409 bool wxWindowBase::DestroyChildren()
411 wxWindowList::compatibility_iterator node
;
414 // we iterate until the list becomes empty
415 node
= GetChildren().GetFirst();
419 wxWindow
*child
= node
->GetData();
421 // note that we really want to delete it immediately so don't call the
422 // possible overridden Destroy() version which might not delete the
423 // child immediately resulting in problems with our (top level) child
424 // outliving its parent
425 child
->wxWindowBase::Destroy();
427 wxASSERT_MSG( !GetChildren().Find(child
),
428 wxT("child didn't remove itself using RemoveChild()") );
434 // ----------------------------------------------------------------------------
435 // size/position related methods
436 // ----------------------------------------------------------------------------
438 // centre the window with respect to its parent in either (or both) directions
439 void wxWindowBase::DoCentre(int dir
)
441 wxCHECK_RET( !(dir
& wxCENTRE_ON_SCREEN
) && GetParent(),
442 _T("this method only implements centering child windows") );
444 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir
));
447 // fits the window around the children
448 void wxWindowBase::Fit()
450 if ( !GetChildren().empty() )
452 SetSize(GetBestSize());
454 //else: do nothing if we have no children
457 // fits virtual size (ie. scrolled area etc.) around children
458 void wxWindowBase::FitInside()
460 if ( GetChildren().GetCount() > 0 )
462 SetVirtualSize( GetBestVirtualSize() );
466 // On Mac, scrollbars are explicitly children.
467 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
468 static bool wxHasRealChildren(const wxWindowBase
* win
)
470 int realChildCount
= 0;
472 for ( wxWindowList::compatibility_iterator node
= win
->GetChildren().GetFirst();
474 node
= node
->GetNext() )
476 wxWindow
*win
= node
->GetData();
477 if ( !win
->IsTopLevel() && win
->IsShown() && !win
->IsKindOf(CLASSINFO(wxScrollBar
)))
480 return (realChildCount
> 0);
484 void wxWindowBase::InvalidateBestSize()
486 m_bestSizeCache
= wxDefaultSize
;
488 // parent's best size calculation may depend on its children's
489 // as long as child window we are in is not top level window itself
490 // (because the TLW size is never resized automatically)
491 // so let's invalidate it as well to be safe:
492 if (m_parent
&& !IsTopLevel())
493 m_parent
->InvalidateBestSize();
496 // return the size best suited for the current window
497 wxSize
wxWindowBase::DoGetBestSize() const
503 best
= m_windowSizer
->GetMinSize();
505 #if wxUSE_CONSTRAINTS
506 else if ( m_constraints
)
508 wxConstCast(this, wxWindowBase
)->SatisfyConstraints();
510 // our minimal acceptable size is such that all our windows fit inside
514 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
516 node
= node
->GetNext() )
518 wxLayoutConstraints
*c
= node
->GetData()->GetConstraints();
521 // it's not normal that we have an unconstrained child, but
522 // what can we do about it?
526 int x
= c
->right
.GetValue(),
527 y
= c
->bottom
.GetValue();
535 // TODO: we must calculate the overlaps somehow, otherwise we
536 // will never return a size bigger than the current one :-(
539 best
= wxSize(maxX
, maxY
);
541 #endif // wxUSE_CONSTRAINTS
542 else if ( !GetChildren().empty()
543 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
544 && wxHasRealChildren(this)
548 // our minimal acceptable size is such that all our visible child
549 // windows fit inside
553 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
555 node
= node
->GetNext() )
557 wxWindow
*win
= node
->GetData();
558 if ( win
->IsTopLevel()
561 || wxDynamicCast(win
, wxStatusBar
)
562 #endif // wxUSE_STATUSBAR
565 // dialogs and frames lie in different top level windows -
566 // don't deal with them here; as for the status bars, they
567 // don't lie in the client area at all
572 win
->GetPosition(&wx
, &wy
);
574 // if the window hadn't been positioned yet, assume that it is in
576 if ( wx
== wxDefaultCoord
)
578 if ( wy
== wxDefaultCoord
)
581 win
->GetSize(&ww
, &wh
);
582 if ( wx
+ ww
> maxX
)
584 if ( wy
+ wh
> maxY
)
588 best
= wxSize(maxX
, maxY
);
590 else // ! has children
592 // for a generic window there is no natural best size so, if the
593 // minimal size is not set, use the current size but take care to
594 // remember it as minimal size for the next time because our best size
595 // should be constant: otherwise we could get into a situation when the
596 // window is initially at some size, then expanded to a larger size and
597 // then, when the containing window is shrunk back (because our initial
598 // best size had been used for computing the parent min size), we can't
599 // be shrunk back any more because our best size is now bigger
600 wxSize size
= GetMinSize();
601 if ( !size
.IsFullySpecified() )
603 size
.SetDefaults(GetSize());
604 wxConstCast(this, wxWindowBase
)->SetMinSize(size
);
607 // return as-is, unadjusted by the client size difference.
611 // Add any difference between size and client size
612 wxSize diff
= GetSize() - GetClientSize();
613 best
.x
+= wxMax(0, diff
.x
);
614 best
.y
+= wxMax(0, diff
.y
);
619 // helper of GetWindowBorderSize(): as many ports don't implement support for
620 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
621 // fallbacks in this case
622 static int wxGetMetricOrDefault(wxSystemMetric what
, const wxWindowBase
* win
)
624 int rc
= wxSystemSettings::GetMetric(
625 what
, static_cast<wxWindow
*>(const_cast<wxWindowBase
*>(win
)));
632 // 2D border is by default 1 pixel wide
638 // 3D borders are by default 2 pixels
643 wxFAIL_MSG( _T("unexpected wxGetMetricOrDefault() argument") );
651 wxSize
wxWindowBase::GetWindowBorderSize() const
655 switch ( GetBorder() )
658 // nothing to do, size is already (0, 0)
661 case wxBORDER_SIMPLE
:
662 case wxBORDER_STATIC
:
663 size
.x
= wxGetMetricOrDefault(wxSYS_BORDER_X
, this);
664 size
.y
= wxGetMetricOrDefault(wxSYS_BORDER_Y
, this);
667 case wxBORDER_SUNKEN
:
668 case wxBORDER_RAISED
:
669 size
.x
= wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X
, this),
670 wxGetMetricOrDefault(wxSYS_BORDER_X
, this));
671 size
.y
= wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y
, this),
672 wxGetMetricOrDefault(wxSYS_BORDER_Y
, this));
675 case wxBORDER_DOUBLE
:
676 size
.x
= wxGetMetricOrDefault(wxSYS_EDGE_X
, this) +
677 wxGetMetricOrDefault(wxSYS_BORDER_X
, this);
678 size
.y
= wxGetMetricOrDefault(wxSYS_EDGE_Y
, this) +
679 wxGetMetricOrDefault(wxSYS_BORDER_Y
, this);
683 wxFAIL_MSG(_T("Unknown border style."));
687 // we have borders on both sides
691 wxSize
wxWindowBase::GetEffectiveMinSize() const
693 // merge the best size with the min size, giving priority to the min size
694 wxSize min
= GetMinSize();
696 if (min
.x
== wxDefaultCoord
|| min
.y
== wxDefaultCoord
)
698 wxSize best
= GetBestSize();
699 if (min
.x
== wxDefaultCoord
) min
.x
= best
.x
;
700 if (min
.y
== wxDefaultCoord
) min
.y
= best
.y
;
706 wxSize
wxWindowBase::GetBestSize() const
708 if ((!m_windowSizer
) && (m_bestSizeCache
.IsFullySpecified()))
709 return m_bestSizeCache
;
711 return DoGetBestSize();
714 void wxWindowBase::SetMinSize(const wxSize
& minSize
)
716 m_minWidth
= minSize
.x
;
717 m_minHeight
= minSize
.y
;
720 void wxWindowBase::SetMaxSize(const wxSize
& maxSize
)
722 m_maxWidth
= maxSize
.x
;
723 m_maxHeight
= maxSize
.y
;
726 void wxWindowBase::SetInitialSize(const wxSize
& size
)
728 // Set the min size to the size passed in. This will usually either be
729 // wxDefaultSize or the size passed to this window's ctor/Create function.
732 // Merge the size with the best size if needed
733 wxSize best
= GetEffectiveMinSize();
735 // If the current size doesn't match then change it
736 if (GetSize() != best
)
741 // by default the origin is not shifted
742 wxPoint
wxWindowBase::GetClientAreaOrigin() const
747 wxSize
wxWindowBase::ClientToWindowSize(const wxSize
& size
) const
749 const wxSize
diff(GetSize() - GetClientSize());
751 return wxSize(size
.x
== -1 ? -1 : size
.x
+ diff
.x
,
752 size
.y
== -1 ? -1 : size
.y
+ diff
.y
);
755 wxSize
wxWindowBase::WindowToClientSize(const wxSize
& size
) const
757 const wxSize
diff(GetSize() - GetClientSize());
759 return wxSize(size
.x
== -1 ? -1 : size
.x
- diff
.x
,
760 size
.y
== -1 ? -1 : size
.y
- diff
.y
);
763 void wxWindowBase::SetWindowVariant( wxWindowVariant variant
)
765 if ( m_windowVariant
!= variant
)
767 m_windowVariant
= variant
;
769 DoSetWindowVariant(variant
);
773 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant
)
775 // adjust the font height to correspond to our new variant (notice that
776 // we're only called if something really changed)
777 wxFont font
= GetFont();
778 int size
= font
.GetPointSize();
781 case wxWINDOW_VARIANT_NORMAL
:
784 case wxWINDOW_VARIANT_SMALL
:
789 case wxWINDOW_VARIANT_MINI
:
794 case wxWINDOW_VARIANT_LARGE
:
800 wxFAIL_MSG(_T("unexpected window variant"));
804 font
.SetPointSize(size
);
808 void wxWindowBase::DoSetSizeHints( int minW
, int minH
,
810 int WXUNUSED(incW
), int WXUNUSED(incH
) )
812 wxCHECK_RET( (minW
== wxDefaultCoord
|| maxW
== wxDefaultCoord
|| minW
<= maxW
) &&
813 (minH
== wxDefaultCoord
|| maxH
== wxDefaultCoord
|| minH
<= maxH
),
814 _T("min width/height must be less than max width/height!") );
823 #if WXWIN_COMPATIBILITY_2_8
824 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW
), int WXUNUSED(minH
),
825 int WXUNUSED(maxW
), int WXUNUSED(maxH
))
829 void wxWindowBase::SetVirtualSizeHints(const wxSize
& WXUNUSED(minsize
),
830 const wxSize
& WXUNUSED(maxsize
))
833 #endif // WXWIN_COMPATIBILITY_2_8
835 void wxWindowBase::DoSetVirtualSize( int x
, int y
)
837 m_virtualSize
= wxSize(x
, y
);
840 wxSize
wxWindowBase::DoGetVirtualSize() const
842 // we should use the entire client area so if it is greater than our
843 // virtual size, expand it to fit (otherwise if the window is big enough we
844 // wouldn't be using parts of it)
845 wxSize size
= GetClientSize();
846 if ( m_virtualSize
.x
> size
.x
)
847 size
.x
= m_virtualSize
.x
;
849 if ( m_virtualSize
.y
>= size
.y
)
850 size
.y
= m_virtualSize
.y
;
855 void wxWindowBase::DoGetScreenPosition(int *x
, int *y
) const
857 // screen position is the same as (0, 0) in client coords for non TLWs (and
858 // TLWs override this method)
864 ClientToScreen(x
, y
);
867 void wxWindowBase::SendSizeEvent(int flags
)
869 wxSizeEvent
event(GetSize(), GetId());
870 event
.SetEventObject(this);
871 if ( flags
& wxSEND_EVENT_POST
)
872 wxPostEvent(this, event
);
874 HandleWindowEvent(event
);
877 void wxWindowBase::SendSizeEventToParent(int flags
)
879 wxWindow
* const parent
= GetParent();
880 if ( parent
&& !parent
->IsBeingDeleted() )
881 parent
->SendSizeEvent(flags
);
884 // ----------------------------------------------------------------------------
885 // show/hide/enable/disable the window
886 // ----------------------------------------------------------------------------
888 bool wxWindowBase::Show(bool show
)
890 if ( show
!= m_isShown
)
902 bool wxWindowBase::IsEnabled() const
904 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
907 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled
)
909 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
911 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
915 // If we are top-level then the logic doesn't apply - otherwise
916 // showing a modal dialog would result in total greying out (and ungreying
917 // out later) of everything which would be really ugly
921 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
923 node
= node
->GetNext() )
925 wxWindowBase
* const child
= node
->GetData();
926 if ( !child
->IsTopLevel() && child
->IsThisEnabled() )
927 child
->NotifyWindowOnEnableChange(enabled
);
931 bool wxWindowBase::Enable(bool enable
)
933 if ( enable
== IsThisEnabled() )
936 m_isEnabled
= enable
;
938 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
940 #else // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
941 wxWindowBase
* const parent
= GetParent();
942 if( !IsTopLevel() && parent
&& !parent
->IsEnabled() )
946 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
948 NotifyWindowOnEnableChange(enable
);
953 bool wxWindowBase::IsShownOnScreen() const
955 // A window is shown on screen if it itself is shown and so are all its
956 // parents. But if a window is toplevel one, then its always visible on
957 // screen if IsShown() returns true, even if it has a hidden parent.
959 (IsTopLevel() || GetParent() == NULL
|| GetParent()->IsShownOnScreen());
962 // ----------------------------------------------------------------------------
964 // ----------------------------------------------------------------------------
966 bool wxWindowBase::IsTopLevel() const
971 // ----------------------------------------------------------------------------
973 // ----------------------------------------------------------------------------
975 void wxWindowBase::Freeze()
977 if ( !m_freezeCount
++ )
979 // physically freeze this window:
982 // and recursively freeze all children:
983 for ( wxWindowList::iterator i
= GetChildren().begin();
984 i
!= GetChildren().end(); ++i
)
986 wxWindow
*child
= *i
;
987 if ( child
->IsTopLevel() )
995 void wxWindowBase::Thaw()
997 wxASSERT_MSG( m_freezeCount
, "Thaw() without matching Freeze()" );
999 if ( !--m_freezeCount
)
1001 // recursively thaw all children:
1002 for ( wxWindowList::iterator i
= GetChildren().begin();
1003 i
!= GetChildren().end(); ++i
)
1005 wxWindow
*child
= *i
;
1006 if ( child
->IsTopLevel() )
1012 // physically thaw this window:
1017 // ----------------------------------------------------------------------------
1018 // reparenting the window
1019 // ----------------------------------------------------------------------------
1021 void wxWindowBase::AddChild(wxWindowBase
*child
)
1023 wxCHECK_RET( child
, wxT("can't add a NULL child") );
1025 // this should never happen and it will lead to a crash later if it does
1026 // because RemoveChild() will remove only one node from the children list
1027 // and the other(s) one(s) will be left with dangling pointers in them
1028 wxASSERT_MSG( !GetChildren().Find((wxWindow
*)child
), _T("AddChild() called twice") );
1030 GetChildren().Append((wxWindow
*)child
);
1031 child
->SetParent(this);
1033 // adding a child while frozen will assert when thawed, so freeze it as if
1034 // it had been already present when we were frozen
1035 if ( IsFrozen() && !child
->IsTopLevel() )
1039 void wxWindowBase::RemoveChild(wxWindowBase
*child
)
1041 wxCHECK_RET( child
, wxT("can't remove a NULL child") );
1043 // removing a child while frozen may result in permanently frozen window
1044 // if used e.g. from Reparent(), so thaw it
1046 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1047 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1048 if ( IsFrozen() && !child
->IsBeingDeleted() && !child
->IsTopLevel() )
1051 GetChildren().DeleteObject((wxWindow
*)child
);
1052 child
->SetParent(NULL
);
1055 bool wxWindowBase::Reparent(wxWindowBase
*newParent
)
1057 wxWindow
*oldParent
= GetParent();
1058 if ( newParent
== oldParent
)
1064 const bool oldEnabledState
= IsEnabled();
1066 // unlink this window from the existing parent.
1069 oldParent
->RemoveChild(this);
1073 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
1076 // add it to the new one
1079 newParent
->AddChild(this);
1083 wxTopLevelWindows
.Append((wxWindow
*)this);
1086 // We need to notify window (and its subwindows) if by changing the parent
1087 // we also change our enabled/disabled status.
1088 const bool newEnabledState
= IsEnabled();
1089 if ( newEnabledState
!= oldEnabledState
)
1091 NotifyWindowOnEnableChange(newEnabledState
);
1097 // ----------------------------------------------------------------------------
1098 // event handler stuff
1099 // ----------------------------------------------------------------------------
1101 void wxWindowBase::SetEventHandler(wxEvtHandler
*handler
)
1103 wxCHECK_RET(handler
!= NULL
, "SetEventHandler(NULL) called");
1105 m_eventHandler
= handler
;
1108 void wxWindowBase::SetNextHandler(wxEvtHandler
*WXUNUSED(handler
))
1110 // disable wxEvtHandler chain mechanism for wxWindows:
1111 // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one
1113 wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1115 void wxWindowBase::SetPreviousHandler(wxEvtHandler
*WXUNUSED(handler
))
1117 // we can't simply wxFAIL here as in SetNextHandler: in fact the last
1118 // handler of our stack when is destroyed will be Unlink()ed and thus
1119 // will call this function to update the pointer of this window...
1121 //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1124 void wxWindowBase::PushEventHandler(wxEvtHandler
*handlerToPush
)
1126 wxCHECK_RET( handlerToPush
!= NULL
, "PushEventHandler(NULL) called" );
1128 // the new handler is going to be part of the wxWindow stack of event handlers:
1129 // it can't be part also of an event handler double-linked chain:
1130 wxASSERT_MSG(handlerToPush
->IsUnlinked(),
1131 "The handler being pushed in the wxWindow stack shouldn't be part of "
1132 "a wxEvtHandler chain; call Unlink() on it first");
1134 wxEvtHandler
*handlerOld
= GetEventHandler();
1135 wxCHECK_RET( handlerOld
, "an old event handler is NULL?" );
1137 // now use wxEvtHandler double-linked list to implement a stack:
1138 handlerToPush
->SetNextHandler(handlerOld
);
1140 if (handlerOld
!= this)
1141 handlerOld
->SetPreviousHandler(handlerToPush
);
1143 SetEventHandler(handlerToPush
);
1146 // final checks of the operations done above:
1147 wxASSERT_MSG( handlerToPush
->GetPreviousHandler() == NULL
,
1148 "the first handler of the wxWindow stack should "
1149 "have no previous handlers set" );
1150 wxASSERT_MSG( handlerToPush
->GetNextHandler() != NULL
,
1151 "the first handler of the wxWindow stack should "
1152 "have non-NULL next handler" );
1154 wxEvtHandler
* pLast
= handlerToPush
;
1155 while ( pLast
&& pLast
!= this )
1156 pLast
= pLast
->GetNextHandler();
1157 wxASSERT_MSG( pLast
->GetNextHandler() == NULL
,
1158 "the last handler of the wxWindow stack should "
1159 "have this window as next handler" );
1160 #endif // wxDEBUG_LEVEL
1163 wxEvtHandler
*wxWindowBase::PopEventHandler(bool deleteHandler
)
1165 // we need to pop the wxWindow stack, i.e. we need to remove the first handler
1167 wxEvtHandler
*firstHandler
= GetEventHandler();
1168 wxCHECK_MSG( firstHandler
!= NULL
, NULL
, "wxWindow cannot have a NULL event handler" );
1169 wxCHECK_MSG( firstHandler
!= this, NULL
, "cannot pop the wxWindow itself" );
1170 wxCHECK_MSG( firstHandler
->GetPreviousHandler() == NULL
, NULL
,
1171 "the first handler of the wxWindow stack should have no previous handlers set" );
1173 wxEvtHandler
*secondHandler
= firstHandler
->GetNextHandler();
1174 wxCHECK_MSG( secondHandler
!= NULL
, NULL
,
1175 "the first handler of the wxWindow stack should have non-NULL next handler" );
1177 firstHandler
->SetNextHandler(NULL
);
1178 secondHandler
->SetPreviousHandler(NULL
);
1180 // now firstHandler is completely unlinked; set secondHandler as the new window event handler
1181 SetEventHandler(secondHandler
);
1183 if ( deleteHandler
)
1185 delete firstHandler
;
1186 firstHandler
= NULL
;
1189 return firstHandler
;
1192 bool wxWindowBase::RemoveEventHandler(wxEvtHandler
*handlerToRemove
)
1194 wxCHECK_MSG( handlerToRemove
!= NULL
, false, "RemoveEventHandler(NULL) called" );
1195 wxCHECK_MSG( handlerToRemove
!= this, false, "Cannot remove the window itself" );
1197 if (handlerToRemove
== GetEventHandler())
1199 // removing the first event handler is equivalent to "popping" the stack
1200 PopEventHandler(false);
1204 // NOTE: the wxWindow event handler list is always terminated with "this" handler
1205 wxEvtHandler
*handlerCur
= GetEventHandler()->GetNextHandler();
1206 while ( handlerCur
!= this )
1208 wxEvtHandler
*handlerNext
= handlerCur
->GetNextHandler();
1210 if ( handlerCur
== handlerToRemove
)
1212 handlerCur
->Unlink();
1214 wxASSERT_MSG( handlerCur
!= GetEventHandler(),
1215 "the case Remove == Pop should was already handled" );
1219 handlerCur
= handlerNext
;
1222 wxFAIL_MSG( _T("where has the event handler gone?") );
1227 bool wxWindowBase::HandleWindowEvent(wxEvent
& event
) const
1229 // SafelyProcessEvent() will handle exceptions nicely
1230 return GetEventHandler()->SafelyProcessEvent(event
);
1233 // ----------------------------------------------------------------------------
1234 // colours, fonts &c
1235 // ----------------------------------------------------------------------------
1237 void wxWindowBase::InheritAttributes()
1239 const wxWindowBase
* const parent
= GetParent();
1243 // we only inherit attributes which had been explicitly set for the parent
1244 // which ensures that this only happens if the user really wants it and
1245 // not by default which wouldn't make any sense in modern GUIs where the
1246 // controls don't all use the same fonts (nor colours)
1247 if ( parent
->m_inheritFont
&& !m_hasFont
)
1248 SetFont(parent
->GetFont());
1250 // in addition, there is a possibility to explicitly forbid inheriting
1251 // colours at each class level by overriding ShouldInheritColours()
1252 if ( ShouldInheritColours() )
1254 if ( parent
->m_inheritFgCol
&& !m_hasFgCol
)
1255 SetForegroundColour(parent
->GetForegroundColour());
1257 // inheriting (solid) background colour is wrong as it totally breaks
1258 // any kind of themed backgrounds
1260 // instead, the controls should use the same background as their parent
1261 // (ideally by not drawing it at all)
1263 if ( parent
->m_inheritBgCol
&& !m_hasBgCol
)
1264 SetBackgroundColour(parent
->GetBackgroundColour());
1269 /* static */ wxVisualAttributes
1270 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant
WXUNUSED(variant
))
1272 // it is important to return valid values for all attributes from here,
1273 // GetXXX() below rely on this
1274 wxVisualAttributes attrs
;
1275 attrs
.font
= wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
);
1276 attrs
.colFg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT
);
1278 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1279 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1280 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1281 // colour on other platforms.
1283 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1284 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW
);
1286 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE
);
1291 wxColour
wxWindowBase::GetBackgroundColour() const
1293 if ( !m_backgroundColour
.IsOk() )
1295 wxASSERT_MSG( !m_hasBgCol
, _T("we have invalid explicit bg colour?") );
1297 // get our default background colour
1298 wxColour colBg
= GetDefaultAttributes().colBg
;
1300 // we must return some valid colour to avoid redoing this every time
1301 // and also to avoid surprizing the applications written for older
1302 // wxWidgets versions where GetBackgroundColour() always returned
1303 // something -- so give them something even if it doesn't make sense
1304 // for this window (e.g. it has a themed background)
1306 colBg
= GetClassDefaultAttributes().colBg
;
1311 return m_backgroundColour
;
1314 wxColour
wxWindowBase::GetForegroundColour() const
1316 // logic is the same as above
1317 if ( !m_hasFgCol
&& !m_foregroundColour
.Ok() )
1319 wxColour colFg
= GetDefaultAttributes().colFg
;
1321 if ( !colFg
.IsOk() )
1322 colFg
= GetClassDefaultAttributes().colFg
;
1327 return m_foregroundColour
;
1330 bool wxWindowBase::SetBackgroundColour( const wxColour
&colour
)
1332 if ( colour
== m_backgroundColour
)
1335 m_hasBgCol
= colour
.IsOk();
1337 m_inheritBgCol
= m_hasBgCol
;
1338 m_backgroundColour
= colour
;
1339 SetThemeEnabled( !m_hasBgCol
&& !m_foregroundColour
.Ok() );
1343 bool wxWindowBase::SetForegroundColour( const wxColour
&colour
)
1345 if (colour
== m_foregroundColour
)
1348 m_hasFgCol
= colour
.IsOk();
1349 m_inheritFgCol
= m_hasFgCol
;
1350 m_foregroundColour
= colour
;
1351 SetThemeEnabled( !m_hasFgCol
&& !m_backgroundColour
.Ok() );
1355 bool wxWindowBase::SetCursor(const wxCursor
& cursor
)
1357 // setting an invalid cursor is ok, it means that we don't have any special
1359 if ( m_cursor
.IsSameAs(cursor
) )
1370 wxFont
wxWindowBase::GetFont() const
1372 // logic is the same as in GetBackgroundColour()
1373 if ( !m_font
.IsOk() )
1375 wxASSERT_MSG( !m_hasFont
, _T("we have invalid explicit font?") );
1377 wxFont font
= GetDefaultAttributes().font
;
1379 font
= GetClassDefaultAttributes().font
;
1387 bool wxWindowBase::SetFont(const wxFont
& font
)
1389 if ( font
== m_font
)
1396 m_hasFont
= font
.IsOk();
1397 m_inheritFont
= m_hasFont
;
1399 InvalidateBestSize();
1406 void wxWindowBase::SetPalette(const wxPalette
& pal
)
1408 m_hasCustomPalette
= true;
1411 // VZ: can anyone explain me what do we do here?
1412 wxWindowDC
d((wxWindow
*) this);
1416 wxWindow
*wxWindowBase::GetAncestorWithCustomPalette() const
1418 wxWindow
*win
= (wxWindow
*)this;
1419 while ( win
&& !win
->HasCustomPalette() )
1421 win
= win
->GetParent();
1427 #endif // wxUSE_PALETTE
1430 void wxWindowBase::SetCaret(wxCaret
*caret
)
1441 wxASSERT_MSG( m_caret
->GetWindow() == this,
1442 wxT("caret should be created associated to this window") );
1445 #endif // wxUSE_CARET
1447 #if wxUSE_VALIDATORS
1448 // ----------------------------------------------------------------------------
1450 // ----------------------------------------------------------------------------
1452 void wxWindowBase::SetValidator(const wxValidator
& validator
)
1454 if ( m_windowValidator
)
1455 delete m_windowValidator
;
1457 m_windowValidator
= (wxValidator
*)validator
.Clone();
1459 if ( m_windowValidator
)
1460 m_windowValidator
->SetWindow(this);
1462 #endif // wxUSE_VALIDATORS
1464 // ----------------------------------------------------------------------------
1465 // update region stuff
1466 // ----------------------------------------------------------------------------
1468 wxRect
wxWindowBase::GetUpdateClientRect() const
1470 wxRegion rgnUpdate
= GetUpdateRegion();
1471 rgnUpdate
.Intersect(GetClientRect());
1472 wxRect rectUpdate
= rgnUpdate
.GetBox();
1473 wxPoint ptOrigin
= GetClientAreaOrigin();
1474 rectUpdate
.x
-= ptOrigin
.x
;
1475 rectUpdate
.y
-= ptOrigin
.y
;
1480 bool wxWindowBase::DoIsExposed(int x
, int y
) const
1482 return m_updateRegion
.Contains(x
, y
) != wxOutRegion
;
1485 bool wxWindowBase::DoIsExposed(int x
, int y
, int w
, int h
) const
1487 return m_updateRegion
.Contains(x
, y
, w
, h
) != wxOutRegion
;
1490 void wxWindowBase::ClearBackground()
1492 // wxGTK uses its own version, no need to add never used code
1494 wxClientDC
dc((wxWindow
*)this);
1495 wxBrush
brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID
);
1496 dc
.SetBackground(brush
);
1501 // ----------------------------------------------------------------------------
1502 // find child window by id or name
1503 // ----------------------------------------------------------------------------
1505 wxWindow
*wxWindowBase::FindWindow(long id
) const
1507 if ( id
== m_windowId
)
1508 return (wxWindow
*)this;
1510 wxWindowBase
*res
= NULL
;
1511 wxWindowList::compatibility_iterator node
;
1512 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1514 wxWindowBase
*child
= node
->GetData();
1515 res
= child
->FindWindow( id
);
1518 return (wxWindow
*)res
;
1521 wxWindow
*wxWindowBase::FindWindow(const wxString
& name
) const
1523 if ( name
== m_windowName
)
1524 return (wxWindow
*)this;
1526 wxWindowBase
*res
= NULL
;
1527 wxWindowList::compatibility_iterator node
;
1528 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1530 wxWindow
*child
= node
->GetData();
1531 res
= child
->FindWindow(name
);
1534 return (wxWindow
*)res
;
1538 // find any window by id or name or label: If parent is non-NULL, look through
1539 // children for a label or title matching the specified string. If NULL, look
1540 // through all top-level windows.
1542 // to avoid duplicating code we reuse the same helper function but with
1543 // different comparators
1545 typedef bool (*wxFindWindowCmp
)(const wxWindow
*win
,
1546 const wxString
& label
, long id
);
1549 bool wxFindWindowCmpLabels(const wxWindow
*win
, const wxString
& label
,
1552 return win
->GetLabel() == label
;
1556 bool wxFindWindowCmpNames(const wxWindow
*win
, const wxString
& label
,
1559 return win
->GetName() == label
;
1563 bool wxFindWindowCmpIds(const wxWindow
*win
, const wxString
& WXUNUSED(label
),
1566 return win
->GetId() == id
;
1569 // recursive helper for the FindWindowByXXX() functions
1571 wxWindow
*wxFindWindowRecursively(const wxWindow
*parent
,
1572 const wxString
& label
,
1574 wxFindWindowCmp cmp
)
1578 // see if this is the one we're looking for
1579 if ( (*cmp
)(parent
, label
, id
) )
1580 return (wxWindow
*)parent
;
1582 // It wasn't, so check all its children
1583 for ( wxWindowList::compatibility_iterator node
= parent
->GetChildren().GetFirst();
1585 node
= node
->GetNext() )
1587 // recursively check each child
1588 wxWindow
*win
= (wxWindow
*)node
->GetData();
1589 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1599 // helper for FindWindowByXXX()
1601 wxWindow
*wxFindWindowHelper(const wxWindow
*parent
,
1602 const wxString
& label
,
1604 wxFindWindowCmp cmp
)
1608 // just check parent and all its children
1609 return wxFindWindowRecursively(parent
, label
, id
, cmp
);
1612 // start at very top of wx's windows
1613 for ( wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1615 node
= node
->GetNext() )
1617 // recursively check each window & its children
1618 wxWindow
*win
= node
->GetData();
1619 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1629 wxWindowBase::FindWindowByLabel(const wxString
& title
, const wxWindow
*parent
)
1631 return wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpLabels
);
1636 wxWindowBase::FindWindowByName(const wxString
& title
, const wxWindow
*parent
)
1638 wxWindow
*win
= wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpNames
);
1642 // fall back to the label
1643 win
= FindWindowByLabel(title
, parent
);
1651 wxWindowBase::FindWindowById( long id
, const wxWindow
* parent
)
1653 return wxFindWindowHelper(parent
, wxEmptyString
, id
, wxFindWindowCmpIds
);
1656 // ----------------------------------------------------------------------------
1657 // dialog oriented functions
1658 // ----------------------------------------------------------------------------
1660 void wxWindowBase::MakeModal(bool modal
)
1662 // Disable all other windows
1665 wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1668 wxWindow
*win
= node
->GetData();
1670 win
->Enable(!modal
);
1672 node
= node
->GetNext();
1677 bool wxWindowBase::Validate()
1679 #if wxUSE_VALIDATORS
1680 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1682 wxWindowList::compatibility_iterator node
;
1683 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1685 wxWindowBase
*child
= node
->GetData();
1686 wxValidator
*validator
= child
->GetValidator();
1687 if ( validator
&& !validator
->Validate((wxWindow
*)this) )
1692 if ( recurse
&& !child
->Validate() )
1697 #endif // wxUSE_VALIDATORS
1702 bool wxWindowBase::TransferDataToWindow()
1704 #if wxUSE_VALIDATORS
1705 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1707 wxWindowList::compatibility_iterator node
;
1708 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1710 wxWindowBase
*child
= node
->GetData();
1711 wxValidator
*validator
= child
->GetValidator();
1712 if ( validator
&& !validator
->TransferToWindow() )
1714 wxLogWarning(_("Could not transfer data to window"));
1716 wxLog::FlushActive();
1724 if ( !child
->TransferDataToWindow() )
1726 // warning already given
1731 #endif // wxUSE_VALIDATORS
1736 bool wxWindowBase::TransferDataFromWindow()
1738 #if wxUSE_VALIDATORS
1739 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1741 wxWindowList::compatibility_iterator node
;
1742 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1744 wxWindow
*child
= node
->GetData();
1745 wxValidator
*validator
= child
->GetValidator();
1746 if ( validator
&& !validator
->TransferFromWindow() )
1748 // nop warning here because the application is supposed to give
1749 // one itself - we don't know here what might have gone wrongly
1756 if ( !child
->TransferDataFromWindow() )
1758 // warning already given
1763 #endif // wxUSE_VALIDATORS
1768 void wxWindowBase::InitDialog()
1770 wxInitDialogEvent
event(GetId());
1771 event
.SetEventObject( this );
1772 GetEventHandler()->ProcessEvent(event
);
1775 // ----------------------------------------------------------------------------
1776 // context-sensitive help support
1777 // ----------------------------------------------------------------------------
1781 // associate this help text with this window
1782 void wxWindowBase::SetHelpText(const wxString
& text
)
1784 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1787 helpProvider
->AddHelp(this, text
);
1791 #if WXWIN_COMPATIBILITY_2_8
1792 // associate this help text with all windows with the same id as this
1794 void wxWindowBase::SetHelpTextForId(const wxString
& text
)
1796 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1799 helpProvider
->AddHelp(GetId(), text
);
1802 #endif // WXWIN_COMPATIBILITY_2_8
1804 // get the help string associated with this window (may be empty)
1805 // default implementation forwards calls to the help provider
1807 wxWindowBase::GetHelpTextAtPoint(const wxPoint
& WXUNUSED(pt
),
1808 wxHelpEvent::Origin
WXUNUSED(origin
)) const
1811 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1814 text
= helpProvider
->GetHelp(this);
1820 // show help for this window
1821 void wxWindowBase::OnHelp(wxHelpEvent
& event
)
1823 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1826 wxPoint pos
= event
.GetPosition();
1827 const wxHelpEvent::Origin origin
= event
.GetOrigin();
1828 if ( origin
== wxHelpEvent::Origin_Keyboard
)
1830 // if the help event was generated from keyboard it shouldn't
1831 // appear at the mouse position (which is still the only position
1832 // associated with help event) if the mouse is far away, although
1833 // we still do use the mouse position if it's over the window
1834 // because we suppose the user looks approximately at the mouse
1835 // already and so it would be more convenient than showing tooltip
1836 // at some arbitrary position which can be quite far from it
1837 const wxRect rectClient
= GetClientRect();
1838 if ( !rectClient
.Contains(ScreenToClient(pos
)) )
1840 // position help slightly under and to the right of this window
1841 pos
= ClientToScreen(wxPoint(
1843 rectClient
.height
+ GetCharHeight()
1848 if ( helpProvider
->ShowHelpAtPoint(this, pos
, origin
) )
1850 // skip the event.Skip() below
1858 #endif // wxUSE_HELP
1860 // ----------------------------------------------------------------------------
1862 // ----------------------------------------------------------------------------
1866 void wxWindowBase::SetToolTip( const wxString
&tip
)
1868 // don't create the new tooltip if we already have one
1871 m_tooltip
->SetTip( tip
);
1875 SetToolTip( new wxToolTip( tip
) );
1878 // setting empty tooltip text does not remove the tooltip any more - use
1879 // SetToolTip(NULL) for this
1882 void wxWindowBase::DoSetToolTip(wxToolTip
*tooltip
)
1884 if ( m_tooltip
!= tooltip
)
1889 m_tooltip
= tooltip
;
1893 #endif // wxUSE_TOOLTIPS
1895 // ----------------------------------------------------------------------------
1896 // constraints and sizers
1897 // ----------------------------------------------------------------------------
1899 #if wxUSE_CONSTRAINTS
1901 void wxWindowBase::SetConstraints( wxLayoutConstraints
*constraints
)
1903 if ( m_constraints
)
1905 UnsetConstraints(m_constraints
);
1906 delete m_constraints
;
1908 m_constraints
= constraints
;
1909 if ( m_constraints
)
1911 // Make sure other windows know they're part of a 'meaningful relationship'
1912 if ( m_constraints
->left
.GetOtherWindow() && (m_constraints
->left
.GetOtherWindow() != this) )
1913 m_constraints
->left
.GetOtherWindow()->AddConstraintReference(this);
1914 if ( m_constraints
->top
.GetOtherWindow() && (m_constraints
->top
.GetOtherWindow() != this) )
1915 m_constraints
->top
.GetOtherWindow()->AddConstraintReference(this);
1916 if ( m_constraints
->right
.GetOtherWindow() && (m_constraints
->right
.GetOtherWindow() != this) )
1917 m_constraints
->right
.GetOtherWindow()->AddConstraintReference(this);
1918 if ( m_constraints
->bottom
.GetOtherWindow() && (m_constraints
->bottom
.GetOtherWindow() != this) )
1919 m_constraints
->bottom
.GetOtherWindow()->AddConstraintReference(this);
1920 if ( m_constraints
->width
.GetOtherWindow() && (m_constraints
->width
.GetOtherWindow() != this) )
1921 m_constraints
->width
.GetOtherWindow()->AddConstraintReference(this);
1922 if ( m_constraints
->height
.GetOtherWindow() && (m_constraints
->height
.GetOtherWindow() != this) )
1923 m_constraints
->height
.GetOtherWindow()->AddConstraintReference(this);
1924 if ( m_constraints
->centreX
.GetOtherWindow() && (m_constraints
->centreX
.GetOtherWindow() != this) )
1925 m_constraints
->centreX
.GetOtherWindow()->AddConstraintReference(this);
1926 if ( m_constraints
->centreY
.GetOtherWindow() && (m_constraints
->centreY
.GetOtherWindow() != this) )
1927 m_constraints
->centreY
.GetOtherWindow()->AddConstraintReference(this);
1931 // This removes any dangling pointers to this window in other windows'
1932 // constraintsInvolvedIn lists.
1933 void wxWindowBase::UnsetConstraints(wxLayoutConstraints
*c
)
1937 if ( c
->left
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
1938 c
->left
.GetOtherWindow()->RemoveConstraintReference(this);
1939 if ( c
->top
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
1940 c
->top
.GetOtherWindow()->RemoveConstraintReference(this);
1941 if ( c
->right
.GetOtherWindow() && (c
->right
.GetOtherWindow() != this) )
1942 c
->right
.GetOtherWindow()->RemoveConstraintReference(this);
1943 if ( c
->bottom
.GetOtherWindow() && (c
->bottom
.GetOtherWindow() != this) )
1944 c
->bottom
.GetOtherWindow()->RemoveConstraintReference(this);
1945 if ( c
->width
.GetOtherWindow() && (c
->width
.GetOtherWindow() != this) )
1946 c
->width
.GetOtherWindow()->RemoveConstraintReference(this);
1947 if ( c
->height
.GetOtherWindow() && (c
->height
.GetOtherWindow() != this) )
1948 c
->height
.GetOtherWindow()->RemoveConstraintReference(this);
1949 if ( c
->centreX
.GetOtherWindow() && (c
->centreX
.GetOtherWindow() != this) )
1950 c
->centreX
.GetOtherWindow()->RemoveConstraintReference(this);
1951 if ( c
->centreY
.GetOtherWindow() && (c
->centreY
.GetOtherWindow() != this) )
1952 c
->centreY
.GetOtherWindow()->RemoveConstraintReference(this);
1956 // Back-pointer to other windows we're involved with, so if we delete this
1957 // window, we must delete any constraints we're involved with.
1958 void wxWindowBase::AddConstraintReference(wxWindowBase
*otherWin
)
1960 if ( !m_constraintsInvolvedIn
)
1961 m_constraintsInvolvedIn
= new wxWindowList
;
1962 if ( !m_constraintsInvolvedIn
->Find((wxWindow
*)otherWin
) )
1963 m_constraintsInvolvedIn
->Append((wxWindow
*)otherWin
);
1966 // REMOVE back-pointer to other windows we're involved with.
1967 void wxWindowBase::RemoveConstraintReference(wxWindowBase
*otherWin
)
1969 if ( m_constraintsInvolvedIn
)
1970 m_constraintsInvolvedIn
->DeleteObject((wxWindow
*)otherWin
);
1973 // Reset any constraints that mention this window
1974 void wxWindowBase::DeleteRelatedConstraints()
1976 if ( m_constraintsInvolvedIn
)
1978 wxWindowList::compatibility_iterator node
= m_constraintsInvolvedIn
->GetFirst();
1981 wxWindow
*win
= node
->GetData();
1982 wxLayoutConstraints
*constr
= win
->GetConstraints();
1984 // Reset any constraints involving this window
1987 constr
->left
.ResetIfWin(this);
1988 constr
->top
.ResetIfWin(this);
1989 constr
->right
.ResetIfWin(this);
1990 constr
->bottom
.ResetIfWin(this);
1991 constr
->width
.ResetIfWin(this);
1992 constr
->height
.ResetIfWin(this);
1993 constr
->centreX
.ResetIfWin(this);
1994 constr
->centreY
.ResetIfWin(this);
1997 wxWindowList::compatibility_iterator next
= node
->GetNext();
1998 m_constraintsInvolvedIn
->Erase(node
);
2002 delete m_constraintsInvolvedIn
;
2003 m_constraintsInvolvedIn
= NULL
;
2007 #endif // wxUSE_CONSTRAINTS
2009 void wxWindowBase::SetSizer(wxSizer
*sizer
, bool deleteOld
)
2011 if ( sizer
== m_windowSizer
)
2014 if ( m_windowSizer
)
2016 m_windowSizer
->SetContainingWindow(NULL
);
2019 delete m_windowSizer
;
2022 m_windowSizer
= sizer
;
2023 if ( m_windowSizer
)
2025 m_windowSizer
->SetContainingWindow((wxWindow
*)this);
2028 SetAutoLayout(m_windowSizer
!= NULL
);
2031 void wxWindowBase::SetSizerAndFit(wxSizer
*sizer
, bool deleteOld
)
2033 SetSizer( sizer
, deleteOld
);
2034 sizer
->SetSizeHints( (wxWindow
*) this );
2038 void wxWindowBase::SetContainingSizer(wxSizer
* sizer
)
2040 // adding a window to a sizer twice is going to result in fatal and
2041 // hard to debug problems later because when deleting the second
2042 // associated wxSizerItem we're going to dereference a dangling
2043 // pointer; so try to detect this as early as possible
2044 wxASSERT_MSG( !sizer
|| m_containingSizer
!= sizer
,
2045 _T("Adding a window to the same sizer twice?") );
2047 m_containingSizer
= sizer
;
2050 #if wxUSE_CONSTRAINTS
2052 void wxWindowBase::SatisfyConstraints()
2054 wxLayoutConstraints
*constr
= GetConstraints();
2055 bool wasOk
= constr
&& constr
->AreSatisfied();
2057 ResetConstraints(); // Mark all constraints as unevaluated
2061 // if we're a top level panel (i.e. our parent is frame/dialog), our
2062 // own constraints will never be satisfied any more unless we do it
2066 while ( noChanges
> 0 )
2068 LayoutPhase1(&noChanges
);
2072 LayoutPhase2(&noChanges
);
2075 #endif // wxUSE_CONSTRAINTS
2077 bool wxWindowBase::Layout()
2079 // If there is a sizer, use it instead of the constraints
2083 GetVirtualSize(&w
, &h
);
2084 GetSizer()->SetDimension( 0, 0, w
, h
);
2086 #if wxUSE_CONSTRAINTS
2089 SatisfyConstraints(); // Find the right constraints values
2090 SetConstraintSizes(); // Recursively set the real window sizes
2097 void wxWindowBase::InternalOnSize(wxSizeEvent
& event
)
2099 if ( GetAutoLayout() )
2105 #if wxUSE_CONSTRAINTS
2107 // first phase of the constraints evaluation: set our own constraints
2108 bool wxWindowBase::LayoutPhase1(int *noChanges
)
2110 wxLayoutConstraints
*constr
= GetConstraints();
2112 return !constr
|| constr
->SatisfyConstraints(this, noChanges
);
2115 // second phase: set the constraints for our children
2116 bool wxWindowBase::LayoutPhase2(int *noChanges
)
2123 // Layout grand children
2129 // Do a phase of evaluating child constraints
2130 bool wxWindowBase::DoPhase(int phase
)
2132 // the list containing the children for which the constraints are already
2134 wxWindowList succeeded
;
2136 // the max number of iterations we loop before concluding that we can't set
2138 static const int maxIterations
= 500;
2140 for ( int noIterations
= 0; noIterations
< maxIterations
; noIterations
++ )
2144 // loop over all children setting their constraints
2145 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2147 node
= node
->GetNext() )
2149 wxWindow
*child
= node
->GetData();
2150 if ( child
->IsTopLevel() )
2152 // top level children are not inside our client area
2156 if ( !child
->GetConstraints() || succeeded
.Find(child
) )
2158 // this one is either already ok or nothing we can do about it
2162 int tempNoChanges
= 0;
2163 bool success
= phase
== 1 ? child
->LayoutPhase1(&tempNoChanges
)
2164 : child
->LayoutPhase2(&tempNoChanges
);
2165 noChanges
+= tempNoChanges
;
2169 succeeded
.Append(child
);
2175 // constraints are set
2183 void wxWindowBase::ResetConstraints()
2185 wxLayoutConstraints
*constr
= GetConstraints();
2188 constr
->left
.SetDone(false);
2189 constr
->top
.SetDone(false);
2190 constr
->right
.SetDone(false);
2191 constr
->bottom
.SetDone(false);
2192 constr
->width
.SetDone(false);
2193 constr
->height
.SetDone(false);
2194 constr
->centreX
.SetDone(false);
2195 constr
->centreY
.SetDone(false);
2198 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2201 wxWindow
*win
= node
->GetData();
2202 if ( !win
->IsTopLevel() )
2203 win
->ResetConstraints();
2204 node
= node
->GetNext();
2208 // Need to distinguish between setting the 'fake' size for windows and sizers,
2209 // and setting the real values.
2210 void wxWindowBase::SetConstraintSizes(bool recurse
)
2212 wxLayoutConstraints
*constr
= GetConstraints();
2213 if ( constr
&& constr
->AreSatisfied() )
2215 int x
= constr
->left
.GetValue();
2216 int y
= constr
->top
.GetValue();
2217 int w
= constr
->width
.GetValue();
2218 int h
= constr
->height
.GetValue();
2220 if ( (constr
->width
.GetRelationship() != wxAsIs
) ||
2221 (constr
->height
.GetRelationship() != wxAsIs
) )
2223 SetSize(x
, y
, w
, h
);
2227 // If we don't want to resize this window, just move it...
2233 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2234 GetClassInfo()->GetClassName(),
2240 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2243 wxWindow
*win
= node
->GetData();
2244 if ( !win
->IsTopLevel() && win
->GetConstraints() )
2245 win
->SetConstraintSizes();
2246 node
= node
->GetNext();
2251 // Only set the size/position of the constraint (if any)
2252 void wxWindowBase::SetSizeConstraint(int x
, int y
, int w
, int h
)
2254 wxLayoutConstraints
*constr
= GetConstraints();
2257 if ( x
!= wxDefaultCoord
)
2259 constr
->left
.SetValue(x
);
2260 constr
->left
.SetDone(true);
2262 if ( y
!= wxDefaultCoord
)
2264 constr
->top
.SetValue(y
);
2265 constr
->top
.SetDone(true);
2267 if ( w
!= wxDefaultCoord
)
2269 constr
->width
.SetValue(w
);
2270 constr
->width
.SetDone(true);
2272 if ( h
!= wxDefaultCoord
)
2274 constr
->height
.SetValue(h
);
2275 constr
->height
.SetDone(true);
2280 void wxWindowBase::MoveConstraint(int x
, int y
)
2282 wxLayoutConstraints
*constr
= GetConstraints();
2285 if ( x
!= wxDefaultCoord
)
2287 constr
->left
.SetValue(x
);
2288 constr
->left
.SetDone(true);
2290 if ( y
!= wxDefaultCoord
)
2292 constr
->top
.SetValue(y
);
2293 constr
->top
.SetDone(true);
2298 void wxWindowBase::GetSizeConstraint(int *w
, int *h
) const
2300 wxLayoutConstraints
*constr
= GetConstraints();
2303 *w
= constr
->width
.GetValue();
2304 *h
= constr
->height
.GetValue();
2310 void wxWindowBase::GetClientSizeConstraint(int *w
, int *h
) const
2312 wxLayoutConstraints
*constr
= GetConstraints();
2315 *w
= constr
->width
.GetValue();
2316 *h
= constr
->height
.GetValue();
2319 GetClientSize(w
, h
);
2322 void wxWindowBase::GetPositionConstraint(int *x
, int *y
) const
2324 wxLayoutConstraints
*constr
= GetConstraints();
2327 *x
= constr
->left
.GetValue();
2328 *y
= constr
->top
.GetValue();
2334 #endif // wxUSE_CONSTRAINTS
2336 void wxWindowBase::AdjustForParentClientOrigin(int& x
, int& y
, int sizeFlags
) const
2338 // don't do it for the dialogs/frames - they float independently of their
2340 if ( !IsTopLevel() )
2342 wxWindow
*parent
= GetParent();
2343 if ( !(sizeFlags
& wxSIZE_NO_ADJUSTMENTS
) && parent
)
2345 wxPoint
pt(parent
->GetClientAreaOrigin());
2352 // ----------------------------------------------------------------------------
2353 // Update UI processing
2354 // ----------------------------------------------------------------------------
2356 void wxWindowBase::UpdateWindowUI(long flags
)
2358 wxUpdateUIEvent
event(GetId());
2359 event
.SetEventObject(this);
2361 if ( GetEventHandler()->ProcessEvent(event
) )
2363 DoUpdateWindowUI(event
);
2366 if (flags
& wxUPDATE_UI_RECURSE
)
2368 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2371 wxWindow
* child
= (wxWindow
*) node
->GetData();
2372 child
->UpdateWindowUI(flags
);
2373 node
= node
->GetNext();
2378 // do the window-specific processing after processing the update event
2379 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent
& event
)
2381 if ( event
.GetSetEnabled() )
2382 Enable(event
.GetEnabled());
2384 if ( event
.GetSetShown() )
2385 Show(event
.GetShown());
2388 // ----------------------------------------------------------------------------
2389 // dialog units translations
2390 // ----------------------------------------------------------------------------
2392 wxPoint
wxWindowBase::ConvertPixelsToDialog(const wxPoint
& pt
)
2394 int charWidth
= GetCharWidth();
2395 int charHeight
= GetCharHeight();
2396 wxPoint pt2
= wxDefaultPosition
;
2397 if (pt
.x
!= wxDefaultCoord
)
2398 pt2
.x
= (int) ((pt
.x
* 4) / charWidth
);
2399 if (pt
.y
!= wxDefaultCoord
)
2400 pt2
.y
= (int) ((pt
.y
* 8) / charHeight
);
2405 wxPoint
wxWindowBase::ConvertDialogToPixels(const wxPoint
& pt
)
2407 int charWidth
= GetCharWidth();
2408 int charHeight
= GetCharHeight();
2409 wxPoint pt2
= wxDefaultPosition
;
2410 if (pt
.x
!= wxDefaultCoord
)
2411 pt2
.x
= (int) ((pt
.x
* charWidth
) / 4);
2412 if (pt
.y
!= wxDefaultCoord
)
2413 pt2
.y
= (int) ((pt
.y
* charHeight
) / 8);
2418 // ----------------------------------------------------------------------------
2420 // ----------------------------------------------------------------------------
2422 // propagate the colour change event to the subwindows
2423 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent
& event
)
2425 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2428 // Only propagate to non-top-level windows
2429 wxWindow
*win
= node
->GetData();
2430 if ( !win
->IsTopLevel() )
2432 wxSysColourChangedEvent event2
;
2433 event
.SetEventObject(win
);
2434 win
->GetEventHandler()->ProcessEvent(event2
);
2437 node
= node
->GetNext();
2443 // the default action is to populate dialog with data when it's created,
2444 // and nudge the UI into displaying itself correctly in case
2445 // we've turned the wxUpdateUIEvents frequency down low.
2446 void wxWindowBase::OnInitDialog( wxInitDialogEvent
&WXUNUSED(event
) )
2448 TransferDataToWindow();
2450 // Update the UI at this point
2451 UpdateWindowUI(wxUPDATE_UI_RECURSE
);
2454 // ----------------------------------------------------------------------------
2455 // menu-related functions
2456 // ----------------------------------------------------------------------------
2460 bool wxWindowBase::PopupMenu(wxMenu
*menu
, int x
, int y
)
2462 wxCHECK_MSG( menu
, false, "can't popup NULL menu" );
2464 wxCurrentPopupMenu
= menu
;
2465 const bool rc
= DoPopupMenu(menu
, x
, y
);
2466 wxCurrentPopupMenu
= NULL
;
2471 // this is used to pass the id of the selected item from the menu event handler
2472 // to the main function itself
2474 // it's ok to use a global here as there can be at most one popup menu shown at
2476 static int gs_popupMenuSelection
= wxID_NONE
;
2478 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent
& event
)
2480 // store the id in a global variable where we'll retrieve it from later
2481 gs_popupMenuSelection
= event
.GetId();
2484 void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent
& WXUNUSED(event
))
2486 // nothing to do but do not skip it
2490 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
)
2492 gs_popupMenuSelection
= wxID_NONE
;
2494 Connect(wxEVT_COMMAND_MENU_SELECTED
,
2495 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu
),
2499 // it is common to construct the menu passed to this function dynamically
2500 // using some fixed range of ids which could clash with the ids used
2501 // elsewhere in the program, which could result in some menu items being
2502 // unintentionally disabled or otherwise modified by update UI handlers
2503 // elsewhere in the program code and this is difficult to avoid in the
2504 // program itself, so instead we just temporarily suspend UI updating while
2505 // this menu is shown
2506 Connect(wxEVT_UPDATE_UI
,
2507 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate
),
2511 PopupMenu(&menu
, x
, y
);
2513 Disconnect(wxEVT_UPDATE_UI
,
2514 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate
),
2517 Disconnect(wxEVT_COMMAND_MENU_SELECTED
,
2518 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu
),
2522 return gs_popupMenuSelection
;
2525 #endif // wxUSE_MENUS
2527 // methods for drawing the sizers in a visible way
2530 static void DrawSizers(wxWindowBase
*win
);
2532 static void DrawBorder(wxWindowBase
*win
, const wxRect
& rect
, bool fill
, const wxPen
* pen
)
2534 wxClientDC
dc((wxWindow
*)win
);
2536 dc
.SetBrush(fill
? wxBrush(pen
->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH
) :
2537 *wxTRANSPARENT_BRUSH
);
2538 dc
.DrawRectangle(rect
.Deflate(1, 1));
2541 static void DrawSizer(wxWindowBase
*win
, wxSizer
*sizer
)
2543 const wxSizerItemList
& items
= sizer
->GetChildren();
2544 for ( wxSizerItemList::const_iterator i
= items
.begin(),
2549 wxSizerItem
*item
= *i
;
2550 if ( item
->IsSizer() )
2552 DrawBorder(win
, item
->GetRect().Deflate(2), false, wxRED_PEN
);
2553 DrawSizer(win
, item
->GetSizer());
2555 else if ( item
->IsSpacer() )
2557 DrawBorder(win
, item
->GetRect().Deflate(2), true, wxBLUE_PEN
);
2559 else if ( item
->IsWindow() )
2561 DrawSizers(item
->GetWindow());
2564 wxFAIL_MSG("inconsistent wxSizerItem status!");
2568 static void DrawSizers(wxWindowBase
*win
)
2570 DrawBorder(win
, win
->GetClientSize(), false, wxGREEN_PEN
);
2572 wxSizer
*sizer
= win
->GetSizer();
2575 DrawSizer(win
, sizer
);
2577 else // no sizer, still recurse into the children
2579 const wxWindowList
& children
= win
->GetChildren();
2580 for ( wxWindowList::const_iterator i
= children
.begin(),
2581 end
= children
.end();
2588 // show all kind of sizes of this window; see the "window sizing" topic
2589 // overview for more info about the various differences:
2590 wxSize fullSz
= win
->GetSize();
2591 wxSize clientSz
= win
->GetClientSize();
2592 wxSize bestSz
= win
->GetBestSize();
2593 wxSize minSz
= win
->GetMinSize();
2594 wxSize maxSz
= win
->GetMaxSize();
2595 wxSize virtualSz
= win
->GetVirtualSize();
2597 wxMessageOutputDebug dbgout
;
2599 "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n",
2602 clientSz
.x
, clientSz
.y
,
2606 virtualSz
.x
, virtualSz
.y
);
2610 #endif // __WXDEBUG__
2612 // process special middle clicks
2613 void wxWindowBase::OnMiddleClick( wxMouseEvent
& event
)
2615 if ( event
.ControlDown() && event
.AltDown() )
2618 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2619 if ( event
.ShiftDown() )
2624 #endif // __WXDEBUG__
2625 ::wxInfoMessageBox((wxWindow
*)this);
2633 // ----------------------------------------------------------------------------
2635 // ----------------------------------------------------------------------------
2637 #if wxUSE_ACCESSIBILITY
2638 void wxWindowBase::SetAccessible(wxAccessible
* accessible
)
2640 if (m_accessible
&& (accessible
!= m_accessible
))
2641 delete m_accessible
;
2642 m_accessible
= accessible
;
2644 m_accessible
->SetWindow((wxWindow
*) this);
2647 // Returns the accessible object, creating if necessary.
2648 wxAccessible
* wxWindowBase::GetOrCreateAccessible()
2651 m_accessible
= CreateAccessible();
2652 return m_accessible
;
2655 // Override to create a specific accessible object.
2656 wxAccessible
* wxWindowBase::CreateAccessible()
2658 return new wxWindowAccessible((wxWindow
*) this);
2663 // ----------------------------------------------------------------------------
2664 // list classes implementation
2665 // ----------------------------------------------------------------------------
2669 #include "wx/listimpl.cpp"
2670 WX_DEFINE_LIST(wxWindowList
)
2674 void wxWindowListNode::DeleteData()
2676 delete (wxWindow
*)GetData();
2679 #endif // wxUSE_STL/!wxUSE_STL
2681 // ----------------------------------------------------------------------------
2683 // ----------------------------------------------------------------------------
2685 wxBorder
wxWindowBase::GetBorder(long flags
) const
2687 wxBorder border
= (wxBorder
)(flags
& wxBORDER_MASK
);
2688 if ( border
== wxBORDER_DEFAULT
)
2690 border
= GetDefaultBorder();
2692 else if ( border
== wxBORDER_THEME
)
2694 border
= GetDefaultBorderForControl();
2700 wxBorder
wxWindowBase::GetDefaultBorder() const
2702 return wxBORDER_NONE
;
2705 // ----------------------------------------------------------------------------
2707 // ----------------------------------------------------------------------------
2709 wxHitTest
wxWindowBase::DoHitTest(wxCoord x
, wxCoord y
) const
2711 // here we just check if the point is inside the window or not
2713 // check the top and left border first
2714 bool outside
= x
< 0 || y
< 0;
2717 // check the right and bottom borders too
2718 wxSize size
= GetSize();
2719 outside
= x
>= size
.x
|| y
>= size
.y
;
2722 return outside
? wxHT_WINDOW_OUTSIDE
: wxHT_WINDOW_INSIDE
;
2725 // ----------------------------------------------------------------------------
2727 // ----------------------------------------------------------------------------
2729 struct WXDLLEXPORT wxWindowNext
2733 } *wxWindowBase::ms_winCaptureNext
= NULL
;
2734 wxWindow
*wxWindowBase::ms_winCaptureCurrent
= NULL
;
2735 bool wxWindowBase::ms_winCaptureChanging
= false;
2737 void wxWindowBase::CaptureMouse()
2739 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), static_cast<void*>(this));
2741 wxASSERT_MSG( !ms_winCaptureChanging
, _T("recursive CaptureMouse call?") );
2743 ms_winCaptureChanging
= true;
2745 wxWindow
*winOld
= GetCapture();
2748 ((wxWindowBase
*) winOld
)->DoReleaseMouse();
2751 wxWindowNext
*item
= new wxWindowNext
;
2753 item
->next
= ms_winCaptureNext
;
2754 ms_winCaptureNext
= item
;
2756 //else: no mouse capture to save
2759 ms_winCaptureCurrent
= (wxWindow
*)this;
2761 ms_winCaptureChanging
= false;
2764 void wxWindowBase::ReleaseMouse()
2766 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), static_cast<void*>(this));
2768 wxASSERT_MSG( !ms_winCaptureChanging
, _T("recursive ReleaseMouse call?") );
2770 wxASSERT_MSG( GetCapture() == this,
2771 "attempt to release mouse, but this window hasn't captured it" );
2772 wxASSERT_MSG( ms_winCaptureCurrent
== this,
2773 "attempt to release mouse, but this window hasn't captured it" );
2775 ms_winCaptureChanging
= true;
2778 ms_winCaptureCurrent
= NULL
;
2780 if ( ms_winCaptureNext
)
2782 ((wxWindowBase
*)ms_winCaptureNext
->win
)->DoCaptureMouse();
2783 ms_winCaptureCurrent
= ms_winCaptureNext
->win
;
2785 wxWindowNext
*item
= ms_winCaptureNext
;
2786 ms_winCaptureNext
= item
->next
;
2789 //else: stack is empty, no previous capture
2791 ms_winCaptureChanging
= false;
2793 wxLogTrace(_T("mousecapture"),
2794 (const wxChar
*) _T("After ReleaseMouse() mouse is captured by %p"),
2795 static_cast<void*>(GetCapture()));
2798 static void DoNotifyWindowAboutCaptureLost(wxWindow
*win
)
2800 wxMouseCaptureLostEvent
event(win
->GetId());
2801 event
.SetEventObject(win
);
2802 if ( !win
->GetEventHandler()->ProcessEvent(event
) )
2804 // windows must handle this event, otherwise the app wouldn't behave
2805 // correctly if it loses capture unexpectedly; see the discussion here:
2806 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
2807 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
2808 wxFAIL_MSG( _T("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
2813 void wxWindowBase::NotifyCaptureLost()
2815 // don't do anything if capture lost was expected, i.e. resulted from
2816 // a wx call to ReleaseMouse or CaptureMouse:
2817 if ( ms_winCaptureChanging
)
2820 // if the capture was lost unexpectedly, notify every window that has
2821 // capture (on stack or current) about it and clear the stack:
2823 if ( ms_winCaptureCurrent
)
2825 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent
);
2826 ms_winCaptureCurrent
= NULL
;
2829 while ( ms_winCaptureNext
)
2831 wxWindowNext
*item
= ms_winCaptureNext
;
2832 ms_winCaptureNext
= item
->next
;
2834 DoNotifyWindowAboutCaptureLost(item
->win
);
2843 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId
),
2844 int WXUNUSED(modifiers
),
2845 int WXUNUSED(keycode
))
2851 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId
))
2857 #endif // wxUSE_HOTKEY
2859 // ----------------------------------------------------------------------------
2861 // ----------------------------------------------------------------------------
2863 bool wxWindowBase::TryBefore(wxEvent
& event
)
2865 #if wxUSE_VALIDATORS
2866 // Can only use the validator of the window which
2867 // is receiving the event
2868 if ( event
.GetEventObject() == this )
2870 wxValidator
* const validator
= GetValidator();
2871 if ( validator
&& validator
->ProcessEventHere(event
) )
2876 #endif // wxUSE_VALIDATORS
2878 return wxEvtHandler::TryBefore(event
);
2881 bool wxWindowBase::TryAfter(wxEvent
& event
)
2883 // carry on up the parent-child hierarchy if the propagation count hasn't
2885 if ( event
.ShouldPropagate() )
2887 // honour the requests to stop propagation at this window: this is
2888 // used by the dialogs, for example, to prevent processing the events
2889 // from the dialog controls in the parent frame which rarely, if ever,
2891 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS
) )
2893 wxWindow
*parent
= GetParent();
2894 if ( parent
&& !parent
->IsBeingDeleted() )
2896 wxPropagateOnce
propagateOnce(event
);
2898 return parent
->GetEventHandler()->ProcessEvent(event
);
2903 return wxEvtHandler::TryAfter(event
);
2906 // ----------------------------------------------------------------------------
2907 // window relationships
2908 // ----------------------------------------------------------------------------
2910 wxWindow
*wxWindowBase::DoGetSibling(WindowOrder order
) const
2912 wxCHECK_MSG( GetParent(), NULL
,
2913 _T("GetPrev/NextSibling() don't work for TLWs!") );
2915 wxWindowList
& siblings
= GetParent()->GetChildren();
2916 wxWindowList::compatibility_iterator i
= siblings
.Find((wxWindow
*)this);
2917 wxCHECK_MSG( i
, NULL
, _T("window not a child of its parent?") );
2919 if ( order
== OrderBefore
)
2920 i
= i
->GetPrevious();
2924 return i
? i
->GetData() : NULL
;
2927 // ----------------------------------------------------------------------------
2928 // keyboard navigation
2929 // ----------------------------------------------------------------------------
2931 // Navigates in the specified direction inside this window
2932 bool wxWindowBase::DoNavigateIn(int flags
)
2934 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
2935 // native code doesn't process our wxNavigationKeyEvents anyhow
2938 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
2939 wxNavigationKeyEvent eventNav
;
2940 wxWindow
*focused
= FindFocus();
2941 eventNav
.SetCurrentFocus(focused
);
2942 eventNav
.SetEventObject(focused
);
2943 eventNav
.SetFlags(flags
);
2944 return GetEventHandler()->ProcessEvent(eventNav
);
2945 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
2948 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent
& event
)
2950 if ( event
.GetKeyCode() != WXK_TAB
)
2953 int flags
= wxNavigationKeyEvent::FromTab
;
2955 if ( event
.ShiftDown() )
2956 flags
|= wxNavigationKeyEvent::IsBackward
;
2958 flags
|= wxNavigationKeyEvent::IsForward
;
2960 if ( event
.ControlDown() )
2961 flags
|= wxNavigationKeyEvent::WinChange
;
2967 void wxWindowBase::DoMoveInTabOrder(wxWindow
*win
, WindowOrder move
)
2969 // check that we're not a top level window
2970 wxCHECK_RET( GetParent(),
2971 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2973 // detect the special case when we have nothing to do anyhow and when the
2974 // code below wouldn't work
2978 // find the target window in the siblings list
2979 wxWindowList
& siblings
= GetParent()->GetChildren();
2980 wxWindowList::compatibility_iterator i
= siblings
.Find(win
);
2981 wxCHECK_RET( i
, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2983 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2984 // can't just move the node around
2985 wxWindow
*self
= (wxWindow
*)this;
2986 siblings
.DeleteObject(self
);
2987 if ( move
== OrderAfter
)
2994 siblings
.Insert(i
, self
);
2996 else // OrderAfter and win was the last sibling
2998 siblings
.Append(self
);
3002 // ----------------------------------------------------------------------------
3004 // ----------------------------------------------------------------------------
3006 /*static*/ wxWindow
* wxWindowBase::FindFocus()
3008 wxWindowBase
*win
= DoFindFocus();
3009 return win
? win
->GetMainWindowOfCompositeControl() : NULL
;
3012 bool wxWindowBase::HasFocus() const
3014 wxWindowBase
*win
= DoFindFocus();
3015 return win
== this ||
3016 win
== wxConstCast(this, wxWindowBase
)->GetMainWindowOfCompositeControl();
3019 // ----------------------------------------------------------------------------
3021 // ----------------------------------------------------------------------------
3023 #if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3028 class DragAcceptFilesTarget
: public wxFileDropTarget
3031 DragAcceptFilesTarget(wxWindowBase
*win
) : m_win(win
) {}
3033 virtual bool OnDropFiles(wxCoord x
, wxCoord y
,
3034 const wxArrayString
& filenames
)
3036 wxDropFilesEvent
event(wxEVT_DROP_FILES
,
3038 wxCArrayString(filenames
).Release());
3039 event
.SetEventObject(m_win
);
3043 return m_win
->HandleWindowEvent(event
);
3047 wxWindowBase
* const m_win
;
3049 wxDECLARE_NO_COPY_CLASS(DragAcceptFilesTarget
);
3053 } // anonymous namespace
3055 // Generic version of DragAcceptFiles(). It works by installing a simple
3056 // wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used
3057 // together with explicit SetDropTarget() calls.
3058 void wxWindowBase::DragAcceptFiles(bool accept
)
3062 wxASSERT_MSG( !GetDropTarget(),
3063 "cannot use DragAcceptFiles() and SetDropTarget() together" );
3064 SetDropTarget(new DragAcceptFilesTarget(this));
3068 SetDropTarget(NULL
);
3072 #endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3074 // ----------------------------------------------------------------------------
3076 // ----------------------------------------------------------------------------
3078 wxWindow
* wxGetTopLevelParent(wxWindow
*win
)
3080 while ( win
&& !win
->IsTopLevel() )
3081 win
= win
->GetParent();
3086 #if wxUSE_ACCESSIBILITY
3087 // ----------------------------------------------------------------------------
3088 // accessible object for windows
3089 // ----------------------------------------------------------------------------
3091 // Can return either a child object, or an integer
3092 // representing the child element, starting from 1.
3093 wxAccStatus
wxWindowAccessible::HitTest(const wxPoint
& WXUNUSED(pt
), int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(childObject
))
3095 wxASSERT( GetWindow() != NULL
);
3099 return wxACC_NOT_IMPLEMENTED
;
3102 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
3103 wxAccStatus
wxWindowAccessible::GetLocation(wxRect
& rect
, int elementId
)
3105 wxASSERT( GetWindow() != NULL
);
3109 wxWindow
* win
= NULL
;
3116 if (elementId
<= (int) GetWindow()->GetChildren().GetCount())
3118 win
= GetWindow()->GetChildren().Item(elementId
-1)->GetData();
3125 rect
= win
->GetRect();
3126 if (win
->GetParent() && !win
->IsKindOf(CLASSINFO(wxTopLevelWindow
)))
3127 rect
.SetPosition(win
->GetParent()->ClientToScreen(rect
.GetPosition()));
3131 return wxACC_NOT_IMPLEMENTED
;
3134 // Navigates from fromId to toId/toObject.
3135 wxAccStatus
wxWindowAccessible::Navigate(wxNavDir navDir
, int fromId
,
3136 int* WXUNUSED(toId
), wxAccessible
** toObject
)
3138 wxASSERT( GetWindow() != NULL
);
3144 case wxNAVDIR_FIRSTCHILD
:
3146 if (GetWindow()->GetChildren().GetCount() == 0)
3148 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetFirst()->GetData();
3149 *toObject
= childWindow
->GetOrCreateAccessible();
3153 case wxNAVDIR_LASTCHILD
:
3155 if (GetWindow()->GetChildren().GetCount() == 0)
3157 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetLast()->GetData();
3158 *toObject
= childWindow
->GetOrCreateAccessible();
3162 case wxNAVDIR_RIGHT
:
3166 wxWindowList::compatibility_iterator node
=
3167 wxWindowList::compatibility_iterator();
3170 // Can't navigate to sibling of this window
3171 // if we're a top-level window.
3172 if (!GetWindow()->GetParent())
3173 return wxACC_NOT_IMPLEMENTED
;
3175 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3179 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
3180 node
= GetWindow()->GetChildren().Item(fromId
-1);
3183 if (node
&& node
->GetNext())
3185 wxWindow
* nextWindow
= node
->GetNext()->GetData();
3186 *toObject
= nextWindow
->GetOrCreateAccessible();
3194 case wxNAVDIR_PREVIOUS
:
3196 wxWindowList::compatibility_iterator node
=
3197 wxWindowList::compatibility_iterator();
3200 // Can't navigate to sibling of this window
3201 // if we're a top-level window.
3202 if (!GetWindow()->GetParent())
3203 return wxACC_NOT_IMPLEMENTED
;
3205 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3209 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
3210 node
= GetWindow()->GetChildren().Item(fromId
-1);
3213 if (node
&& node
->GetPrevious())
3215 wxWindow
* previousWindow
= node
->GetPrevious()->GetData();
3216 *toObject
= previousWindow
->GetOrCreateAccessible();
3224 return wxACC_NOT_IMPLEMENTED
;
3227 // Gets the name of the specified object.
3228 wxAccStatus
wxWindowAccessible::GetName(int childId
, wxString
* name
)
3230 wxASSERT( GetWindow() != NULL
);
3236 // If a child, leave wxWidgets to call the function on the actual
3239 return wxACC_NOT_IMPLEMENTED
;
3241 // This will eventually be replaced by specialised
3242 // accessible classes, one for each kind of wxWidgets
3243 // control or window.
3245 if (GetWindow()->IsKindOf(CLASSINFO(wxButton
)))
3246 title
= ((wxButton
*) GetWindow())->GetLabel();
3249 title
= GetWindow()->GetName();
3257 return wxACC_NOT_IMPLEMENTED
;
3260 // Gets the number of children.
3261 wxAccStatus
wxWindowAccessible::GetChildCount(int* childId
)
3263 wxASSERT( GetWindow() != NULL
);
3267 *childId
= (int) GetWindow()->GetChildren().GetCount();
3271 // Gets the specified child (starting from 1).
3272 // If *child is NULL and return value is wxACC_OK,
3273 // this means that the child is a simple element and
3274 // not an accessible object.
3275 wxAccStatus
wxWindowAccessible::GetChild(int childId
, wxAccessible
** child
)
3277 wxASSERT( GetWindow() != NULL
);
3287 if (childId
> (int) GetWindow()->GetChildren().GetCount())
3290 wxWindow
* childWindow
= GetWindow()->GetChildren().Item(childId
-1)->GetData();
3291 *child
= childWindow
->GetOrCreateAccessible();
3298 // Gets the parent, or NULL.
3299 wxAccStatus
wxWindowAccessible::GetParent(wxAccessible
** parent
)
3301 wxASSERT( GetWindow() != NULL
);
3305 wxWindow
* parentWindow
= GetWindow()->GetParent();
3313 *parent
= parentWindow
->GetOrCreateAccessible();
3321 // Performs the default action. childId is 0 (the action for this object)
3322 // or > 0 (the action for a child).
3323 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3324 // window (e.g. an edit control).
3325 wxAccStatus
wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId
))
3327 wxASSERT( GetWindow() != NULL
);
3331 return wxACC_NOT_IMPLEMENTED
;
3334 // Gets the default action for this object (0) or > 0 (the action for a child).
3335 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3336 // string if there is no action.
3337 // The retrieved string describes the action that is performed on an object,
3338 // not what the object does as a result. For example, a toolbar button that prints
3339 // a document has a default action of "Press" rather than "Prints the current document."
3340 wxAccStatus
wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId
), wxString
* WXUNUSED(actionName
))
3342 wxASSERT( GetWindow() != NULL
);
3346 return wxACC_NOT_IMPLEMENTED
;
3349 // Returns the description for this object or a child.
3350 wxAccStatus
wxWindowAccessible::GetDescription(int WXUNUSED(childId
), wxString
* description
)
3352 wxASSERT( GetWindow() != NULL
);
3356 wxString
ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Keyboard
));
3362 return wxACC_NOT_IMPLEMENTED
;
3365 // Returns help text for this object or a child, similar to tooltip text.
3366 wxAccStatus
wxWindowAccessible::GetHelpText(int WXUNUSED(childId
), wxString
* helpText
)
3368 wxASSERT( GetWindow() != NULL
);
3372 wxString
ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Keyboard
));
3378 return wxACC_NOT_IMPLEMENTED
;
3381 // Returns the keyboard shortcut for this object or child.
3382 // Return e.g. ALT+K
3383 wxAccStatus
wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId
), wxString
* WXUNUSED(shortcut
))
3385 wxASSERT( GetWindow() != NULL
);
3389 return wxACC_NOT_IMPLEMENTED
;
3392 // Returns a role constant.
3393 wxAccStatus
wxWindowAccessible::GetRole(int childId
, wxAccRole
* role
)
3395 wxASSERT( GetWindow() != NULL
);
3399 // If a child, leave wxWidgets to call the function on the actual
3402 return wxACC_NOT_IMPLEMENTED
;
3404 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
3405 return wxACC_NOT_IMPLEMENTED
;
3407 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
3408 return wxACC_NOT_IMPLEMENTED
;
3411 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
3412 return wxACC_NOT_IMPLEMENTED
;
3415 //*role = wxROLE_SYSTEM_CLIENT;
3416 *role
= wxROLE_SYSTEM_CLIENT
;
3420 return wxACC_NOT_IMPLEMENTED
;
3424 // Returns a state constant.
3425 wxAccStatus
wxWindowAccessible::GetState(int childId
, long* state
)
3427 wxASSERT( GetWindow() != NULL
);
3431 // If a child, leave wxWidgets to call the function on the actual
3434 return wxACC_NOT_IMPLEMENTED
;
3436 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
3437 return wxACC_NOT_IMPLEMENTED
;
3440 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
3441 return wxACC_NOT_IMPLEMENTED
;
3444 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
3445 return wxACC_NOT_IMPLEMENTED
;
3452 return wxACC_NOT_IMPLEMENTED
;
3456 // Returns a localized string representing the value for the object
3458 wxAccStatus
wxWindowAccessible::GetValue(int WXUNUSED(childId
), wxString
* WXUNUSED(strValue
))
3460 wxASSERT( GetWindow() != NULL
);
3464 return wxACC_NOT_IMPLEMENTED
;
3467 // Selects the object or child.
3468 wxAccStatus
wxWindowAccessible::Select(int WXUNUSED(childId
), wxAccSelectionFlags
WXUNUSED(selectFlags
))
3470 wxASSERT( GetWindow() != NULL
);
3474 return wxACC_NOT_IMPLEMENTED
;
3477 // Gets the window with the keyboard focus.
3478 // If childId is 0 and child is NULL, no object in
3479 // this subhierarchy has the focus.
3480 // If this object has the focus, child should be 'this'.
3481 wxAccStatus
wxWindowAccessible::GetFocus(int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(child
))
3483 wxASSERT( GetWindow() != NULL
);
3487 return wxACC_NOT_IMPLEMENTED
;
3491 // Gets a variant representing the selected children
3493 // Acceptable values:
3494 // - a null variant (IsNull() returns true)
3495 // - a list variant (GetType() == wxT("list")
3496 // - an integer representing the selected child element,
3497 // or 0 if this object is selected (GetType() == wxT("long")
3498 // - a "void*" pointer to a wxAccessible child object
3499 wxAccStatus
wxWindowAccessible::GetSelections(wxVariant
* WXUNUSED(selections
))
3501 wxASSERT( GetWindow() != NULL
);
3505 return wxACC_NOT_IMPLEMENTED
;
3507 #endif // wxUSE_VARIANT
3509 #endif // wxUSE_ACCESSIBILITY
3511 // ----------------------------------------------------------------------------
3513 // ----------------------------------------------------------------------------
3516 wxWindowBase::AdjustForLayoutDirection(wxCoord x
,
3518 wxCoord widthTotal
) const
3520 if ( GetLayoutDirection() == wxLayout_RightToLeft
)
3522 x
= widthTotal
- x
- width
;