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add parentheses for && inside || to fix g++ 4.3 warning
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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/osx/cocoa/evtloop.mm
3 // Purpose: implementation of wxEventLoop for OS X
4 // Author: Vadim Zeitlin, Stefan Csomor
5 // Modified by:
6 // Created: 2006-01-12
7 // RCS-ID: $Id: evtloop.cpp 54845 2008-07-30 14:52:41Z SC $
8 // Copyright: (c) 2006 Vadim Zeitlin <vadim@wxwindows.org>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // for compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #include "wx/evtloop.h"
28
29 #ifndef WX_PRECOMP
30 #include "wx/app.h"
31 #endif // WX_PRECOMP
32
33 #include "wx/osx/private.h"
34
35 // ============================================================================
36 // wxEventLoop implementation
37 // ============================================================================
38
39 wxGUIEventLoop::wxGUIEventLoop()
40 {
41 m_sleepTime = 0.0;
42 }
43
44 void wxGUIEventLoop::WakeUp()
45 {
46 extern void wxMacWakeUp();
47
48 wxMacWakeUp();
49 }
50
51 bool wxGUIEventLoop::Pending() const
52 {
53 // a pointer to the event is returned if there is one, or nil if not
54 return [[NSApplication sharedApplication]
55 nextEventMatchingMask: NSAnyEventMask
56 untilDate: nil
57 inMode: NSDefaultRunLoopMode
58 dequeue: NO];
59 }
60
61 bool wxGUIEventLoop::Dispatch()
62 {
63 if ( !wxTheApp )
64 return false;
65
66 wxMacAutoreleasePool autoreleasepool;
67
68 if(NSEvent *event = [NSApp
69 nextEventMatchingMask:NSAnyEventMask
70 untilDate:[NSDate dateWithTimeIntervalSinceNow: m_sleepTime]
71 inMode:NSDefaultRunLoopMode
72 dequeue: YES])
73 {
74 m_sleepTime = 0.0;
75 [NSApp sendEvent: event];
76 }
77 else
78 {
79 if ( wxTheApp->ProcessIdle() )
80 m_sleepTime = 0.0 ;
81 else
82 {
83 m_sleepTime = 1.0;
84 #if wxUSE_THREADS
85 wxMutexGuiLeave();
86 wxMilliSleep(20);
87 wxMutexGuiEnter();
88 #endif
89 }
90 }
91
92 return true;
93 }