1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/aui/dockart.cpp
3 // Purpose: wxaui: wx advanced user interface - docking window manager
4 // Author: Benjamin I. Williams
8 // Copyright: (C) Copyright 2005-2006, Kirix Corporation, All Rights Reserved
9 // Licence: wxWindows Library Licence, Version 3.1
10 ///////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 #include "wx/wxprec.h"
28 #include "wx/aui/framemanager.h"
29 #include "wx/aui/dockart.h"
32 #include "wx/settings.h"
33 #include "wx/dcclient.h"
38 #include "wx/osx/private.h"
39 #include "wx/graphics.h"
44 #include "wx/renderer.h"
48 // -- wxAuiDefaultDockArt class implementation --
50 // wxAuiDefaultDockArt is an art provider class which does all of the drawing for
51 // wxAuiManager. This allows the library caller to customize the dock art
52 // (probably by deriving from this class), or to completely replace all drawing
53 // with custom dock art (probably by writing a new stand-alone class derived
54 // from the wxAuiDockArt base class). The active dock art class can be set via
55 // wxAuiManager::SetDockArt()
58 // wxAuiBlendColour is used by wxAuiStepColour
59 unsigned char wxAuiBlendColour(unsigned char fg
, unsigned char bg
, double alpha
)
61 double result
= bg
+ (alpha
* (fg
- bg
));
66 return (unsigned char)result
;
69 // wxAuiStepColour() it a utility function that simply darkens
70 // or lightens a color, based on the specified percentage
71 // ialpha of 0 would be completely black, 100 completely white
72 // an ialpha of 100 returns the same colour
73 wxColor
wxAuiStepColour(const wxColor
& c
, int ialpha
)
78 unsigned char r
= c
.Red(),
83 // ialpha is 0..200 where 0 is completely black
84 // and 200 is completely white and 100 is the same
85 // convert that to normal alpha 0.0 - 1.0
86 ialpha
= wxMin(ialpha
, 200);
87 ialpha
= wxMax(ialpha
, 0);
88 double alpha
= ((double)(ialpha
- 100.0))/100.0;
94 alpha
= 1.0 - alpha
; // 0 = transparent fg; 1 = opaque fg
100 alpha
= 1.0 + alpha
; // 0 = transparent fg; 1 = opaque fg
103 r
= wxAuiBlendColour(r
, bg
, alpha
);
104 g
= wxAuiBlendColour(g
, bg
, alpha
);
105 b
= wxAuiBlendColour(b
, bg
, alpha
);
107 return wxColour(r
, g
, b
);
111 wxColor
wxAuiLightContrastColour(const wxColour
& c
)
115 // if the color is especially dark, then
116 // make the contrast even lighter
117 if (c
.Red() < 128 && c
.Green() < 128 && c
.Blue() < 128)
120 return wxAuiStepColour(c
, amount
);
123 // wxAuiBitmapFromBits() is a utility function that creates a
124 // masked bitmap from raw bits (XBM format)
125 wxBitmap
wxAuiBitmapFromBits(const unsigned char bits
[], int w
, int h
,
126 const wxColour
& color
)
128 wxImage img
= wxBitmap((const char*)bits
, w
, h
).ConvertToImage();
129 img
.Replace(0,0,0,123,123,123);
130 img
.Replace(255,255,255,color
.Red(),color
.Green(),color
.Blue());
131 img
.SetMaskColour(123,123,123);
132 return wxBitmap(img
);
136 static void DrawGradientRectangle(wxDC
& dc
,
138 const wxColour
& start_color
,
139 const wxColour
& end_color
,
142 int rd
, gd
, bd
, high
= 0;
143 rd
= end_color
.Red() - start_color
.Red();
144 gd
= end_color
.Green() - start_color
.Green();
145 bd
= end_color
.Blue() - start_color
.Blue();
147 if (direction
== wxAUI_GRADIENT_VERTICAL
)
148 high
= rect
.GetHeight()-1;
150 high
= rect
.GetWidth()-1;
152 for (int i
= 0; i
<= high
; ++i
)
157 r
= start_color
.Red() + (high
<= 0 ? 0 : (((i
*rd
*100)/high
)/100));
158 g
= start_color
.Green() + (high
<= 0 ? 0 : (((i
*gd
*100)/high
)/100));
159 b
= start_color
.Blue() + (high
<= 0 ? 0 : (((i
*bd
*100)/high
)/100));
161 wxPen
p(wxColor((unsigned char)r
,
166 if (direction
== wxAUI_GRADIENT_VERTICAL
)
167 dc
.DrawLine(rect
.x
, rect
.y
+i
, rect
.x
+rect
.width
, rect
.y
+i
);
169 dc
.DrawLine(rect
.x
+i
, rect
.y
, rect
.x
+i
, rect
.y
+rect
.height
);
173 wxString
wxAuiChopText(wxDC
& dc
, const wxString
& text
, int max_size
)
177 // first check if the text fits with no problems
178 dc
.GetTextExtent(text
, &x
, &y
);
182 size_t i
, len
= text
.Length();
183 size_t last_good_length
= 0;
184 for (i
= 0; i
< len
; ++i
)
186 wxString s
= text
.Left(i
);
189 dc
.GetTextExtent(s
, &x
, &y
);
193 last_good_length
= i
;
196 wxString ret
= text
.Left(last_good_length
);
201 wxAuiDefaultDockArt::wxAuiDefaultDockArt()
203 #if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
204 wxColor base_colour
= wxColour( wxMacCreateCGColorFromHITheme(kThemeBrushToolbarBackground
));
206 wxColor base_colour
= wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE
);
209 // the base_colour is too pale to use as our base colour,
210 // so darken it a bit --
211 if ((255-base_colour
.Red()) +
212 (255-base_colour
.Green()) +
213 (255-base_colour
.Blue()) < 60)
215 base_colour
= wxAuiStepColour(base_colour
, 92);
218 m_base_colour
= base_colour
;
219 wxColor darker1_colour
= wxAuiStepColour(base_colour
, 85);
220 wxColor darker2_colour
= wxAuiStepColour(base_colour
, 75);
221 wxColor darker3_colour
= wxAuiStepColour(base_colour
, 60);
222 //wxColor darker4_colour = wxAuiStepColour(base_colour, 50);
223 wxColor darker5_colour
= wxAuiStepColour(base_colour
, 40);
225 m_active_caption_colour
= wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT
);
226 m_active_caption_gradient_colour
= wxAuiLightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT
));
227 m_active_caption_text_colour
= wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT
);
228 m_inactive_caption_colour
= darker1_colour
;
229 m_inactive_caption_gradient_colour
= wxAuiStepColour(base_colour
, 97);
230 m_inactive_caption_text_colour
= *wxBLACK
;
232 m_sash_brush
= wxBrush(base_colour
);
233 m_background_brush
= wxBrush(base_colour
);
234 m_gripper_brush
= wxBrush(base_colour
);
236 m_border_pen
= wxPen(darker2_colour
);
237 m_gripper_pen1
= wxPen(darker5_colour
);
238 m_gripper_pen2
= wxPen(darker3_colour
);
239 m_gripper_pen3
= *wxWHITE_PEN
;
242 m_caption_font
= *wxSMALL_FONT
;
244 m_caption_font
= wxFont(8, wxDEFAULT
, wxNORMAL
, wxNORMAL
, FALSE
);
247 // some built in bitmaps
248 #if defined( __WXMAC__ )
249 static unsigned char close_bits
[]={
250 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
251 0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
252 0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
253 #elif defined(__WXGTK__)
254 static unsigned char close_bits
[]={
255 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
256 0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
257 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
259 static unsigned char close_bits
[]={
260 // reduced height, symmetric
261 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xf3, 0x9f, 0xf9,
262 0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x9f, 0xf9, 0xcf, 0xf3, 0xff, 0xff,
263 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
265 // same height as maximize/restore
266 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xe7, 0xcf, 0xf3, 0x9f, 0xf9,
267 0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x9f, 0xf9, 0xcf, 0xf3, 0xe7, 0xe7,
268 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
272 static unsigned char maximize_bits
[] = {
273 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xf7, 0xf7, 0x07, 0xf0,
274 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x07, 0xf0,
275 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
277 static unsigned char restore_bits
[]={
278 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf0, 0x1f, 0xf0, 0xdf, 0xf7,
279 0x07, 0xf4, 0x07, 0xf4, 0xf7, 0xf5, 0xf7, 0xf1, 0xf7, 0xfd, 0xf7, 0xfd,
280 0x07, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
282 static unsigned char pin_bits
[]={
283 0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc,
284 0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff,
285 0x7f,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
288 m_inactive_close_bitmap
= wxAuiBitmapFromBits(close_bits
, 16, 16, *wxWHITE
);
289 m_active_close_bitmap
= wxAuiBitmapFromBits(close_bits
, 16, 16, *wxWHITE
);
291 m_inactive_close_bitmap
= wxAuiBitmapFromBits(close_bits
, 16, 16, m_inactive_caption_text_colour
);
292 m_active_close_bitmap
= wxAuiBitmapFromBits(close_bits
, 16, 16, m_active_caption_text_colour
);
296 m_inactive_maximize_bitmap
= wxAuiBitmapFromBits(maximize_bits
, 16, 16, *wxWHITE
);
297 m_active_maximize_bitmap
= wxAuiBitmapFromBits(maximize_bits
, 16, 16, *wxWHITE
);
299 m_inactive_maximize_bitmap
= wxAuiBitmapFromBits(maximize_bits
, 16, 16, m_inactive_caption_text_colour
);
300 m_active_maximize_bitmap
= wxAuiBitmapFromBits(maximize_bits
, 16, 16, m_active_caption_text_colour
);
304 m_inactive_restore_bitmap
= wxAuiBitmapFromBits(restore_bits
, 16, 16, *wxWHITE
);
305 m_active_restore_bitmap
= wxAuiBitmapFromBits(restore_bits
, 16, 16, *wxWHITE
);
307 m_inactive_restore_bitmap
= wxAuiBitmapFromBits(restore_bits
, 16, 16, m_inactive_caption_text_colour
);
308 m_active_restore_bitmap
= wxAuiBitmapFromBits(restore_bits
, 16, 16, m_active_caption_text_colour
);
311 m_inactive_pin_bitmap
= wxAuiBitmapFromBits(pin_bits
, 16, 16, m_inactive_caption_text_colour
);
312 m_active_pin_bitmap
= wxAuiBitmapFromBits(pin_bits
, 16, 16, m_active_caption_text_colour
);
314 // default metric values
315 #if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
317 GetThemeMetric( kThemeMetricSmallPaneSplitterHeight
, &height
);
318 m_sash_size
= height
;
319 #elif defined(__WXGTK__)
320 m_sash_size
= wxRendererNative::Get().GetSplitterParams(NULL
).widthSash
;
328 m_gradient_type
= wxAUI_GRADIENT_VERTICAL
;
331 int wxAuiDefaultDockArt::GetMetric(int id
)
335 case wxAUI_DOCKART_SASH_SIZE
: return m_sash_size
;
336 case wxAUI_DOCKART_CAPTION_SIZE
: return m_caption_size
;
337 case wxAUI_DOCKART_GRIPPER_SIZE
: return m_gripper_size
;
338 case wxAUI_DOCKART_PANE_BORDER_SIZE
: return m_border_size
;
339 case wxAUI_DOCKART_PANE_BUTTON_SIZE
: return m_button_size
;
340 case wxAUI_DOCKART_GRADIENT_TYPE
: return m_gradient_type
;
341 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
347 void wxAuiDefaultDockArt::SetMetric(int id
, int new_val
)
351 case wxAUI_DOCKART_SASH_SIZE
: m_sash_size
= new_val
; break;
352 case wxAUI_DOCKART_CAPTION_SIZE
: m_caption_size
= new_val
; break;
353 case wxAUI_DOCKART_GRIPPER_SIZE
: m_gripper_size
= new_val
; break;
354 case wxAUI_DOCKART_PANE_BORDER_SIZE
: m_border_size
= new_val
; break;
355 case wxAUI_DOCKART_PANE_BUTTON_SIZE
: m_button_size
= new_val
; break;
356 case wxAUI_DOCKART_GRADIENT_TYPE
: m_gradient_type
= new_val
; break;
357 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
361 wxColour
wxAuiDefaultDockArt::GetColour(int id
)
365 case wxAUI_DOCKART_BACKGROUND_COLOUR
: return m_background_brush
.GetColour();
366 case wxAUI_DOCKART_SASH_COLOUR
: return m_sash_brush
.GetColour();
367 case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR
: return m_inactive_caption_colour
;
368 case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR
: return m_inactive_caption_gradient_colour
;
369 case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR
: return m_inactive_caption_text_colour
;
370 case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR
: return m_active_caption_colour
;
371 case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR
: return m_active_caption_gradient_colour
;
372 case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR
: return m_active_caption_text_colour
;
373 case wxAUI_DOCKART_BORDER_COLOUR
: return m_border_pen
.GetColour();
374 case wxAUI_DOCKART_GRIPPER_COLOUR
: return m_gripper_brush
.GetColour();
375 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
381 void wxAuiDefaultDockArt::SetColour(int id
, const wxColor
& colour
)
385 case wxAUI_DOCKART_BACKGROUND_COLOUR
: m_background_brush
.SetColour(colour
); break;
386 case wxAUI_DOCKART_SASH_COLOUR
: m_sash_brush
.SetColour(colour
); break;
387 case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR
: m_inactive_caption_colour
= colour
; break;
388 case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR
: m_inactive_caption_gradient_colour
= colour
; break;
389 case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR
: m_inactive_caption_text_colour
= colour
; break;
390 case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR
: m_active_caption_colour
= colour
; break;
391 case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR
: m_active_caption_gradient_colour
= colour
; break;
392 case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR
: m_active_caption_text_colour
= colour
; break;
393 case wxAUI_DOCKART_BORDER_COLOUR
: m_border_pen
.SetColour(colour
); break;
394 case wxAUI_DOCKART_GRIPPER_COLOUR
:
395 m_gripper_brush
.SetColour(colour
);
396 m_gripper_pen1
.SetColour(wxAuiStepColour(colour
, 40));
397 m_gripper_pen2
.SetColour(wxAuiStepColour(colour
, 60));
399 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
403 void wxAuiDefaultDockArt::SetFont(int id
, const wxFont
& font
)
405 if (id
== wxAUI_DOCKART_CAPTION_FONT
)
406 m_caption_font
= font
;
409 wxFont
wxAuiDefaultDockArt::GetFont(int id
)
411 if (id
== wxAUI_DOCKART_CAPTION_FONT
)
412 return m_caption_font
;
416 void wxAuiDefaultDockArt::DrawSash(wxDC
& dc
, wxWindow
*window
, int orientation
, const wxRect
& rect
)
418 #if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
420 wxUnusedVar(orientation
);
422 HIRect splitterRect
= CGRectMake( rect
.x
, rect
.y
, rect
.width
, rect
.height
);
423 CGContextRef cgContext
;
424 wxGCDCImpl
*impl
= (wxGCDCImpl
*) dc
.GetImpl();
425 cgContext
= (CGContextRef
) impl
->GetGraphicsContext()->GetNativeContext() ;
427 HIThemeSplitterDrawInfo drawInfo
;
428 drawInfo
.version
= 0 ;
429 drawInfo
.state
= kThemeStateActive
;
430 drawInfo
.adornment
= kHIThemeSplitterAdornmentNone
;
431 HIThemeDrawPaneSplitter( &splitterRect
, &drawInfo
, cgContext
, kHIThemeOrientationNormal
) ;
433 #elif defined(__WXGTK__)
434 // clear out the rectangle first
435 dc
.SetPen(*wxTRANSPARENT_PEN
);
436 dc
.SetBrush(m_sash_brush
);
437 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
440 GdkRectangle gdk_rect
;
441 if (orientation
== wxVERTICAL
)
445 gdk_rect
.width
= m_sash_size
;
446 gdk_rect
.height
= rect
.height
;
452 gdk_rect
.width
= rect
.width
;
453 gdk_rect
.height
= m_sash_size
;
458 if (!window
->m_wxwindow
) return;
459 if (!GTK_WIDGET_DRAWABLE(window
->m_wxwindow
)) return;
463 window
->m_wxwindow
->style
,
464 window
->GTKGetDrawingWindow(),
465 // flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL,
468 NULL
/* no clipping */,
475 (orientation
== wxVERTICAL
) ? GTK_ORIENTATION_VERTICAL
: GTK_ORIENTATION_HORIZONTAL
480 wxUnusedVar(orientation
);
481 dc
.SetPen(*wxTRANSPARENT_PEN
);
482 dc
.SetBrush(m_sash_brush
);
483 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
488 void wxAuiDefaultDockArt::DrawBackground(wxDC
& dc
, wxWindow
*WXUNUSED(window
), int, const wxRect
& rect
)
490 dc
.SetPen(*wxTRANSPARENT_PEN
);
492 // we have to clear first, otherwise we are drawing a light striped pattern
493 // over an already darker striped background
494 dc
.SetBrush(*wxWHITE_BRUSH
) ;
495 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
497 dc
.SetBrush(m_background_brush
);
498 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
501 void wxAuiDefaultDockArt::DrawBorder(wxDC
& dc
, wxWindow
*WXUNUSED(window
), const wxRect
& _rect
,
504 dc
.SetPen(m_border_pen
);
505 dc
.SetBrush(*wxTRANSPARENT_BRUSH
);
508 int i
, border_width
= GetMetric(wxAUI_DOCKART_PANE_BORDER_SIZE
);
510 if (pane
.IsToolbar())
512 for (i
= 0; i
< border_width
; ++i
)
514 dc
.SetPen(*wxWHITE_PEN
);
515 dc
.DrawLine(rect
.x
, rect
.y
, rect
.x
+rect
.width
, rect
.y
);
516 dc
.DrawLine(rect
.x
, rect
.y
, rect
.x
, rect
.y
+rect
.height
);
517 dc
.SetPen(m_border_pen
);
518 dc
.DrawLine(rect
.x
, rect
.y
+rect
.height
-1,
519 rect
.x
+rect
.width
, rect
.y
+rect
.height
-1);
520 dc
.DrawLine(rect
.x
+rect
.width
-1, rect
.y
,
521 rect
.x
+rect
.width
-1, rect
.y
+rect
.height
);
527 for (i
= 0; i
< border_width
; ++i
)
529 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
536 void wxAuiDefaultDockArt::DrawCaptionBackground(wxDC
& dc
, const wxRect
& rect
, bool active
)
538 if (m_gradient_type
== wxAUI_GRADIENT_NONE
)
541 dc
.SetBrush(wxBrush(m_active_caption_colour
));
543 dc
.SetBrush(wxBrush(m_inactive_caption_colour
));
545 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
551 // on mac the gradients are expected to become darker from the top
553 DrawGradientRectangle(dc
, rect
,
554 m_active_caption_colour
,
555 m_active_caption_gradient_colour
,
558 // on other platforms, active gradients become lighter at the top
559 DrawGradientRectangle(dc
, rect
,
560 m_active_caption_gradient_colour
,
561 m_active_caption_colour
,
568 // on mac the gradients are expected to become darker from the top
569 DrawGradientRectangle(dc
, rect
,
570 m_inactive_caption_gradient_colour
,
571 m_inactive_caption_colour
,
574 // on other platforms, inactive gradients become lighter at the bottom
575 DrawGradientRectangle(dc
, rect
,
576 m_inactive_caption_colour
,
577 m_inactive_caption_gradient_colour
,
585 void wxAuiDefaultDockArt::DrawCaption(wxDC
& dc
, wxWindow
*WXUNUSED(window
),
586 const wxString
& text
,
590 dc
.SetPen(*wxTRANSPARENT_PEN
);
591 dc
.SetFont(m_caption_font
);
593 DrawCaptionBackground(dc
, rect
,
594 (pane
.state
& wxAuiPaneInfo::optionActive
)?true:false);
596 if (pane
.state
& wxAuiPaneInfo::optionActive
)
597 dc
.SetTextForeground(m_active_caption_text_colour
);
599 dc
.SetTextForeground(m_inactive_caption_text_colour
);
603 dc
.GetTextExtent(wxT("ABCDEFHXfgkj"), &w
, &h
);
605 wxRect clip_rect
= rect
;
606 clip_rect
.width
-= 3; // text offset
607 clip_rect
.width
-= 2; // button padding
608 if (pane
.HasCloseButton())
609 clip_rect
.width
-= m_button_size
;
610 if (pane
.HasPinButton())
611 clip_rect
.width
-= m_button_size
;
612 if (pane
.HasMaximizeButton())
613 clip_rect
.width
-= m_button_size
;
615 wxString draw_text
= wxAuiChopText(dc
, text
, clip_rect
.width
);
617 dc
.SetClippingRegion(clip_rect
);
618 dc
.DrawText(draw_text
, rect
.x
+3, rect
.y
+(rect
.height
/2)-(h
/2)-1);
619 dc
.DestroyClippingRegion();
622 void wxAuiDefaultDockArt::DrawGripper(wxDC
& dc
, wxWindow
*WXUNUSED(window
),
626 dc
.SetPen(*wxTRANSPARENT_PEN
);
627 dc
.SetBrush(m_gripper_brush
);
629 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
,rect
.height
);
631 if (!pane
.HasGripperTop())
636 dc
.SetPen(m_gripper_pen1
);
637 dc
.DrawPoint(rect
.x
+3, rect
.y
+y
);
638 dc
.SetPen(m_gripper_pen2
);
639 dc
.DrawPoint(rect
.x
+3, rect
.y
+y
+1);
640 dc
.DrawPoint(rect
.x
+4, rect
.y
+y
);
641 dc
.SetPen(m_gripper_pen3
);
642 dc
.DrawPoint(rect
.x
+5, rect
.y
+y
+1);
643 dc
.DrawPoint(rect
.x
+5, rect
.y
+y
+2);
644 dc
.DrawPoint(rect
.x
+4, rect
.y
+y
+2);
647 if (y
> rect
.GetHeight()-5)
656 dc
.SetPen(m_gripper_pen1
);
657 dc
.DrawPoint(rect
.x
+x
, rect
.y
+3);
658 dc
.SetPen(m_gripper_pen2
);
659 dc
.DrawPoint(rect
.x
+x
+1, rect
.y
+3);
660 dc
.DrawPoint(rect
.x
+x
, rect
.y
+4);
661 dc
.SetPen(m_gripper_pen3
);
662 dc
.DrawPoint(rect
.x
+x
+1, rect
.y
+5);
663 dc
.DrawPoint(rect
.x
+x
+2, rect
.y
+5);
664 dc
.DrawPoint(rect
.x
+x
+2, rect
.y
+4);
667 if (x
> rect
.GetWidth()-5)
673 void wxAuiDefaultDockArt::DrawPaneButton(wxDC
& dc
, wxWindow
*WXUNUSED(window
),
685 case wxAUI_BUTTON_CLOSE
:
686 if (pane
.state
& wxAuiPaneInfo::optionActive
)
687 bmp
= m_active_close_bitmap
;
689 bmp
= m_inactive_close_bitmap
;
691 case wxAUI_BUTTON_PIN
:
692 if (pane
.state
& wxAuiPaneInfo::optionActive
)
693 bmp
= m_active_pin_bitmap
;
695 bmp
= m_inactive_pin_bitmap
;
697 case wxAUI_BUTTON_MAXIMIZE_RESTORE
:
698 if (pane
.IsMaximized())
700 if (pane
.state
& wxAuiPaneInfo::optionActive
)
701 bmp
= m_active_restore_bitmap
;
703 bmp
= m_inactive_restore_bitmap
;
707 if (pane
.state
& wxAuiPaneInfo::optionActive
)
708 bmp
= m_active_maximize_bitmap
;
710 bmp
= m_inactive_maximize_bitmap
;
719 rect
.y
= rect
.y
+ (rect
.height
/2) - (bmp
.GetHeight()/2);
720 rect
.height
= old_y
+ rect
.height
- rect
.y
- 1;
723 if (button_state
== wxAUI_BUTTON_STATE_PRESSED
)
729 if (button_state
== wxAUI_BUTTON_STATE_HOVER
||
730 button_state
== wxAUI_BUTTON_STATE_PRESSED
)
732 if (pane
.state
& wxAuiPaneInfo::optionActive
)
734 dc
.SetBrush(wxBrush(wxAuiStepColour(m_active_caption_colour
, 120)));
735 dc
.SetPen(wxPen(wxAuiStepColour(m_active_caption_colour
, 70)));
739 dc
.SetBrush(wxBrush(wxAuiStepColour(m_inactive_caption_colour
, 120)));
740 dc
.SetPen(wxPen(wxAuiStepColour(m_inactive_caption_colour
, 70)));
743 // draw the background behind the button
744 dc
.DrawRectangle(rect
.x
, rect
.y
, 15, 15);
748 // draw the button itself
749 dc
.DrawBitmap(bmp
, rect
.x
, rect
.y
, true);