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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: glcanvas.i
3 // Purpose: SWIG definitions for the OpenGL wxWindows classes
4 //
5 // Author: Robin Dunn
6 //
7 // Created: 15-Mar-1999
8 // RCS-ID: $Id$
9 // Copyright: (c) 1998 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
12
13
14 %module glcanvas
15
16 %{
17 #include "export.h"
18 #ifdef __WXMSW__
19 #include "myglcanvas.h"
20 #else
21 #include <wx/glcanvas.h>
22 #endif
23
24 %}
25
26 //---------------------------------------------------------------------------
27
28 %include typemaps.i
29 %include my_typemaps.i
30
31 %extern wx.i
32 %extern windows.i
33 %extern windows2.i
34 %extern windows3.i
35 %extern frames.i
36 %extern _defs.i
37 %extern misc.i
38 %extern gdi.i
39 %extern controls.i
40 %extern events.i
41
42
43 %pragma(python) code = "import wx"
44
45 //---------------------------------------------------------------------------
46
47 class wxPalette;
48 class wxWindow;
49 class wxSize;
50 class wxPoint;
51 class wxGLCanvas;
52
53 //---------------------------------------------------------------------------
54
55 class wxGLContext : public wxObject {
56 public:
57 #ifndef __WXMAC__ // fix this?
58 wxGLContext(bool isRGB, wxGLCanvas *win,
59 const wxPalette& palette = wxNullPalette);
60 #endif
61 ~wxGLContext();
62
63 void SetCurrent();
64 void SetColour(const char *colour);
65 void SwapBuffers();
66
67 #ifdef __WXGTK__
68 void SetupPixelFormat();
69 void SetupPalette(const wxPalette& palette);
70 wxPalette CreateDefaultPalette();
71 wxPalette* GetPalette();
72 #endif
73
74 wxWindow* GetWindow();
75 };
76
77 //---------------------------------------------------------------------------
78
79 enum {
80 WX_GL_RGBA, // use true color palette
81 WX_GL_BUFFER_SIZE, // bits for buffer if not WX_GL_RGBA
82 WX_GL_LEVEL, // 0 for main buffer, >0 for overlay, <0 for underlay
83 WX_GL_DOUBLEBUFFER, // use doublebuffer
84 WX_GL_STEREO, // use stereoscopic display
85 WX_GL_AUX_BUFFERS, // number of auxiliary buffers
86 WX_GL_MIN_RED, // use red buffer with most bits (> MIN_RED bits)
87 WX_GL_MIN_GREEN, // use green buffer with most bits (> MIN_GREEN bits)
88 WX_GL_MIN_BLUE, // use blue buffer with most bits (> MIN_BLUE bits)
89 WX_GL_MIN_ALPHA, // use blue buffer with most bits (> MIN_ALPHA bits)
90 WX_GL_DEPTH_SIZE, // bits for Z-buffer (0,16,32)
91 WX_GL_STENCIL_SIZE, // bits for stencil buffer
92 WX_GL_MIN_ACCUM_RED, // use red accum buffer with most bits (> MIN_ACCUM_RED bits)
93 WX_GL_MIN_ACCUM_GREEN, // use green buffer with most bits (> MIN_ACCUM_GREEN bits)
94 WX_GL_MIN_ACCUM_BLUE, // use blue buffer with most bits (> MIN_ACCUM_BLUE bits)
95 WX_GL_MIN_ACCUM_ALPHA // use blue buffer with most bits (> MIN_ACCUM_ALPHA bits)
96 };
97
98
99 %typemap(python, in) int *attribList (int *temp) {
100 int i;
101 if (PySequence_Check($source)) {
102 int size = PyObject_Length($source);
103 temp = new int[size+1]; // (int*)malloc((size + 1) * sizeof(int));
104 for (i = 0; i < size; i++) {
105 temp[i] = PyInt_AsLong(PySequence_GetItem($source, i));
106 }
107 temp[size] = 0;
108 $target = temp;
109 }
110 }
111
112 %typemap(python, freearg) int *attribList
113 {
114 delete [] $source;
115 }
116
117
118
119 class wxGLCanvas : public wxWindow {
120 public:
121 wxGLCanvas(wxWindow *parent, wxWindowID id = -1,
122 const wxPoint& pos = wxDefaultPosition,
123 const wxSize& size = wxDefaultSize, long style = 0,
124 const char* name = "GLCanvas",
125 int *attribList = NULL,
126 const wxPalette& palette = wxNullPalette);
127
128 %name(wxGLCanvasWithContext)
129 wxGLCanvas( wxWindow *parent,
130 const wxGLContext *shared = NULL,
131 wxWindowID id = -1,
132 const wxPoint& pos = wxDefaultPosition,
133 const wxSize& size = wxDefaultSize,
134 long style = 0,
135 const char* name = "GLCanvas",
136 int *attribList = NULL,
137 const wxPalette& palette = wxNullPalette );
138
139 // bool Create(wxWindow *parent, wxWindowID id,
140 // const wxPoint& pos, const wxSize& size, long style, const wxString& name);
141
142 %pragma(python) addtomethod = "__init__:self._setOORInfo(self)"
143 %pragma(python) addtomethod = "wxGLCanvasWithContext:val._setOORInfo(self)"
144
145 void SetCurrent();
146 void SetColour(const char *colour);
147 void SwapBuffers();
148
149 wxGLContext* GetContext();
150
151 #ifdef __WXMSW__
152 void SetupPixelFormat(int *attribList = NULL);
153 void SetupPalette(const wxPalette& palette);
154 wxPalette CreateDefaultPalette();
155 wxPalette* GetPalette();
156 #endif
157 };
158
159
160 //---------------------------------------------------------------------------
161
162 %init %{
163
164 wxClassInfo::CleanUpClasses();
165 wxClassInfo::InitializeClasses();
166
167 %}
168
169 //---------------------------------------------------------------------------
170 //---------------------------------------------------------------------------