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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dynamic.cpp
3 // Purpose: Dynamic events wxWidgets sample
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #if defined(__GNUG__) && !defined(__APPLE__)
13 #pragma implementation "dynamic.cpp"
14 #pragma interface "dynamic.cpp"
15 #endif
16
17 // For compilers that support precompilation, includes "wx/wx.h".
18 #include "wx/wxprec.h"
19
20 #ifdef __BORLANDC__
21 #pragma hdrstop
22 #endif
23
24 #ifndef WX_PRECOMP
25 #include "wx/wx.h"
26 #endif
27
28 #if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXCOCOA__)
29 #include "mondrian.xpm"
30 #endif
31
32 // Define a new application type
33 class MyApp: public wxApp
34 { public:
35 bool OnInit(void);
36 };
37
38 // Define a new frame type
39 class MyFrame: public wxFrame
40 { public:
41 MyFrame(wxFrame *frame, wxChar *title, int x, int y, int w, int h);
42
43 public:
44 void OnQuit(wxCommandEvent& event);
45 void OnAbout(wxCommandEvent& event);
46 };
47
48 // ID for the menu commands
49 #define DYNAMIC_QUIT 1
50 #define DYNAMIC_TEXT 101
51 #define DYNAMIC_ABOUT 102
52
53 // Create a new application object
54 IMPLEMENT_APP (MyApp)
55
56 // `Main program' equivalent, creating windows and returning main app frame
57 bool MyApp::OnInit(void)
58 {
59 // Create the main frame window
60 MyFrame *frame = new MyFrame(NULL, _T("Dynamic wxWidgets App"), 50, 50, 450, 340);
61
62 // You used to have to do some casting for param 4, but now there are type-safe handlers
63 frame->Connect( DYNAMIC_QUIT, wxID_ANY,
64 wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MyFrame::OnQuit) );
65 frame->Connect( DYNAMIC_ABOUT, wxID_ANY,
66 wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MyFrame::OnAbout) );
67
68 // Give it an icon
69 #ifdef __WXMSW__
70 frame->SetIcon(wxIcon(_T("mondrian")));
71 #else
72 frame->SetIcon(wxIcon(mondrian_xpm));
73 #endif
74
75 // Make a menubar
76 wxMenu *file_menu = new wxMenu;
77
78 file_menu->Append(DYNAMIC_ABOUT, _T("&About"));
79 file_menu->Append(DYNAMIC_QUIT, _T("E&xit"));
80 wxMenuBar *menu_bar = new wxMenuBar;
81 menu_bar->Append(file_menu, _T("&File"));
82 frame->SetMenuBar(menu_bar);
83
84 // Make a panel with a message
85 wxPanel *panel = new wxPanel(frame, wxID_ANY, wxPoint(0, 0), wxSize(400, 200), wxTAB_TRAVERSAL);
86
87 (void)new wxStaticText(panel, 311, _T("Hello!"), wxPoint(10, 10), wxDefaultSize, 0);
88
89 // Show the frame
90 frame->Show(true);
91
92 SetTopWindow(frame);
93
94 return true;
95 }
96
97 // My frame constructor
98 MyFrame::MyFrame(wxFrame *frame, wxChar *title, int x, int y, int w, int h):
99 wxFrame(frame, wxID_ANY, title, wxPoint(x, y), wxSize(w, h))
100 {}
101
102 void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) )
103 {
104 Close(true);
105 }
106
107 void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event) )
108 {
109 wxMessageDialog dialog(this, _T("This demonstrates dynamic event handling"),
110 _T("About Dynamic"), wxYES_NO|wxCANCEL);
111
112 dialog.ShowModal();
113 }
114
115