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wxLoadCharacterSets() now appears to work (was a bit slow, but since it's
[wxWidgets.git] / src / common / sckfile.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: sckfile.cpp
3 // Purpose: File protocol
4 // Author: Guilhem Lavaux
5 // Modified by:
6 // Created: 20/07/97
7 // RCS-ID: $Id$
8 // Copyright: (c) 1997, 1998 Guilhem Lavaux
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11 #ifdef __GNUG__
12 #pragma implementation "sckfile.h"
13 #endif
14
15 // For compilers that support precompilation, includes "wx.h".
16 #include "wx/wxprec.h"
17
18 #ifdef __BORLANDC__
19 #pragma hdrstop
20 #endif
21
22 #if wxUSE_SOCKETS
23
24 #ifndef WX_PRECOMP
25 #endif
26
27 #include <stdio.h>
28 #include <wx/wfstream.h>
29 #include <wx/protocol/file.h>
30
31 #if !USE_SHARED_LIBRARY
32 IMPLEMENT_DYNAMIC_CLASS(wxFileProto, wxProtocol)
33 IMPLEMENT_PROTOCOL(wxFileProto, "file", NULL, FALSE)
34 #endif
35
36 wxFileProto::wxFileProto()
37 : wxProtocol()
38 {
39 }
40
41 wxFileProto::~wxFileProto()
42 {
43 }
44
45 wxInputStream *wxFileProto::GetInputStream(const wxString& path)
46 {
47 return new wxFileInputStream(path);
48 }
49
50 #endif
51 // wxUSE_SOCKETS