Fix processing of events for MRU entries #10 and more in docview.
[wxWidgets.git] / src / common / framecmn.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/framecmn.cpp
3 // Purpose: common (for all platforms) wxFrame functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Created: 01/02/97
6 // Id: $Id$
7 // Copyright: (c) 1998 Robert Roebling and Julian Smart
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 // ============================================================================
12 // declarations
13 // ============================================================================
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 // For compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
21
22 #ifdef __BORLANDC__
23 #pragma hdrstop
24 #endif
25
26 #include "wx/frame.h"
27
28 #ifndef WX_PRECOMP
29 #include "wx/menu.h"
30 #include "wx/menuitem.h"
31 #include "wx/dcclient.h"
32 #include "wx/toolbar.h"
33 #include "wx/statusbr.h"
34 #endif // WX_PRECOMP
35
36 // ----------------------------------------------------------------------------
37 // event table
38 // ----------------------------------------------------------------------------
39
40 #if wxUSE_MENUS && wxUSE_STATUSBAR
41
42 BEGIN_EVENT_TABLE(wxFrameBase, wxTopLevelWindow)
43 EVT_MENU_OPEN(wxFrameBase::OnMenuOpen)
44 EVT_MENU_CLOSE(wxFrameBase::OnMenuClose)
45
46 EVT_MENU_HIGHLIGHT_ALL(wxFrameBase::OnMenuHighlight)
47 END_EVENT_TABLE()
48
49 #endif // wxUSE_MENUS && wxUSE_STATUSBAR
50
51 // ============================================================================
52 // implementation
53 // ============================================================================
54
55 // ----------------------------------------------------------------------------
56 // construction/destruction
57 // ----------------------------------------------------------------------------
58
59 wxFrameBase::wxFrameBase()
60 {
61 #if wxUSE_MENUS
62 m_frameMenuBar = NULL;
63 #endif // wxUSE_MENUS
64
65 #if wxUSE_TOOLBAR
66 m_frameToolBar = NULL;
67 #endif // wxUSE_TOOLBAR
68
69 #if wxUSE_STATUSBAR
70 m_frameStatusBar = NULL;
71 #endif // wxUSE_STATUSBAR
72
73 m_statusBarPane = 0;
74 }
75
76 wxFrameBase::~wxFrameBase()
77 {
78 // this destructor is required for Darwin
79 }
80
81 wxFrame *wxFrameBase::New(wxWindow *parent,
82 wxWindowID id,
83 const wxString& title,
84 const wxPoint& pos,
85 const wxSize& size,
86 long style,
87 const wxString& name)
88 {
89 return new wxFrame(parent, id, title, pos, size, style, name);
90 }
91
92 void wxFrameBase::DeleteAllBars()
93 {
94 #if wxUSE_MENUS
95 if ( m_frameMenuBar )
96 {
97 delete m_frameMenuBar;
98 m_frameMenuBar = NULL;
99 }
100 #endif // wxUSE_MENUS
101
102 #if wxUSE_STATUSBAR
103 if ( m_frameStatusBar )
104 {
105 delete m_frameStatusBar;
106 m_frameStatusBar = NULL;
107 }
108 #endif // wxUSE_STATUSBAR
109
110 #if wxUSE_TOOLBAR
111 if ( m_frameToolBar )
112 {
113 delete m_frameToolBar;
114 m_frameToolBar = NULL;
115 }
116 #endif // wxUSE_TOOLBAR
117 }
118
119 bool wxFrameBase::IsOneOfBars(const wxWindow *win) const
120 {
121 #if wxUSE_MENUS
122 if ( win == GetMenuBar() )
123 return true;
124 #endif // wxUSE_MENUS
125
126 #if wxUSE_STATUSBAR
127 if ( win == GetStatusBar() )
128 return true;
129 #endif // wxUSE_STATUSBAR
130
131 #if wxUSE_TOOLBAR
132 if ( win == GetToolBar() )
133 return true;
134 #endif // wxUSE_TOOLBAR
135
136 wxUnusedVar(win);
137
138 return false;
139 }
140
141 // ----------------------------------------------------------------------------
142 // wxFrame size management: we exclude the areas taken by menu/status/toolbars
143 // from the client area, so the client area is what's really available for the
144 // frame contents
145 // ----------------------------------------------------------------------------
146
147 // get the origin of the client area in the client coordinates
148 wxPoint wxFrameBase::GetClientAreaOrigin() const
149 {
150 wxPoint pt = wxTopLevelWindow::GetClientAreaOrigin();
151
152 #if wxUSE_TOOLBAR && !defined(__WXUNIVERSAL__)
153 wxToolBar *toolbar = GetToolBar();
154 if ( toolbar && toolbar->IsShown() )
155 {
156 int w, h;
157 toolbar->GetSize(&w, &h);
158
159 if ( toolbar->GetWindowStyleFlag() & wxTB_VERTICAL )
160 {
161 pt.x += w;
162 }
163 else
164 {
165 pt.y += h;
166 }
167 }
168 #endif // wxUSE_TOOLBAR
169
170 return pt;
171 }
172
173 // ----------------------------------------------------------------------------
174 // misc
175 // ----------------------------------------------------------------------------
176
177 #if wxUSE_MENUS
178
179 bool wxFrameBase::ProcessCommand(int id)
180 {
181 wxMenuBar *bar = GetMenuBar();
182 if ( !bar )
183 return false;
184
185 wxMenuItem *item = bar->FindItem(id);
186 if ( !item )
187 return false;
188
189 return ProcessCommand(item);
190 }
191
192 bool wxFrameBase::ProcessCommand(wxMenuItem *item)
193 {
194 wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, item->GetId());
195 commandEvent.SetEventObject(this);
196
197 if (!item->IsEnabled())
198 return true;
199
200 if ((item->GetKind() == wxITEM_RADIO) && item->IsChecked() )
201 return true;
202
203 if (item->IsCheckable())
204 {
205 item->Toggle();
206
207 // use the new value
208 commandEvent.SetInt(item->IsChecked());
209 }
210
211 return HandleWindowEvent(commandEvent);
212 }
213
214 #endif // wxUSE_MENUS
215
216 // Do the UI update processing for this window. This is
217 // provided for the application to call if it wants to
218 // force a UI update, particularly for the menus and toolbar.
219 void wxFrameBase::UpdateWindowUI(long flags)
220 {
221 wxWindowBase::UpdateWindowUI(flags);
222
223 #if wxUSE_TOOLBAR
224 if (GetToolBar())
225 GetToolBar()->UpdateWindowUI(flags);
226 #endif
227
228 #if wxUSE_MENUS
229 if (GetMenuBar())
230 {
231 // If coming from an idle event, we only want to update the menus if
232 // we're in the wxUSE_IDLEMENUUPDATES configuration, otherwise they
233 // will be update when the menu is opened later
234 #if !wxUSE_IDLEMENUUPDATES
235 if ( !(flags & wxUPDATE_UI_FROMIDLE) )
236 #endif // wxUSE_IDLEMENUUPDATES
237 DoMenuUpdates();
238 }
239 #endif // wxUSE_MENUS
240 }
241
242 // ----------------------------------------------------------------------------
243 // event handlers for status bar updates from menus
244 // ----------------------------------------------------------------------------
245
246 #if wxUSE_MENUS && wxUSE_STATUSBAR
247
248 void wxFrameBase::OnMenuHighlight(wxMenuEvent& event)
249 {
250 #if wxUSE_STATUSBAR
251 (void)ShowMenuHelp(event.GetMenuId());
252 #endif // wxUSE_STATUSBAR
253 }
254
255 void wxFrameBase::OnMenuOpen(wxMenuEvent& event)
256 {
257 #if wxUSE_IDLEMENUUPDATES
258 wxUnusedVar(event);
259 #else // !wxUSE_IDLEMENUUPDATES
260 // as we didn't update the menus from idle time, do it now
261 DoMenuUpdates(event.GetMenu());
262 #endif // wxUSE_IDLEMENUUPDATES/!wxUSE_IDLEMENUUPDATES
263 }
264
265 void wxFrameBase::OnMenuClose(wxMenuEvent& WXUNUSED(event))
266 {
267 DoGiveHelp(wxEmptyString, false);
268 }
269
270 #endif // wxUSE_MENUS && wxUSE_STATUSBAR
271
272 // Implement internal behaviour (menu updating on some platforms)
273 void wxFrameBase::OnInternalIdle()
274 {
275 wxTopLevelWindow::OnInternalIdle();
276
277 #if wxUSE_MENUS && wxUSE_IDLEMENUUPDATES
278 if (wxUpdateUIEvent::CanUpdate(this))
279 DoMenuUpdates();
280 #endif
281 }
282
283 // ----------------------------------------------------------------------------
284 // status bar stuff
285 // ----------------------------------------------------------------------------
286
287 #if wxUSE_STATUSBAR
288
289 wxStatusBar* wxFrameBase::CreateStatusBar(int number,
290 long style,
291 wxWindowID id,
292 const wxString& name)
293 {
294 // the main status bar can only be created once (or else it should be
295 // deleted before calling CreateStatusBar() again)
296 wxCHECK_MSG( !m_frameStatusBar, NULL,
297 wxT("recreating status bar in wxFrame") );
298
299 SetStatusBar(OnCreateStatusBar(number, style, id, name));
300
301 return m_frameStatusBar;
302 }
303
304 wxStatusBar *wxFrameBase::OnCreateStatusBar(int number,
305 long style,
306 wxWindowID id,
307 const wxString& name)
308 {
309 wxStatusBar *statusBar = new wxStatusBar(this, id, style, name);
310
311 statusBar->SetFieldsCount(number);
312
313 return statusBar;
314 }
315
316 void wxFrameBase::SetStatusText(const wxString& text, int number)
317 {
318 wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
319
320 m_frameStatusBar->SetStatusText(text, number);
321 }
322
323 void wxFrameBase::SetStatusWidths(int n, const int widths_field[] )
324 {
325 wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set widths for") );
326
327 m_frameStatusBar->SetStatusWidths(n, widths_field);
328
329 PositionStatusBar();
330 }
331
332 void wxFrameBase::PushStatusText(const wxString& text, int number)
333 {
334 wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
335
336 m_frameStatusBar->PushStatusText(text, number);
337 }
338
339 void wxFrameBase::PopStatusText(int number)
340 {
341 wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
342
343 m_frameStatusBar->PopStatusText(number);
344 }
345
346 bool wxFrameBase::ShowMenuHelp(int menuId)
347 {
348 #if wxUSE_MENUS
349 // if no help string found, we will clear the status bar text
350 //
351 // NB: wxID_NONE is used for (sub)menus themselves by wxMSW
352 wxString helpString;
353 if ( menuId != wxID_SEPARATOR && menuId != wxID_NONE )
354 {
355 const wxMenuItem * const item = FindItemInMenuBar(menuId);
356 if ( item && !item->IsSeparator() )
357 helpString = item->GetHelp();
358
359 // notice that it's ok if we don't find the item because it might
360 // belong to the popup menu, so don't assert here
361 }
362
363 DoGiveHelp(helpString, true);
364
365 return !helpString.empty();
366 #else // !wxUSE_MENUS
367 return false;
368 #endif // wxUSE_MENUS/!wxUSE_MENUS
369 }
370
371 void wxFrameBase::SetStatusBar(wxStatusBar *statBar)
372 {
373 bool hadBar = m_frameStatusBar != NULL;
374 m_frameStatusBar = statBar;
375
376 if ( (m_frameStatusBar != NULL) != hadBar )
377 {
378 PositionStatusBar();
379
380 DoLayout();
381 }
382 }
383
384 #endif // wxUSE_STATUSBAR
385
386 #if wxUSE_MENUS || wxUSE_TOOLBAR
387 void wxFrameBase::DoGiveHelp(const wxString& help, bool show)
388 {
389 #if wxUSE_STATUSBAR
390 if ( m_statusBarPane < 0 )
391 {
392 // status bar messages disabled
393 return;
394 }
395
396 wxStatusBar *statbar = GetStatusBar();
397 if ( !statbar )
398 return;
399
400 wxString text;
401 if ( show )
402 {
403 // remember the old status bar text if this is the first time we're
404 // called since the menu has been opened as we're going to overwrite it
405 // in our DoGiveHelp() and we want to restore it when the menu is
406 // closed
407 //
408 // note that it would be logical to do this in OnMenuOpen() but under
409 // MSW we get an EVT_MENU_HIGHLIGHT before EVT_MENU_OPEN, strangely
410 // enough, and so this doesn't work and instead we use the ugly trick
411 // with using special m_oldStatusText value as "menu opened" (but it is
412 // arguably better than adding yet another member variable to wxFrame
413 // on all platforms)
414 if ( m_oldStatusText.empty() )
415 {
416 m_oldStatusText = statbar->GetStatusText(m_statusBarPane);
417 if ( m_oldStatusText.empty() )
418 {
419 // use special value to prevent us from doing this the next time
420 m_oldStatusText += wxT('\0');
421 }
422 }
423
424 m_lastHelpShown =
425 text = help;
426 }
427 else // hide help, restore the original text
428 {
429 // clear the last shown help string but remember its value
430 wxString lastHelpShown;
431 lastHelpShown.swap(m_lastHelpShown);
432
433 // also clear the old status text but remember it too to restore it
434 // below
435 text.swap(m_oldStatusText);
436
437 if ( statbar->GetStatusText(m_statusBarPane) != lastHelpShown )
438 {
439 // if the text was changed with an explicit SetStatusText() call
440 // from the user code in the meanwhile, do not overwrite it with
441 // the old status bar contents -- this is almost certainly not what
442 // the user expects and would be very hard to avoid from user code
443 return;
444 }
445 }
446
447 statbar->SetStatusText(text, m_statusBarPane);
448 #else
449 wxUnusedVar(help);
450 wxUnusedVar(show);
451 #endif // wxUSE_STATUSBAR
452 }
453 #endif // wxUSE_MENUS || wxUSE_TOOLBAR
454
455
456 // ----------------------------------------------------------------------------
457 // toolbar stuff
458 // ----------------------------------------------------------------------------
459
460 #if wxUSE_TOOLBAR
461
462 wxToolBar* wxFrameBase::CreateToolBar(long style,
463 wxWindowID id,
464 const wxString& name)
465 {
466 // the main toolbar can't be recreated (unless it was explicitly deleted
467 // before)
468 wxCHECK_MSG( !m_frameToolBar, NULL,
469 wxT("recreating toolbar in wxFrame") );
470
471 if ( style == -1 )
472 {
473 // use default style
474 //
475 // NB: we don't specify the default value in the method declaration
476 // because
477 // a) this allows us to have different defaults for different
478 // platforms (even if we don't have them right now)
479 // b) we don't need to include wx/toolbar.h in the header then
480 style = wxBORDER_NONE | wxTB_HORIZONTAL | wxTB_FLAT;
481 }
482
483 SetToolBar(OnCreateToolBar(style, id, name));
484
485 return m_frameToolBar;
486 }
487
488 wxToolBar* wxFrameBase::OnCreateToolBar(long style,
489 wxWindowID id,
490 const wxString& name)
491 {
492 #if defined(__WXWINCE__) && defined(__POCKETPC__)
493 return new wxToolMenuBar(this, id,
494 wxDefaultPosition, wxDefaultSize,
495 style, name);
496 #else
497 return new wxToolBar(this, id,
498 wxDefaultPosition, wxDefaultSize,
499 style, name);
500 #endif
501 }
502
503 void wxFrameBase::SetToolBar(wxToolBar *toolbar)
504 {
505 if ( (toolbar != NULL) != (m_frameToolBar != NULL) )
506 {
507 // the toolbar visibility must have changed so we need to both position
508 // the toolbar itself (if it appeared) and to relayout the frame
509 // contents in any case
510
511 if ( toolbar )
512 {
513 // we need to assign it to m_frameToolBar for PositionToolBar() to
514 // do anything
515 m_frameToolBar = toolbar;
516 PositionToolBar();
517 }
518 //else: tricky: do not reset m_frameToolBar yet as otherwise DoLayout()
519 // wouldn't recognize the (still existing) toolbar as one of our
520 // bars and wouldn't layout the single child of the frame correctly
521
522
523 // and this is even more tricky: we want DoLayout() to recognize the
524 // old toolbar for the purpose of not counting it among our non-bar
525 // children but we don't want to reserve any more space for it so we
526 // temporarily hide it
527 if ( m_frameToolBar )
528 m_frameToolBar->Hide();
529
530 DoLayout();
531
532 if ( m_frameToolBar )
533 m_frameToolBar->Show();
534 }
535
536 // this might have been already done above but it's simpler to just always
537 // do it unconditionally instead of testing for whether we already did it
538 m_frameToolBar = toolbar;
539 }
540
541 #endif // wxUSE_TOOLBAR
542
543 // ----------------------------------------------------------------------------
544 // menus
545 // ----------------------------------------------------------------------------
546
547 #if wxUSE_MENUS
548
549 // update all menus
550 void wxFrameBase::DoMenuUpdates(wxMenu* menu)
551 {
552 if (menu)
553 {
554 wxEvtHandler* source = GetEventHandler();
555 menu->UpdateUI(source);
556 }
557 else
558 {
559 wxMenuBar* bar = GetMenuBar();
560 if (bar != NULL)
561 bar->UpdateMenus();
562 }
563 }
564
565 void wxFrameBase::DetachMenuBar()
566 {
567 if ( m_frameMenuBar )
568 {
569 m_frameMenuBar->Detach();
570 m_frameMenuBar = NULL;
571 }
572 }
573
574 void wxFrameBase::AttachMenuBar(wxMenuBar *menubar)
575 {
576 if ( menubar )
577 {
578 menubar->Attach((wxFrame *)this);
579 m_frameMenuBar = menubar;
580 }
581 }
582
583 void wxFrameBase::SetMenuBar(wxMenuBar *menubar)
584 {
585 if ( menubar == GetMenuBar() )
586 {
587 // nothing to do
588 return;
589 }
590
591 DetachMenuBar();
592
593 this->AttachMenuBar(menubar);
594 }
595
596 wxMenuItem *wxFrameBase::FindItemInMenuBar(int menuId) const
597 {
598 const wxMenuBar * const menuBar = GetMenuBar();
599
600 return menuBar ? menuBar->FindItem(menuId) : NULL;
601 }
602
603 #endif // wxUSE_MENUS