1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/os2/thread.cpp
3 // Purpose: wxThread Implementation
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux/David Webster
5 // Modified by: Stefan Neis
8 // Copyright: (c) Stefan Neis (2003)
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
14 #pragma implementation "thread.h"
17 // ----------------------------------------------------------------------------
19 // ----------------------------------------------------------------------------
21 // For compilers that support precompilation, includes "wx.h".
22 #include "wx/wxprec.h"
29 #include "wx/apptrait.h"
30 #include "wx/module.h"
34 #include "wx/thread.h"
36 #define INCL_DOSSEMAPHORES
37 #define INCL_DOSPROCESS
44 // the possible states of the thread ("=>" shows all possible transitions from
48 STATE_NEW
, // didn't start execution yet (=> RUNNING)
49 STATE_RUNNING
, // thread is running (=> PAUSED, CANCELED)
50 STATE_PAUSED
, // thread is temporarily suspended (=> RUNNING)
51 STATE_CANCELED
, // thread should terminate a.s.a.p. (=> EXITED)
52 STATE_EXITED
// thread is terminating
55 // ----------------------------------------------------------------------------
56 // this module's globals
57 // ----------------------------------------------------------------------------
59 // id of the main thread - the one which can call GUI functions without first
60 // calling wxMutexGuiEnter()
61 static ULONG s_ulIdMainThread
= 1;
62 wxMutex
* p_wxMainMutex
;
64 // OS2 substitute for Tls pointer the current parent thread object
65 wxThread
* m_pThread
; // pointer to the wxWindows thread object
67 // if it's FALSE, some secondary thread is holding the GUI lock
68 static bool gs_bGuiOwnedByMainThread
= TRUE
;
70 // critical section which controls access to all GUI functions: any secondary
71 // thread (i.e. except the main one) must enter this crit section before doing
73 static wxCriticalSection
*gs_pCritsectGui
= NULL
;
75 // critical section which protects s_nWaitingForGui variable
76 static wxCriticalSection
*gs_pCritsectWaitingForGui
= NULL
;
78 // number of threads waiting for GUI in wxMutexGuiEnter()
79 static size_t gs_nWaitingForGui
= 0;
81 // are we waiting for a thread termination?
82 static bool gs_bWaitingForThread
= FALSE
;
84 // ============================================================================
85 // OS/2 implementation of thread and related classes
86 // ============================================================================
88 // ----------------------------------------------------------------------------
89 // wxMutex implementation
90 // ----------------------------------------------------------------------------
94 wxMutexInternal(wxMutexType mutexType
);
97 bool IsOk() const { return m_vMutex
!= NULL
; }
99 wxMutexError
Lock() { return LockTimeout(SEM_INDEFINITE_WAIT
); }
100 wxMutexError
TryLock() { return LockTimeout(SEM_IMMEDIATE_RETURN
); }
101 wxMutexError
Unlock();
104 wxMutexError
LockTimeout(ULONG ulMilliseconds
);
108 // all mutexes are "pseudo-"recursive under OS2 so we don't use mutexType
109 // (Calls to DosRequestMutexSem and DosReleaseMutexSem can be nested, but
110 // the request count for a semaphore cannot exceed 65535. If an attempt is
111 // made to exceed this number, ERROR_TOO_MANY_SEM_REQUESTS is returned.)
112 wxMutexInternal::wxMutexInternal(
113 wxMutexType
WXUNUSED(eMutexType
)
118 ulrc
= ::DosCreateMutexSem(NULL
, &m_vMutex
, 0L, FALSE
);
121 wxLogSysError(_("Can not create mutex."));
126 wxMutexInternal::~wxMutexInternal()
130 if (::DosCloseMutexSem(m_vMutex
))
131 wxLogLastError(_T("DosCloseMutexSem(mutex)"));
135 wxMutexError
wxMutexInternal::LockTimeout(ULONG ulMilliseconds
)
139 ulrc
= ::DosRequestMutexSem(m_vMutex
, ulMilliseconds
);
144 case ERROR_TOO_MANY_SEM_REQUESTS
:
151 case ERROR_INVALID_HANDLE
:
152 case ERROR_INTERRUPT
:
153 case ERROR_SEM_OWNER_DIED
:
154 wxLogSysError(_("Couldn't acquire a mutex lock"));
155 return wxMUTEX_MISC_ERROR
;
158 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
159 return wxMUTEX_MISC_ERROR
;
161 return wxMUTEX_NO_ERROR
;
164 wxMutexError
wxMutexInternal::Unlock()
168 ulrc
= ::DosReleaseMutexSem(m_vMutex
);
171 wxLogSysError(_("Couldn't release a mutex"));
172 return wxMUTEX_MISC_ERROR
;
174 return wxMUTEX_NO_ERROR
;
177 // --------------------------------------------------------------------------
179 // --------------------------------------------------------------------------
181 // a trivial wrapper around OS2 event semaphore
182 class wxSemaphoreInternal
185 wxSemaphoreInternal(int initialcount
, int maxcount
);
186 ~wxSemaphoreInternal();
188 bool IsOk() const { return m_vEvent
!= NULL
; }
190 wxSemaError
Wait() { return WaitTimeout(SEM_INDEFINITE_WAIT
); }
191 wxSemaError
TryWait() { return WaitTimeout(SEM_IMMEDIATE_RETURN
); }
192 wxSemaError
WaitTimeout(unsigned long milliseconds
);
203 wxSemaphoreInternal::wxSemaphoreInternal(int initialcount
, int maxcount
)
208 // make it practically infinite
212 m_count
= initialcount
;
213 m_maxcount
= maxcount
;
214 ulrc
= ::DosCreateMutexSem(NULL
, &m_vMutex
, 0L, FALSE
);
217 wxLogLastError(_T("DosCreateMutexSem()"));
222 ulrc
= ::DosCreateEventSem(NULL
, &m_vEvent
, 0L, FALSE
);
225 wxLogLastError(_T("DosCreateEventSem()"));
226 ::DosCloseMutexSem(m_vMutex
);
231 ::DosPostEventSem(m_vEvent
);
234 wxSemaphoreInternal::~wxSemaphoreInternal()
238 if ( ::DosCloseEventSem(m_vEvent
) )
240 wxLogLastError(_T("DosCloseEventSem(semaphore)"));
242 if ( ::DosCloseMutexSem(m_vMutex
) )
244 wxLogLastError(_T("DosCloseMutexSem(semaphore)"));
251 wxSemaError
wxSemaphoreInternal::WaitTimeout(unsigned long ulMilliseconds
)
255 ulrc
= ::DosWaitEventSem(m_vEvent
, ulMilliseconds
);
262 if (ulMilliseconds
== SEM_IMMEDIATE_RETURN
)
265 return wxSEMA_TIMEOUT
;
268 wxLogLastError(_T("DosWaitEventSem(semaphore)"));
269 return wxSEMA_MISC_ERROR
;
271 ulrc
= :: DosRequestMutexSem(m_vMutex
, ulMilliseconds
);
279 case ERROR_TOO_MANY_SEM_REQUESTS
:
280 if (ulMilliseconds
== SEM_IMMEDIATE_RETURN
)
283 return wxSEMA_TIMEOUT
;
286 wxFAIL_MSG(wxT("DosRequestMutexSem(mutex)"));
287 return wxSEMA_MISC_ERROR
;
298 ::DosResetEventSem(m_vEvent
, &ulPostCount
);
300 ::DosReleaseMutexSem(m_vMutex
);
302 return wxSEMA_NO_ERROR
;
303 } while (ulMilliseconds
== SEM_INDEFINITE_WAIT
);
305 if (ulMilliseconds
== SEM_IMMEDIATE_RETURN
)
307 return wxSEMA_TIMEOUT
;
310 wxSemaError
wxSemaphoreInternal::Post()
313 ulrc
= ::DosRequestMutexSem(m_vMutex
, SEM_INDEFINITE_WAIT
);
314 if (ulrc
!= NO_ERROR
)
315 return wxSEMA_MISC_ERROR
;
317 if (m_count
< m_maxcount
)
320 ulrc
= ::DosPostEventSem(m_vEvent
);
323 ::DosReleaseMutexSem(m_vMutex
);
325 return wxSEMA_OVERFLOW
;
326 if ( ulrc
!= NO_ERROR
&& ulrc
!= ERROR_ALREADY_POSTED
)
328 wxLogLastError(_T("DosPostEventSem(semaphore)"));
330 return wxSEMA_MISC_ERROR
;
333 return wxSEMA_NO_ERROR
;
336 // ----------------------------------------------------------------------------
337 // wxThread implementation
338 // ----------------------------------------------------------------------------
340 // wxThreadInternal class
341 // ----------------------
343 class wxThreadInternal
346 inline wxThreadInternal()
349 m_eState
= STATE_NEW
;
350 m_nPriority
= WXTHREAD_DEFAULT_PRIORITY
;
358 // create a new (suspended) thread (for the given thread object)
359 bool Create( wxThread
* pThread
360 ,unsigned int uStackSize
363 // suspend/resume/terminate
366 inline void Cancel() { m_eState
= STATE_CANCELED
; }
369 inline void SetState(wxThreadState eState
) { m_eState
= eState
; }
370 inline wxThreadState
GetState() const { return m_eState
; }
373 void SetPriority(unsigned int nPriority
);
374 inline unsigned int GetPriority() const { return m_nPriority
; }
376 // thread handle and id
377 inline TID
GetHandle() const { return m_hThread
; }
378 TID
GetId() const { return m_hThread
; }
381 static void OS2ThreadStart(void* pParam
);
384 // Threads in OS/2 have only an ID, so m_hThread is both it's handle and ID
385 // PM also has no real Tls mechanism to index pointers by so we'll just
386 // keep track of the wxWindows parent object here.
387 TID m_hThread
; // handle and ID of the thread
388 wxThreadState m_eState
; // state, see wxThreadState enum
389 unsigned int m_nPriority
; // thread priority in "wx" units
392 void wxThreadInternal::OS2ThreadStart(
399 wxThread
*pThread
= (wxThread
*)pParam
;
401 // first of all, wait for the thread to be started.
402 pThread
->m_critsect
.Enter();
403 pThread
->m_critsect
.Leave();
404 // Now check whether we hadn't been cancelled already and don't
405 // start the user code at all in this case.
406 if ( pThread
->m_internal
->GetState() == STATE_EXITED
)
409 bWasCancelled
= TRUE
;
411 else // do run thread
413 wxAppTraits
*traits
= wxTheApp
? wxTheApp
->GetTraits() : NULL
;
416 traits
->InitializeGui(ulHab
);
417 dwRet
= (DWORD
)pThread
->Entry();
419 traits
->TerminateGui(ulHab
);
421 // enter m_critsect before changing the thread state
422 pThread
->m_critsect
.Enter();
424 bWasCancelled
= pThread
->m_internal
->GetState() == STATE_CANCELED
;
426 pThread
->m_internal
->SetState(STATE_EXITED
);
427 pThread
->m_critsect
.Leave();
431 // if the thread was cancelled (from Delete()), then it the handle is still
433 if (pThread
->IsDetached() && !bWasCancelled
)
438 //else: the joinable threads handle will be closed when Wait() is done
442 void wxThreadInternal::SetPriority(
443 unsigned int nPriority
446 // translate wxWindows priority to the PM one
447 ULONG ulOS2_PriorityClass
;
448 ULONG ulOS2_SubPriority
;
451 m_nPriority
= nPriority
;
452 if (m_nPriority
<= 25)
453 ulOS2_PriorityClass
= PRTYC_IDLETIME
;
454 else if (m_nPriority
<= 50)
455 ulOS2_PriorityClass
= PRTYC_REGULAR
;
456 else if (m_nPriority
<= 75)
457 ulOS2_PriorityClass
= PRTYC_TIMECRITICAL
;
458 else if (m_nPriority
<= 100)
459 ulOS2_PriorityClass
= PRTYC_FOREGROUNDSERVER
;
462 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
463 ulOS2_PriorityClass
= PRTYC_REGULAR
;
465 ulOS2_SubPriority
= (ULONG
) (((m_nPriority
- 1) % 25 + 1) * 31.0 / 25);
466 ulrc
= ::DosSetPriority( PRTYS_THREAD
473 wxLogSysError(_("Can't set thread priority"));
477 bool wxThreadInternal::Create(
479 , unsigned int uStackSize
486 pThread
->m_critsect
.Enter();
487 tid
= _beginthread(wxThreadInternal::OS2ThreadStart
,
488 NULL
, uStackSize
, pThread
);
491 wxLogSysError(_("Can't create thread"));
496 if (m_nPriority
!= WXTHREAD_DEFAULT_PRIORITY
)
498 SetPriority(m_nPriority
);
504 bool wxThreadInternal::Suspend()
506 ULONG ulrc
= ::DosSuspendThread(m_hThread
);
510 wxLogSysError(_("Can not suspend thread %lu"), m_hThread
);
513 m_eState
= STATE_PAUSED
;
517 bool wxThreadInternal::Resume()
519 ULONG ulrc
= ::DosResumeThread(m_hThread
);
523 wxLogSysError(_("Can not resume thread %lu"), m_hThread
);
527 // don't change the state from STATE_EXITED because it's special and means
528 // we are going to terminate without running any user code - if we did it,
529 // the codei n Delete() wouldn't work
530 if ( m_eState
!= STATE_EXITED
)
532 m_eState
= STATE_RUNNING
;
541 wxThread
*wxThread::This()
543 wxThread
* pThread
= m_pThread
;
547 bool wxThread::IsMain()
552 ::DosGetInfoBlocks(&ptib
, &ppib
);
554 if (ptib
->tib_ptib2
->tib2_ultid
== s_ulIdMainThread
)
563 void wxThread::Yield()
568 void wxThread::Sleep(
569 unsigned long ulMilliseconds
572 ::DosSleep(ulMilliseconds
);
575 int wxThread::GetCPUCount()
579 ulrc
= ::DosQuerySysInfo(26, 26, (void *)&CPUCount
, sizeof(ULONG
));
580 // QSV_NUMPROCESSORS(26) is typically not defined in header files
588 unsigned long wxThread::GetCurrentId()
593 ::DosGetInfoBlocks(&ptib
, &ppib
);
594 return (unsigned long) ptib
->tib_ptib2
->tib2_ultid
;
597 bool wxThread::SetConcurrency(size_t level
)
599 wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") );
601 // ok only for the default one
605 // Don't know how to realize this on OS/2.
612 wxThread::wxThread(wxThreadKind kind
)
614 m_internal
= new wxThreadInternal();
616 m_isDetached
= kind
== wxTHREAD_DETACHED
;
619 wxThread::~wxThread()
624 // create/start thread
625 // -------------------
627 wxThreadError
wxThread::Create(
628 unsigned int uStackSize
631 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
633 if ( !m_internal
->Create(this, uStackSize
) )
634 return wxTHREAD_NO_RESOURCE
;
636 return wxTHREAD_NO_ERROR
;
639 wxThreadError
wxThread::Run()
641 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
643 if ( m_internal
->GetState() != STATE_NEW
)
645 // actually, it may be almost any state at all, not only STATE_RUNNING
646 return wxTHREAD_RUNNING
;
651 // suspend/resume thread
652 // ---------------------
654 wxThreadError
wxThread::Pause()
656 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
658 return m_internal
->Suspend() ? wxTHREAD_NO_ERROR
: wxTHREAD_MISC_ERROR
;
661 wxThreadError
wxThread::Resume()
663 if (m_internal
->GetState() == STATE_NEW
)
665 m_internal
->SetState(STATE_RUNNING
);
667 return wxTHREAD_NO_ERROR
;
670 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
672 return m_internal
->Resume() ? wxTHREAD_NO_ERROR
: wxTHREAD_MISC_ERROR
;
678 wxThread::ExitCode
wxThread::Wait()
680 // although under Windows we can wait for any thread, it's an error to
681 // wait for a detached one in wxWin API
682 wxCHECK_MSG( !IsDetached(), (ExitCode
)-1,
683 _T("can't wait for detached thread") );
684 ExitCode rc
= (ExitCode
)-1;
689 wxThreadError
wxThread::Delete(ExitCode
*pRc
)
693 // Delete() is always safe to call, so consider all possible states
695 // we might need to resume the thread, but we might also not need to cancel
696 // it if it doesn't run yet
697 bool shouldResume
= FALSE
,
701 // check if the thread already started to run
703 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
705 if ( m_internal
->GetState() == STATE_NEW
)
707 // WinThreadStart() will see it and terminate immediately, no need
708 // to cancel the thread - but we still need to resume it to let it
710 m_internal
->SetState(STATE_EXITED
);
712 Resume(); // it knows about STATE_EXITED special case
714 shouldCancel
= FALSE
;
717 // shouldResume is correctly set to FALSE here
721 shouldResume
= IsPaused();
725 // resume the thread if it is paused
729 TID hThread
= m_internal
->GetHandle();
731 if ( isRunning
|| IsRunning())
735 // set flag for wxIsWaitingForThread()
736 gs_bWaitingForThread
= TRUE
;
739 // ask the thread to terminate
742 wxCriticalSectionLocker
lock(m_critsect
);
744 m_internal
->Cancel();
748 // we can't just wait for the thread to terminate because it might be
749 // calling some GUI functions and so it will never terminate before we
750 // process the Windows messages that result from these functions
751 DWORD result
= 0; // suppress warnings from broken compilers
756 // give the thread we're waiting for chance to do the GUI call
758 if ( (gs_nWaitingForGui
> 0) && wxGuiOwnedByMainThread() )
764 result
= ::DosWaitThread(&hThread
, DCWW_NOWAIT
);
765 // FIXME: We ought to have a message processing loop here!!
769 case ERROR_INTERRUPT
:
770 case ERROR_THREAD_NOT_TERMINATED
:
772 case ERROR_INVALID_THREADID
:
774 // thread we're waiting for just terminated
775 // or even does not exist any more.
779 wxFAIL_MSG(wxT("unexpected result of DosWaitThread"));
783 // event processing - needed if we are the main thread
784 // to give other threads a chance to do remaining GUI
785 // processing and terminate cleanly.
786 wxTheApp
->HandleSockets();
787 if (wxTheApp
->Pending())
788 if ( !wxTheApp
->DoMessage() )
790 // WM_QUIT received: kill the thread
793 return wxTHREAD_KILLED
;
800 } while ( result
!= NO_ERROR
);
802 // simply wait for the thread to terminate
804 // OTOH, even console apps create windows (in wxExecute, for WinSock
805 // &c), so may be use MsgWaitForMultipleObject() too here?
806 if ( ::DosWaitThread(&hThread
, DCWW_WAIT
) != NO_ERROR
)
808 wxFAIL_MSG(wxT("unexpected result of DosWaitThread"));
810 #endif // wxUSE_GUI/!wxUSE_GUI
814 gs_bWaitingForThread
= FALSE
;
819 // although the thread might be already in the EXITED state it might not
820 // have terminated yet and so we are not sure that it has actually
821 // terminated if the "if" above hadn't been taken
824 if ( !::GetExitCodeThread(hThread
, (LPDWORD
)&rc
) )
826 wxLogLastError(wxT("GetExitCodeThread"));
830 } while ( (DWORD
)rc
== STILL_ACTIVE
);
835 // if the thread exits normally, this is done in WinThreadStart, but in
836 // this case it would have been too early because
837 // MsgWaitForMultipleObject() would fail if the thread handle was
838 // closed while we were waiting on it, so we must do it here
845 return rc
== (ExitCode
)-1 ? wxTHREAD_MISC_ERROR
: wxTHREAD_NO_ERROR
;
848 wxThreadError
wxThread::Kill()
851 return wxTHREAD_NOT_RUNNING
;
853 ::DosKillThread(m_internal
->GetHandle());
858 return wxTHREAD_NO_ERROR
;
867 wxFAIL_MSG(wxT("Couldn't return from DosExit()!"));
870 void wxThread::SetPriority(
874 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
876 m_internal
->SetPriority(nPrio
);
879 unsigned int wxThread::GetPriority() const
881 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
883 return m_internal
->GetPriority();
886 unsigned long wxThread::GetId() const
888 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
890 return (unsigned long)m_internal
->GetId();
893 bool wxThread::IsRunning() const
895 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
897 return(m_internal
->GetState() == STATE_RUNNING
);
900 bool wxThread::IsAlive() const
902 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
904 return (m_internal
->GetState() == STATE_RUNNING
) ||
905 (m_internal
->GetState() == STATE_PAUSED
);
908 bool wxThread::IsPaused() const
910 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
912 return (m_internal
->GetState() == STATE_PAUSED
);
915 bool wxThread::TestDestroy()
917 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
919 return m_internal
->GetState() == STATE_CANCELED
;
922 // ----------------------------------------------------------------------------
923 // Automatic initialization for thread module
924 // ----------------------------------------------------------------------------
926 class wxThreadModule
: public wxModule
929 virtual bool OnInit();
930 virtual void OnExit();
933 DECLARE_DYNAMIC_CLASS(wxThreadModule
)
936 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule
, wxModule
)
938 bool wxThreadModule::OnInit()
940 gs_pCritsectWaitingForGui
= new wxCriticalSection();
942 gs_pCritsectGui
= new wxCriticalSection();
943 gs_pCritsectGui
->Enter();
948 ::DosGetInfoBlocks(&ptib
, &ppib
);
950 s_ulIdMainThread
= ptib
->tib_ptib2
->tib2_ultid
;
954 void wxThreadModule::OnExit()
958 gs_pCritsectGui
->Leave();
959 #if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
960 delete gs_pCritsectGui
;
962 gs_pCritsectGui
= NULL
;
965 #if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
966 wxDELETE(gs_pCritsectWaitingForGui
);
970 // ----------------------------------------------------------------------------
972 // ----------------------------------------------------------------------------
974 // wake up the main thread if it's in ::GetMessage()
975 void WXDLLEXPORT
wxWakeUpMainThread()
978 if ( !::WinPostQueueMsg(wxTheApp
->m_hMq
, WM_NULL
, 0, 0) )
980 // should never happen
981 wxLogLastError(wxT("WinPostMessage(WM_NULL)"));
986 void WXDLLEXPORT
wxMutexGuiEnter()
988 // this would dead lock everything...
989 wxASSERT_MSG( !wxThread::IsMain(),
990 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
992 // the order in which we enter the critical sections here is crucial!!
994 // set the flag telling to the main thread that we want to do some GUI
996 wxCriticalSectionLocker
enter(*gs_pCritsectWaitingForGui
);
1001 wxWakeUpMainThread();
1003 // now we may block here because the main thread will soon let us in
1004 // (during the next iteration of OnIdle())
1005 gs_pCritsectGui
->Enter();
1008 void WXDLLEXPORT
wxMutexGuiLeave()
1010 wxCriticalSectionLocker
enter(*gs_pCritsectWaitingForGui
);
1012 if ( wxThread::IsMain() )
1014 gs_bGuiOwnedByMainThread
= FALSE
;
1018 // decrement the number of waiters now
1019 wxASSERT_MSG(gs_nWaitingForGui
> 0,
1020 wxT("calling wxMutexGuiLeave() without entering it first?") );
1022 gs_nWaitingForGui
--;
1024 wxWakeUpMainThread();
1027 gs_pCritsectGui
->Leave();
1030 void WXDLLEXPORT
wxMutexGuiLeaveOrEnter()
1032 wxASSERT_MSG( wxThread::IsMain(),
1033 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
1035 wxCriticalSectionLocker
enter(*gs_pCritsectWaitingForGui
);
1037 if (gs_nWaitingForGui
== 0)
1039 // no threads are waiting for GUI - so we may acquire the lock without
1040 // any danger (but only if we don't already have it)
1041 if (!wxGuiOwnedByMainThread())
1043 gs_pCritsectGui
->Enter();
1045 gs_bGuiOwnedByMainThread
= TRUE
;
1047 //else: already have it, nothing to do
1051 // some threads are waiting, release the GUI lock if we have it
1052 if (wxGuiOwnedByMainThread())
1056 //else: some other worker thread is doing GUI
1060 bool WXDLLEXPORT
wxGuiOwnedByMainThread()
1062 return gs_bGuiOwnedByMainThread
;
1065 bool WXDLLEXPORT
wxIsWaitingForThread()
1067 return gs_bWaitingForThread
;
1070 // ----------------------------------------------------------------------------
1071 // include common implementation code
1072 // ----------------------------------------------------------------------------
1074 #include "wx/thrimpl.cpp"