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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: dynarray.cpp
3 // Purpose: implementation of wxBaseArray class
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 12.09.97
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // Licence: wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // headers
14 // ============================================================================
15
16 #ifdef __GNUG__
17 #pragma implementation "dynarray.h"
18 #endif
19
20 #include <wx/wxprec.h>
21
22 #ifdef __BORLANDC__
23 #pragma hdrstop
24 #endif
25
26 #include "wx/dynarray.h"
27
28 #include <stdlib.h>
29 #include <string.h> // for memmove
30
31 #ifndef max
32 #define max(a, b) (((a) > (b)) ? (a) : (b))
33 #endif
34
35 // ============================================================================
36 // constants
37 // ============================================================================
38
39 // size increment = max(50% of current size, ARRAY_MAXSIZE_INCREMENT)
40 #define ARRAY_MAXSIZE_INCREMENT 4096
41
42 // ============================================================================
43 // implementation
44 // ============================================================================
45
46 // ----------------------------------------------------------------------------
47 // wxBaseArray - dynamice array of 'long's
48 // ----------------------------------------------------------------------------
49
50 // ctor
51 wxBaseArray::wxBaseArray()
52 {
53 m_uiSize =
54 m_uiCount = 0;
55 m_pItems = NULL;
56 }
57
58 // copy ctor
59 wxBaseArray::wxBaseArray(const wxBaseArray& src)
60 {
61 m_uiSize = // not src.m_uiSize to save memory
62 m_uiCount = src.m_uiCount;
63
64 if ( m_uiSize != 0 ) {
65 m_pItems = new long[m_uiSize];
66 memcpy(m_pItems, src.m_pItems, m_uiCount*sizeof(long));
67 }
68 else
69 m_pItems = NULL;
70 }
71
72 // assignment operator
73 wxBaseArray& wxBaseArray::operator=(const wxBaseArray& src)
74 {
75 DELETEA(m_pItems);
76
77 m_uiSize = // not src.m_uiSize to save memory
78 m_uiCount = src.m_uiCount;
79
80 if ( m_uiSize != 0 ) {
81 m_pItems = new long[m_uiSize];
82 memcpy(m_pItems, src.m_pItems, m_uiCount*sizeof(long));
83 }
84 else
85 m_pItems = NULL;
86
87 return *this;
88 }
89
90 // grow the array
91 void wxBaseArray::Grow()
92 {
93 // only do it if no more place
94 if( m_uiCount == m_uiSize ) {
95 if( m_uiSize == 0 ) {
96 // was empty, alloc some memory
97 m_uiSize = WX_ARRAY_DEFAULT_INITIAL_SIZE;
98 m_pItems = new long[m_uiSize];
99 }
100 else
101 {
102 // add 50% but not too much
103 uint uiIncrement = m_uiSize >> 1;
104 if ( uiIncrement > ARRAY_MAXSIZE_INCREMENT )
105 uiIncrement = ARRAY_MAXSIZE_INCREMENT;
106 m_uiSize += uiIncrement;
107 long *pNew = new long[m_uiSize];
108
109 // copy data to new location
110 memcpy(pNew, m_pItems, m_uiCount*sizeof(long));
111 delete [] m_pItems;
112 m_pItems = pNew;
113 }
114 }
115 }
116
117 // dtor
118 wxBaseArray::~wxBaseArray()
119 {
120 DELETEA(m_pItems);
121 }
122
123 // clears the list
124 void wxBaseArray::Clear()
125 {
126 m_uiSize =
127 m_uiCount = 0;
128
129 DELETEA(m_pItems);
130 m_pItems = NULL;
131 }
132
133 // pre-allocates memory (frees the previous data!)
134 void wxBaseArray::Alloc(uint uiSize)
135 {
136 wxASSERT( uiSize > 0 );
137
138 // only if old buffer was not big enough
139 if ( uiSize > m_uiSize ) {
140 DELETEA(m_pItems);
141 m_pItems = new long[uiSize];
142 m_uiSize = uiSize;
143 }
144
145 m_uiCount = 0;
146 }
147
148 // searches the array for an item (forward or backwards)
149 int wxBaseArray::Index(long lItem, bool bFromEnd) const
150 {
151 if ( bFromEnd ) {
152 if ( m_uiCount > 0 ) {
153 uint ui = m_uiCount;
154 do {
155 if ( m_pItems[--ui] == lItem )
156 return ui;
157 }
158 while ( ui != 0 );
159 }
160 }
161 else {
162 for( uint ui = 0; ui < m_uiCount; ui++ ) {
163 if( m_pItems[ui] == lItem )
164 return ui;
165 }
166 }
167
168 return NOT_FOUND;
169 }
170
171 // search for an item in a sorted array (binary search)
172 int wxBaseArray::Index(long lItem, CMPFUNC fnCompare) const
173 {
174 uint i,
175 lo = 0,
176 hi = m_uiCount;
177 int res;
178
179 while ( lo < hi ) {
180 i = (lo + hi)/2;
181
182 res = (*fnCompare)((const void *)lItem, (const void *)m_pItems[i]);
183 if ( res < 0 )
184 hi = i;
185 else if ( res > 0 )
186 lo = i + 1;
187 else
188 return i;
189 }
190
191 return NOT_FOUND;
192 }
193 // add item at the end
194 void wxBaseArray::Add(long lItem)
195 {
196 Grow();
197 m_pItems[m_uiCount++] = lItem;
198 }
199
200 // add item assuming the array is sorted with fnCompare function
201 void wxBaseArray::Add(long lItem, CMPFUNC fnCompare)
202 {
203 uint i,
204 lo = 0,
205 hi = m_uiCount;
206 int res;
207
208 while ( lo < hi ) {
209 i = (lo + hi)/2;
210
211 res = (*fnCompare)((const void *)lItem, (const void *)m_pItems[i]);
212 if ( res < 0 )
213 hi = i;
214 else if ( res > 0 )
215 lo = i + 1;
216 else {
217 lo = hi = i;
218 break;
219 }
220 }
221
222 wxASSERT( lo == hi ); // I hope I got binary search right :-)
223
224 Insert(lItem, lo);
225 }
226
227 // add item at the given position
228 void wxBaseArray::Insert(long lItem, uint uiIndex)
229 {
230 wxCHECK_RET( uiIndex <= m_uiCount, "bad index in wxArray::Insert" );
231
232 Grow();
233
234 memmove(&m_pItems[uiIndex + 1], &m_pItems[uiIndex],
235 (m_uiCount - uiIndex)*sizeof(long));
236 m_pItems[uiIndex] = lItem;
237 m_uiCount++;
238 }
239
240 // removes item from array (by index)
241 void wxBaseArray::Remove(uint uiIndex)
242 {
243 wxCHECK_RET( uiIndex <= m_uiCount, "bad index in wxArray::Remove" );
244
245 memmove(&m_pItems[uiIndex], &m_pItems[uiIndex + 1],
246 (m_uiCount - uiIndex - 1)*sizeof(long));
247 m_uiCount--;
248 }
249
250 // removes item from array (by value)
251 void wxBaseArray::Remove(long lItem)
252 {
253 int iIndex = Index(lItem);
254
255 wxCHECK_RET( iIndex != NOT_FOUND,
256 "removing inexistent item in wxArray::Remove" );
257
258 Remove((uint)iIndex);
259 }
260
261 // sort array elements using passed comparaison function
262 void wxBaseArray::Sort(CMPFUNC fCmp)
263 {
264 qsort(m_pItems, m_uiCount, sizeof(long), fCmp);
265 }