only define wxUSE_NATIVE_STATUSBAR for the ports which have it (MSW and Mac)
[wxWidgets.git] / include / wx / mac / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15
16 /* --- start common options --- */
17
18 // ----------------------------------------------------------------------------
19 // global settings
20 // ----------------------------------------------------------------------------
21
22 // define this to 0 when building wxBase library - this can also be done from
23 // makefile/project file overriding the value here
24 #ifndef wxUSE_GUI
25 #define wxUSE_GUI 1
26 #endif // wxUSE_GUI
27
28 // ----------------------------------------------------------------------------
29 // compatibility settings
30 // ----------------------------------------------------------------------------
31
32 // This setting determines the compatibility with 2.2 API: set it to 1 to
33 // enable it but please consider updating your code instead.
34 //
35 // Default is 0
36 //
37 // Recommended setting: 0 (please update your code)
38 #define WXWIN_COMPATIBILITY_2_2 0
39
40 // This setting determines the compatibility with 2.4 API: set it to 0 to
41 // flag all cases of using deprecated functions.
42 //
43 // Default is 1 but please try building your code with 0 as the default will
44 // change to 0 in the next version and the deprecated functions will disappear
45 // in the version after it completely.
46 //
47 // Recommended setting: 0 (please update your code)
48 #define WXWIN_COMPATIBILITY_2_4 1
49
50 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
51 // If migrating between versions, your dialogs may seem to shrink.
52 //
53 // Default is 1
54 //
55 // Recommended setting: 0 (the new calculations are more correct!)
56 #define wxDIALOG_UNIT_COMPATIBILITY 1
57
58 // ----------------------------------------------------------------------------
59 // debugging settings
60 // ----------------------------------------------------------------------------
61
62 // Generic comment about debugging settings: they are very useful if you don't
63 // use any other memory leak detection tools such as Purify/BoundsChecker, but
64 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
65 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
66 // may prefer to use it instead of built in memory debugging code because it is
67 // faster and more fool proof.
68 //
69 // Using VC++ CRT memory debugging is enabled by default in debug mode
70 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
71 // and if __NO_VC_CRTDBG__ is not defined.
72
73 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
74 // __WXDEBUG__ is not defined, will still use the normal memory operators.
75 //
76 // Default is 0
77 //
78 // Recommended setting: 0
79 #define wxUSE_DEBUG_CONTEXT 0
80
81 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
82 // __WXDEBUG__ is also defined.
83 //
84 // WARNING: this code may not work with all architectures, especially if
85 // alignment is an issue. This switch is currently ignored for mingw / cygwin
86 //
87 // Default is 0
88 //
89 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
90 #define wxUSE_MEMORY_TRACING 0
91
92 // In debug mode, cause new and delete to be redefined globally.
93 // If this causes problems (e.g. link errors which is a common problem
94 // especially if you use another library which also redefines the global new
95 // and delete), set this to 0.
96 // This switch is currently ignored for mingw / cygwin
97 //
98 // Default is 0
99 //
100 // Recommended setting: 0
101 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
102
103 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
104 // this causes problems (e.g. link errors), set this to 0. You may need to set
105 // this to 0 if using templates (at least for VC++). This switch is currently
106 // ignored for mingw / cygwin / CodeWarrior
107 //
108 // Default is 0
109 //
110 // Recommended setting: 0
111 #define wxUSE_DEBUG_NEW_ALWAYS 0
112
113 // wxHandleFatalExceptions() may be used to catch the program faults at run
114 // time and, instead of terminating the program with a usual GPF message box,
115 // call the user-defined wxApp::OnFatalException() function. If you set
116 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
117 //
118 // This setting is for Win32 only and can only be enabled if your compiler
119 // supports Win32 structured exception handling (currently only VC++ does)
120 //
121 // Default is 1
122 //
123 // Recommended setting: 1 if your compiler supports it.
124 #if defined(_MSC_VER) || \
125 (defined(__BORLANDC__) && __BORLANDC__ >= 0x0550)
126 #define wxUSE_ON_FATAL_EXCEPTION 1
127 #else
128 #define wxUSE_ON_FATAL_EXCEPTION 0
129 #endif
130
131 // ----------------------------------------------------------------------------
132 // Unicode support
133 // ----------------------------------------------------------------------------
134
135 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
136 // defined as wchar_t, wxString will use Unicode internally. If you set this
137 // to 1, you must use wxT() macro for all literal strings in the program.
138 //
139 // Unicode is currently only fully supported under Windows NT/2000/XP
140 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
141 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
142 //
143 // Default is 0
144 //
145 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
146 #ifndef wxUSE_UNICODE
147 #define wxUSE_UNICODE 0
148 #endif
149
150 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
151 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
152 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
153 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
154 // that you will have to modify the makefiles to include unicows.lib import
155 // library as the first library (see installation instructions in install.txt
156 // to learn how to do it when building the library or samples).
157 //
158 // If your compiler doesn't have unicows.lib, you can get a version of it at
159 // http://libunicows.sourceforge.net
160 //
161 // Default is 0
162 //
163 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
164 #define wxUSE_UNICODE_MSLU 0
165
166 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
167 // compiling the program in Unicode mode. More precisely, it will be possible
168 // to construct wxString from a wide (Unicode) string and convert any wxString
169 // to Unicode.
170 //
171 // Default is 1
172 //
173 // Recommended setting: 1
174 #define wxUSE_WCHAR_T 1
175
176 // ----------------------------------------------------------------------------
177 // global features
178 // ----------------------------------------------------------------------------
179
180 // Compile library in exception-safe mode? If set to 1, the library will try to
181 // behave correctly in presence of exceptions (even though it still will not
182 // use the exceptions itself) and notify the user code about any unhandled
183 // exceptions. If set to 0, propagation of the exceptions through the library
184 // code will lead to undefined behaviour -- but the code itself will be
185 // slightly smaller and faster.
186 //
187 // Default is 1
188 //
189 // Recommended setting: depends on whether you intend to use C++ exceptions
190 // in your own code (1 if you do, 0 if you don't)
191 #define wxUSE_EXCEPTIONS 1
192
193 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
194 //
195 // Default is 0
196 //
197 // Recommended setting: 0
198 #define wxUSE_EXTENDED_RTTI 0
199
200 #if defined(__BORLANDC__)
201 #undef wxUSE_EXTENDED_RTTI
202 #define wxUSE_EXTENDED_RTTI 1
203 #endif
204
205 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
206 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
207 // and for wxHashMap to be implemented with templates.
208 //
209 // Default is 0
210 //
211 // Recommended setting: YMMV
212 #define wxUSE_STL 0
213
214 // Support for message/error logging. This includes wxLogXXX() functions and
215 // wxLog and derived classes. Don't set this to 0 unless you really know what
216 // you are doing.
217 //
218 // Default is 1
219 //
220 // Recommended setting: 1 (always)
221 #define wxUSE_LOG 1
222
223 // Recommended setting: 1
224 #define wxUSE_LOGWINDOW 1
225
226 // Recommended setting: 1
227 #define wxUSE_LOGGUI 1
228
229 // Recommended setting: 1
230 #define wxUSE_LOG_DIALOG 1
231
232 // Support for command line parsing using wxCmdLineParser class.
233 //
234 // Default is 1
235 //
236 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
237 #define wxUSE_CMDLINE_PARSER 1
238
239 // Support for multithreaded applications: if 1, compile in thread classes
240 // (thread.h) and make the library a bit more thread safe. Although thread
241 // support is quite stable by now, you may still consider recompiling the
242 // library without it if you have no use for it - this will result in a
243 // somewhat smaller and faster operation.
244 //
245 // This is ignored under Win16, threads are only supported under Win32.
246 //
247 // Default is 1
248 //
249 // Recommended setting: 0 unless you do plan to develop MT applications
250 #define wxUSE_THREADS 1
251
252 // If enabled (1), compiles wxWidgets streams classes
253 #define wxUSE_STREAMS 1
254
255 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
256 #define wxUSE_STD_IOSTREAM 0
257
258 // ----------------------------------------------------------------------------
259 // non GUI features selection
260 // ----------------------------------------------------------------------------
261
262 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
263 // integer which is implemented in terms of native 64 bit integers if any or
264 // uses emulation otherwise.
265 //
266 // This class is required by wxDateTime and so you should enable it if you want
267 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
268 // integers in which case (almost) all of its functions are inline and it
269 // almost does not take any space, so there should be no reason to switch it
270 // off.
271 //
272 // Recommended setting: 1
273 #define wxUSE_LONGLONG 1
274
275 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
276 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
277 //
278 // Default is 1
279 //
280 // Recommended setting: 1 (wxFile is highly recommended as it is required by
281 // i18n code, wxFileConfig and others)
282 #define wxUSE_FILE 1
283 #define wxUSE_FFILE 1
284
285 // Use wxFSVolume class providing access to the configured/active mount points
286 //
287 // Default is 1
288 //
289 // Recommended setting: 1 (but may be safely disabled if you don't use it)
290 #define wxUSE_FSVOLUME 1
291
292 // use wxTextBuffer class: required by wxTextFile
293 #define wxUSE_TEXTBUFFER 1
294
295 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
296 // wxFileConfig
297 #define wxUSE_TEXTFILE 1
298
299 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
300 #define wxUSE_INTL 1
301
302 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
303 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
304 // old wxTime and wxDate classes which are still provided for backwards
305 // compatibility (and implemented in terms of wxDateTime).
306 //
307 // Note that this class is relatively new and is still officially in alpha
308 // stage because some features are not yet (fully) implemented. It is already
309 // quite useful though and should only be disabled if you are aiming at
310 // absolutely minimal version of the library.
311 //
312 // Requires: wxUSE_LONGLONG
313 //
314 // Default is 1
315 //
316 // Recommended setting: 1
317 #define wxUSE_DATETIME 1
318
319 // Set wxUSE_TIMER to 1 to compile wxTimer class
320 //
321 // Default is 1
322 //
323 // Recommended setting: 1
324 #define wxUSE_TIMER 1
325
326 // Use wxStopWatch clas.
327 //
328 // Default is 1
329 //
330 // Recommended setting: 1 (needed by wxSocket)
331 #define wxUSE_STOPWATCH 1
332
333 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
334 // which allow the application to store its settings in the persistent
335 // storage. Setting this to 1 will also enable on-demand creation of the
336 // global config object in wxApp.
337 //
338 // See also wxUSE_CONFIG_NATIVE below.
339 //
340 // Recommended setting: 1
341 #define wxUSE_CONFIG 1
342
343 // If wxUSE_CONFIG is 1, you may choose to use either the native config
344 // classes under Windows (using .INI files under Win16 and the registry under
345 // Win32) or the portable text file format used by the config classes under
346 // Unix.
347 //
348 // Default is 1 to use native classes. Note that you may still use
349 // wxFileConfig even if you set this to 1 - just the config object created by
350 // default for the applications needs will be a wxRegConfig or wxIniConfig and
351 // not wxFileConfig.
352 //
353 // Recommended setting: 1
354 #define wxUSE_CONFIG_NATIVE 1
355
356 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
357 // to connect/disconnect from the network and be notified whenever the dial-up
358 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
359 //
360 // Default is 1.
361 //
362 // Recommended setting: 1
363 #define wxUSE_DIALUP_MANAGER 1
364
365 // Compile in classes for run-time DLL loading and function calling.
366 // Required by wxUSE_DIALUP_MANAGER.
367 //
368 // This setting is for Win32 only
369 //
370 // Default is 1.
371 //
372 // Recommended setting: 1
373 #define wxUSE_DYNLIB_CLASS 1
374
375 // experimental, don't use for now
376 #define wxUSE_DYNAMIC_LOADER 1
377
378 // Set to 1 to use socket classes
379 #define wxUSE_SOCKETS 1
380
381 // Set to 1 to enable virtual file systems (required by wxHTML)
382 #define wxUSE_FILESYSTEM 1
383
384 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
385 #define wxUSE_FS_ZIP 1
386
387 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
388 #define wxUSE_FS_INET 1
389
390 // Set to 1 to compile wxZipInput/OutputStream classes.
391 #define wxUSE_ZIPSTREAM 1
392
393 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
394 // wxUSE_LIBPNG
395 #define wxUSE_ZLIB 1
396
397 // If enabled, the code written by Apple will be used to write, in a portable
398 // way, float on the disk. See extended.c for the license which is different
399 // from wxWidgets one.
400 //
401 // Default is 1.
402 //
403 // Recommended setting: 1 unless you don't like the license terms (unlikely)
404 #define wxUSE_APPLE_IEEE 1
405
406 // Joystick support class
407 #define wxUSE_JOYSTICK 1
408
409 // wxFontMapper class
410 #define wxUSE_FONTMAP 1
411
412 // wxMimeTypesManager class
413 #define wxUSE_MIMETYPE 1
414
415 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
416 // or wxURL you need to set this to 1.
417 //
418 // Default is 1.
419 //
420 // Recommended setting: 1
421 #define wxUSE_PROTOCOL 1
422
423 // The settings for the individual URL schemes
424 #define wxUSE_PROTOCOL_FILE 1
425 #define wxUSE_PROTOCOL_FTP 1
426 #define wxUSE_PROTOCOL_HTTP 1
427
428 // Define this to use wxURL class.
429 #define wxUSE_URL 1
430
431 // Define this to use native platform url and protocol support.
432 // Currently valid only for MS-Windows.
433 // Note: if you set this to 1, you can open ftp/http/gopher sites
434 // and obtain a valid input stream for these sites
435 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
436 // Doing so reduces the code size.
437 //
438 // This code is experimental and subject to change.
439 #define wxUSE_URL_NATIVE 0
440
441 // Support for regular expression matching via wxRegEx class: enable this to
442 // use POSIX regular expressions in your code. You need to compile regex
443 // library from src/regex to use it under Windows.
444 //
445 // Default is 0
446 //
447 // Recommended setting: 1 if your compiler supports it, if it doesn't please
448 // contribute us a makefile for src/regex for it
449 #define wxUSE_REGEX 1
450
451 // wxSystemOptions class
452 #define wxUSE_SYSTEM_OPTIONS 1
453
454 // wxSound class
455 #define wxUSE_SOUND 1
456
457 // Use wxMediaCtrl
458 //
459 // Default is 1.
460 //
461 // Recommended setting: 1
462 #define wxUSE_MEDIACTRL 1
463
464 // Use QuickTime
465 //
466 // Default is 0
467 //
468 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
469 #define wxUSE_QUICKTIME 0
470
471 // Use DirectShow (requires linkage to strmiids.lib)
472 //
473 // Default is 0
474 //
475 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
476 #define wxUSE_DIRECTSHOW 0
477
478 // Use wxWidget's XRC XML-based resource system. Recommended.
479 //
480 // Default is 1
481 //
482 // Recommended setting: 1 (requires wxUSE_XML)
483 #define wxUSE_XRC 1
484
485 // XML parsing classes. Note that their API will change in the future, so
486 // using wxXmlDocument and wxXmlNode in your app is not recommended.
487 //
488 // Default is 1
489 //
490 // Recommended setting: 1 (required by XRC)
491 #if wxUSE_XRC
492 # define wxUSE_XML 1
493 #else
494 # define wxUSE_XML 0
495 #endif
496
497 // ----------------------------------------------------------------------------
498 // Individual GUI controls
499 // ----------------------------------------------------------------------------
500
501 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
502 // (without it, wxControl class is not compiled)
503 //
504 // Default is 1
505 //
506 // Recommended setting: 1 (don't change except for very special programs)
507 #define wxUSE_CONTROLS 1
508
509 // wxPopupWindow class is a top level transient window. It is currently used
510 // to implement wxTipWindow
511 //
512 // Default is 1
513 //
514 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
515 #define wxUSE_POPUPWIN 1
516
517 // wxTipWindow allows to implement the custom tooltips, it is used by the
518 // context help classes. Requires wxUSE_POPUPWIN.
519 //
520 // Default is 1
521 //
522 // Recommended setting: 1 (may be set to 0)
523 #define wxUSE_TIPWINDOW 1
524
525 // Each of the settings below corresponds to one wxWidgets control. They are
526 // all switched on by default but may be disabled if you are sure that your
527 // program (including any standard dialogs it can show!) doesn't need them and
528 // if you desperately want to save some space. If you use any of these you must
529 // set wxUSE_CONTROLS as well.
530 //
531 // Default is 1
532 //
533 // Recommended setting: 1
534 #define wxUSE_BUTTON 1 // wxButton
535 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
536 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
537 #define wxUSE_CHECKBOX 1 // wxCheckBox
538 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
539 #define wxUSE_CHOICE 1 // wxChoice
540 #define wxUSE_COMBOBOX 1 // wxComboBox
541 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
542 #define wxUSE_GAUGE 1 // wxGauge
543 #define wxUSE_LISTBOX 1 // wxListBox
544 #define wxUSE_LISTCTRL 1 // wxListCtrl
545 #define wxUSE_RADIOBOX 1 // wxRadioBox
546 #define wxUSE_RADIOBTN 1 // wxRadioButton
547 #define wxUSE_SCROLLBAR 1 // wxScrollBar
548 #define wxUSE_SLIDER 1 // wxSlider
549 #define wxUSE_SPINBTN 1 // wxSpinButton
550 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
551 #define wxUSE_STATBOX 1 // wxStaticBox
552 #define wxUSE_STATLINE 1 // wxStaticLine
553 #define wxUSE_STATTEXT 1 // wxStaticText
554 #define wxUSE_STATBMP 1 // wxStaticBitmap
555 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
556 #define wxUSE_TOGGLEBTN 1 // requires wxButton
557 #define wxUSE_TREECTRL 1 // wxTreeCtrl
558
559 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
560 // below either wxStatusBar95 or a generic wxStatusBar will be used.
561 //
562 // Default is 1
563 //
564 // Recommended setting: 1
565 #define wxUSE_STATUSBAR 1
566
567 // Two status bar implementations are available under Win32: the generic one
568 // or the wrapper around native control. For native look and feel the native
569 // version should be used.
570 //
571 // Default is 1 for the platforms where native status bar is supported.
572 //
573 // Recommended setting: 1 (there is no advantage in using the generic one)
574 #if defined(__WXMSW__) || defined(__WXMAC__)
575 #define wxUSE_NATIVE_STATUSBAR 1
576 #else
577 #define wxUSE_NATIVE_STATUSBAR 0
578 #endif
579
580 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
581 // classes at all. Otherwise, use the native toolbar class unless
582 // wxUSE_TOOLBAR_NATIVE is 0.
583 //
584 // Default is 1 for all settings.
585 //
586 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
587 #define wxUSE_TOOLBAR 1
588 #define wxUSE_TOOLBAR_NATIVE 1
589
590 // wxNotebook is a control with several "tabs" located on one of its sides. It
591 // may be used to logically organise the data presented to the user instead of
592 // putting everything in one huge dialog. It replaces wxTabControl and related
593 // classes of wxWin 1.6x.
594 //
595 // Default is 1.
596 //
597 // Recommended setting: 1
598 #define wxUSE_NOTEBOOK 1
599
600 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
601 // the tabs
602 //
603 // Default is 1.
604 //
605 // Recommended setting: 1
606 #define wxUSE_LISTBOOK 1
607
608 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
609 // the tabs
610 //
611 // Default is 1.
612 //
613 // Recommended setting: 1
614 #define wxUSE_CHOICEBOOK 1
615
616 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
617 // the new class. It shouldn't be used in new code.
618 //
619 // Default is 0.
620 //
621 // Recommended setting: 0 (use wxNotebook)
622 #define wxUSE_TAB_DIALOG 0
623
624 // wxGrid class
625 //
626 // Default is 1, set to 0 to cut down compilation time and binaries size if you
627 // don't use it.
628 //
629 // Recommended setting: 1
630 //
631 #define wxUSE_GRID 1
632
633 // wxMiniFrame class: a frame with narrow title bar
634 //
635 // Default is 1.
636 //
637 // Recommended setting: 1 (it doesn't cost almost anything)
638 #define wxUSE_MINIFRAME 1
639
640 // ----------------------------------------------------------------------------
641 // Miscellaneous GUI stuff
642 // ----------------------------------------------------------------------------
643
644 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
645 #define wxUSE_ACCEL 1
646
647 // Hotkey support (currently Windows only)
648 #define wxUSE_HOTKEY 1
649
650 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
651 // under Windows).
652 //
653 // Default is 1.
654 //
655 // Recommended setting: 1 (can be safely set to 0, not used by the library)
656 #define wxUSE_CARET 1
657
658 // Use wxDisplay class: it allows enumerating all displays on a system and
659 // working with them.
660 //
661 // Default is 0 because it isn't yet implemented on all platforms
662 //
663 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
664 #define wxUSE_DISPLAY 0
665
666 // Miscellaneous geometry code: needed for Canvas library
667 #define wxUSE_GEOMETRY 1
668
669 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
670 // wxListCtrl.
671 //
672 // Default is 1.
673 //
674 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
675 // enumerated above, then this class is mostly useless too)
676 #define wxUSE_IMAGLIST 1
677
678 // Use wxMenu, wxMenuBar, wxMenuItem.
679 //
680 // Default is 1.
681 //
682 // Recommended setting: 1 (can't be disabled under MSW)
683 #define wxUSE_MENUS 1
684
685 // Use wxSashWindow class.
686 //
687 // Default is 1.
688 //
689 // Recommended setting: 1
690 #define wxUSE_SASH 1
691
692 // Use wxSplitterWindow class.
693 //
694 // Default is 1.
695 //
696 // Recommended setting: 1
697 #define wxUSE_SPLITTER 1
698
699 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
700 //
701 // Default is 1.
702 //
703 // Recommended setting: 1
704 #define wxUSE_TOOLTIPS 1
705
706 // wxValidator class and related methods
707 #define wxUSE_VALIDATORS 1
708
709 // ----------------------------------------------------------------------------
710 // common dialogs
711 // ----------------------------------------------------------------------------
712
713 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
714 // file selector, printer dialog). Switching this off also switches off the
715 // printing architecture and interactive wxPrinterDC.
716 //
717 // Default is 1
718 //
719 // Recommended setting: 1 (unless it really doesn't work)
720 #define wxUSE_COMMON_DIALOGS 1
721
722 // wxBusyInfo displays window with message when app is busy. Works in same way
723 // as wxBusyCursor
724 #define wxUSE_BUSYINFO 1
725
726 // Use single/multiple choice dialogs.
727 //
728 // Default is 1
729 //
730 // Recommended setting: 1 (used in the library itself)
731 #define wxUSE_CHOICEDLG 1
732
733 // Use colour picker dialog
734 //
735 // Default is 1
736 //
737 // Recommended setting: 1
738 #define wxUSE_COLOURDLG 1
739
740 // wxDirDlg class for getting a directory name from user
741 #define wxUSE_DIRDLG 1
742
743 // TODO: setting to choose the generic or native one
744
745 // Use file open/save dialogs.
746 //
747 // Default is 1
748 //
749 // Recommended setting: 1 (used in many places in the library itself)
750 #define wxUSE_FILEDLG 1
751
752 // Use find/replace dialogs.
753 //
754 // Default is 1
755 //
756 // Recommended setting: 1 (but may be safely set to 0)
757 #define wxUSE_FINDREPLDLG 1
758
759 // Use font picker dialog
760 //
761 // Default is 1
762 //
763 // Recommended setting: 1 (used in the library itself)
764 #define wxUSE_FONTDLG 1
765
766 // Use wxMessageDialog and wxMessageBox.
767 //
768 // Default is 1
769 //
770 // Recommended setting: 1 (used in the library itself)
771 #define wxUSE_MSGDLG 1
772
773 // progress dialog class for lengthy operations
774 #define wxUSE_PROGRESSDLG 1
775
776 // support for startup tips (wxShowTip &c)
777 #define wxUSE_STARTUP_TIPS 1
778
779 // text entry dialog and wxGetTextFromUser function
780 #define wxUSE_TEXTDLG 1
781
782 // number entry dialog
783 #define wxUSE_NUMBERDLG 1
784
785 // splash screen class
786 #define wxUSE_SPLASH 1
787
788 // wizards
789 #define wxUSE_WIZARDDLG 1
790
791 // ----------------------------------------------------------------------------
792 // Metafiles support
793 // ----------------------------------------------------------------------------
794
795 // Windows supports the graphics format known as metafile which is, though not
796 // portable, is widely used under Windows and so is supported by wxWin (under
797 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
798 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
799 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
800 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
801 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
802 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
803 // in any metafile related classes at all.
804 //
805 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
806 //
807 // Recommended setting: default or 0 for everything for portable programs.
808 #define wxUSE_METAFILE 1
809 #define wxUSE_ENH_METAFILE 1
810 #define wxUSE_WIN_METAFILES_ALWAYS 0
811
812 // ----------------------------------------------------------------------------
813 // Big GUI components
814 // ----------------------------------------------------------------------------
815
816 // Set to 0 to disable MDI support.
817 //
818 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
819 //
820 // Default is 1.
821 //
822 // Recommended setting: 1, can be safely set to 0.
823 #define wxUSE_MDI 1
824
825 // Set to 0 to disable document/view architecture
826 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
827
828 // Set to 0 to disable MDI document/view architecture
829 //
830 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
831 #define wxUSE_MDI_ARCHITECTURE 1
832
833 // Set to 0 to disable print/preview architecture code
834 #define wxUSE_PRINTING_ARCHITECTURE 1
835
836 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
837 // much more.
838 //
839 // Default is 1.
840 //
841 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
842 // smaller library.
843 #define wxUSE_HTML 1
844
845 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
846 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
847 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
848 // will need to manually add opengl32.lib and glu32.lib to the list of
849 // libraries linked with your program if you use OpenGL.
850 //
851 // Default is 0.
852 //
853 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
854 #define wxUSE_GLCANVAS 0
855
856 // ----------------------------------------------------------------------------
857 // Data transfer
858 // ----------------------------------------------------------------------------
859
860 // Use wxClipboard class for clipboard copy/paste.
861 //
862 // Default is 1.
863 //
864 // Recommended setting: 1
865 #define wxUSE_CLIPBOARD 1
866
867 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
868 // drop
869 //
870 // Default is 1.
871 //
872 // Recommended setting: 1
873 #define wxUSE_DATAOBJ 1
874
875 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
876 // different from "built in" drag and drop in wxTreeCtrl which is always
877 // available). Requires wxUSE_DATAOBJ.
878 //
879 // Default is 1.
880 //
881 // Recommended setting: 1
882 #define wxUSE_DRAG_AND_DROP 1
883
884 // Use wxAccessible for enhanced and customisable accessibility.
885 // Depends on wxUSE_OLE.
886 //
887 // Default is 0.
888 //
889 // Recommended setting (at present): 0
890 #define wxUSE_ACCESSIBILITY 0
891
892 // ----------------------------------------------------------------------------
893 // miscellaneous settings
894 // ----------------------------------------------------------------------------
895
896 // wxSingleInstanceChecker class allows to verify at startup if another program
897 // instance is running (it is only available under Win32)
898 //
899 // Default is 1
900 //
901 // Recommended setting: 1 (the class is tiny, disabling it won't save much
902 // space)
903 #define wxUSE_SNGLINST_CHECKER 1
904
905 #define wxUSE_DRAGIMAGE 1
906
907 #define wxUSE_IPC 1
908 // 0 for no interprocess comms
909 #define wxUSE_HELP 1
910 // 0 for no help facility
911 #define wxUSE_MS_HTML_HELP 1
912 // 0 for no MS HTML Help
913
914 // Use wxHTML-based help controller?
915 #define wxUSE_WXHTML_HELP 1
916
917 #define wxUSE_RESOURCES 0
918 // 0 for no wxGetResource/wxWriteResource
919 #define wxUSE_CONSTRAINTS 1
920 // 0 for no window layout constraint system
921
922 #define wxUSE_SPLINES 1
923 // 0 for no splines
924
925 #define wxUSE_MOUSEWHEEL 1
926 // Include mouse wheel support
927
928 // ----------------------------------------------------------------------------
929 // postscript support settings
930 // ----------------------------------------------------------------------------
931
932 // Set to 1 for PostScript device context.
933 #define wxUSE_POSTSCRIPT 0
934
935 // Set to 1 to use font metric files in GetTextExtent
936 #define wxUSE_AFM_FOR_POSTSCRIPT 1
937
938 // Set to 0 to disable PostScript print/preview architecture code under Windows
939 // (just use Windows printing).
940 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
941
942 // ----------------------------------------------------------------------------
943 // database classes
944 // ----------------------------------------------------------------------------
945
946 // Define 1 to use ODBC classes
947 #define wxUSE_ODBC 0
948
949 // For backward compatibility reasons, this parameter now only controls the
950 // default scrolling method used by cursors. This default behavior can be
951 // overriden by setting the second param of wxDB::wxDbGetConnection() or
952 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
953 // that use the connection) should support forward only scrolling of cursors,
954 // or both forward and backward support for backward scrolling cursors is
955 // dependent on the data source as well as the ODBC driver being used.
956 #define wxODBC_FWD_ONLY_CURSORS 1
957
958 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
959 // member variables. With a setting of 1, full backward compatability with the
960 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
961 // as future development will be done only on the non-deprecated
962 // functions/classes/member variables/etc.
963 #define wxODBC_BACKWARD_COMPATABILITY 0
964
965 // ----------------------------------------------------------------------------
966 // other compiler (mis)features
967 // ----------------------------------------------------------------------------
968
969 // Set this to 0 if your compiler can't cope with omission of prototype
970 // parameters.
971 //
972 // Default is 1.
973 //
974 // Recommended setting: 1 (should never need to set this to 0)
975 #define REMOVE_UNUSED_ARG 1
976
977 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
978 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
979 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
980 // used anyhow.
981 //
982 // Default is 1.
983 //
984 // Recommended setting: whatever your compiler likes more
985 #define wxUSE_IOSTREAMH 1
986
987 // ----------------------------------------------------------------------------
988 // image format support
989 // ----------------------------------------------------------------------------
990
991 // wxImage supports many different image formats which can be configured at
992 // compile-time. BMP is always supported, others are optional and can be safely
993 // disabled if you don't plan to use images in such format sometimes saving
994 // substantial amount of code in the final library.
995 //
996 // Some formats require an extra library which is included in wxWin sources
997 // which is mentioned if it is the case.
998
999 // Set to 1 for wxImage support (recommended).
1000 #define wxUSE_IMAGE 1
1001
1002 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1003 #define wxUSE_LIBPNG 1
1004
1005 // Set to 1 for JPEG format support (requires libjpeg)
1006 #define wxUSE_LIBJPEG 1
1007
1008 // Set to 1 for TIFF format support (requires libtiff)
1009 #define wxUSE_LIBTIFF 1
1010
1011 // Set to 1 for GIF format support
1012 #define wxUSE_GIF 1
1013
1014 // Set to 1 for PNM format support
1015 #define wxUSE_PNM 1
1016
1017 // Set to 1 for PCX format support
1018 #define wxUSE_PCX 1
1019
1020 // Set to 1 for IFF format support (Amiga format)
1021 #define wxUSE_IFF 0
1022
1023 // Set to 1 for XPM format support
1024 #define wxUSE_XPM 1
1025
1026 // Set to 1 for MS Icons and Cursors format support
1027 #define wxUSE_ICO_CUR 1
1028
1029 // Set to 1 to compile in wxPalette class
1030 #define wxUSE_PALETTE 1
1031
1032 /* --- end common options --- */
1033
1034 // ----------------------------------------------------------------------------
1035 // Mac-specific settings
1036 // ----------------------------------------------------------------------------
1037
1038 // override some settings for Metrowerks
1039 //
1040 // VZ: isn't this file only used when building with Metrowerks anyhow?
1041 #ifdef __MWERKS__
1042 #undef wxUSE_DEBUG_CONTEXT
1043 #define wxUSE_DEBUG_CONTEXT 1
1044
1045 #undef wxUSE_STD_IOSTREAM
1046 #define wxUSE_STD_IOSTREAM 1
1047 #endif
1048
1049 // things not implemented under Mac
1050 #undef wxUSE_POPUPWIN
1051 #define wxUSE_POPUPWIN 0
1052
1053 #undef wxUSE_TIPWINDOW
1054 #define wxUSE_TIPWINDOW 0
1055
1056 #undef wxUSE_TOGGLEBTN
1057 #define wxUSE_TOGGLEBTN 0
1058
1059 // wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to
1060 // embed the Safari browser control
1061 // 0 by default because of Jaguar compatibility problems
1062 #define wxUSE_WEBKIT 0
1063
1064
1065 // Set to 0 for no libmspack
1066 #define wxUSE_LIBMSPACK 0
1067
1068
1069 #endif
1070 // _WX_SETUP_H_