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removed aygshell and ceshell from WinCE build, not all SDKs have it
[wxWidgets.git] / build / bakefiles / common_samples.bkl
1 <?xml version="1.0" ?>
2 <!-- $Id$ -->
3
4 <makefile>
5
6 <include file="common.bkl"/>
7 <set var="file_common_samples_included">1</set>
8
9 <!-- =============================================================== -->
10 <!-- Template for wxWindows samples: -->
11 <!-- =============================================================== -->
12
13 <if cond="FORMAT=='autoconf'">
14 <set var="MACOSX_RESOURCES">
15 <if cond="TOOLKIT=='MAC'">
16 Carbon.r $(LIBDIRNAME)/libwx_$(TOOLCHAIN_NAME).$(WXSOVERSION[0]).r sample.r
17 </if>
18 </set>
19 </if>
20
21 <set var="DLLFLAG">
22 <if cond="SHARED=='1'">WXUSINGDLL</if>
23 </set>
24
25 <template id="wx_util_b" template="wx">
26 <include>$(SRCDIR)</include>
27 <define>$(DLLFLAG)</define>
28 </template>
29
30 <template id="wx_util" template="wx_util_b">
31 <app-type>gui</app-type>
32 <mac-res cond="FORMAT=='autoconf'">$(MACOSX_RESOURCES)</mac-res>
33 <!-- resource files includes: -->
34 <include>$(SRCDIR)/$(WXTOPDIR)samples</include>
35 <!-- this include is not added via <include> for autoconf, see
36 common.bkl: -->
37 <res-include cond="FORMAT=='autoconf'">
38 $(TOP_SRCDIR)include
39 </res-include>
40
41 <win32-res>$(WXTOPDIR)samples/sample.rc</win32-res>
42 <if cond="FORMAT=='autoconf'">
43 <wx-os2-lib-resource/>
44 </if>
45 </template>
46
47 <template id="wx_util_console" template="wx_util_b">
48 <app-type>console</app-type>
49 </template>
50
51 <template id="wx_sample" template="wx_util">
52 <if cond="FORMAT=='autoconf'">
53 <wx-mac-app-bundle/>
54 <ldflags>$(SAMPLES_RPATH_FLAG)</ldflags>
55 <__command>$(LF)$(SAMPLES_RPATH_POSTLINK)</__command>
56 </if>
57 </template>
58 <template id="wx_sample_console" template="wx_util_console">
59 <if cond="FORMAT=='autoconf'">
60 <ldflags>$(SAMPLES_RPATH_FLAG)</ldflags>
61 <__command>$(SAMPLES_RPATH_POSTLINK)</__command>
62 </if>
63 </template>
64
65 <template id="wx_test_console" template="wx_sample_console">
66 <cppflags>$(CPPUNIT_CFLAGS)</cppflags>
67 <ldflags>$(CPPUNIT_LIBS)</ldflags>
68 </template>
69
70
71 <!-- =============================================================== -->
72 <!-- Support for samples data files: -->
73 <!-- =============================================================== -->
74
75 <define-rule name="wx-data" extends="copy-files">
76 <template>
77 <dependency-of>all</dependency-of>
78 <dstdir>$(BUILDDIR)</dstdir>
79 <srcdir>$(SRCDIR)</srcdir>
80 </template>
81
82 <!--
83 VS - FIXME:
84 Don't clean the files because it would wipe out sources files if
85 BUILDDIR==SRCDIR. This is same behaviour as in the old build system,
86 but it would be better to delete the files during "make clean" if
87 BUILDDIR!=SRCDIR.
88
89 <define-tag name="files">
90 <clean-files>
91 $(' '.join(['$(BUILDDIR)$(DIRSEP)%s'%x for x in value.split()]))
92 </clean-files>
93 </define-tag>
94 -->
95 </define-rule>
96
97
98 <!-- =============================================================== -->
99 <!-- Misc platform specialities: -->
100 <!-- =============================================================== -->
101
102 <if cond="FORMAT=='autoconf'">
103 <include file="mac_bundles.bkl"/>
104
105 <!--
106 A hack to include precompiled OS/2 resource file in apps instead of
107 compiling it from .rc file (gcc on OS/2 doesn't ship with resource
108 compiler):
109 -->
110 <define-tag name="wx-os2-lib-resource" rules="exe">
111 <set var="os2_lib_res">
112 <if cond="PLATFORM_OS2=='1'">
113 $(TOP_SRCDIR)include/wx/os2/wx.res
114 </if>
115 </set>
116 <set var="__objects" append="1">$(os2_lib_res)</set>
117 </define-tag>
118 </if>
119
120
121 </makefile>