1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/socket.cpp
3 // Purpose: Socket handler classes
4 // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
6 // Copyright: (C) 1999-1997, Guilhem Lavaux
7 // (C) 1999-2000, Guillermo Rodriguez Garcia
8 // (C) 2008 Vadim Zeitlin
10 // License: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
13 // ==========================================================================
15 // ==========================================================================
17 // For compilers that support precompilation, includes "wx.h".
18 #include "wx/wxprec.h"
26 #include "wx/socket.h"
29 #include "wx/object.h"
30 #include "wx/string.h"
37 #include "wx/module.h"
40 #include "wx/apptrait.h"
41 #include "wx/sckaddr.h"
42 #include "wx/stopwatch.h"
43 #include "wx/thread.h"
44 #include "wx/evtloop.h"
47 #include "wx/private/fd.h"
48 #include "wx/private/socket.h"
54 // we use MSG_NOSIGNAL to avoid getting SIGPIPE when sending data to a remote
55 // host which closed the connection if it is available, otherwise we rely on
56 // SO_NOSIGPIPE existency
58 // this should cover all the current Unix systems (Windows never sends any
59 // signals anyhow) but if we find one that has neither we should explicitly
60 // ignore SIGPIPE for it
61 // OpenVMS has neither MSG_NOSIGNAL nor SO_NOSIGPIPE. However the socket sample
62 // seems to work. Not sure if problems will show up on OpenVMS using sockets.
64 #define wxSOCKET_MSG_NOSIGNAL MSG_NOSIGNAL
65 #else // MSG_NOSIGNAL not available (BSD including OS X)
66 // next best possibility is to use SO_NOSIGPIPE socket option, this covers
67 // BSD systems (including OS X) -- but if we don't have it neither (AIX and
68 // old HP-UX do not), we have to fall back to the old way of simply
69 // disabling SIGPIPE temporarily, so define a class to do it in a safe way
70 #if defined(__UNIX__) && !defined(SO_NOSIGPIPE)
71 extern "C" { typedef void (*wxSigHandler_t
)(int); }
77 // ctor disables the given signal
79 : m_handler(signal(sig
, SIG_IGN
)),
84 // dtor restores the old handler
87 signal(m_sig
, m_handler
);
91 const wxSigHandler_t m_handler
;
94 wxDECLARE_NO_COPY_CLASS(IgnoreSignal
);
96 } // anonymous namespace
98 #define wxNEEDS_IGNORE_SIGPIPE
99 #endif // Unix without SO_NOSIGPIPE
101 #define wxSOCKET_MSG_NOSIGNAL 0
104 // DLL options compatibility check:
105 #include "wx/build.h"
106 WX_CHECK_BUILD_OPTIONS("wxNet")
108 // --------------------------------------------------------------------------
109 // macros and constants
110 // --------------------------------------------------------------------------
113 wxDEFINE_EVENT(wxEVT_SOCKET
, wxSocketEvent
);
116 #define MAX_DISCARD_SIZE (10 * 1024)
118 #define wxTRACE_Socket _T("wxSocket")
120 // --------------------------------------------------------------------------
122 // --------------------------------------------------------------------------
124 IMPLEMENT_CLASS(wxSocketBase
, wxObject
)
125 IMPLEMENT_CLASS(wxSocketServer
, wxSocketBase
)
126 IMPLEMENT_CLASS(wxSocketClient
, wxSocketBase
)
127 IMPLEMENT_CLASS(wxDatagramSocket
, wxSocketBase
)
128 IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent
, wxEvent
)
130 // ----------------------------------------------------------------------------
132 // ----------------------------------------------------------------------------
137 void SetTimeValFromMS(timeval
& tv
, unsigned long ms
)
139 tv
.tv_sec
= (ms
/ 1000);
140 tv
.tv_usec
= (ms
% 1000) * 1000;
143 } // anonymous namespace
145 // --------------------------------------------------------------------------
147 // --------------------------------------------------------------------------
149 class wxSocketState
: public wxObject
152 wxSocketFlags m_flags
;
153 wxSocketEventFlags m_eventmask
;
158 wxSocketState() : wxObject() {}
160 wxDECLARE_NO_COPY_CLASS(wxSocketState
);
163 // wxSocketWaitModeChanger: temporarily change the socket flags affecting its
165 class wxSocketWaitModeChanger
168 // temporarily set the flags to include the flag value which may be either
169 // wxSOCKET_NOWAIT or wxSOCKET_WAITALL
170 wxSocketWaitModeChanger(wxSocketBase
*socket
, int flag
)
172 m_oldflags(socket
->GetFlags())
175 wxASSERT_MSG( flag
== wxSOCKET_WAITALL
|| flag
== wxSOCKET_NOWAIT
,
178 // preserve wxSOCKET_BLOCK value when switching to wxSOCKET_WAITALL
179 // mode but not when switching to wxSOCKET_NOWAIT as the latter is
180 // incompatible with wxSOCKET_BLOCK
181 if ( flag
!= wxSOCKET_NOWAIT
)
182 flag
|= m_oldflags
& wxSOCKET_BLOCK
;
184 socket
->SetFlags(flag
);
187 ~wxSocketWaitModeChanger()
189 m_socket
->SetFlags(m_oldflags
);
193 wxSocketBase
* const m_socket
;
194 const int m_oldflags
;
196 wxDECLARE_NO_COPY_CLASS(wxSocketWaitModeChanger
);
199 // wxSocketRead/WriteGuard are instantiated before starting reading
200 // from/writing to the socket
201 class wxSocketReadGuard
204 wxSocketReadGuard(wxSocketBase
*socket
)
207 wxASSERT_MSG( !m_socket
->m_reading
, "read reentrancy?" );
209 m_socket
->m_reading
= true;
214 m_socket
->m_reading
= false;
216 // connection could have been lost while reading, in this case calling
217 // ReenableEvents() would assert and is not necessary anyhow
218 wxSocketImpl
* const impl
= m_socket
->m_impl
;
219 if ( impl
&& impl
->m_fd
!= INVALID_SOCKET
)
220 impl
->ReenableEvents(wxSOCKET_INPUT_FLAG
);
224 wxSocketBase
* const m_socket
;
226 wxDECLARE_NO_COPY_CLASS(wxSocketReadGuard
);
229 class wxSocketWriteGuard
232 wxSocketWriteGuard(wxSocketBase
*socket
)
235 wxASSERT_MSG( !m_socket
->m_writing
, "write reentrancy?" );
237 m_socket
->m_writing
= true;
240 ~wxSocketWriteGuard()
242 m_socket
->m_writing
= false;
244 wxSocketImpl
* const impl
= m_socket
->m_impl
;
245 if ( impl
&& impl
->m_fd
!= INVALID_SOCKET
)
246 impl
->ReenableEvents(wxSOCKET_OUTPUT_FLAG
);
250 wxSocketBase
* const m_socket
;
252 wxDECLARE_NO_COPY_CLASS(wxSocketWriteGuard
);
255 // ============================================================================
257 // ============================================================================
259 wxSocketManager
*wxSocketManager::ms_manager
= NULL
;
262 void wxSocketManager::Set(wxSocketManager
*manager
)
264 wxASSERT_MSG( !ms_manager
, "too late to set manager now" );
266 ms_manager
= manager
;
270 void wxSocketManager::Init()
272 wxASSERT_MSG( !ms_manager
, "shouldn't be initialized twice" );
275 Details: Initialize() creates a hidden window as a sink for socket
276 events, such as 'read completed'. wxMSW has only one message loop
277 for the main thread. If Initialize is called in a secondary thread,
278 the socket window will be created for the secondary thread, but
279 since there is no message loop on this thread, it will never
280 receive events and all socket operations will time out.
281 BTW, the main thread must not be stopped using sleep or block
282 on a semaphore (a bad idea in any case) or socket operations
285 On the Mac side, Initialize() stores a pointer to the CFRunLoop for
286 the main thread. Because secondary threads do not have run loops,
287 adding event notifications to the "Current" loop would have no
288 effect at all, events would never fire.
290 wxASSERT_MSG( wxIsMainThread(),
291 "sockets must be initialized from the main thread" );
293 wxAppConsole
* const app
= wxAppConsole::GetInstance();
294 wxCHECK_RET( app
, "sockets can't be initialized without wxApp" );
296 ms_manager
= app
->GetTraits()->GetSocketManager();
299 // ==========================================================================
301 // ==========================================================================
303 wxSocketImpl::wxSocketImpl(wxSocketBase
& wxsocket
)
304 : m_wxsocket(&wxsocket
)
306 m_fd
= INVALID_SOCKET
;
307 m_error
= wxSOCKET_NOERROR
;
311 SetTimeout(wxsocket
.GetTimeout() * 1000);
313 m_establishing
= false;
317 m_initialRecvBufferSize
= -1;
318 m_initialSendBufferSize
= -1;
321 wxSocketImpl::~wxSocketImpl()
323 if ( m_fd
!= INVALID_SOCKET
)
327 bool wxSocketImpl::PreCreateCheck(const wxSockAddressImpl
& addr
)
329 if ( m_fd
!= INVALID_SOCKET
)
331 m_error
= wxSOCKET_INVSOCK
;
337 m_error
= wxSOCKET_INVADDR
;
344 void wxSocketImpl::PostCreation()
346 // FreeBSD variants can't use MSG_NOSIGNAL, and instead use a socket option
348 EnableSocketOption(SO_NOSIGPIPE
);
352 EnableSocketOption(SO_REUSEADDR
);
356 wxASSERT_MSG( !m_stream
, "broadcasting is for datagram sockets only" );
358 EnableSocketOption(SO_BROADCAST
);
361 if ( m_initialRecvBufferSize
>= 0 )
362 SetSocketOption(SO_RCVBUF
, m_initialRecvBufferSize
);
363 if ( m_initialSendBufferSize
>= 0 )
364 SetSocketOption(SO_SNDBUF
, m_initialSendBufferSize
);
366 // we always put our sockets in unblocked mode and handle blocking
367 // ourselves in DoRead/Write() if wxSOCKET_WAITALL is specified
368 UnblockAndRegisterWithEventLoop();
371 wxSocketError
wxSocketImpl::UpdateLocalAddress()
373 if ( !m_local
.IsOk() )
375 // ensure that we have a valid object using the correct family: correct
376 // being the same one as our peer uses as we have no other way to
378 m_local
.Create(m_peer
.GetFamily());
381 WX_SOCKLEN_T lenAddr
= m_local
.GetLen();
382 if ( getsockname(m_fd
, m_local
.GetWritableAddr(), &lenAddr
) != 0 )
385 m_error
= wxSOCKET_IOERR
;
389 return wxSOCKET_NOERROR
;
392 wxSocketError
wxSocketImpl::CreateServer()
394 if ( !PreCreateCheck(m_local
) )
400 // do create the socket
401 m_fd
= socket(m_local
.GetFamily(), SOCK_STREAM
, 0);
403 if ( m_fd
== INVALID_SOCKET
)
405 m_error
= wxSOCKET_IOERR
;
406 return wxSOCKET_IOERR
;
411 // and then bind to and listen on it
413 // FIXME: should we test for m_dobind here?
414 if ( bind(m_fd
, m_local
.GetAddr(), m_local
.GetLen()) != 0 )
415 m_error
= wxSOCKET_IOERR
;
419 if ( listen(m_fd
, 5) != 0 )
420 m_error
= wxSOCKET_IOERR
;
429 // finally retrieve the address we effectively bound to
430 return UpdateLocalAddress();
433 wxSocketError
wxSocketImpl::CreateClient(bool wait
)
435 if ( !PreCreateCheck(m_peer
) )
438 m_fd
= socket(m_peer
.GetFamily(), SOCK_STREAM
, 0);
440 if ( m_fd
== INVALID_SOCKET
)
442 m_error
= wxSOCKET_IOERR
;
443 return wxSOCKET_IOERR
;
448 // If a local address has been set, then bind to it before calling connect
449 if ( m_local
.IsOk() )
451 if ( bind(m_fd
, m_local
.GetAddr(), m_local
.GetLen()) != 0 )
454 m_error
= wxSOCKET_IOERR
;
460 int rc
= connect(m_fd
, m_peer
.GetAddr(), m_peer
.GetLen());
461 if ( rc
== SOCKET_ERROR
)
463 wxSocketError err
= GetLastError();
464 if ( err
== wxSOCKET_WOULDBLOCK
)
466 m_establishing
= true;
468 // block waiting for connection if we should (otherwise just return
469 // wxSOCKET_WOULDBLOCK to the caller)
472 err
= SelectWithTimeout(wxSOCKET_CONNECTION_FLAG
)
475 m_establishing
= false;
483 m_error
= wxSOCKET_NOERROR
;
490 wxSocketError
wxSocketImpl::CreateUDP()
492 if ( !PreCreateCheck(m_local
) )
498 m_fd
= socket(m_local
.GetFamily(), SOCK_DGRAM
, 0);
500 if ( m_fd
== INVALID_SOCKET
)
502 m_error
= wxSOCKET_IOERR
;
503 return wxSOCKET_IOERR
;
510 if ( bind(m_fd
, m_local
.GetAddr(), m_local
.GetLen()) != 0 )
513 m_error
= wxSOCKET_IOERR
;
517 return UpdateLocalAddress();
520 return wxSOCKET_NOERROR
;
523 wxSocketImpl
*wxSocketImpl::Accept(wxSocketBase
& wxsocket
)
525 wxSockAddressStorage from
;
526 WX_SOCKLEN_T fromlen
= sizeof(from
);
527 const SOCKET fd
= accept(m_fd
, &from
.addr
, &fromlen
);
529 // accepting is similar to reading in the sense that it resets "ready for
530 // read" flag on the socket
531 ReenableEvents(wxSOCKET_INPUT_FLAG
);
533 if ( fd
== INVALID_SOCKET
)
536 wxSocketImpl
* const sock
= Create(wxsocket
);
538 sock
->m_peer
= wxSockAddressImpl(from
.addr
, fromlen
);
540 sock
->UnblockAndRegisterWithEventLoop();
546 void wxSocketImpl::Close()
548 if ( m_fd
!= INVALID_SOCKET
)
551 m_fd
= INVALID_SOCKET
;
555 void wxSocketImpl::Shutdown()
557 if ( m_fd
!= INVALID_SOCKET
)
559 shutdown(m_fd
, 1 /* SD_SEND */);
565 * Sets the timeout for blocking calls. Time is expressed in
568 void wxSocketImpl::SetTimeout(unsigned long millis
)
570 SetTimeValFromMS(m_timeout
, millis
);
573 void wxSocketImpl::NotifyOnStateChange(wxSocketNotify event
)
575 m_wxsocket
->OnRequest(event
);
578 /* Address handling */
579 wxSocketError
wxSocketImpl::SetLocal(const wxSockAddressImpl
& local
)
581 /* the socket must be initialized, or it must be a server */
582 if (m_fd
!= INVALID_SOCKET
&& !m_server
)
584 m_error
= wxSOCKET_INVSOCK
;
585 return wxSOCKET_INVSOCK
;
590 m_error
= wxSOCKET_INVADDR
;
591 return wxSOCKET_INVADDR
;
596 return wxSOCKET_NOERROR
;
599 wxSocketError
wxSocketImpl::SetPeer(const wxSockAddressImpl
& peer
)
603 m_error
= wxSOCKET_INVADDR
;
604 return wxSOCKET_INVADDR
;
609 return wxSOCKET_NOERROR
;
612 const wxSockAddressImpl
& wxSocketImpl::GetLocal()
614 if ( !m_local
.IsOk() )
615 UpdateLocalAddress();
620 // ----------------------------------------------------------------------------
622 // ----------------------------------------------------------------------------
624 // this macro wraps the given expression (normally a syscall) in a loop which
625 // ignores any interruptions, i.e. reevaluates it again if it failed and errno
628 #define DO_WHILE_EINTR( rc, syscall ) \
632 while ( rc == -1 && errno == EINTR )
634 #define DO_WHILE_EINTR( rc, syscall ) rc = (syscall)
637 int wxSocketImpl::RecvStream(void *buffer
, int size
)
640 DO_WHILE_EINTR( ret
, recv(m_fd
, static_cast<char *>(buffer
), size
, 0) );
644 // receiving 0 bytes for a TCP socket indicates that the connection was
645 // closed by peer so shut down our end as well (for UDP sockets empty
646 // datagrams are also possible)
647 m_establishing
= false;
648 NotifyOnStateChange(wxSOCKET_LOST
);
652 // do not return an error in this case however
658 int wxSocketImpl::SendStream(const void *buffer
, int size
)
660 #ifdef wxNEEDS_IGNORE_SIGPIPE
661 IgnoreSignal
ignore(SIGPIPE
);
665 DO_WHILE_EINTR( ret
, send(m_fd
, static_cast<const char *>(buffer
), size
,
666 wxSOCKET_MSG_NOSIGNAL
) );
671 int wxSocketImpl::RecvDgram(void *buffer
, int size
)
673 wxSockAddressStorage from
;
674 WX_SOCKLEN_T fromlen
= sizeof(from
);
677 DO_WHILE_EINTR( ret
, recvfrom(m_fd
, static_cast<char *>(buffer
), size
,
678 0, &from
.addr
, &fromlen
) );
680 if ( ret
== SOCKET_ERROR
)
683 m_peer
= wxSockAddressImpl(from
.addr
, fromlen
);
684 if ( !m_peer
.IsOk() )
690 int wxSocketImpl::SendDgram(const void *buffer
, int size
)
692 if ( !m_peer
.IsOk() )
694 m_error
= wxSOCKET_INVADDR
;
699 DO_WHILE_EINTR( ret
, sendto(m_fd
, static_cast<const char *>(buffer
), size
,
700 0, m_peer
.GetAddr(), m_peer
.GetLen()) );
705 int wxSocketImpl::Read(void *buffer
, int size
)
707 // server sockets can't be used for IO, only to accept new connections
708 if ( m_fd
== INVALID_SOCKET
|| m_server
)
710 m_error
= wxSOCKET_INVSOCK
;
714 int ret
= m_stream
? RecvStream(buffer
, size
)
715 : RecvDgram(buffer
, size
);
717 m_error
= ret
== SOCKET_ERROR
? GetLastError() : wxSOCKET_NOERROR
;
722 int wxSocketImpl::Write(const void *buffer
, int size
)
724 if ( m_fd
== INVALID_SOCKET
|| m_server
)
726 m_error
= wxSOCKET_INVSOCK
;
730 int ret
= m_stream
? SendStream(buffer
, size
)
731 : SendDgram(buffer
, size
);
733 m_error
= ret
== SOCKET_ERROR
? GetLastError() : wxSOCKET_NOERROR
;
738 // ==========================================================================
740 // ==========================================================================
742 // --------------------------------------------------------------------------
743 // Initialization and shutdown
744 // --------------------------------------------------------------------------
746 // FIXME-MT: all this is MT-unsafe, of course, we should protect all accesses
747 // to m_countInit with a crit section
748 size_t wxSocketBase::m_countInit
= 0;
750 bool wxSocketBase::IsInitialized()
752 return m_countInit
> 0;
755 bool wxSocketBase::Initialize()
757 if ( !m_countInit
++ )
759 wxSocketManager
* const manager
= wxSocketManager::Get();
760 if ( !manager
|| !manager
->OnInit() )
771 void wxSocketBase::Shutdown()
773 // we should be initialized
774 wxASSERT_MSG( m_countInit
> 0, _T("extra call to Shutdown()") );
775 if ( --m_countInit
== 0 )
777 wxSocketManager
* const manager
= wxSocketManager::Get();
778 wxCHECK_RET( manager
, "should have a socket manager" );
784 // --------------------------------------------------------------------------
786 // --------------------------------------------------------------------------
788 void wxSocketBase::Init()
791 m_type
= wxSOCKET_UNINIT
;
802 m_beingDeleted
= false;
817 if ( !IsInitialized() )
819 // this Initialize() will be undone by wxSocketModule::OnExit(), all
820 // the other calls to it should be matched by a call to Shutdown()
823 wxLogError("Cannot initialize wxSocketBase");
828 wxSocketBase::wxSocketBase()
833 wxSocketBase::wxSocketBase(wxSocketFlags flags
, wxSocketType type
)
842 wxSocketBase::~wxSocketBase()
844 // Just in case the app called Destroy() *and* then deleted the socket
845 // immediately: don't leave dangling pointers.
846 wxAppTraits
*traits
= wxTheApp
? wxTheApp
->GetTraits() : NULL
;
848 traits
->RemoveFromPendingDelete(this);
850 // Shutdown and close the socket
854 // Destroy the implementation object
857 // Free the pushback buffer
862 bool wxSocketBase::Destroy()
864 // Delayed destruction: the socket will be deleted during the next idle
865 // loop iteration. This ensures that all pending events have been
867 m_beingDeleted
= true;
869 // Shutdown and close the socket
872 // Suppress events from now on
875 // schedule this object for deletion
876 wxAppTraits
*traits
= wxTheApp
? wxTheApp
->GetTraits() : NULL
;
879 // let the traits object decide what to do with us
880 traits
->ScheduleForDestroy(this);
882 else // no app or no traits
884 // in wxBase we might have no app object at all, don't leak memory
891 // ----------------------------------------------------------------------------
893 // ----------------------------------------------------------------------------
895 void wxSocketBase::SetError(wxSocketError error
)
897 m_impl
->m_error
= error
;
900 wxSocketError
wxSocketBase::LastError() const
902 return m_impl
->GetError();
905 // --------------------------------------------------------------------------
907 // --------------------------------------------------------------------------
909 // The following IO operations update m_lcount:
910 // {Read, Write, ReadMsg, WriteMsg, Peek, Unread, Discard}
911 bool wxSocketBase::Close()
913 // Interrupt pending waits
919 m_establishing
= false;
923 void wxSocketBase::ShutdownOutput()
929 wxSocketBase
& wxSocketBase::Read(void* buffer
, wxUint32 nbytes
)
931 wxSocketReadGuard
read(this);
933 m_lcount
= DoRead(buffer
, nbytes
);
938 wxUint32
wxSocketBase::DoRead(void* buffer_
, wxUint32 nbytes
)
940 wxCHECK_MSG( m_impl
, 0, "socket must be valid" );
942 // We use pointer arithmetic here which doesn't work with void pointers.
943 char *buffer
= static_cast<char *>(buffer_
);
944 wxCHECK_MSG( buffer
, 0, "NULL buffer" );
946 // Try the push back buffer first, even before checking whether the socket
947 // is valid to allow reading previously pushed back data from an already
949 wxUint32 total
= GetPushback(buffer
, nbytes
, false);
955 // our socket is non-blocking so Read() will return immediately if
956 // there is nothing to read yet and it's more efficient to try it first
957 // before entering DoWait() which is going to start dispatching GUI
958 // events and, even more importantly, we must do this under Windows
959 // where we're not going to get notifications about socket being ready
960 // for reading before we read all the existing data from it
961 const int ret
= !m_impl
->m_stream
|| m_connected
962 ? m_impl
->Read(buffer
, nbytes
)
966 if ( m_impl
->GetLastError() == wxSOCKET_WOULDBLOCK
)
968 // if we don't want to wait, just return immediately
969 if ( m_flags
& wxSOCKET_NOWAIT
)
972 // otherwise wait until the socket becomes ready for reading or
973 // an error occurs on it
974 if ( !DoWaitWithTimeout(wxSOCKET_INPUT_FLAG
) )
976 // and exit if the timeout elapsed before it did
977 SetError(wxSOCKET_TIMEDOUT
);
986 SetError(wxSOCKET_IOERR
);
992 // for connection-oriented (e.g. TCP) sockets we can only read
993 // 0 bytes if the other end has been closed, and for connectionless
994 // ones (UDP) this flag doesn't make sense anyhow so we can set it
995 // to true too without doing any harm
998 // we're not going to read anything else and so if we haven't read
999 // anything (or not everything in wxSOCKET_WAITALL case) already,
1001 if ( (m_flags
& wxSOCKET_WAITALL
) || !total
)
1002 SetError(wxSOCKET_IOERR
);
1008 // if we are happy to read something and not the entire nbytes bytes,
1010 if ( !(m_flags
& wxSOCKET_WAITALL
) )
1020 wxSocketBase
& wxSocketBase::ReadMsg(void* buffer
, wxUint32 nbytes
)
1024 unsigned char sig
[4];
1025 unsigned char len
[4];
1028 wxSocketReadGuard
read(this);
1030 wxSocketWaitModeChanger
changeFlags(this, wxSOCKET_WAITALL
);
1033 if ( DoRead(&msg
, sizeof(msg
)) == sizeof(msg
) )
1035 wxUint32 sig
= (wxUint32
)msg
.sig
[0];
1036 sig
|= (wxUint32
)(msg
.sig
[1] << 8);
1037 sig
|= (wxUint32
)(msg
.sig
[2] << 16);
1038 sig
|= (wxUint32
)(msg
.sig
[3] << 24);
1040 if ( sig
== 0xfeeddead )
1042 wxUint32 len
= (wxUint32
)msg
.len
[0];
1043 len
|= (wxUint32
)(msg
.len
[1] << 8);
1044 len
|= (wxUint32
)(msg
.len
[2] << 16);
1045 len
|= (wxUint32
)(msg
.len
[3] << 24);
1050 len2
= len
- nbytes
;
1056 // Don't attempt to read if the msg was zero bytes long.
1057 m_lcount
= len
? DoRead(buffer
, len
) : 0;
1061 char discard_buffer
[MAX_DISCARD_SIZE
];
1064 // NOTE: discarded bytes don't add to m_lcount.
1067 discard_len
= len2
> MAX_DISCARD_SIZE
1070 discard_len
= DoRead(discard_buffer
, (wxUint32
)discard_len
);
1071 len2
-= (wxUint32
)discard_len
;
1073 while ((discard_len
> 0) && len2
);
1076 if ( !len2
&& DoRead(&msg
, sizeof(msg
)) == sizeof(msg
) )
1078 sig
= (wxUint32
)msg
.sig
[0];
1079 sig
|= (wxUint32
)(msg
.sig
[1] << 8);
1080 sig
|= (wxUint32
)(msg
.sig
[2] << 16);
1081 sig
|= (wxUint32
)(msg
.sig
[3] << 24);
1083 if ( sig
== 0xdeadfeed )
1090 SetError(wxSOCKET_IOERR
);
1095 wxSocketBase
& wxSocketBase::Peek(void* buffer
, wxUint32 nbytes
)
1097 wxSocketReadGuard
read(this);
1099 m_lcount
= DoRead(buffer
, nbytes
);
1101 Pushback(buffer
, m_lcount
);
1106 wxSocketBase
& wxSocketBase::Write(const void *buffer
, wxUint32 nbytes
)
1108 wxSocketWriteGuard
write(this);
1110 m_lcount
= DoWrite(buffer
, nbytes
);
1115 // This function is a mirror image of DoRead() except that it doesn't use the
1116 // push back buffer and doesn't treat 0 return value specially (normally this
1117 // shouldn't happen at all here), so please see comments there for explanations
1118 wxUint32
wxSocketBase::DoWrite(const void *buffer_
, wxUint32 nbytes
)
1120 wxCHECK_MSG( m_impl
, 0, "socket must be valid" );
1122 const char *buffer
= static_cast<const char *>(buffer_
);
1123 wxCHECK_MSG( buffer
, 0, "NULL buffer" );
1128 if ( m_impl
->m_stream
&& !m_connected
)
1130 if ( (m_flags
& wxSOCKET_WAITALL
) || !total
)
1131 SetError(wxSOCKET_IOERR
);
1135 const int ret
= m_impl
->Write(buffer
, nbytes
);
1138 if ( m_impl
->GetLastError() == wxSOCKET_WOULDBLOCK
)
1140 if ( m_flags
& wxSOCKET_NOWAIT
)
1143 if ( !DoWaitWithTimeout(wxSOCKET_OUTPUT_FLAG
) )
1145 SetError(wxSOCKET_TIMEDOUT
);
1151 else // "real" error
1153 SetError(wxSOCKET_IOERR
);
1160 if ( !(m_flags
& wxSOCKET_WAITALL
) )
1170 wxSocketBase
& wxSocketBase::WriteMsg(const void *buffer
, wxUint32 nbytes
)
1174 unsigned char sig
[4];
1175 unsigned char len
[4];
1178 wxSocketWriteGuard
write(this);
1180 wxSocketWaitModeChanger
changeFlags(this, wxSOCKET_WAITALL
);
1182 msg
.sig
[0] = (unsigned char) 0xad;
1183 msg
.sig
[1] = (unsigned char) 0xde;
1184 msg
.sig
[2] = (unsigned char) 0xed;
1185 msg
.sig
[3] = (unsigned char) 0xfe;
1187 msg
.len
[0] = (unsigned char) (nbytes
& 0xff);
1188 msg
.len
[1] = (unsigned char) ((nbytes
>> 8) & 0xff);
1189 msg
.len
[2] = (unsigned char) ((nbytes
>> 16) & 0xff);
1190 msg
.len
[3] = (unsigned char) ((nbytes
>> 24) & 0xff);
1193 if ( DoWrite(&msg
, sizeof(msg
)) == sizeof(msg
) )
1195 m_lcount
= DoWrite(buffer
, nbytes
);
1196 if ( m_lcount
== nbytes
)
1198 msg
.sig
[0] = (unsigned char) 0xed;
1199 msg
.sig
[1] = (unsigned char) 0xfe;
1200 msg
.sig
[2] = (unsigned char) 0xad;
1201 msg
.sig
[3] = (unsigned char) 0xde;
1205 msg
.len
[3] = (char) 0;
1207 if ( DoWrite(&msg
, sizeof(msg
)) == sizeof(msg
))
1213 SetError(wxSOCKET_IOERR
);
1218 wxSocketBase
& wxSocketBase::Unread(const void *buffer
, wxUint32 nbytes
)
1221 Pushback(buffer
, nbytes
);
1223 SetError(wxSOCKET_NOERROR
);
1229 wxSocketBase
& wxSocketBase::Discard()
1231 char *buffer
= new char[MAX_DISCARD_SIZE
];
1235 wxSocketReadGuard
read(this);
1237 wxSocketWaitModeChanger
changeFlags(this, wxSOCKET_NOWAIT
);
1241 ret
= DoRead(buffer
, MAX_DISCARD_SIZE
);
1244 while (ret
== MAX_DISCARD_SIZE
);
1248 SetError(wxSOCKET_NOERROR
);
1253 // --------------------------------------------------------------------------
1255 // --------------------------------------------------------------------------
1258 This function will check for the events specified in the flags parameter,
1259 and it will return a mask indicating which operations can be performed.
1261 wxSocketEventFlags
wxSocketImpl::Select(wxSocketEventFlags flags
,
1262 const timeval
*timeout
)
1264 if ( m_fd
== INVALID_SOCKET
)
1265 return (wxSOCKET_LOST_FLAG
& flags
);
1271 tv
.tv_sec
= tv
.tv_usec
= 0;
1273 // prepare the FD sets, passing NULL for the one(s) we don't use
1275 readfds
, *preadfds
= NULL
,
1276 writefds
, *pwritefds
= NULL
,
1277 exceptfds
; // always want to know about errors
1279 if ( flags
& wxSOCKET_INPUT_FLAG
)
1281 preadfds
= &readfds
;
1282 wxFD_ZERO(preadfds
);
1283 wxFD_SET(m_fd
, preadfds
);
1286 // when using non-blocking connect() the socket becomes connected
1287 // (successfully or not) when it becomes writable
1288 if ( flags
& (wxSOCKET_OUTPUT_FLAG
| wxSOCKET_CONNECTION_FLAG
) )
1290 pwritefds
= &writefds
;
1291 wxFD_ZERO(pwritefds
);
1292 wxFD_SET(m_fd
, pwritefds
);
1295 wxFD_ZERO(&exceptfds
);
1296 wxFD_SET(m_fd
, &exceptfds
);
1298 const int rc
= select(m_fd
+ 1, preadfds
, pwritefds
, &exceptfds
, &tv
);
1300 // check for errors first
1301 if ( rc
== -1 || wxFD_ISSET(m_fd
, &exceptfds
) )
1303 m_establishing
= false;
1305 return wxSOCKET_LOST_FLAG
& flags
;
1311 wxASSERT_MSG( rc
== 1, "unexpected select() return value" );
1313 wxSocketEventFlags detected
= 0;
1314 if ( preadfds
&& wxFD_ISSET(m_fd
, preadfds
) )
1315 detected
|= wxSOCKET_INPUT_FLAG
;
1317 if ( pwritefds
&& wxFD_ISSET(m_fd
, pwritefds
) )
1319 // check for the case of non-blocking connect()
1320 if ( m_establishing
&& !m_server
)
1323 SOCKOPTLEN_T len
= sizeof(error
);
1324 m_establishing
= false;
1325 getsockopt(m_fd
, SOL_SOCKET
, SO_ERROR
, (char*)&error
, &len
);
1328 detected
= wxSOCKET_LOST_FLAG
;
1330 detected
|= wxSOCKET_CONNECTION_FLAG
;
1332 else // not called to get non-blocking connect() status
1334 detected
|= wxSOCKET_OUTPUT_FLAG
;
1338 return detected
& flags
;
1342 wxSocketBase::DoWait(long seconds
, long milliseconds
, wxSocketEventFlags flags
)
1344 // Use either the provided timeout or the default timeout value associated
1345 // with this socket.
1347 // TODO: allow waiting forever, see #9443
1348 const long timeout
= seconds
== -1 ? m_timeout
* 1000
1349 : seconds
* 1000 + milliseconds
;
1351 return DoWait(timeout
, flags
);
1355 wxSocketBase::DoWait(long timeout
, wxSocketEventFlags flags
)
1357 wxCHECK_MSG( m_impl
, -1, "can't wait on invalid socket" );
1359 // we're never going to become ready if we're not connected (any more)
1360 if ( !m_connected
&& !m_establishing
)
1363 // This can be set to true from Interrupt() to exit this function a.s.a.p.
1364 m_interrupt
= false;
1367 const wxMilliClock_t timeEnd
= wxGetLocalTimeMillis() + timeout
;
1369 // Get the active event loop which we'll use for the message dispatching
1370 // when running in the main thread unless this was explicitly disabled by
1371 // setting wxSOCKET_BLOCK flag
1372 wxEventLoopBase
*eventLoop
;
1373 if ( !(m_flags
& wxSOCKET_BLOCK
) && wxIsMainThread() )
1375 eventLoop
= wxEventLoop::GetActive();
1377 else // in worker thread
1379 // We never dispatch messages from threads other than the main one.
1383 // Make sure the events we're interested in are enabled before waiting for
1384 // them: this is really necessary here as otherwise this could happen:
1385 // 1. DoRead(wxSOCKET_WAITALL) is called
1386 // 2. There is nothing to read so DoWait(wxSOCKET_INPUT_FLAG) is called
1387 // 3. Some, but not all data appears, wxSocketImplUnix::OnReadWaiting()
1388 // is called and wxSOCKET_INPUT_FLAG events are disabled in it
1389 // 4. Because of wxSOCKET_WAITALL we call DoWait() again but the events
1390 // are still disabled and we block forever
1392 // More elegant solution would be nice but for now simply re-enabling the
1393 // events here will do
1394 m_impl
->ReenableEvents(flags
& (wxSOCKET_INPUT_FLAG
| wxSOCKET_OUTPUT_FLAG
));
1397 // Wait until we receive the event we're waiting for or the timeout expires
1398 // (but note that we always execute the loop at least once, even if timeout
1399 // is 0 as this is used for polling)
1401 for ( bool firstTime
= true; !m_interrupt
; firstTime
= false )
1403 long timeLeft
= wxMilliClockToLong(timeEnd
- wxGetLocalTimeMillis());
1412 wxSocketEventFlags events
;
1415 // reset them before starting to wait
1418 eventLoop
->DispatchTimeout(timeLeft
);
1420 events
= m_eventsgot
;
1422 else // no event loop or waiting in another thread
1424 // as explained below, we should always check for wxSOCKET_LOST_FLAG
1426 SetTimeValFromMS(tv
, timeLeft
);
1427 events
= m_impl
->Select(flags
| wxSOCKET_LOST_FLAG
, &tv
);
1430 // always check for wxSOCKET_LOST_FLAG, even if flags doesn't include
1431 // it, as continuing to wait for anything else after getting it is
1433 if ( events
& wxSOCKET_LOST_FLAG
)
1435 m_connected
= false;
1436 m_establishing
= false;
1441 // otherwise mask out the bits we're not interested in
1444 // Incoming connection (server) or connection established (client)?
1445 if ( events
& wxSOCKET_CONNECTION_FLAG
)
1448 m_establishing
= false;
1453 // Data available or output buffer ready?
1454 if ( (events
& wxSOCKET_INPUT_FLAG
) || (events
& wxSOCKET_OUTPUT_FLAG
) )
1464 bool wxSocketBase::Wait(long seconds
, long milliseconds
)
1466 return DoWait(seconds
, milliseconds
,
1467 wxSOCKET_INPUT_FLAG
|
1468 wxSOCKET_OUTPUT_FLAG
|
1469 wxSOCKET_CONNECTION_FLAG
) != 0;
1472 bool wxSocketBase::WaitForRead(long seconds
, long milliseconds
)
1474 // Check pushback buffer before entering DoWait
1478 // Check if the socket is not already ready for input, if it is, there is
1479 // no need to start waiting for it (worse, we'll actually never get a
1480 // notification about the socket becoming ready if it is already under
1482 if ( m_impl
->Select(wxSOCKET_INPUT_FLAG
) )
1485 return DoWait(seconds
, milliseconds
, wxSOCKET_INPUT_FLAG
) != 0;
1489 bool wxSocketBase::WaitForWrite(long seconds
, long milliseconds
)
1491 if ( m_impl
->Select(wxSOCKET_OUTPUT_FLAG
) )
1494 return DoWait(seconds
, milliseconds
, wxSOCKET_OUTPUT_FLAG
) != 0;
1497 bool wxSocketBase::WaitForLost(long seconds
, long milliseconds
)
1499 return DoWait(seconds
, milliseconds
, wxSOCKET_LOST_FLAG
) == -1;
1502 // --------------------------------------------------------------------------
1504 // --------------------------------------------------------------------------
1507 // Get local or peer address
1510 bool wxSocketBase::GetPeer(wxSockAddress
& addr
) const
1512 wxCHECK_MSG( m_impl
, false, "invalid socket" );
1514 const wxSockAddressImpl
& peer
= m_impl
->GetPeer();
1518 addr
.SetAddress(peer
);
1523 bool wxSocketBase::GetLocal(wxSockAddress
& addr
) const
1525 wxCHECK_MSG( m_impl
, false, "invalid socket" );
1527 const wxSockAddressImpl
& local
= m_impl
->GetLocal();
1528 if ( !local
.IsOk() )
1531 addr
.SetAddress(local
);
1537 // Save and restore socket state
1540 void wxSocketBase::SaveState()
1542 wxSocketState
*state
;
1544 state
= new wxSocketState();
1546 state
->m_flags
= m_flags
;
1547 state
->m_notify
= m_notify
;
1548 state
->m_eventmask
= m_eventmask
;
1549 state
->m_clientData
= m_clientData
;
1551 m_states
.Append(state
);
1554 void wxSocketBase::RestoreState()
1556 wxList::compatibility_iterator node
;
1557 wxSocketState
*state
;
1559 node
= m_states
.GetLast();
1563 state
= (wxSocketState
*)node
->GetData();
1565 m_flags
= state
->m_flags
;
1566 m_notify
= state
->m_notify
;
1567 m_eventmask
= state
->m_eventmask
;
1568 m_clientData
= state
->m_clientData
;
1570 m_states
.Erase(node
);
1575 // Timeout and flags
1578 void wxSocketBase::SetTimeout(long seconds
)
1580 m_timeout
= seconds
;
1583 m_impl
->SetTimeout(m_timeout
* 1000);
1586 void wxSocketBase::SetFlags(wxSocketFlags flags
)
1588 // Do some sanity checking on the flags used: not all values can be used
1590 wxASSERT_MSG( !(flags
& wxSOCKET_NOWAIT
) ||
1591 !(flags
& (wxSOCKET_WAITALL
| wxSOCKET_BLOCK
)),
1592 "Using wxSOCKET_WAITALL or wxSOCKET_BLOCK with "
1593 "wxSOCKET_NOWAIT doesn't make sense" );
1599 // --------------------------------------------------------------------------
1601 // --------------------------------------------------------------------------
1603 void wxSocketBase::OnRequest(wxSocketNotify notification
)
1605 wxSocketEventFlags flag
= 0;
1606 switch ( notification
)
1608 case wxSOCKET_INPUT
:
1609 flag
= wxSOCKET_INPUT_FLAG
;
1612 case wxSOCKET_OUTPUT
:
1613 flag
= wxSOCKET_OUTPUT_FLAG
;
1616 case wxSOCKET_CONNECTION
:
1617 flag
= wxSOCKET_CONNECTION_FLAG
;
1619 // we're now successfully connected
1621 m_establishing
= false;
1623 // error was previously set to wxSOCKET_WOULDBLOCK, but this is not
1624 // the case any longer
1625 SetError(wxSOCKET_NOERROR
);
1629 flag
= wxSOCKET_LOST_FLAG
;
1631 // if we lost the connection the socket is now closed and not
1632 // connected any more
1633 m_connected
= false;
1638 wxFAIL_MSG( "unknown wxSocket notification" );
1641 // remember the events which were generated for this socket, we're going to
1642 // use this in DoWait()
1643 m_eventsgot
|= flag
;
1645 // send the wx event if enabled and we're interested in it
1646 if ( m_notify
&& (m_eventmask
& flag
) && m_handler
)
1648 // don't generate the events when we're inside DoWait() called from our
1649 // own code as we are going to consume the data that has just become
1650 // available ourselves and the user code won't see it at all
1651 if ( (notification
== wxSOCKET_INPUT
&& m_reading
) ||
1652 (notification
== wxSOCKET_OUTPUT
&& m_writing
) )
1657 wxSocketEvent
event(m_id
);
1658 event
.m_event
= notification
;
1659 event
.m_clientData
= m_clientData
;
1660 event
.SetEventObject(this);
1662 m_handler
->AddPendingEvent(event
);
1666 void wxSocketBase::Notify(bool notify
)
1671 void wxSocketBase::SetNotify(wxSocketEventFlags flags
)
1673 m_eventmask
= flags
;
1676 void wxSocketBase::SetEventHandler(wxEvtHandler
& handler
, int id
)
1678 m_handler
= &handler
;
1682 // --------------------------------------------------------------------------
1684 // --------------------------------------------------------------------------
1686 void wxSocketBase::Pushback(const void *buffer
, wxUint32 size
)
1690 if (m_unread
== NULL
)
1691 m_unread
= malloc(size
);
1696 tmp
= malloc(m_unrd_size
+ size
);
1697 memcpy((char *)tmp
+ size
, m_unread
, m_unrd_size
);
1703 m_unrd_size
+= size
;
1705 memcpy(m_unread
, buffer
, size
);
1708 wxUint32
wxSocketBase::GetPushback(void *buffer
, wxUint32 size
, bool peek
)
1710 wxCHECK_MSG( buffer
, 0, "NULL buffer" );
1715 if (size
> (m_unrd_size
-m_unrd_cur
))
1716 size
= m_unrd_size
-m_unrd_cur
;
1718 memcpy(buffer
, (char *)m_unread
+ m_unrd_cur
, size
);
1723 if (m_unrd_size
== m_unrd_cur
)
1736 // ==========================================================================
1738 // ==========================================================================
1740 // --------------------------------------------------------------------------
1742 // --------------------------------------------------------------------------
1744 wxSocketServer::wxSocketServer(const wxSockAddress
& addr
,
1745 wxSocketFlags flags
)
1746 : wxSocketBase(flags
, wxSOCKET_SERVER
)
1748 wxLogTrace( wxTRACE_Socket
, _T("Opening wxSocketServer") );
1750 m_impl
= wxSocketImpl::Create(*this);
1754 wxLogTrace( wxTRACE_Socket
, _T("*** Failed to create m_impl") );
1758 // Setup the socket as server
1759 m_impl
->SetLocal(addr
.GetAddress());
1761 if (GetFlags() & wxSOCKET_REUSEADDR
) {
1762 m_impl
->SetReusable();
1764 if (GetFlags() & wxSOCKET_BROADCAST
) {
1765 m_impl
->SetBroadcast();
1767 if (GetFlags() & wxSOCKET_NOBIND
) {
1768 m_impl
->DontDoBind();
1771 if (m_impl
->CreateServer() != wxSOCKET_NOERROR
)
1776 wxLogTrace( wxTRACE_Socket
, _T("*** CreateServer() failed") );
1780 wxLogTrace( wxTRACE_Socket
, _T("wxSocketServer on fd %d"), m_impl
->m_fd
);
1783 // --------------------------------------------------------------------------
1785 // --------------------------------------------------------------------------
1787 bool wxSocketServer::AcceptWith(wxSocketBase
& sock
, bool wait
)
1789 if ( !m_impl
|| (m_impl
->m_fd
== INVALID_SOCKET
) || !m_impl
->IsServer() )
1791 wxFAIL_MSG( "can only be called for a valid server socket" );
1793 SetError(wxSOCKET_INVSOCK
);
1800 // wait until we get a connection
1801 if ( !m_impl
->SelectWithTimeout(wxSOCKET_INPUT_FLAG
) )
1803 SetError(wxSOCKET_TIMEDOUT
);
1809 sock
.m_impl
= m_impl
->Accept(sock
);
1813 SetError(m_impl
->GetLastError());
1818 sock
.m_type
= wxSOCKET_BASE
;
1819 sock
.m_connected
= true;
1824 wxSocketBase
*wxSocketServer::Accept(bool wait
)
1826 wxSocketBase
* sock
= new wxSocketBase();
1828 sock
->SetFlags(m_flags
);
1830 if (!AcceptWith(*sock
, wait
))
1839 bool wxSocketServer::WaitForAccept(long seconds
, long milliseconds
)
1841 return DoWait(seconds
, milliseconds
, wxSOCKET_CONNECTION_FLAG
) == 1;
1844 bool wxSocketBase::GetOption(int level
, int optname
, void *optval
, int *optlen
)
1846 wxASSERT_MSG( m_impl
, _T("Socket not initialised") );
1848 SOCKOPTLEN_T lenreal
= *optlen
;
1849 if ( getsockopt(m_impl
->m_fd
, level
, optname
,
1850 static_cast<char *>(optval
), &lenreal
) != 0 )
1859 wxSocketBase::SetOption(int level
, int optname
, const void *optval
, int optlen
)
1861 wxASSERT_MSG( m_impl
, _T("Socket not initialised") );
1863 return setsockopt(m_impl
->m_fd
, level
, optname
,
1864 static_cast<const char *>(optval
), optlen
) == 0;
1867 bool wxSocketBase::SetLocal(const wxIPV4address
& local
)
1869 m_localAddress
= local
;
1874 // ==========================================================================
1876 // ==========================================================================
1878 // --------------------------------------------------------------------------
1880 // --------------------------------------------------------------------------
1882 wxSocketClient::wxSocketClient(wxSocketFlags flags
)
1883 : wxSocketBase(flags
, wxSOCKET_CLIENT
)
1885 m_initialRecvBufferSize
=
1886 m_initialSendBufferSize
= -1;
1889 // --------------------------------------------------------------------------
1891 // --------------------------------------------------------------------------
1893 bool wxSocketClient::DoConnect(const wxSockAddress
& remote
,
1894 const wxSockAddress
* local
,
1899 // Shutdown and destroy the old socket
1904 m_connected
= false;
1905 m_establishing
= false;
1907 // Create and set up the new one
1908 m_impl
= wxSocketImpl::Create(*this);
1912 // Reuse makes sense for clients too, if we are trying to rebind to the same port
1913 if (GetFlags() & wxSOCKET_REUSEADDR
)
1914 m_impl
->SetReusable();
1915 if (GetFlags() & wxSOCKET_BROADCAST
)
1916 m_impl
->SetBroadcast();
1917 if (GetFlags() & wxSOCKET_NOBIND
)
1918 m_impl
->DontDoBind();
1920 // Bind to the local IP address and port, when provided or if one had been
1922 if ( !local
&& m_localAddress
.GetAddress().IsOk() )
1923 local
= &m_localAddress
;
1926 m_impl
->SetLocal(local
->GetAddress());
1928 m_impl
->SetInitialSocketBuffers(m_initialRecvBufferSize
, m_initialSendBufferSize
);
1930 m_impl
->SetPeer(remote
.GetAddress());
1932 // Finally do create the socket and connect to the peer
1933 const wxSocketError err
= m_impl
->CreateClient(wait
);
1935 if ( err
!= wxSOCKET_NOERROR
)
1937 if ( err
== wxSOCKET_WOULDBLOCK
)
1939 wxASSERT_MSG( !wait
, "shouldn't get this for blocking connect" );
1941 m_establishing
= true;
1951 bool wxSocketClient::Connect(const wxSockAddress
& remote
, bool wait
)
1953 return DoConnect(remote
, NULL
, wait
);
1956 bool wxSocketClient::Connect(const wxSockAddress
& remote
,
1957 const wxSockAddress
& local
,
1960 return DoConnect(remote
, &local
, wait
);
1963 bool wxSocketClient::WaitOnConnect(long seconds
, long milliseconds
)
1967 // this happens if the initial attempt to connect succeeded without
1972 wxCHECK_MSG( m_establishing
&& m_impl
, false,
1973 "No connection establishment attempt in progress" );
1975 // notice that we return true even if DoWait() returned -1, i.e. if an
1976 // error occurred and connection was lost: this is intentional as we should
1977 // return false only if timeout expired without anything happening
1978 return DoWait(seconds
, milliseconds
, wxSOCKET_CONNECTION_FLAG
) != 0;
1981 // ==========================================================================
1983 // ==========================================================================
1985 wxDatagramSocket::wxDatagramSocket( const wxSockAddress
& addr
,
1986 wxSocketFlags flags
)
1987 : wxSocketBase( flags
, wxSOCKET_DATAGRAM
)
1989 // Create the socket
1990 m_impl
= wxSocketImpl::Create(*this);
1995 // Setup the socket as non connection oriented
1996 m_impl
->SetLocal(addr
.GetAddress());
1997 if (flags
& wxSOCKET_REUSEADDR
)
1999 m_impl
->SetReusable();
2001 if (GetFlags() & wxSOCKET_BROADCAST
)
2003 m_impl
->SetBroadcast();
2005 if (GetFlags() & wxSOCKET_NOBIND
)
2007 m_impl
->DontDoBind();
2010 if ( m_impl
->CreateUDP() != wxSOCKET_NOERROR
)
2017 // Initialize all stuff
2018 m_connected
= false;
2019 m_establishing
= false;
2022 wxDatagramSocket
& wxDatagramSocket::RecvFrom( wxSockAddress
& addr
,
2031 wxDatagramSocket
& wxDatagramSocket::SendTo( const wxSockAddress
& addr
,
2035 wxASSERT_MSG( m_impl
, _T("Socket not initialised") );
2037 m_impl
->SetPeer(addr
.GetAddress());
2042 // ==========================================================================
2044 // ==========================================================================
2046 class wxSocketModule
: public wxModule
2049 virtual bool OnInit()
2051 // wxSocketBase will call Initialize() itself only if sockets are
2052 // really used, don't do it from here
2056 virtual void OnExit()
2058 if ( wxSocketBase::IsInitialized() )
2059 wxSocketBase::Shutdown();
2063 DECLARE_DYNAMIC_CLASS(wxSocketModule
)
2066 IMPLEMENT_DYNAMIC_CLASS(wxSocketModule
, wxModule
)
2068 #if defined(wxUSE_SELECT_DISPATCHER) && wxUSE_SELECT_DISPATCHER
2069 // NOTE: we need to force linking against socketiohandler.cpp otherwise in
2070 // static builds of wxWidgets the ManagerSetter::ManagerSetter ctor
2071 // contained there wouldn't be ever called
2072 wxFORCE_LINK_MODULE( socketiohandler
)
2075 #endif // wxUSE_SOCKETS