1 ------------------------------------------------------------------------
2 How to build the sources from CVS
3 ------------------------------------------------------------------------
5 I) Windows using plain makefiles
6 ----------------------------------------
8 a) If using Microsoft Visual C++ 5.0 or 6.0
10 Ensure that the command-line compiler and tools (including
11 nmake) are installed and ready to run. Depending on your
12 installation there may be a batch file (named something like
13 VCVARS32.BAT) that needs to be run to set correct environment
14 varaibles and PATH entries.
16 Continue with item c) below.
19 b) If using the GNU Mingw32 or GNU Cygwin32 compilers
21 You can get Mingw32 from http://www.mingw.org
23 Cygwin32 is available at http://www.cygwin.com
25 The makefile might have small problems with Cygwin's tools
26 so it is recommended to use Mingw32 and its toolchain instead
29 -> Set your path so that it includes the directory
30 where your compiler and tools reside
32 -> If your are using an old Mingw32 version (gcc-2.95 or older),
33 you might need to fix some headers with the patches contained
34 in the wxWin\Mingw32-gcc295.patches file. PLEASE APPLY THESE
35 PATCHES BY HAND! There are apparently a few different versions
36 of the headers floating around. Note that these patches are
37 not needed if you are using Mingw32 gcc-2.95.2 or newer.
39 -> Edit wx/src/makeg95.env and set the MINGW32 variable at the top of
40 the file to either 1 (you have Mingw32) or 0 (you have Cygwin32).
41 If using MINGW32, also set the MINGW32VERSION variable
47 -> Assumming that you installed the wxWindows sources
49 -> Copy c:\wxWin\include\wx\msw\setup0.h
50 to c:\wxWin\include\wx\msw\setup.h
51 -> Edit c:\wxWin\include\wx\msw\setup.h so that
52 most features are enabled (i.e. defined to 1), for example:
54 #define wxUSE_SOCKETS 1
56 #define wxUSE_THREADS 1
57 #define wxUSE_FS_INET 0
58 #define wxUSE_FS_ZIP 1
59 #define wxUSE_BUSYINFO 1
60 #define wxUSE_DYNLIB_CLASS 1
61 #define wxUSE_ZIPSTREAM 1
62 #define wxUSE_LIBJPEG 1
63 #define wxUSE_LIBPNG 1
65 and std iostreams are disabled with
66 #define wxUSE_STD_IOSTREAM 0
68 -> type: cd c:\wxWin\src\msw
69 -> type: make -f makefile.g95 (if using GNU tools)
70 or type: nmake -f makefile.vc (if using MS VC++)
76 Building wxGTK or wxMotif completely without configure
77 won't ever work, but there is now a new makefile system
78 that works without libtool and automake, using only
79 configure to create what is needed.
81 In order to create configure, you need to have the
82 GNU autoconf package (version 2.13 or 2.14) installed
83 on your system and type run "autoconf" in the base
84 directory (or run the autogen.sh script in the same
85 directory, which just calls autoconf).
87 Set WXWIN environment variable to the base directory such
88 as ~/wxWindows (this is actually not really needed).
90 -> type: export WXWIN=~/wxWindows
93 -> type: ../configure --with-motif
94 or type: ../configure --with-gtk
96 -> type: su <type root password>
101 Call configure with --disable-shared to create a static
102 library. Calling "make uninstall" will remove the installed
103 library and "make dist" will create a distribution (not
106 III) Windows using configure
107 ----------------------------------------
109 Take a look at Unix->Windows cross compiling. With minor
110 modifications, this should work in Windows if you've got the cygnus
111 utilities (bash, GNU make, etc) and either mingw32 or cygwin32 installed.
112 See http://www.cygnus.com for these programs, or go straight to their
113 ftp server at ftp://sourceware.cygnus.com/pub/cygwin/.
115 Of course, you can also build the library using plain makefiles (see
118 IV) Classic MacOS using CodeWarrior (eg MacOS 8.x/9.x)
119 ----------------------------------------
121 Refer to the readme.txt and install.txt files in docs/mac to build
122 wxWindows under Classic Mac OS using CodeWarrior.
124 If you are checking out the CVS sources using cvs under Mac OS X and
125 compiling under Classic Mac OS, make sure that all text files have a
126 Mac OS type of 'TEXT' otherwise CodeWarrior may ignore them. Checking
127 out the CVS sources using cvs under Mac OS X creates untyped files
128 which can lead to compialtion errors under CodeWarrior which are hard
131 V) MacOS X using configure and the Developer Tools
132 ----------------------------------------
134 You need to have the Developer Tools installed. If this is not the case,
135 you will need to register at the Apple Developer web site (this is a free
136 registration) in order to download the Developer Tools installer.
138 In order to create configure, you need to have the
139 GNU autoconf package (version 2.13 or 2.14) installed
140 on your system and type run "autoconf" in the base
141 directory (or run the autogen.sh script in the same
142 directory, which just calls autoconf).
144 -> type: mkdir macbuild
146 -> type: ../configure --with-mac
147 or type: ../configure
151 ----------------------------------------
153 VII) Unix->Windows cross-compiling using configure
154 --------------------------------------------------
156 First you'll need a cross-compiler; linux glibc binaries of mingw32 and
157 cygwin32 (both based on egcs) can be found at
158 ftp://ftp.objsw.com/pub/crossgcc/linux-x-win32. Otherwise you can
159 compile one yourself. Check the relevant FAQs.
161 [ A Note about cygwin32 and mingw32: the main difference is that cygwin32
162 binaries are always linked against cygwin.dll. This dll encapsulates most
163 standard Unix C extensions, which is very handy if you're porting unix
164 software to windows. However, wxMSW doesn't need this, so mingw32 is
165 preferable if you write portable C(++). ]
167 You might want to build both Unix and Windows binaries in the same source
168 tree; to do this make subdirs for each e.g. unix and win32. If you've
169 already build wxWindows in the main dir, do a 'make distclean' there,
170 otherwise configure will get confused. (In any case, read the section 'Unix
171 using configure' and make sure you're able to build a native wxWindows
172 library; cross-compiling errors can be pretty obscure and you'll want to be
173 sure that your configure setup is basically sound.)
175 To cross compile the windows library, do
177 (or whatever you called it)
178 Now run configure. There are two ways to do this
179 -> ../configure --host=i586-mingw32 --build=i586-linux --with-mingw \
180 --enable-dnd=no --without-odbc
181 where --build= should read whatever platform you're building on. Configure
182 will notice that build and host platforms differ, and automatically prepend
183 i586-mingw32- to gcc, ar, ld, etc (make sure they're in the PATH!).
184 The other way to run configure is by specifying the names of the binaries
186 -> CC=i586-mingw32-gcc CXX=i586-mingw32-g++ RANLIB=i586-mingw32-ranlib \
187 DLLTOOL=i586-mingw32-dlltool LD=i586-mingw32-ld NM=i586-mingw32-nm \
188 ../configure --host=i586-mingw32 --with-mingw --enable-dnd=no
190 (all assuming you're using mingw32)
191 Drag'n'drop is disabled because mingw32 lacks (AFAIK) OLE headers.
193 [ Update: some new mingw32 versions now have a new set of windows header
194 files, which apparently can handle ole. Untested at the moment ]
196 ODBC files don't compile as of 13.10.99 - may be this will be fixed by the
197 moment you're reading these lines.
199 Configure will conclude that shared libraries are out of the question and
200 opt for a static one. I haven't looked into DLL creation yet.
204 and wait, wait, wait. Don't leave the room, because the minute you do there
205 will be a compile error :-)
207 NB: you risk to get quite a few warnings about "ANSI C++ forbids implicit
208 conversion from 'void *'" in all places where va_arg macro is used. This
209 is due to a bug in (some versions of) mingw32 headers which may be
210 corrected by editing the file
212 ${install_prefix}/lib/gcc-lib/i586-mingw32/egcs-2.91.57/include/stdarg.h
214 (instead of egcs-2.91.57 you may have something different), searching for
217 /* Define __gnuc_va_list. */
219 #ifndef __GNUC_VA_LIST
220 #define __GNUC_VA_LIST
221 #if defined(__svr4__) || defined(_AIX) || defined(_M_UNIX) || defined(__NetBSD__)
222 typedef char *__gnuc_va_list;
224 typedef void *__gnuc_va_list;
228 and adding "|| defined(_WIN32)" to the list of platforms on which
229 __gnuc_va_list is char *.
231 If this is successful, you end up with a libwx_msw.a in win32/lib. Now try
232 building the minimal sample:
234 -> cd samples/minimal
237 and run it with wine, for example (or copy to a Windows box)
240 If all is well, do an install; from win32
243 Native and cross-compiled installations can co-exist peacefully
244 (as long as their widget sets differ), except for wx-config. You might
245 want to rename the cross-compiled one to i586-mingw32-wx-config, or something.
247 Cross-compiling TODO:
248 ---------------------
249 - resource compiling must be done manually for now (should/can we link the
250 default wx resources into libwx_msw.a?) [ No we can't; the linker won't
251 link it in... you have to supply an object file ]
253 - static executables are HUGE -- there must be room for improvement.