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[wxWidgets.git] / include / wx / position.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/position.h
3 // Purpose: Common structure and methods for positional information.
4 // Author: Vadim Zeitlin, Robin Dunn, Brad Anderson, Bryan Petty
5 // Created: 2007-03-13
6 // Copyright: (c) 2007 The wxWidgets Team
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 #ifndef _WX_POSITION_H_
11 #define _WX_POSITION_H_
12
13 #include "wx/gdicmn.h"
14
15 class WXDLLIMPEXP_CORE wxPosition
16 {
17 public:
18 wxPosition() : m_row(0), m_column(0) {}
19 wxPosition(int row, int col) : m_row(row), m_column(col) {}
20
21 // default copy ctor and assignment operator are okay.
22
23 int GetRow() const { return m_row; }
24 int GetColumn() const { return m_column; }
25 int GetCol() const { return GetColumn(); }
26 void SetRow(int row) { m_row = row; }
27 void SetColumn(int column) { m_column = column; }
28 void SetCol(int column) { SetColumn(column); }
29
30 bool operator==(const wxPosition& p) const
31 { return m_row == p.m_row && m_column == p.m_column; }
32 bool operator!=(const wxPosition& p) const
33 { return !(*this == p); }
34
35 wxPosition& operator+=(const wxPosition& p)
36 { m_row += p.m_row; m_column += p.m_column; return *this; }
37 wxPosition& operator-=(const wxPosition& p)
38 { m_row -= p.m_row; m_column -= p.m_column; return *this; }
39 wxPosition& operator+=(const wxSize& s)
40 { m_row += s.y; m_column += s.x; return *this; }
41 wxPosition& operator-=(const wxSize& s)
42 { m_row -= s.y; m_column -= s.x; return *this; }
43
44 wxPosition operator+(const wxPosition& p) const
45 { return wxPosition(m_row + p.m_row, m_column + p.m_column); }
46 wxPosition operator-(const wxPosition& p) const
47 { return wxPosition(m_row - p.m_row, m_column - p.m_column); }
48 wxPosition operator+(const wxSize& s) const
49 { return wxPosition(m_row + s.y, m_column + s.x); }
50 wxPosition operator-(const wxSize& s) const
51 { return wxPosition(m_row - s.y, m_column - s.x); }
52
53 private:
54 int m_row;
55 int m_column;
56 };
57
58 #endif // _WX_POSITION_H_
59