1 # =========================================================================
2 # This makefile was generated by
3 # Bakefile 0.1.4 (http://bakefile.sourceforge.net)
4 # Do not modify, all changes will be overwritten!
5 # =========================================================================
7 !include ../../build/msw/config.wat
9 # -------------------------------------------------------------------------
10 # Do not modify the rest of this file!
11 # -------------------------------------------------------------------------
13 # Speed up compilation a bit:
16 ! loaddll wccaxp wccdaxp
17 ! loaddll wcc386 wccd386
19 ! loaddll wppaxp wppdaxp
20 ! loaddll wpp386 wppd386
25 # We need these variables in some bakefile-made rules:
26 WATCOM_CWD = $+ $(%cdrive):$(%cwd) $-
28 ### Conditionally set variables: ###
39 !ifeq DEBUG_FLAG default
67 !ifeq DEBUG_INFO default
72 !ifeq DEBUG_INFO default
84 !ifeq DEBUG_INFO default
85 __DEBUGINFO_1 = debug all
89 !ifeq DEBUG_INFO default
97 __DEBUGINFO_1 = debug all
101 __OPTIMIZEFLAG_2 = -od
104 __OPTIMIZEFLAG_2 = -ot -ox
107 !ifeq RUNTIME_LIBS dynamic
108 __RUNTIME_LIBS_5 = -br
110 !ifeq RUNTIME_LIBS static
114 !ifeq USE_EXCEPTIONS 0
117 !ifeq USE_EXCEPTIONS 1
118 __EXCEPTIONSFLAG_7 = -xs
123 wx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_html.lib
128 wx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_adv.lib
133 wx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_core.lib
138 wxbase$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR).lib
143 wx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR).lib
147 __LIB_TIFF_p = wxtiff$(WXDEBUGFLAG).lib
151 __LIB_JPEG_p = wxjpeg$(WXDEBUGFLAG).lib
155 __LIB_PNG_p = wxpng$(WXDEBUGFLAG).lib
159 LIBDIRNAME = .\..\..\lib\wat_lib$(CFG)
162 LIBDIRNAME = .\..\..\lib\wat_dll$(CFG)
166 __WXUNIV_DEFINE_p = -d__WXUNIVERSAL__
170 !ifeq DEBUG_FLAG default
171 __DEBUG_DEFINE_p = -d__WXDEBUG__
175 __DEBUG_DEFINE_p = -d__WXDEBUG__
179 __UNICODE_DEFINE_p = -d_UNICODE
183 __DLLFLAG_p = -dWXUSINGDLL
188 WX_RELEASE_NODOT = 25
190 wat_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG)
192 $(LIBDIRNAME)\$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)
193 FORTY_CXXFLAGS = $(__DEBUGINFO_0) $(__OPTIMIZEFLAG_2) -bm $(__RUNTIME_LIBS_5) &
194 -d__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) $(__UNICODE_DEFINE_p) &
195 -i=.\..\..\include -i=$(SETUPHDIR) -wcd=549 -wcd=656 -wcd=657 -i=. &
196 $(__DLLFLAG_p) -i=.\..\..\samples -dNOPCH $(__EXCEPTIONSFLAG_7) $(CPPFLAGS) &
199 $(OBJS)\forty_forty.obj &
200 $(OBJS)\forty_canvas.obj &
201 $(OBJS)\forty_card.obj &
202 $(OBJS)\forty_game.obj &
203 $(OBJS)\forty_pile.obj &
204 $(OBJS)\forty_playerdg.obj &
205 $(OBJS)\forty_scoredg.obj &
206 $(OBJS)\forty_scorefil.obj
211 -if not exist $(OBJS) mkdir $(OBJS)
215 all : .SYMBOLIC $(OBJS)\forty.exe data
218 -if exist $(OBJS)\*.obj del $(OBJS)\*.obj
219 -if exist $(OBJS)\*.res del $(OBJS)\*.res
220 -if exist $(OBJS)\*.lbc del $(OBJS)\*.lbc
221 -if exist $(OBJS)\*.ilk del $(OBJS)\*.ilk
222 -if exist $(OBJS)\forty.exe del $(OBJS)\forty.exe
224 $(OBJS)\forty.exe : $(FORTY_OBJECTS) $(OBJS)\forty_forty.res
225 @%create $(OBJS)\forty.lbc
226 @%append $(OBJS)\forty.lbc option quiet
227 @%append $(OBJS)\forty.lbc name $^@
228 @%append $(OBJS)\forty.lbc option caseexact
229 @%append $(OBJS)\forty.lbc $(LDFLAGS) $(__DEBUGINFO_1) libpath $(LIBDIRNAME) system nt_win ref '_WinMain@16'
230 @for %i in ($(FORTY_OBJECTS)) do @%append $(OBJS)\forty.lbc file %i
231 @for %i in ( $(__WXLIB_HTML_p) $(__WXLIB_ADV_p) $(__WXLIB_CORE_p) $(__WXLIB_BASE_p) $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p) wxzlib$(WXDEBUGFLAG).lib wxregex$(WXUNICODEFLAG)$(WXDEBUGFLAG).lib wxexpat$(WXDEBUGFLAG).lib $(EXTRALIBS_FOR_BASE) kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib odbc32.lib ) do @%append $(OBJS)\forty.lbc library %i
232 @%append $(OBJS)\forty.lbc option resource=$(OBJS)\forty_forty.res
233 wlink @$(OBJS)\forty.lbc
236 if not exist $(OBJS) mkdir $(OBJS)
237 for %f in (about.htm) do if not exist $(OBJS)\%f copy .\%f $(OBJS)
239 $(OBJS)\forty_forty.obj : .AUTODEPEND .\forty.cpp
240 $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $<
242 $(OBJS)\forty_canvas.obj : .AUTODEPEND .\canvas.cpp
243 $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $<
245 $(OBJS)\forty_card.obj : .AUTODEPEND .\card.cpp
246 $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $<
248 $(OBJS)\forty_game.obj : .AUTODEPEND .\game.cpp
249 $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $<
251 $(OBJS)\forty_pile.obj : .AUTODEPEND .\pile.cpp
252 $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $<
254 $(OBJS)\forty_playerdg.obj : .AUTODEPEND .\playerdg.cpp
255 $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $<
257 $(OBJS)\forty_scoredg.obj : .AUTODEPEND .\scoredg.cpp
258 $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $<
260 $(OBJS)\forty_scorefil.obj : .AUTODEPEND .\scorefil.cpp
261 $(CXX) -zq -fo=$^@ $(FORTY_CXXFLAGS) $<
263 $(OBJS)\forty_forty.res : .AUTODEPEND .\forty.rc
264 wrc -q -ad -bt=nt -r -fo=$^@ -d__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) $(__UNICODE_DEFINE_p) -i=.\..\..\include -i=$(SETUPHDIR) -i=. $(__DLLFLAG_p) -i=.\..\..\samples -dNOPCH $<