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git.saurik.com Git - wxWidgets.git/blob - tests/streams/socketstream.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: tests/streams/socketstream.cpp
3 // Purpose: Test wxSocketInputStream/wxSocketOutputStream
4 // Author: Vadim Zeitlin
6 // Copyright: (c) 2008 Vadim Zeitlin
7 // Licence: wxWidgets licence
8 ///////////////////////////////////////////////////////////////////////////////
10 // For compilers that support precompilation, includes "wx/wx.h".
18 // for all others, include the necessary headers
23 #include "wx/socket.h"
24 #include "wx/sckstrm.h"
25 #include "wx/thread.h"
32 const int TEST_PORT_READ
= 0x7778; // arbitrary, chosen because == "wx"
33 const int TEST_PORT_WRITE
= 0x7779; // well, "wy"
35 // these cond and mutex are used to minimize the risk of the main thread
36 // Connect()-ing before this thread starts Accept()-ing connections but
37 // unfortunately we can't make this truly safe, see comment in
38 // SocketServerThread::Entry()
40 wxCondition
gs_cond(gs_mutex
);
41 } // anonymous namespace
43 // return address for the given port on local host
44 static inline wxIPV4address
LocalAddress(int port
)
53 // A thread which creates a listening socket on the specified port and executes
54 // the given function with each socket which connects to it
55 class SocketServerThread
: public wxThread
58 // port is the port to listen on and function will be called on each
60 SocketServerThread(int port
, void (*accept
)(wxSocketBase
&))
61 : wxThread(wxTHREAD_JOINABLE
),
72 wxSocketServer
srv(LocalAddress(m_port
), wxSOCKET_REUSEADDR
);
74 // FIXME: this is still not atomic, of course and the main thread could
75 // call Connect() before we have time to Accept() but there is
76 // no way to fix it with current API
78 wxMutexLocker
lock(gs_mutex
);
82 wxSocketBase
*socket
= srv
.Accept();
93 void (*m_accept
)(wxSocketBase
&);
95 DECLARE_NO_COPY_CLASS(SocketServerThread
)
98 // The test case for socket streams
100 public BaseStreamTestCase
<wxSocketInputStream
, wxSocketOutputStream
>
104 virtual ~socketStream();
106 virtual void setUp();
107 virtual void tearDown();
109 CPPUNIT_TEST_SUITE(socketStream
);
110 // Base class stream tests the socketStream supports.
111 CPPUNIT_TEST(Input_GetC
);
112 CPPUNIT_TEST(Input_Eof
);
113 CPPUNIT_TEST(Input_Read
);
114 CPPUNIT_TEST(Input_LastRead
);
115 CPPUNIT_TEST(Input_CanRead
);
116 CPPUNIT_TEST(Input_Peek
);
117 CPPUNIT_TEST(Input_Ungetch
);
119 CPPUNIT_TEST(Output_PutC
);
120 CPPUNIT_TEST(Output_Write
);
121 CPPUNIT_TEST(Output_LastWrite
);
122 CPPUNIT_TEST_SUITE_END();
125 // Implement base class functions.
126 virtual wxSocketInputStream
*DoCreateInStream();
127 virtual wxSocketOutputStream
*DoCreateOutStream();
129 // socket thread functions
130 static void WriteSocket(wxSocketBase
& socket
)
132 socket
.Write("hello, world!", 13);
135 static void ReadSocket(wxSocketBase
& socket
)
138 while ( socket
.Read(&ch
, 1).LastCount() == 1 )
142 wxSocketClient
*m_readSocket
,
144 wxThread
*m_writeThread
,
148 socketStream::socketStream()
151 m_writeSocket
= NULL
;
156 wxSocketBase::Initialize();
159 socketStream::~socketStream()
161 wxSocketBase::Shutdown();
164 void socketStream::setUp()
166 // create the socket threads and wait until they are ready to accept
167 // connections (if we called Connect() before this happens, it would fail)
169 wxMutexLocker
lock(gs_mutex
);
172 new SocketServerThread(TEST_PORT_READ
, &socketStream::WriteSocket
);
173 CPPUNIT_ASSERT_EQUAL( wxCOND_NO_ERROR
, gs_cond
.Wait() );
176 new SocketServerThread(TEST_PORT_WRITE
, &socketStream::ReadSocket
);
177 CPPUNIT_ASSERT_EQUAL( wxCOND_NO_ERROR
, gs_cond
.Wait() );
180 m_readSocket
= new wxSocketClient
;
181 m_readSocket
->SetTimeout(3);
182 CPPUNIT_ASSERT( m_readSocket
->Connect(LocalAddress(TEST_PORT_READ
)) );
184 m_writeSocket
= new wxSocketClient
;
185 m_writeSocket
->SetTimeout(3);
186 CPPUNIT_ASSERT( m_writeSocket
->Connect(LocalAddress(TEST_PORT_WRITE
)) );
189 void socketStream::tearDown()
191 wxDELETE(m_readSocket
);
192 wxDELETE(m_writeSocket
);
194 m_writeThread
->Wait();
195 wxDELETE(m_writeThread
);
197 m_readThread
->Wait();
198 wxDELETE(m_readThread
);
201 wxSocketInputStream
*socketStream::DoCreateInStream()
203 wxSocketInputStream
*pStrInStream
= new wxSocketInputStream(*m_readSocket
);
204 CPPUNIT_ASSERT(pStrInStream
->IsOk());
208 wxSocketOutputStream
*socketStream::DoCreateOutStream()
210 wxSocketOutputStream
*pStrOutStream
= new wxSocketOutputStream(*m_writeSocket
);
211 CPPUNIT_ASSERT(pStrOutStream
->IsOk());
212 return pStrOutStream
;
215 // Register the stream sub suite, by using some stream helper macro.
216 STREAM_TEST_SUBSUITE_NAMED_REGISTRATION(socketStream
)