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1 \section{\class{wxIcon}}\label{wxicon}
2
3 An icon is a small rectangular bitmap usually used for denoting a
4 minimized application. It differs from a wxBitmap in always
5 having a mask associated with it for transparent drawing. On some platforms,
6 icons and bitmaps are implemented identically, since there is no real distinction between
7 a wxBitmap with a mask and an icon; and there is no specific icon format on
8 some platforms (X-based applications usually standardize on XPMs for small bitmaps
9 and icons). However, some platforms (such as Windows) make the distinction, so
10 a separate class is provided.
11
12 \wxheading{Derived from}
13
14 \helpref{wxBitmap}{wxbitmap}\\
15 \helpref{wxGDIObject}{wxgdiobject}\\
16 \helpref{wxObject}{wxobject}
17
18 \wxheading{Include files}
19
20 <wx/icon.h>
21
22 \wxheading{Predefined objects}
23
24 Objects:
25
26 {\bf wxNullIcon}
27
28 \wxheading{Remarks}
29
30 It is usually desirable to associate a pertinent icon with a frame. Icons
31 can also be used for other purposes, for example with \helpref{wxTreeCtrl}{wxtreectrl}
32 and \helpref{wxListCtrl}{wxlistctrl}.
33
34 Icons have different formats on different platforms.
35 Therefore, separate icons will usually be created for the different
36 environments. Platform-specific methods for creating a {\bf wxIcon}\rtfsp
37 structure are catered for, and this is an occasion where conditional
38 compilation will probably be required.
39
40 Note that a new icon must be created for every time the icon is to be
41 used for a new window. In Windows, the icon will not be
42 reloaded if it has already been used. An icon allocated to a frame will
43 be deleted when the frame is deleted.
44
45 For more information please see \helpref{Bitmap and icon overview}{wxbitmapoverview}.
46
47 \wxheading{See also}
48
49 \helpref{Bitmap and icon overview}{wxbitmapoverview}, \helpref{supported bitmap file formats}{supportedbitmapformats},
50 \helpref{wxDC::DrawIcon}{wxdcdrawicon}, \helpref{wxCursor}{wxcursor}
51
52 \latexignore{\rtfignore{\wxheading{Members}}}
53
54 \membersection{wxIcon::wxIcon}\label{wxiconconstr}
55
56 \func{}{wxIcon}{\void}
57
58 Default constructor.
59
60 \func{}{wxIcon}{\param{const wxIcon\& }{icon}}
61
62 Copy constructor.
63
64 \func{}{wxIcon}{\param{void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
65
66 Creates an icon from the given data, which can be of arbitrary type.
67
68 \func{}{wxIcon}{\param{const char}{ bits[]}, \param{int}{ width}, \param{int}{ height}\\
69 \param{int}{ depth = 1}}
70
71 Creates an icon from an array of bits.
72
73 \func{}{wxIcon}{\param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
74
75 Creates a new icon.
76
77 \func{}{wxIcon}{\param{const char**}{ bits}}
78
79 Creates an icon from XPM data.
80
81 \func{}{wxIcon}{\param{const wxString\& }{name}, \param{long}{ type},
82 \param{int}{ desiredWidth = -1}, \param{int}{ desiredHeight = -1}}
83
84 Loads an icon from a file or resource.
85
86 \wxheading{Parameters}
87
88 \docparam{bits}{Specifies an array of pixel values.}
89
90 \docparam{width}{Specifies the width of the icon.}
91
92 \docparam{height}{Specifies the height of the icon.}
93
94 \docparam{desiredWidth}{Specifies the desired width of the icon. This
95 parameter only has an effect in Windows (32-bit) where icon resources can contain
96 several icons of different sizes.}
97
98 \docparam{desiredWidth}{Specifies the desired height of the icon. This
99 parameter only has an effect in Windows (32-bit) where icon resources can contain
100 several icons of different sizes.}
101
102 \docparam{depth}{Specifies the depth of the icon. If this is omitted, the display depth of the
103 screen is used.}
104
105 \docparam{name}{This can refer to a resource name under MS Windows, or a filename under MS Windows and X.
106 Its meaning is determined by the {\it flags} parameter.}
107
108 \docparam{type}{May be one of the following:
109
110 \twocolwidtha{5cm}
111 \begin{twocollist}
112 \twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_ICO}}}{Load a Windows icon file.}
113 \twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_ICO\_RESOURCE}}}{Load a Windows icon from the resource database.}
114 \twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_GIF}}}{Load a GIF bitmap file.}
115 \twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_XBM}}}{Load an X bitmap file.}
116 \twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_XPM}}}{Load an XPM bitmap file.}
117 %\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_RESOURCE}}}{Load a Windows resource name.}
118 \end{twocollist}
119
120 The validity of these flags depends on the platform and wxWindows configuration.
121 If all possible wxWindows settings are used, the Windows platform supports ICO file, ICO resource,
122 XPM data, and XPM file. Under wxGTK, the available formats are BMP file, XPM data, XPM file, and PNG file.
123 Under wxMotif, the available formats are XBM data, XBM file, XPM data, XPM file.}
124
125 \wxheading{Remarks}
126
127 The first form constructs an icon object with no data; an assignment or another member function such as Create
128 or LoadFile must be called subsequently.
129
130 The second and third forms provide copy constructors. Note that these do not copy the
131 icon data, but instead a pointer to the data, keeping a reference count. They are therefore
132 very efficient operations.
133
134 The fourth form constructs an icon from data whose type and value depends on
135 the value of the {\it type} argument.
136
137 The fifth form constructs a (usually monochrome) icon from an array of pixel values, under both
138 X and Windows.
139
140 The sixth form constructs a new icon.
141
142 The seventh form constructs an icon from pixmap (XPM) data, if wxWindows has been configured
143 to incorporate this feature.
144
145 To use this constructor, you must first include an XPM file. For
146 example, assuming that the file {\tt mybitmap.xpm} contains an XPM array
147 of character pointers called mybitmap:
148
149 \begin{verbatim}
150 #include "mybitmap.xpm"
151
152 ...
153
154 wxIcon *icon = new wxIcon(mybitmap);
155 \end{verbatim}
156
157 A macro, wxICON, is available which creates an icon using an XPM
158 on the appropriate platform, or an icon resource on Windows.
159
160 \begin{verbatim}
161 wxIcon icon(wxICON(mondrian));
162
163 // Equivalent to:
164
165 #if defined(__WXGTK__) || defined(__WXMOTIF__)
166 wxIcon icon(mondrian_xpm);
167 #endif
168
169 #if defined(__WXMSW__)
170 wxIcon icon("mondrian");
171 #endif
172 \end{verbatim}
173
174 The eighth form constructs an icon from a file or resource. {\it name} can refer
175 to a resource name under MS Windows, or a filename under MS Windows and X.
176
177 Under Windows, {\it type} defaults to wxBITMAP\_TYPE\_ICO\_RESOURCE.
178 Under X, {\it type} defaults to wxBITMAP\_TYPE\_XPM.
179
180 \wxheading{See also}
181
182 \helpref{wxIcon::LoadFile}{wxiconloadfile}
183
184 \membersection{wxIcon::\destruct{wxIcon}}
185
186 \func{}{\destruct{wxIcon}}{\void}
187
188 Destroys the wxIcon object and possibly the underlying icon data.
189 Because reference counting is used, the icon may not actually be
190 destroyed at this point - only when the reference count is zero will the
191 data be deleted.
192
193 If the application omits to delete the icon explicitly, the icon will be
194 destroyed automatically by wxWindows when the application exits.
195
196 Do not delete an icon that is selected into a memory device context.
197
198 \membersection{wxIcon::GetDepth}
199
200 \constfunc{int}{GetDepth}{\void}
201
202 Gets the colour depth of the icon. A value of 1 indicates a
203 monochrome icon.
204
205 \membersection{wxIcon::GetHeight}\label{wxicongetheight}
206
207 \constfunc{int}{GetHeight}{\void}
208
209 Gets the height of the icon in pixels.
210
211 \membersection{wxIcon::GetWidth}\label{wxicongetwidth}
212
213 \constfunc{int}{GetWidth}{\void}
214
215 Gets the width of the icon in pixels.
216
217 \wxheading{See also}
218
219 \helpref{wxIcon::GetHeight}{wxicongetheight}
220
221 \membersection{wxIcon::LoadFile}\label{wxiconloadfile}
222
223 \func{bool}{LoadFile}{\param{const wxString\&}{ name}, \param{long}{ type}}
224
225 Loads an icon from a file or resource.
226
227 \wxheading{Parameters}
228
229 \docparam{name}{Either a filename or a Windows resource name.
230 The meaning of {\it name} is determined by the {\it type} parameter.}
231
232 \docparam{type}{One of the following values:
233
234 \twocolwidtha{5cm}
235 \begin{twocollist}
236 \twocolitem{{\bf wxBITMAP\_TYPE\_ICO}}{Load a Windows icon file.}
237 \twocolitem{{\bf wxBITMAP\_TYPE\_ICO\_RESOURCE}}{Load a Windows icon from the resource database.}
238 \twocolitem{{\bf wxBITMAP\_TYPE\_GIF}}{Load a GIF bitmap file.}
239 \twocolitem{{\bf wxBITMAP\_TYPE\_XBM}}{Load an X bitmap file.}
240 \twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Load an XPM bitmap file.}
241 \end{twocollist}
242
243 The validity of these flags depends on the platform and wxWindows configuration.}
244
245 \wxheading{Return value}
246
247 TRUE if the operation succeeded, FALSE otherwise.
248
249 \wxheading{See also}
250
251 \helpref{wxIcon::wxIcon}{wxiconconstr}
252
253 \membersection{wxIcon::Ok}\label{wxiconok}
254
255 \constfunc{bool}{Ok}{\void}
256
257 Returns TRUE if icon data is present.
258
259 \begin{comment}
260 \membersection{wxIcon::SaveFile}\label{wxiconsavefile}
261
262 \func{bool}{SaveFile}{\param{const wxString\& }{name}, \param{int}{ type}, \param{wxPalette* }{palette = NULL}}
263
264 Saves an icon in the named file.
265
266 \wxheading{Parameters}
267
268 \docparam{name}{A filename. The meaning of {\it name} is determined by the {\it type} parameter.}
269
270 \docparam{type}{One of the following values:
271
272 \twocolwidtha{5cm}
273 \begin{twocollist}
274 \twocolitem{{\bf wxBITMAP\_TYPE\_ICO}}{Save a Windows icon file.}
275 %\twocolitem{{\bf wxBITMAP\_TYPE\_GIF}}{Save a GIF icon file.}
276 %\twocolitem{{\bf wxBITMAP\_TYPE\_XBM}}{Save an X bitmap file.}
277 \twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Save an XPM bitmap file.}
278 \end{twocollist}
279
280 The validity of these flags depends on the platform and wxWindows configuration.}
281
282 \docparam{palette}{An optional palette used for saving the icon.}
283
284 \wxheading{Return value}
285
286 TRUE if the operation succeeded, FALSE otherwise.
287
288 \wxheading{Remarks}
289
290 Depending on how wxWindows has been configured, not all formats may be available.
291
292 \wxheading{See also}
293
294 \helpref{wxIcon::LoadFile}{wxiconloadfile}
295 \end{comment}
296
297 \membersection{wxIcon::SetDepth}\label{wxiconsetdepth}
298
299 \func{void}{SetDepth}{\param{int }{depth}}
300
301 Sets the depth member (does not affect the icon data).
302
303 \wxheading{Parameters}
304
305 \docparam{depth}{Icon depth.}
306
307 \membersection{wxIcon::SetHeight}\label{wxiconsetheight}
308
309 \func{void}{SetHeight}{\param{int }{height}}
310
311 Sets the height member (does not affect the icon data).
312
313 \wxheading{Parameters}
314
315 \docparam{height}{Icon height in pixels.}
316
317 \membersection{wxIcon::SetOk}
318
319 \func{void}{SetOk}{\param{int }{isOk}}
320
321 Sets the validity member (does not affect the icon data).
322
323 \wxheading{Parameters}
324
325 \docparam{isOk}{Validity flag.}
326
327 \membersection{wxIcon::SetWidth}
328
329 \func{void}{SetWidth}{\param{int }{width}}
330
331 Sets the width member (does not affect the icon data).
332
333 \wxheading{Parameters}
334
335 \docparam{width}{Icon width in pixels.}
336
337 \membersection{wxIcon::operator $=$}
338
339 \func{wxIcon\& }{operator $=$}{\param{const wxIcon\& }{icon}}
340
341 Assignment operator. This operator does not copy any data, but instead
342 passes a pointer to the data in {\it icon} and increments a reference
343 counter. It is a fast operation.
344
345 \wxheading{Parameters}
346
347 \docparam{icon}{Icon to assign.}
348
349 \wxheading{Return value}
350
351 Returns 'this' object.
352
353 \membersection{wxIcon::operator $==$}
354
355 \func{bool}{operator $==$}{\param{const wxIcon\& }{icon}}
356
357 Equality operator. This operator tests whether the internal data pointers are
358 equal (a fast test).
359
360 \wxheading{Parameters}
361
362 \docparam{icon}{Icon to compare with 'this'}
363
364 \wxheading{Return value}
365
366 Returns TRUE if the icons were effectively equal, FALSE otherwise.
367
368 \membersection{wxIcon::operator $!=$}
369
370 \func{bool}{operator $!=$}{\param{const wxIcon\& }{icon}}
371
372 Inequality operator. This operator tests whether the internal data pointers are
373 unequal (a fast test).
374
375 \wxheading{Parameters}
376
377 \docparam{icon}{Icon to compare with 'this'}
378
379 \wxheading{Return value}
380
381 Returns TRUE if the icons were unequal, FALSE otherwise.
382
383