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1 \section{\class{wxBrush}}\label{wxbrush}
2
3 A brush is a drawing tool for filling in areas. It is used for painting
4 the background of rectangles, ellipses, etc. It has a colour and a
5 style.
6
7 \wxheading{Derived from}
8
9 \helpref{wxGDIObject}{wxgdiobject}\\
10 \helpref{wxObject}{wxobject}
11
12 \wxheading{Include files}
13
14 <wx/brush.h>
15
16 \wxheading{Predefined objects}
17
18 Objects:
19
20 {\bf wxNullBrush}
21
22 Pointers:
23
24 {\bf wxBLUE\_BRUSH\\
25 wxGREEN\_BRUSH\\
26 wxWHITE\_BRUSH\\
27 wxBLACK\_BRUSH\\
28 wxGREY\_BRUSH\\
29 wxMEDIUM\_GREY\_BRUSH\\
30 wxLIGHT\_GREY\_BRUSH\\
31 wxTRANSPARENT\_BRUSH\\
32 wxCYAN\_BRUSH\\
33 wxRED\_BRUSH}
34
35 \wxheading{Remarks}
36
37 On a monochrome display, wxWindows shows
38 all brushes as white unless the colour is really black.
39
40 Do not initialize objects on the stack before the program commences,
41 since other required structures may not have been set up yet. Instead,
42 define global pointers to objects and create them in \helpref{wxApp::OnInit}{wxapponinit} or
43 when required.
44
45 An application may wish to create brushes with different
46 characteristics dynamically, and there is the consequent danger that a
47 large number of duplicate brushes will be created. Therefore an
48 application may wish to get a pointer to a brush by using the global
49 list of brushes {\bf wxTheBrushList}, and calling the member function
50 \rtfsp{\bf FindOrCreateBrush}.
51
52 wxBrush uses a reference counting system, so assignments between brushes are very
53 cheap. You can therefore use actual wxBrush objects instead of pointers without
54 efficiency problems. Once one wxBrush object changes its data it will create its
55 own brush data internally so that other brushes, which previously shared the
56 data using the reference counting, are not affected.
57
58 %TODO: an overview for wxBrush.
59 \wxheading{See also}
60
61 \helpref{wxBrushList}{wxbrushlist}, \helpref{wxDC}{wxdc}, \helpref{wxDC::SetBrush}{wxdcsetbrush}
62
63 \latexignore{\rtfignore{\wxheading{Members}}}
64
65 \membersection{wxBrush::wxBrush}
66
67 \func{}{wxBrush}{\void}
68
69 Default constructor. The brush will be uninitialised, and \helpref{wxBrush::Ok}{wxbrushok} will
70 return FALSE.
71
72 \func{}{wxBrush}{\param{const wxColour\&}{ colour}, \param{int}{ style}}
73
74 Constructs a brush from a colour object and style.
75
76 \func{}{wxBrush}{\param{const wxString\& }{colourName}, \param{int}{ style}}
77
78 Constructs a brush from a colour name and style.
79
80 \func{}{wxBrush}{\param{const wxBitmap\& }{stippleBitmap}}
81
82 Constructs a stippled brush using a bitmap.
83
84 \func{}{wxBrush}{\param{const wxBrush\&}{ brush}}
85
86 Copy constructor. This uses reference counting so is a cheap operation.
87
88 \wxheading{Parameters}
89
90 \docparam{colour}{Colour object.}
91
92 \docparam{colourName}{Colour name. The name will be looked up in the colour database.}
93
94 \docparam{style}{One of:
95
96 \begin{twocollist}\itemsep=0pt
97 \twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).}
98 \twocolitem{{\bf wxSOLID}}{Solid.}
99 \twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.}
100 \twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.}
101 \twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.}
102 \twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.}
103 \twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.}
104 \twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.}
105 \end{twocollist}}
106
107 \docparam{brush}{Pointer or reference to a brush to copy.}
108
109 \docparam{stippleBitmap}{A bitmap to use for stippling.}
110
111 \wxheading{Remarks}
112
113 If a stipple brush is created, the brush style will be set to wxSTIPPLE.
114
115 \wxheading{See also}
116
117 \helpref{wxBrushList}{wxbrushlist}, \helpref{wxColour}{wxcolour}, \helpref{wxColourDatabase}{wxcolourdatabase}
118
119 \membersection{wxBrush::\destruct{wxBrush}}
120
121 \func{void}{\destruct{wxBrush}}{\void}
122
123 Destructor.
124
125 \wxheading{Remarks}
126
127 The destructor may not delete the underlying brush object of the native windowing
128 system, since wxBrush uses a reference counting system for efficiency.
129
130 Although all remaining brushes are deleted when the application exits,
131 the application should try to clean up all brushes itself. This is because
132 wxWindows cannot know if a pointer to the brush object is stored in an
133 application data structure, and there is a risk of double deletion.
134
135 \membersection{wxBrush::GetColour}\label{wxbrushgetcolour}
136
137 \constfunc{wxColour\&}{GetColour}{\void}
138
139 Returns a reference to the brush colour.
140
141 \wxheading{See also}
142
143 \helpref{wxBrush::SetColour}{wxbrushsetcolour}
144
145 \membersection{wxBrush::GetStipple}\label{wxbrushgetstipple}
146
147 \constfunc{wxBitmap *}{GetStipple}{\void}
148
149 Gets a pointer to the stipple bitmap. If the brush does not have a wxSTIPPLE style,
150 this bitmap may be non-NULL but uninitialised (\helpref{wxBitmap::Ok}{wxbitmapok} returns FALSE).
151
152 \wxheading{See also}
153
154 \helpref{wxBrush::SetStipple}{wxbrushsetstipple}
155
156 \membersection{wxBrush::GetStyle}\label{wxbrushgetstyle}
157
158 \constfunc{int}{GetStyle}{\void}
159
160 Returns the brush style, one of:
161
162 \begin{twocollist}\itemsep=0pt
163 \twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).}
164 \twocolitem{{\bf wxSOLID}}{Solid.}
165 \twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.}
166 \twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.}
167 \twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.}
168 \twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.}
169 \twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.}
170 \twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.}
171 \twocolitem{{\bf wxSTIPPLE}}{Stippled using a bitmap.}
172 \end{twocollist}
173
174 \wxheading{See also}
175
176 \helpref{wxBrush::SetStyle}{wxbrushsetstyle}, \helpref{wxBrush::SetColour}{wxbrushsetcolour},\rtfsp
177 \helpref{wxBrush::SetStipple}{wxbrushsetstipple}
178
179 \membersection{wxBrush::Ok}\label{wxbrushok}
180
181 \constfunc{bool}{Ok}{\void}
182
183 Returns TRUE if the brush is initialised. It will return FALSE if the default
184 constructor has been used (for example, the brush is a member of a class, or
185 NULL has been assigned to it).
186
187 \membersection{wxBrush::SetColour}\label{wxbrushsetcolour}
188
189 \func{void}{SetColour}{\param{wxColour\& }{colour}}
190
191 Sets the brush colour using a reference to a colour object.
192
193 \func{void}{SetColour}{\param{const wxString\& }{colourName}}
194
195 Sets the brush colour using a colour name from the colour database.
196
197 \func{void}{SetColour}{\param{const unsigned char}{ red}, \param{const unsigned char}{ green}, \param{const unsigned char}{ blue}}
198
199 Sets the brush colour using red, green and blue values.
200
201 \wxheading{See also}
202
203 \helpref{wxBrush::GetColour}{wxbrushgetcolour}
204
205 \membersection{wxBrush::SetStipple}\label{wxbrushsetstipple}
206
207 \func{void}{SetStipple}{\param{const wxBitmap\&}{ bitmap}}
208
209 Sets the stipple bitmap.
210
211 \wxheading{Parameters}
212
213 \docparam{bitmap}{The bitmap to use for stippling.}
214
215 \wxheading{Remarks}
216
217 The style will be set to wxSTIPPLE.
218
219 Note that there is a big difference between stippling in X and Windows.
220 On X, the stipple is a mask between the wxBitmap and current colour.
221 On Windows, the current colour is ignored, and the bitmap colour is used.
222 However, for pre-defined modes like wxCROSS\_HATCH, the behaviour is the
223 same for both platforms.
224
225 \wxheading{See also}
226
227 \helpref{wxBitmap}{wxbitmap}
228
229 \membersection{wxBrush::SetStyle}\label{wxbrushsetstyle}
230
231 \func{void}{SetStyle}{\param{int}{ style}}
232
233 Sets the brush style.
234
235 \docparam{style}{One of:
236
237 \begin{twocollist}\itemsep=0pt
238 \twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).}
239 \twocolitem{{\bf wxSOLID}}{Solid.}
240 \twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.}
241 \twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.}
242 \twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.}
243 \twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.}
244 \twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.}
245 \twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.}
246 \twocolitem{{\bf wxSTIPPLE}}{Stippled using a bitmap.}
247 \end{twocollist}}
248
249 \wxheading{See also}
250
251 \helpref{wxBrush::GetStyle}{wxbrushgetstyle}
252
253 \membersection{wxBrush::operator $=$}\label{wxbrushassignment}
254
255 \func{wxBrush\&}{operator $=$}{\param{const wxBrush\& }{brush}}
256
257 Assignment operator, using reference counting. Returns a reference
258 to `this'.
259
260 \membersection{wxBrush::operator $==$}\label{wxbrushequals}
261
262 \func{bool}{operator $==$}{\param{const wxBrush\& }{brush}}
263
264 Equality operator. Two brushes are equal if they contain pointers
265 to the same underlying brush data. It does not compare each attribute,
266 so two independently-created brushes using the same parameters will
267 fail the test.
268
269 \membersection{wxBrush::operator $!=$}\label{wxbrushnotequals}
270
271 \func{bool}{operator $!=$}{\param{const wxBrush\& }{brush}}
272
273 Inequality operator. Two brushes are not equal if they contain pointers
274 to different underlying brush data. It does not compare each attribute.
275
276 \section{\class{wxBrushList}}\label{wxbrushlist}
277
278 A brush list is a list containing all brushes which have been created.
279
280 \wxheading{Derived from}
281
282 \helpref{wxList}{wxlist}\\
283 \helpref{wxObject}{wxobject}
284
285 \wxheading{Include files}
286
287 <wx/gdicmn.h>
288
289 \wxheading{Remarks}
290
291 There is only one instance of this class: {\bf wxTheBrushList}. Use
292 this object to search for a previously created brush of the desired
293 type and create it if not already found. In some windowing systems,
294 the brush may be a scarce resource, so it can pay to reuse old
295 resources if possible. When an application finishes, all brushes will
296 be deleted and their resources freed, eliminating the possibility of
297 `memory leaks'. However, it is best not to rely on this automatic
298 cleanup because it can lead to double deletion in some circumstances.
299
300 There are two mechanisms in recent versions of wxWindows which make the
301 brush list less useful than it once was. Under Windows, scarce resources
302 are cleaned up internally if they are not being used. Also, a referencing
303 counting mechanism applied to all GDI objects means that some sharing
304 of underlying resources is possible. You don't have to keep track of pointers,
305 working out when it is safe delete a brush, because the referencing counting does
306 it for you. For example, you can set a brush in a device context, and then
307 immediately delete the brush you passed, because the brush is `copied'.
308
309 So you may find it easier to ignore the brush list, and instead create
310 and copy brushes as you see fit. If your Windows resource meter suggests
311 your application is using too many resources, you can resort to using
312 GDI lists to share objects explicitly.
313
314 The only compelling use for the brush list is for wxWindows to keep
315 track of brushes in order to clean them up on exit. It is also kept for
316 backward compatibility with earlier versions of wxWindows.
317
318 \wxheading{See also}
319
320 \helpref{wxBrush}{wxbrush}
321
322 \latexignore{\rtfignore{\wxheading{Members}}}
323
324 \membersection{wxBrushList::wxBrushList}\label{wxbrushlistconstr}
325
326 \func{void}{wxBrushList}{\void}
327
328 Constructor. The application should not construct its own brush list:
329 use the object pointer {\bf wxTheBrushList}.
330
331 \membersection{wxBrushList::AddBrush}\label{wxbrushlistaddbrush}
332
333 \func{void}{AddBrush}{\param{wxBrush *}{brush}}
334
335 Used internally by wxWindows to add a brush to the list.
336
337 \membersection{wxBrushList::FindOrCreateBrush}\label{wxbrushlistfindorcreatebrush}
338
339 \func{wxBrush *}{FindOrCreateBrush}{\param{const wxColour\& }{colour}, \param{int}{ style}}
340
341 Finds a brush with the specified attributes and returns it, else creates a new brush, adds it
342 to the brush list, and returns it.
343
344 \func{wxBrush *}{FindOrCreateBrush}{\param{const wxString\& }{colourName}, \param{int}{ style}}
345
346 Finds a brush with the specified attributes and returns it, else creates a new brush, adds it
347 to the brush list, and returns it.
348
349 Finds a brush of the given specification, or creates one and adds it to the list.
350
351 \wxheading{Parameters}
352
353 \docparam{colour}{Colour object.}
354
355 \docparam{colourName}{Colour name, which should be in the colour database.}
356
357 \docparam{style}{Brush style. See \helpref{wxBrush::SetStyle}{wxbrushsetstyle} for a list of styles.}
358
359 \membersection{wxBrushList::RemoveBrush}\label{wxbrushlistremovebrush}
360
361 \func{void}{RemoveBrush}{\param{wxBrush *}{brush}}
362
363 Used by wxWindows to remove a brush from the list.
364
365