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fixed XP renderer after base class changes
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1 # =========================================================================
2 # This makefile was generated by
3 # Bakefile 0.1.1 (http://bakefile.sourceforge.net)
4 # Do not modify, all changes will be overwritten!
5 # =========================================================================
6
7
8 # -------------------------------------------------------------------------
9 # These are configurable options:
10 # -------------------------------------------------------------------------
11
12 # Type of compiled binaries [debug,release]
13 BUILD = release
14 # C compiler
15 CC = gcc
16 # Name of your custom configuration. This affects directory
17 # where object files are stored as well as the location of
18 # compiled .lib files and setup.h under the lib/ toplevel directory.
19 CFG =
20 # Standard flags for CC
21 CFLAGS =
22 # Standard preprocessor flags (common for CC and CXX)
23 CPPFLAGS =
24 # C++ compiler
25 CXX = g++
26 # Standard flags for C++
27 CXXFLAGS =
28 # Set the version of your Mingw installation here.
29 # "3" ...... this is for Mingw 2.0 or newer that cames with gcc3
30 # "2.95" ... for Mingw 1.1 or any of the older versions [3,2.95]
31 GCC_VERSION = 3
32 # Standard linker flags
33 LDFLAGS =
34 # Multiple libraries or single huge monolithic one? [0,1]
35 MONOLITHIC = 1
36 # Is this official build by wxWindows developers? [0,1]
37 OFFICIAL_BUILD = 0
38 # What type of library to build? [0,1]
39 SHARED = 1
40 # Compile Unicode build of wxWindows? [0,1]
41 UNICODE = 0
42 # Build GUI libraries? [0,1]
43 USE_GUI = 1
44 # Build wxHTML library (USE_GUI must be 1)? [0,1]
45 USE_HTML = 1
46 # Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
47 USE_OPENGL = 0
48 # Use this to name your customized DLLs differently
49 VENDOR = custom
50 # Build wxUniversal instead of native port? [0,1]
51 WXUNIV = 0