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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: glcanvas.i
3 // Purpose: SWIG definitions for the OpenGL wxWindows classes
4 //
5 // Author: Robin Dunn
6 //
7 // Created: 15-Mar-1999
8 // RCS-ID: $Id$
9 // Copyright: (c) 1998 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
12
13
14 %define DOCSTRING
15 "`GLCanvas` provides an OpenGL Context on a `wx.Window`."
16 %enddef
17
18 %module(package="wx", docstring=DOCSTRING) glcanvas
19
20 %{
21 #include "wx/wxPython/wxPython.h"
22 #include "wx/wxPython/pyclasses.h"
23
24 #include <wx/glcanvas.h>
25
26 %}
27
28 //---------------------------------------------------------------------------
29
30 %import core.i
31 %pythoncode { wx = _core }
32 %pythoncode { __docfilter__ = wx.__DocFilter(globals()) }
33
34
35 MAKE_CONST_WXSTRING2(GLCanvasNameStr, wxT("GLCanvas"));
36 MAKE_CONST_WXSTRING_NOSWIG(EmptyString);
37
38 //---------------------------------------------------------------------------
39
40 class wxPalette;
41
42 //---------------------------------------------------------------------------
43
44 MustHaveApp(wxGLContext);
45
46 class wxGLContext : public wxObject {
47 public:
48 wxGLContext(wxGLCanvas *win, const wxGLContext* other = NULL);
49 ~wxGLContext();
50
51 void SetCurrent(const wxGLCanvas& win);
52 };
53
54 //---------------------------------------------------------------------------
55
56 enum {
57 WX_GL_RGBA, // use true color palette
58 WX_GL_BUFFER_SIZE, // bits for buffer if not WX_GL_RGBA
59 WX_GL_LEVEL, // 0 for main buffer, >0 for overlay, <0 for underlay
60 WX_GL_DOUBLEBUFFER, // use doublebuffer
61 WX_GL_STEREO, // use stereoscopic display
62 WX_GL_AUX_BUFFERS, // number of auxiliary buffers
63 WX_GL_MIN_RED, // use red buffer with most bits (> MIN_RED bits)
64 WX_GL_MIN_GREEN, // use green buffer with most bits (> MIN_GREEN bits)
65 WX_GL_MIN_BLUE, // use blue buffer with most bits (> MIN_BLUE bits)
66 WX_GL_MIN_ALPHA, // use blue buffer with most bits (> MIN_ALPHA bits)
67 WX_GL_DEPTH_SIZE, // bits for Z-buffer (0,16,32)
68 WX_GL_STENCIL_SIZE, // bits for stencil buffer
69 WX_GL_MIN_ACCUM_RED, // use red accum buffer with most bits (> MIN_ACCUM_RED bits)
70 WX_GL_MIN_ACCUM_GREEN, // use green buffer with most bits (> MIN_ACCUM_GREEN bits)
71 WX_GL_MIN_ACCUM_BLUE, // use blue buffer with most bits (> MIN_ACCUM_BLUE bits)
72 WX_GL_MIN_ACCUM_ALPHA // use blue buffer with most bits (> MIN_ACCUM_ALPHA bits)
73 };
74
75
76 %typemap(in) const int *attribList (int *temp) {
77 int i;
78 if (PySequence_Check($input)) {
79 int size = PyObject_Length($input);
80 temp = new int[size+1]; // (int*)malloc((size + 1) * sizeof(int));
81 for (i = 0; i < size; i++) {
82 temp[i] = PyInt_AsLong(PySequence_GetItem($input, i));
83 }
84 temp[size] = 0;
85 $1 = temp;
86 }
87 }
88
89 %typemap(freearg) int *attribList
90 {
91 delete [] $1;
92 }
93
94
95
96 MustHaveApp(wxGLCanvas);
97
98 class wxGLCanvas : public wxWindow {
99 public:
100 %pythonAppend wxGLCanvas "self._setOORInfo(self)"
101 wxGLCanvas(wxWindow *parent,
102 wxWindowID id = -1,
103 const int *attribList = NULL,
104 const wxPoint& pos = wxDefaultPosition,
105 const wxSize& size = wxDefaultSize,
106 long style = 0,
107 const wxString& name = wxPyGLCanvasNameStr,
108 const wxPalette& palette = wxNullPalette);
109
110 bool Create(wxWindow *parent,
111 wxWindowID id = wxID_ANY,
112 const wxPoint& pos = wxDefaultPosition,
113 const wxSize& size = wxDefaultSize,
114 long style = 0,
115 const wxString& name = wxGLCanvasName,
116 const int *attribList = NULL,
117 const wxPalette& palette = wxNullPalette);
118
119 %pythonAppend wxGLCanvas "val._setOORInfo(val)"
120 %RenameCtor(GLCanvasWithContext,
121 wxGLCanvas( wxWindow *parent,
122 const wxGLContext *shared = NULL,
123 wxWindowID id = -1,
124 const wxPoint& pos = wxDefaultPosition,
125 const wxSize& size = wxDefaultSize,
126 long style = 0,
127 const wxString& name = wxPyGLCanvasNameStr,
128 const int *attribList = NULL,
129 const wxPalette& palette = wxNullPalette ));
130
131 %nokwargs SetCurrent;
132 void SetCurrent(const wxGLContext& context);
133 void SetColour(const wxString& colour);
134 void SwapBuffers();
135
136 // deprecated...
137 wxGLContext* GetContext();
138 void SetCurrent();
139
140 #ifdef __WXGTK__
141 bool InitVisual(const int *attribList);
142
143 // What about these?
144 // // return GLX version: 13 means 1.3 &c
145 // static int GetGLXVersion();
146
147 // // get the X11 handle of this window
148 // virtual Window GetXWindow() const = 0;
149
150 #endif
151
152 #ifdef __WXMSW__
153 // void SetupPixelFormat(int *attribList = NULL);
154 void SetupPalette(const wxPalette& palette);
155 wxPalette CreateDefaultPalette();
156 wxPalette* GetPalette();
157 #endif
158
159 %property(Context, GetContext, doc="See `GetContext`");
160 };
161
162
163 //---------------------------------------------------------------------------
164
165 %init %{
166
167 %}
168
169 //---------------------------------------------------------------------------
170 //---------------------------------------------------------------------------