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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/frame.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/statusbr.h"
42 #include "wx/toolbar.h"
43 #include "wx/dcclient.h"
44 #include "wx/scrolbar.h"
45 #include "wx/layout.h"
46 #include "wx/sizer.h"
47 #endif //WX_PRECOMP
48
49 #if wxUSE_DRAG_AND_DROP
50 #include "wx/dnd.h"
51 #endif // wxUSE_DRAG_AND_DROP
52
53 #if wxUSE_ACCESSIBILITY
54 #include "wx/access.h"
55 #endif
56
57 #if wxUSE_HELP
58 #include "wx/cshelp.h"
59 #endif // wxUSE_HELP
60
61 #if wxUSE_TOOLTIPS
62 #include "wx/tooltip.h"
63 #endif // wxUSE_TOOLTIPS
64
65 #if wxUSE_CARET
66 #include "wx/caret.h"
67 #endif // wxUSE_CARET
68
69 #if wxUSE_SYSTEM_OPTIONS
70 #include "wx/sysopt.h"
71 #endif
72
73 // For reporting compile- and runtime version of GTK+ in the ctrl+alt+mclick dialog.
74 // The gtk includes don't pull any other headers in, at least not on my system - MR
75 #ifdef __WXGTK__
76 #ifdef __WXGTK20__
77 #include <gtk/gtkversion.h>
78 #else
79 #include <gtk/gtkfeatures.h>
80 #endif
81 extern const unsigned int gtk_major_version;
82 extern const unsigned int gtk_minor_version;
83 extern const unsigned int gtk_micro_version;
84 #endif
85
86 #include "wx/platinfo.h"
87
88 // Windows List
89 WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
90
91 // ----------------------------------------------------------------------------
92 // static data
93 // ----------------------------------------------------------------------------
94
95 #if defined(__WXPALMOS__)
96 int wxWindowBase::ms_lastControlId = 32767;
97 #elif defined(__WXPM__)
98 int wxWindowBase::ms_lastControlId = 2000;
99 #else
100 int wxWindowBase::ms_lastControlId = -200;
101 #endif
102
103 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
104
105 // ----------------------------------------------------------------------------
106 // event table
107 // ----------------------------------------------------------------------------
108
109 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
110 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
111 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
112 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
113
114 #if wxUSE_HELP
115 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
116 #endif // wxUSE_HELP
117
118 END_EVENT_TABLE()
119
120 // ============================================================================
121 // implementation of the common functionality of the wxWindow class
122 // ============================================================================
123
124 // ----------------------------------------------------------------------------
125 // initialization
126 // ----------------------------------------------------------------------------
127
128 // the default initialization
129 wxWindowBase::wxWindowBase()
130 {
131 // no window yet, no parent nor children
132 m_parent = (wxWindow *)NULL;
133 m_windowId = wxID_ANY;
134
135 // no constraints on the minimal window size
136 m_minWidth =
137 m_maxWidth = wxDefaultCoord;
138 m_minHeight =
139 m_maxHeight = wxDefaultCoord;
140
141 // invalidiated cache value
142 m_bestSizeCache = wxDefaultSize;
143
144 // window are created enabled and visible by default
145 m_isShown =
146 m_isEnabled = true;
147
148 // the default event handler is just this window
149 m_eventHandler = this;
150
151 #if wxUSE_VALIDATORS
152 // no validator
153 m_windowValidator = (wxValidator *) NULL;
154 #endif // wxUSE_VALIDATORS
155
156 // the colours/fonts are default for now, so leave m_font,
157 // m_backgroundColour and m_foregroundColour uninitialized and set those
158 m_hasBgCol =
159 m_hasFgCol =
160 m_hasFont = false;
161 m_inheritBgCol =
162 m_inheritFgCol =
163 m_inheritFont = false;
164
165 // no style bits
166 m_exStyle =
167 m_windowStyle = 0;
168
169 m_backgroundStyle = wxBG_STYLE_SYSTEM;
170
171 #if wxUSE_CONSTRAINTS
172 // no constraints whatsoever
173 m_constraints = (wxLayoutConstraints *) NULL;
174 m_constraintsInvolvedIn = (wxWindowList *) NULL;
175 #endif // wxUSE_CONSTRAINTS
176
177 m_windowSizer = (wxSizer *) NULL;
178 m_containingSizer = (wxSizer *) NULL;
179 m_autoLayout = false;
180
181 #if wxUSE_DRAG_AND_DROP
182 m_dropTarget = (wxDropTarget *)NULL;
183 #endif // wxUSE_DRAG_AND_DROP
184
185 #if wxUSE_TOOLTIPS
186 m_tooltip = (wxToolTip *)NULL;
187 #endif // wxUSE_TOOLTIPS
188
189 #if wxUSE_CARET
190 m_caret = (wxCaret *)NULL;
191 #endif // wxUSE_CARET
192
193 #if wxUSE_PALETTE
194 m_hasCustomPalette = false;
195 #endif // wxUSE_PALETTE
196
197 #if wxUSE_ACCESSIBILITY
198 m_accessible = NULL;
199 #endif
200
201 m_virtualSize = wxDefaultSize;
202
203 m_scrollHelper = (wxScrollHelper *) NULL;
204
205 m_minVirtualWidth =
206 m_maxVirtualWidth = wxDefaultCoord;
207 m_minVirtualHeight =
208 m_maxVirtualHeight = wxDefaultCoord;
209
210 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
211 #if wxUSE_SYSTEM_OPTIONS
212 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
213 {
214 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
215 }
216 #endif
217
218 // Whether we're using the current theme for this window (wxGTK only for now)
219 m_themeEnabled = false;
220
221 // VZ: this one shouldn't exist...
222 m_isBeingDeleted = false;
223 }
224
225 // common part of window creation process
226 bool wxWindowBase::CreateBase(wxWindowBase *parent,
227 wxWindowID id,
228 const wxPoint& WXUNUSED(pos),
229 const wxSize& WXUNUSED(size),
230 long style,
231 const wxValidator& wxVALIDATOR_PARAM(validator),
232 const wxString& name)
233 {
234 #if wxUSE_STATBOX
235 // wxGTK doesn't allow to create controls with static box as the parent so
236 // this will result in a crash when the program is ported to wxGTK so warn
237 // the user about it
238
239 // if you get this assert, the correct solution is to create the controls
240 // as siblings of the static box
241 wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox),
242 _T("wxStaticBox can't be used as a window parent!") );
243 #endif // wxUSE_STATBOX
244
245 // ids are limited to 16 bits under MSW so if you care about portability,
246 // it's not a good idea to use ids out of this range (and negative ids are
247 // reserved for wxWidgets own usage)
248 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767),
249 _T("invalid id value") );
250
251 // generate a new id if the user doesn't care about it
252 m_windowId = id == wxID_ANY ? NewControlId() : id;
253
254 // don't use SetWindowStyleFlag() here, this function should only be called
255 // to change the flag after creation as it tries to reflect the changes in
256 // flags by updating the window dynamically and we don't need this here
257 m_windowStyle = style;
258
259 SetName(name);
260 SetParent(parent);
261
262 #if wxUSE_VALIDATORS
263 SetValidator(validator);
264 #endif // wxUSE_VALIDATORS
265
266 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
267 // have it too - like this it's possible to set it only in the top level
268 // dialog/frame and all children will inherit it by defult
269 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
270 {
271 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
272 }
273
274 return true;
275 }
276
277 bool wxWindowBase::ToggleWindowStyle(int flag)
278 {
279 wxASSERT_MSG( flag, _T("flags with 0 value can't be toggled") );
280
281 bool rc;
282 long style = GetWindowStyleFlag();
283 if ( style & flag )
284 {
285 style &= ~flag;
286 rc = false;
287 }
288 else // currently off
289 {
290 style |= flag;
291 rc = true;
292 }
293
294 SetWindowStyleFlag(style);
295
296 return rc;
297 }
298
299 // ----------------------------------------------------------------------------
300 // destruction
301 // ----------------------------------------------------------------------------
302
303 // common clean up
304 wxWindowBase::~wxWindowBase()
305 {
306 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
307
308 // FIXME if these 2 cases result from programming errors in the user code
309 // we should probably assert here instead of silently fixing them
310
311 // Just in case the window has been Closed, but we're then deleting
312 // immediately: don't leave dangling pointers.
313 wxPendingDelete.DeleteObject(this);
314
315 // Just in case we've loaded a top-level window via LoadNativeDialog but
316 // we weren't a dialog class
317 wxTopLevelWindows.DeleteObject((wxWindow*)this);
318
319 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
320
321 // notify the parent about this window destruction
322 if ( m_parent )
323 m_parent->RemoveChild(this);
324
325 #if wxUSE_CARET
326 delete m_caret;
327 #endif // wxUSE_CARET
328
329 #if wxUSE_VALIDATORS
330 delete m_windowValidator;
331 #endif // wxUSE_VALIDATORS
332
333 #if wxUSE_CONSTRAINTS
334 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
335 // at deleted windows as they delete themselves.
336 DeleteRelatedConstraints();
337
338 if ( m_constraints )
339 {
340 // This removes any dangling pointers to this window in other windows'
341 // constraintsInvolvedIn lists.
342 UnsetConstraints(m_constraints);
343 delete m_constraints;
344 m_constraints = NULL;
345 }
346 #endif // wxUSE_CONSTRAINTS
347
348 if ( m_containingSizer )
349 m_containingSizer->Detach( (wxWindow*)this );
350
351 delete m_windowSizer;
352
353 #if wxUSE_DRAG_AND_DROP
354 delete m_dropTarget;
355 #endif // wxUSE_DRAG_AND_DROP
356
357 #if wxUSE_TOOLTIPS
358 delete m_tooltip;
359 #endif // wxUSE_TOOLTIPS
360
361 #if wxUSE_ACCESSIBILITY
362 delete m_accessible;
363 #endif
364 }
365
366 void wxWindowBase::SendDestroyEvent()
367 {
368 wxWindowDestroyEvent event;
369 event.SetEventObject(this);
370 event.SetId(GetId());
371 GetEventHandler()->ProcessEvent(event);
372 }
373
374 bool wxWindowBase::Destroy()
375 {
376 delete this;
377
378 return true;
379 }
380
381 bool wxWindowBase::Close(bool force)
382 {
383 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
384 event.SetEventObject(this);
385 event.SetCanVeto(!force);
386
387 // return false if window wasn't closed because the application vetoed the
388 // close event
389 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
390 }
391
392 bool wxWindowBase::DestroyChildren()
393 {
394 wxWindowList::compatibility_iterator node;
395 for ( ;; )
396 {
397 // we iterate until the list becomes empty
398 node = GetChildren().GetFirst();
399 if ( !node )
400 break;
401
402 wxWindow *child = node->GetData();
403
404 // note that we really want to call delete and not ->Destroy() here
405 // because we want to delete the child immediately, before we are
406 // deleted, and delayed deletion would result in problems as our (top
407 // level) child could outlive its parent
408 delete child;
409
410 wxASSERT_MSG( !GetChildren().Find(child),
411 wxT("child didn't remove itself using RemoveChild()") );
412 }
413
414 return true;
415 }
416
417 // ----------------------------------------------------------------------------
418 // size/position related methods
419 // ----------------------------------------------------------------------------
420
421 // centre the window with respect to its parent in either (or both) directions
422 void wxWindowBase::DoCentre(int dir)
423 {
424 wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
425 _T("this method only implements centering child windows") );
426
427 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
428 }
429
430 // fits the window around the children
431 void wxWindowBase::Fit()
432 {
433 if ( !GetChildren().empty() )
434 {
435 SetSize(GetBestSize());
436 }
437 //else: do nothing if we have no children
438 }
439
440 // fits virtual size (ie. scrolled area etc.) around children
441 void wxWindowBase::FitInside()
442 {
443 if ( GetChildren().GetCount() > 0 )
444 {
445 SetVirtualSize( GetBestVirtualSize() );
446 }
447 }
448
449 // On Mac, scrollbars are explicitly children.
450 #ifdef __WXMAC__
451 static bool wxHasRealChildren(const wxWindowBase* win)
452 {
453 int realChildCount = 0;
454
455 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
456 node;
457 node = node->GetNext() )
458 {
459 wxWindow *win = node->GetData();
460 if ( !win->IsTopLevel() && win->IsShown() && !win->IsKindOf(CLASSINFO(wxScrollBar)))
461 realChildCount ++;
462 }
463 return (realChildCount > 0);
464 }
465 #endif
466
467 void wxWindowBase::InvalidateBestSize()
468 {
469 m_bestSizeCache = wxDefaultSize;
470
471 // parent's best size calculation may depend on its children's
472 // as long as child window we are in is not top level window itself
473 // (because the TLW size is never resized automatically)
474 // so let's invalidate it as well to be safe:
475 if (m_parent && !IsTopLevel())
476 m_parent->InvalidateBestSize();
477 }
478
479 // return the size best suited for the current window
480 wxSize wxWindowBase::DoGetBestSize() const
481 {
482 wxSize best;
483
484 if ( m_windowSizer )
485 {
486 best = m_windowSizer->GetMinSize();
487 }
488 #if wxUSE_CONSTRAINTS
489 else if ( m_constraints )
490 {
491 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
492
493 // our minimal acceptable size is such that all our windows fit inside
494 int maxX = 0,
495 maxY = 0;
496
497 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
498 node;
499 node = node->GetNext() )
500 {
501 wxLayoutConstraints *c = node->GetData()->GetConstraints();
502 if ( !c )
503 {
504 // it's not normal that we have an unconstrained child, but
505 // what can we do about it?
506 continue;
507 }
508
509 int x = c->right.GetValue(),
510 y = c->bottom.GetValue();
511
512 if ( x > maxX )
513 maxX = x;
514
515 if ( y > maxY )
516 maxY = y;
517
518 // TODO: we must calculate the overlaps somehow, otherwise we
519 // will never return a size bigger than the current one :-(
520 }
521
522 best = wxSize(maxX, maxY);
523 }
524 #endif // wxUSE_CONSTRAINTS
525 else if ( !GetChildren().empty()
526 #ifdef __WXMAC__
527 && wxHasRealChildren(this)
528 #endif
529 )
530 {
531 // our minimal acceptable size is such that all our visible child
532 // windows fit inside
533 int maxX = 0,
534 maxY = 0;
535
536 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
537 node;
538 node = node->GetNext() )
539 {
540 wxWindow *win = node->GetData();
541 if ( win->IsTopLevel()
542 || !win->IsShown()
543 #if wxUSE_STATUSBAR
544 || wxDynamicCast(win, wxStatusBar)
545 #endif // wxUSE_STATUSBAR
546 )
547 {
548 // dialogs and frames lie in different top level windows -
549 // don't deal with them here; as for the status bars, they
550 // don't lie in the client area at all
551 continue;
552 }
553
554 int wx, wy, ww, wh;
555 win->GetPosition(&wx, &wy);
556
557 // if the window hadn't been positioned yet, assume that it is in
558 // the origin
559 if ( wx == wxDefaultCoord )
560 wx = 0;
561 if ( wy == wxDefaultCoord )
562 wy = 0;
563
564 win->GetSize(&ww, &wh);
565 if ( wx + ww > maxX )
566 maxX = wx + ww;
567 if ( wy + wh > maxY )
568 maxY = wy + wh;
569 }
570
571 best = wxSize(maxX, maxY);
572 }
573 else // ! has children
574 {
575 // for a generic window there is no natural best size so, if the
576 // minimal size is not set, use the current size but take care to
577 // remember it as minimal size for the next time because our best size
578 // should be constant: otherwise we could get into a situation when the
579 // window is initially at some size, then expanded to a larger size and
580 // then, when the containing window is shrunk back (because our initial
581 // best size had been used for computing the parent min size), we can't
582 // be shrunk back any more because our best size is now bigger
583 wxSize size = GetMinSize();
584 if ( !size.IsFullySpecified() )
585 {
586 size.SetDefaults(GetSize());
587 wxConstCast(this, wxWindowBase)->SetMinSize(size);
588 }
589
590 // return as-is, unadjusted by the client size difference.
591 return size;
592 }
593
594 // Add any difference between size and client size
595 wxSize diff = GetSize() - GetClientSize();
596 best.x += wxMax(0, diff.x);
597 best.y += wxMax(0, diff.y);
598
599 return best;
600 }
601
602 // helper of GetWindowBorderSize(): as many ports don't implement support for
603 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
604 // fallbacks in this case
605 static int wxGetMetricOrDefault(wxSystemMetric what)
606 {
607 int rc = wxSystemSettings::GetMetric(what);
608 if ( rc == -1 )
609 {
610 switch ( what )
611 {
612 case wxSYS_BORDER_X:
613 case wxSYS_BORDER_Y:
614 // 2D border is by default 1 pixel wide
615 rc = 1;
616 break;
617
618 case wxSYS_EDGE_X:
619 case wxSYS_EDGE_Y:
620 // 3D borders are by default 2 pixels
621 rc = 2;
622 break;
623
624 default:
625 wxFAIL_MSG( _T("unexpected wxGetMetricOrDefault() argument") );
626 rc = 0;
627 }
628 }
629
630 return rc;
631 }
632
633 wxSize wxWindowBase::GetWindowBorderSize() const
634 {
635 wxSize size;
636
637 switch ( GetBorder() )
638 {
639 case wxBORDER_NONE:
640 // nothing to do, size is already (0, 0)
641 break;
642
643 case wxBORDER_SIMPLE:
644 case wxBORDER_STATIC:
645 size.x = wxGetMetricOrDefault(wxSYS_BORDER_X);
646 size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y);
647 break;
648
649 case wxBORDER_SUNKEN:
650 case wxBORDER_RAISED:
651 size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X),
652 wxGetMetricOrDefault(wxSYS_BORDER_X));
653 size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y),
654 wxGetMetricOrDefault(wxSYS_BORDER_Y));
655 break;
656
657 case wxBORDER_DOUBLE:
658 size.x = wxGetMetricOrDefault(wxSYS_EDGE_X) +
659 wxGetMetricOrDefault(wxSYS_BORDER_X);
660 size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y) +
661 wxGetMetricOrDefault(wxSYS_BORDER_Y);
662 break;
663
664 default:
665 wxFAIL_MSG(_T("Unknown border style."));
666 break;
667 }
668
669 // we have borders on both sides
670 return size*2;
671 }
672
673 wxSize wxWindowBase::GetEffectiveMinSize() const
674 {
675 // merge the best size with the min size, giving priority to the min size
676 wxSize min = GetMinSize();
677 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
678 {
679 wxSize best = GetBestSize();
680 if (min.x == wxDefaultCoord) min.x = best.x;
681 if (min.y == wxDefaultCoord) min.y = best.y;
682 }
683 return min;
684 }
685
686
687 void wxWindowBase::SetInitialSize(const wxSize& size)
688 {
689 // Set the min size to the size passed in. This will usually either be
690 // wxDefaultSize or the size passed to this window's ctor/Create function.
691 SetMinSize(size);
692
693 // Merge the size with the best size if needed
694 wxSize best = GetEffectiveMinSize();
695
696 // If the current size doesn't match then change it
697 if (GetSize() != best)
698 SetSize(best);
699 }
700
701
702 // by default the origin is not shifted
703 wxPoint wxWindowBase::GetClientAreaOrigin() const
704 {
705 return wxPoint(0,0);
706 }
707
708 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
709 {
710 if ( m_windowVariant != variant )
711 {
712 m_windowVariant = variant;
713
714 DoSetWindowVariant(variant);
715 }
716 }
717
718 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
719 {
720 // adjust the font height to correspond to our new variant (notice that
721 // we're only called if something really changed)
722 wxFont font = GetFont();
723 int size = font.GetPointSize();
724 switch ( variant )
725 {
726 case wxWINDOW_VARIANT_NORMAL:
727 break;
728
729 case wxWINDOW_VARIANT_SMALL:
730 size *= 3;
731 size /= 4;
732 break;
733
734 case wxWINDOW_VARIANT_MINI:
735 size *= 2;
736 size /= 3;
737 break;
738
739 case wxWINDOW_VARIANT_LARGE:
740 size *= 5;
741 size /= 4;
742 break;
743
744 default:
745 wxFAIL_MSG(_T("unexpected window variant"));
746 break;
747 }
748
749 font.SetPointSize(size);
750 SetFont(font);
751 }
752
753 void wxWindowBase::DoSetSizeHints( int minW, int minH,
754 int maxW, int maxH,
755 int WXUNUSED(incW), int WXUNUSED(incH) )
756 {
757 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
758 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
759 _T("min width/height must be less than max width/height!") );
760
761 m_minWidth = minW;
762 m_maxWidth = maxW;
763 m_minHeight = minH;
764 m_maxHeight = maxH;
765 }
766
767
768 void wxWindowBase::SetVirtualSizeHints( int minW, int minH,
769 int maxW, int maxH )
770 {
771 m_minVirtualWidth = minW;
772 m_maxVirtualWidth = maxW;
773 m_minVirtualHeight = minH;
774 m_maxVirtualHeight = maxH;
775 }
776
777 void wxWindowBase::DoSetVirtualSize( int x, int y )
778 {
779 if ( m_minVirtualWidth != wxDefaultCoord && m_minVirtualWidth > x )
780 x = m_minVirtualWidth;
781 if ( m_maxVirtualWidth != wxDefaultCoord && m_maxVirtualWidth < x )
782 x = m_maxVirtualWidth;
783 if ( m_minVirtualHeight != wxDefaultCoord && m_minVirtualHeight > y )
784 y = m_minVirtualHeight;
785 if ( m_maxVirtualHeight != wxDefaultCoord && m_maxVirtualHeight < y )
786 y = m_maxVirtualHeight;
787
788 m_virtualSize = wxSize(x, y);
789 }
790
791 wxSize wxWindowBase::DoGetVirtualSize() const
792 {
793 // we should use the entire client area so if it is greater than our
794 // virtual size, expand it to fit (otherwise if the window is big enough we
795 // wouldn't be using parts of it)
796 wxSize size = GetClientSize();
797 if ( m_virtualSize.x > size.x )
798 size.x = m_virtualSize.x;
799
800 if ( m_virtualSize.y >= size.y )
801 size.y = m_virtualSize.y;
802
803 return size;
804 }
805
806 void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
807 {
808 // screen position is the same as (0, 0) in client coords for non TLWs (and
809 // TLWs override this method)
810 if ( x )
811 *x = 0;
812 if ( y )
813 *y = 0;
814
815 ClientToScreen(x, y);
816 }
817
818 // ----------------------------------------------------------------------------
819 // show/hide/enable/disable the window
820 // ----------------------------------------------------------------------------
821
822 bool wxWindowBase::Show(bool show)
823 {
824 if ( show != m_isShown )
825 {
826 m_isShown = show;
827
828 return true;
829 }
830 else
831 {
832 return false;
833 }
834 }
835
836 bool wxWindowBase::IsEnabled() const
837 {
838 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
839 }
840
841 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled)
842 {
843 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
844 DoEnable(enabled);
845 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
846
847 OnEnabled(enabled);
848
849 // If we are top-level then the logic doesn't apply - otherwise
850 // showing a modal dialog would result in total greying out (and ungreying
851 // out later) of everything which would be really ugly
852 if ( IsTopLevel() )
853 return;
854
855 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
856 node;
857 node = node->GetNext() )
858 {
859 wxWindowBase * const child = node->GetData();
860 if ( !child->IsTopLevel() && child->IsThisEnabled() )
861 child->NotifyWindowOnEnableChange(enabled);
862 }
863 }
864
865 bool wxWindowBase::Enable(bool enable)
866 {
867 if ( enable == IsThisEnabled() )
868 return false;
869
870 m_isEnabled = enable;
871
872 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
873 DoEnable(enable);
874 #else // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
875 wxWindowBase * const parent = GetParent();
876 if( !IsTopLevel() && parent && !parent->IsEnabled() )
877 {
878 return true;
879 }
880 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
881
882 NotifyWindowOnEnableChange(enable);
883
884 return true;
885 }
886
887 bool wxWindowBase::IsShownOnScreen() const
888 {
889 return IsShown() &&
890 (GetParent() == NULL || GetParent()->IsShownOnScreen());
891 }
892
893 // ----------------------------------------------------------------------------
894 // RTTI
895 // ----------------------------------------------------------------------------
896
897 bool wxWindowBase::IsTopLevel() const
898 {
899 return false;
900 }
901
902 // ----------------------------------------------------------------------------
903 // reparenting the window
904 // ----------------------------------------------------------------------------
905
906 void wxWindowBase::AddChild(wxWindowBase *child)
907 {
908 wxCHECK_RET( child, wxT("can't add a NULL child") );
909
910 // this should never happen and it will lead to a crash later if it does
911 // because RemoveChild() will remove only one node from the children list
912 // and the other(s) one(s) will be left with dangling pointers in them
913 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), _T("AddChild() called twice") );
914
915 GetChildren().Append((wxWindow*)child);
916 child->SetParent(this);
917 }
918
919 void wxWindowBase::RemoveChild(wxWindowBase *child)
920 {
921 wxCHECK_RET( child, wxT("can't remove a NULL child") );
922
923 GetChildren().DeleteObject((wxWindow *)child);
924 child->SetParent(NULL);
925 }
926
927 bool wxWindowBase::Reparent(wxWindowBase *newParent)
928 {
929 wxWindow *oldParent = GetParent();
930 if ( newParent == oldParent )
931 {
932 // nothing done
933 return false;
934 }
935
936 const bool oldEnabledState = IsEnabled();
937
938 // unlink this window from the existing parent.
939 if ( oldParent )
940 {
941 oldParent->RemoveChild(this);
942 }
943 else
944 {
945 wxTopLevelWindows.DeleteObject((wxWindow *)this);
946 }
947
948 // add it to the new one
949 if ( newParent )
950 {
951 newParent->AddChild(this);
952 }
953 else
954 {
955 wxTopLevelWindows.Append((wxWindow *)this);
956 }
957
958 // We need to notify window (and its subwindows) if by changing the parent
959 // we also change our enabled/disabled status.
960 const bool newEnabledState = IsEnabled();
961 if ( newEnabledState != oldEnabledState )
962 {
963 NotifyWindowOnEnableChange(newEnabledState);
964 }
965
966 return true;
967 }
968
969 // ----------------------------------------------------------------------------
970 // event handler stuff
971 // ----------------------------------------------------------------------------
972
973 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
974 {
975 wxEvtHandler *handlerOld = GetEventHandler();
976
977 handler->SetNextHandler(handlerOld);
978
979 if ( handlerOld )
980 GetEventHandler()->SetPreviousHandler(handler);
981
982 SetEventHandler(handler);
983 }
984
985 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
986 {
987 wxEvtHandler *handlerA = GetEventHandler();
988 if ( handlerA )
989 {
990 wxEvtHandler *handlerB = handlerA->GetNextHandler();
991 handlerA->SetNextHandler((wxEvtHandler *)NULL);
992
993 if ( handlerB )
994 handlerB->SetPreviousHandler((wxEvtHandler *)NULL);
995 SetEventHandler(handlerB);
996
997 if ( deleteHandler )
998 {
999 delete handlerA;
1000 handlerA = (wxEvtHandler *)NULL;
1001 }
1002 }
1003
1004 return handlerA;
1005 }
1006
1007 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
1008 {
1009 wxCHECK_MSG( handler, false, _T("RemoveEventHandler(NULL) called") );
1010
1011 wxEvtHandler *handlerPrev = NULL,
1012 *handlerCur = GetEventHandler();
1013 while ( handlerCur )
1014 {
1015 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
1016
1017 if ( handlerCur == handler )
1018 {
1019 if ( handlerPrev )
1020 {
1021 handlerPrev->SetNextHandler(handlerNext);
1022 }
1023 else
1024 {
1025 SetEventHandler(handlerNext);
1026 }
1027
1028 if ( handlerNext )
1029 {
1030 handlerNext->SetPreviousHandler ( handlerPrev );
1031 }
1032
1033 handler->SetNextHandler(NULL);
1034 handler->SetPreviousHandler(NULL);
1035
1036 return true;
1037 }
1038
1039 handlerPrev = handlerCur;
1040 handlerCur = handlerNext;
1041 }
1042
1043 wxFAIL_MSG( _T("where has the event handler gone?") );
1044
1045 return false;
1046 }
1047
1048 // ----------------------------------------------------------------------------
1049 // colours, fonts &c
1050 // ----------------------------------------------------------------------------
1051
1052 void wxWindowBase::InheritAttributes()
1053 {
1054 const wxWindowBase * const parent = GetParent();
1055 if ( !parent )
1056 return;
1057
1058 // we only inherit attributes which had been explicitly set for the parent
1059 // which ensures that this only happens if the user really wants it and
1060 // not by default which wouldn't make any sense in modern GUIs where the
1061 // controls don't all use the same fonts (nor colours)
1062 if ( parent->m_inheritFont && !m_hasFont )
1063 SetFont(parent->GetFont());
1064
1065 // in addition, there is a possibility to explicitly forbid inheriting
1066 // colours at each class level by overriding ShouldInheritColours()
1067 if ( ShouldInheritColours() )
1068 {
1069 if ( parent->m_inheritFgCol && !m_hasFgCol )
1070 SetForegroundColour(parent->GetForegroundColour());
1071
1072 // inheriting (solid) background colour is wrong as it totally breaks
1073 // any kind of themed backgrounds
1074 //
1075 // instead, the controls should use the same background as their parent
1076 // (ideally by not drawing it at all)
1077 #if 0
1078 if ( parent->m_inheritBgCol && !m_hasBgCol )
1079 SetBackgroundColour(parent->GetBackgroundColour());
1080 #endif // 0
1081 }
1082 }
1083
1084 /* static */ wxVisualAttributes
1085 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1086 {
1087 // it is important to return valid values for all attributes from here,
1088 // GetXXX() below rely on this
1089 wxVisualAttributes attrs;
1090 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1091 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1092
1093 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1094 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1095 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1096 // colour on other platforms.
1097
1098 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1099 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
1100 #else
1101 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1102 #endif
1103 return attrs;
1104 }
1105
1106 wxColour wxWindowBase::GetBackgroundColour() const
1107 {
1108 if ( !m_backgroundColour.Ok() )
1109 {
1110 wxASSERT_MSG( !m_hasBgCol, _T("we have invalid explicit bg colour?") );
1111
1112 // get our default background colour
1113 wxColour colBg = GetDefaultAttributes().colBg;
1114
1115 // we must return some valid colour to avoid redoing this every time
1116 // and also to avoid surprizing the applications written for older
1117 // wxWidgets versions where GetBackgroundColour() always returned
1118 // something -- so give them something even if it doesn't make sense
1119 // for this window (e.g. it has a themed background)
1120 if ( !colBg.Ok() )
1121 colBg = GetClassDefaultAttributes().colBg;
1122
1123 return colBg;
1124 }
1125 else
1126 return m_backgroundColour;
1127 }
1128
1129 wxColour wxWindowBase::GetForegroundColour() const
1130 {
1131 // logic is the same as above
1132 if ( !m_hasFgCol && !m_foregroundColour.Ok() )
1133 {
1134 wxASSERT_MSG( !m_hasFgCol, _T("we have invalid explicit fg colour?") );
1135
1136 wxColour colFg = GetDefaultAttributes().colFg;
1137
1138 if ( !colFg.Ok() )
1139 colFg = GetClassDefaultAttributes().colFg;
1140
1141 return colFg;
1142 }
1143 else
1144 return m_foregroundColour;
1145 }
1146
1147 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1148 {
1149 if ( colour == m_backgroundColour )
1150 return false;
1151
1152 m_hasBgCol = colour.Ok();
1153 if ( m_backgroundStyle != wxBG_STYLE_CUSTOM )
1154 m_backgroundStyle = m_hasBgCol ? wxBG_STYLE_COLOUR : wxBG_STYLE_SYSTEM;
1155
1156 m_inheritBgCol = m_hasBgCol;
1157 m_backgroundColour = colour;
1158 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() );
1159 return true;
1160 }
1161
1162 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1163 {
1164 if (colour == m_foregroundColour )
1165 return false;
1166
1167 m_hasFgCol = colour.Ok();
1168 m_inheritFgCol = m_hasFgCol;
1169 m_foregroundColour = colour;
1170 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() );
1171 return true;
1172 }
1173
1174 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1175 {
1176 // setting an invalid cursor is ok, it means that we don't have any special
1177 // cursor
1178 if ( m_cursor.IsSameAs(cursor) )
1179 {
1180 // no change
1181 return false;
1182 }
1183
1184 m_cursor = cursor;
1185
1186 return true;
1187 }
1188
1189 wxFont wxWindowBase::GetFont() const
1190 {
1191 // logic is the same as in GetBackgroundColour()
1192 if ( !m_font.Ok() )
1193 {
1194 wxASSERT_MSG( !m_hasFont, _T("we have invalid explicit font?") );
1195
1196 wxFont font = GetDefaultAttributes().font;
1197 if ( !font.Ok() )
1198 font = GetClassDefaultAttributes().font;
1199
1200 return font;
1201 }
1202 else
1203 return m_font;
1204 }
1205
1206 bool wxWindowBase::SetFont(const wxFont& font)
1207 {
1208 if ( font == m_font )
1209 {
1210 // no change
1211 return false;
1212 }
1213
1214 m_font = font;
1215 m_hasFont = font.Ok();
1216 m_inheritFont = m_hasFont;
1217
1218 InvalidateBestSize();
1219
1220 return true;
1221 }
1222
1223 #if wxUSE_PALETTE
1224
1225 void wxWindowBase::SetPalette(const wxPalette& pal)
1226 {
1227 m_hasCustomPalette = true;
1228 m_palette = pal;
1229
1230 // VZ: can anyone explain me what do we do here?
1231 wxWindowDC d((wxWindow *) this);
1232 d.SetPalette(pal);
1233 }
1234
1235 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1236 {
1237 wxWindow *win = (wxWindow *)this;
1238 while ( win && !win->HasCustomPalette() )
1239 {
1240 win = win->GetParent();
1241 }
1242
1243 return win;
1244 }
1245
1246 #endif // wxUSE_PALETTE
1247
1248 #if wxUSE_CARET
1249 void wxWindowBase::SetCaret(wxCaret *caret)
1250 {
1251 if ( m_caret )
1252 {
1253 delete m_caret;
1254 }
1255
1256 m_caret = caret;
1257
1258 if ( m_caret )
1259 {
1260 wxASSERT_MSG( m_caret->GetWindow() == this,
1261 wxT("caret should be created associated to this window") );
1262 }
1263 }
1264 #endif // wxUSE_CARET
1265
1266 #if wxUSE_VALIDATORS
1267 // ----------------------------------------------------------------------------
1268 // validators
1269 // ----------------------------------------------------------------------------
1270
1271 void wxWindowBase::SetValidator(const wxValidator& validator)
1272 {
1273 if ( m_windowValidator )
1274 delete m_windowValidator;
1275
1276 m_windowValidator = (wxValidator *)validator.Clone();
1277
1278 if ( m_windowValidator )
1279 m_windowValidator->SetWindow(this);
1280 }
1281 #endif // wxUSE_VALIDATORS
1282
1283 // ----------------------------------------------------------------------------
1284 // update region stuff
1285 // ----------------------------------------------------------------------------
1286
1287 wxRect wxWindowBase::GetUpdateClientRect() const
1288 {
1289 wxRegion rgnUpdate = GetUpdateRegion();
1290 rgnUpdate.Intersect(GetClientRect());
1291 wxRect rectUpdate = rgnUpdate.GetBox();
1292 wxPoint ptOrigin = GetClientAreaOrigin();
1293 rectUpdate.x -= ptOrigin.x;
1294 rectUpdate.y -= ptOrigin.y;
1295
1296 return rectUpdate;
1297 }
1298
1299 bool wxWindowBase::DoIsExposed(int x, int y) const
1300 {
1301 return m_updateRegion.Contains(x, y) != wxOutRegion;
1302 }
1303
1304 bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const
1305 {
1306 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1307 }
1308
1309 void wxWindowBase::ClearBackground()
1310 {
1311 // wxGTK uses its own version, no need to add never used code
1312 #ifndef __WXGTK__
1313 wxClientDC dc((wxWindow *)this);
1314 wxBrush brush(GetBackgroundColour(), wxSOLID);
1315 dc.SetBackground(brush);
1316 dc.Clear();
1317 #endif // __WXGTK__
1318 }
1319
1320 // ----------------------------------------------------------------------------
1321 // find child window by id or name
1322 // ----------------------------------------------------------------------------
1323
1324 wxWindow *wxWindowBase::FindWindow(long id) const
1325 {
1326 if ( id == m_windowId )
1327 return (wxWindow *)this;
1328
1329 wxWindowBase *res = (wxWindow *)NULL;
1330 wxWindowList::compatibility_iterator node;
1331 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1332 {
1333 wxWindowBase *child = node->GetData();
1334 res = child->FindWindow( id );
1335 }
1336
1337 return (wxWindow *)res;
1338 }
1339
1340 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1341 {
1342 if ( name == m_windowName )
1343 return (wxWindow *)this;
1344
1345 wxWindowBase *res = (wxWindow *)NULL;
1346 wxWindowList::compatibility_iterator node;
1347 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1348 {
1349 wxWindow *child = node->GetData();
1350 res = child->FindWindow(name);
1351 }
1352
1353 return (wxWindow *)res;
1354 }
1355
1356
1357 // find any window by id or name or label: If parent is non-NULL, look through
1358 // children for a label or title matching the specified string. If NULL, look
1359 // through all top-level windows.
1360 //
1361 // to avoid duplicating code we reuse the same helper function but with
1362 // different comparators
1363
1364 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1365 const wxString& label, long id);
1366
1367 static
1368 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1369 long WXUNUSED(id))
1370 {
1371 return win->GetLabel() == label;
1372 }
1373
1374 static
1375 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1376 long WXUNUSED(id))
1377 {
1378 return win->GetName() == label;
1379 }
1380
1381 static
1382 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1383 long id)
1384 {
1385 return win->GetId() == id;
1386 }
1387
1388 // recursive helper for the FindWindowByXXX() functions
1389 static
1390 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1391 const wxString& label,
1392 long id,
1393 wxFindWindowCmp cmp)
1394 {
1395 if ( parent )
1396 {
1397 // see if this is the one we're looking for
1398 if ( (*cmp)(parent, label, id) )
1399 return (wxWindow *)parent;
1400
1401 // It wasn't, so check all its children
1402 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1403 node;
1404 node = node->GetNext() )
1405 {
1406 // recursively check each child
1407 wxWindow *win = (wxWindow *)node->GetData();
1408 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1409 if (retwin)
1410 return retwin;
1411 }
1412 }
1413
1414 // Not found
1415 return NULL;
1416 }
1417
1418 // helper for FindWindowByXXX()
1419 static
1420 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1421 const wxString& label,
1422 long id,
1423 wxFindWindowCmp cmp)
1424 {
1425 if ( parent )
1426 {
1427 // just check parent and all its children
1428 return wxFindWindowRecursively(parent, label, id, cmp);
1429 }
1430
1431 // start at very top of wx's windows
1432 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1433 node;
1434 node = node->GetNext() )
1435 {
1436 // recursively check each window & its children
1437 wxWindow *win = node->GetData();
1438 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1439 if (retwin)
1440 return retwin;
1441 }
1442
1443 return NULL;
1444 }
1445
1446 /* static */
1447 wxWindow *
1448 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1449 {
1450 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1451 }
1452
1453 /* static */
1454 wxWindow *
1455 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1456 {
1457 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1458
1459 if ( !win )
1460 {
1461 // fall back to the label
1462 win = FindWindowByLabel(title, parent);
1463 }
1464
1465 return win;
1466 }
1467
1468 /* static */
1469 wxWindow *
1470 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1471 {
1472 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1473 }
1474
1475 // ----------------------------------------------------------------------------
1476 // dialog oriented functions
1477 // ----------------------------------------------------------------------------
1478
1479 void wxWindowBase::MakeModal(bool modal)
1480 {
1481 // Disable all other windows
1482 if ( IsTopLevel() )
1483 {
1484 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1485 while (node)
1486 {
1487 wxWindow *win = node->GetData();
1488 if (win != this)
1489 win->Enable(!modal);
1490
1491 node = node->GetNext();
1492 }
1493 }
1494 }
1495
1496 bool wxWindowBase::Validate()
1497 {
1498 #if wxUSE_VALIDATORS
1499 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1500
1501 wxWindowList::compatibility_iterator node;
1502 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1503 {
1504 wxWindowBase *child = node->GetData();
1505 wxValidator *validator = child->GetValidator();
1506 if ( validator && !validator->Validate((wxWindow *)this) )
1507 {
1508 return false;
1509 }
1510
1511 if ( recurse && !child->Validate() )
1512 {
1513 return false;
1514 }
1515 }
1516 #endif // wxUSE_VALIDATORS
1517
1518 return true;
1519 }
1520
1521 bool wxWindowBase::TransferDataToWindow()
1522 {
1523 #if wxUSE_VALIDATORS
1524 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1525
1526 wxWindowList::compatibility_iterator node;
1527 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1528 {
1529 wxWindowBase *child = node->GetData();
1530 wxValidator *validator = child->GetValidator();
1531 if ( validator && !validator->TransferToWindow() )
1532 {
1533 wxLogWarning(_("Could not transfer data to window"));
1534 #if wxUSE_LOG
1535 wxLog::FlushActive();
1536 #endif // wxUSE_LOG
1537
1538 return false;
1539 }
1540
1541 if ( recurse )
1542 {
1543 if ( !child->TransferDataToWindow() )
1544 {
1545 // warning already given
1546 return false;
1547 }
1548 }
1549 }
1550 #endif // wxUSE_VALIDATORS
1551
1552 return true;
1553 }
1554
1555 bool wxWindowBase::TransferDataFromWindow()
1556 {
1557 #if wxUSE_VALIDATORS
1558 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1559
1560 wxWindowList::compatibility_iterator node;
1561 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1562 {
1563 wxWindow *child = node->GetData();
1564 wxValidator *validator = child->GetValidator();
1565 if ( validator && !validator->TransferFromWindow() )
1566 {
1567 // nop warning here because the application is supposed to give
1568 // one itself - we don't know here what might have gone wrongly
1569
1570 return false;
1571 }
1572
1573 if ( recurse )
1574 {
1575 if ( !child->TransferDataFromWindow() )
1576 {
1577 // warning already given
1578 return false;
1579 }
1580 }
1581 }
1582 #endif // wxUSE_VALIDATORS
1583
1584 return true;
1585 }
1586
1587 void wxWindowBase::InitDialog()
1588 {
1589 wxInitDialogEvent event(GetId());
1590 event.SetEventObject( this );
1591 GetEventHandler()->ProcessEvent(event);
1592 }
1593
1594 // ----------------------------------------------------------------------------
1595 // context-sensitive help support
1596 // ----------------------------------------------------------------------------
1597
1598 #if wxUSE_HELP
1599
1600 // associate this help text with this window
1601 void wxWindowBase::SetHelpText(const wxString& text)
1602 {
1603 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1604 if ( helpProvider )
1605 {
1606 helpProvider->AddHelp(this, text);
1607 }
1608 }
1609
1610 // associate this help text with all windows with the same id as this
1611 // one
1612 void wxWindowBase::SetHelpTextForId(const wxString& text)
1613 {
1614 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1615 if ( helpProvider )
1616 {
1617 helpProvider->AddHelp(GetId(), text);
1618 }
1619 }
1620
1621 // get the help string associated with this window (may be empty)
1622 // default implementation forwards calls to the help provider
1623 wxString
1624 wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt),
1625 wxHelpEvent::Origin WXUNUSED(origin)) const
1626 {
1627 wxString text;
1628 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1629 if ( helpProvider )
1630 {
1631 text = helpProvider->GetHelp(this);
1632 }
1633
1634 return text;
1635 }
1636
1637 // show help for this window
1638 void wxWindowBase::OnHelp(wxHelpEvent& event)
1639 {
1640 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1641 if ( helpProvider )
1642 {
1643 if ( helpProvider->ShowHelpAtPoint(this, event.GetPosition(), event.GetOrigin()) )
1644 {
1645 // skip the event.Skip() below
1646 return;
1647 }
1648 }
1649
1650 event.Skip();
1651 }
1652
1653 #endif // wxUSE_HELP
1654
1655 // ----------------------------------------------------------------------------
1656 // tooltips
1657 // ----------------------------------------------------------------------------
1658
1659 #if wxUSE_TOOLTIPS
1660
1661 void wxWindowBase::SetToolTip( const wxString &tip )
1662 {
1663 // don't create the new tooltip if we already have one
1664 if ( m_tooltip )
1665 {
1666 m_tooltip->SetTip( tip );
1667 }
1668 else
1669 {
1670 SetToolTip( new wxToolTip( tip ) );
1671 }
1672
1673 // setting empty tooltip text does not remove the tooltip any more - use
1674 // SetToolTip((wxToolTip *)NULL) for this
1675 }
1676
1677 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1678 {
1679 if ( m_tooltip != tooltip )
1680 {
1681 if ( m_tooltip )
1682 delete m_tooltip;
1683
1684 m_tooltip = tooltip;
1685 }
1686 }
1687
1688 #endif // wxUSE_TOOLTIPS
1689
1690 // ----------------------------------------------------------------------------
1691 // constraints and sizers
1692 // ----------------------------------------------------------------------------
1693
1694 #if wxUSE_CONSTRAINTS
1695
1696 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1697 {
1698 if ( m_constraints )
1699 {
1700 UnsetConstraints(m_constraints);
1701 delete m_constraints;
1702 }
1703 m_constraints = constraints;
1704 if ( m_constraints )
1705 {
1706 // Make sure other windows know they're part of a 'meaningful relationship'
1707 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1708 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1709 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1710 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1711 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1712 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1713 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1714 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1715 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1716 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1717 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1718 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1719 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1720 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1721 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1722 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1723 }
1724 }
1725
1726 // This removes any dangling pointers to this window in other windows'
1727 // constraintsInvolvedIn lists.
1728 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
1729 {
1730 if ( c )
1731 {
1732 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1733 c->left.GetOtherWindow()->RemoveConstraintReference(this);
1734 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1735 c->top.GetOtherWindow()->RemoveConstraintReference(this);
1736 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
1737 c->right.GetOtherWindow()->RemoveConstraintReference(this);
1738 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
1739 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
1740 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
1741 c->width.GetOtherWindow()->RemoveConstraintReference(this);
1742 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
1743 c->height.GetOtherWindow()->RemoveConstraintReference(this);
1744 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
1745 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
1746 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1747 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1748 }
1749 }
1750
1751 // Back-pointer to other windows we're involved with, so if we delete this
1752 // window, we must delete any constraints we're involved with.
1753 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1754 {
1755 if ( !m_constraintsInvolvedIn )
1756 m_constraintsInvolvedIn = new wxWindowList;
1757 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
1758 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
1759 }
1760
1761 // REMOVE back-pointer to other windows we're involved with.
1762 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1763 {
1764 if ( m_constraintsInvolvedIn )
1765 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
1766 }
1767
1768 // Reset any constraints that mention this window
1769 void wxWindowBase::DeleteRelatedConstraints()
1770 {
1771 if ( m_constraintsInvolvedIn )
1772 {
1773 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
1774 while (node)
1775 {
1776 wxWindow *win = node->GetData();
1777 wxLayoutConstraints *constr = win->GetConstraints();
1778
1779 // Reset any constraints involving this window
1780 if ( constr )
1781 {
1782 constr->left.ResetIfWin(this);
1783 constr->top.ResetIfWin(this);
1784 constr->right.ResetIfWin(this);
1785 constr->bottom.ResetIfWin(this);
1786 constr->width.ResetIfWin(this);
1787 constr->height.ResetIfWin(this);
1788 constr->centreX.ResetIfWin(this);
1789 constr->centreY.ResetIfWin(this);
1790 }
1791
1792 wxWindowList::compatibility_iterator next = node->GetNext();
1793 m_constraintsInvolvedIn->Erase(node);
1794 node = next;
1795 }
1796
1797 delete m_constraintsInvolvedIn;
1798 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1799 }
1800 }
1801
1802 #endif // wxUSE_CONSTRAINTS
1803
1804 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
1805 {
1806 if ( sizer == m_windowSizer)
1807 return;
1808
1809 if ( m_windowSizer )
1810 {
1811 m_windowSizer->SetContainingWindow(NULL);
1812
1813 if ( deleteOld )
1814 delete m_windowSizer;
1815 }
1816
1817 m_windowSizer = sizer;
1818 if ( m_windowSizer )
1819 {
1820 m_windowSizer->SetContainingWindow((wxWindow *)this);
1821 }
1822
1823 SetAutoLayout(m_windowSizer != NULL);
1824 }
1825
1826 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
1827 {
1828 SetSizer( sizer, deleteOld );
1829 sizer->SetSizeHints( (wxWindow*) this );
1830 }
1831
1832
1833 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
1834 {
1835 // adding a window to a sizer twice is going to result in fatal and
1836 // hard to debug problems later because when deleting the second
1837 // associated wxSizerItem we're going to dereference a dangling
1838 // pointer; so try to detect this as early as possible
1839 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
1840 _T("Adding a window to the same sizer twice?") );
1841
1842 m_containingSizer = sizer;
1843 }
1844
1845 #if wxUSE_CONSTRAINTS
1846
1847 void wxWindowBase::SatisfyConstraints()
1848 {
1849 wxLayoutConstraints *constr = GetConstraints();
1850 bool wasOk = constr && constr->AreSatisfied();
1851
1852 ResetConstraints(); // Mark all constraints as unevaluated
1853
1854 int noChanges = 1;
1855
1856 // if we're a top level panel (i.e. our parent is frame/dialog), our
1857 // own constraints will never be satisfied any more unless we do it
1858 // here
1859 if ( wasOk )
1860 {
1861 while ( noChanges > 0 )
1862 {
1863 LayoutPhase1(&noChanges);
1864 }
1865 }
1866
1867 LayoutPhase2(&noChanges);
1868 }
1869
1870 #endif // wxUSE_CONSTRAINTS
1871
1872 bool wxWindowBase::Layout()
1873 {
1874 // If there is a sizer, use it instead of the constraints
1875 if ( GetSizer() )
1876 {
1877 int w = 0, h = 0;
1878 GetVirtualSize(&w, &h);
1879 GetSizer()->SetDimension( 0, 0, w, h );
1880 }
1881 #if wxUSE_CONSTRAINTS
1882 else
1883 {
1884 SatisfyConstraints(); // Find the right constraints values
1885 SetConstraintSizes(); // Recursively set the real window sizes
1886 }
1887 #endif
1888
1889 return true;
1890 }
1891
1892 #if wxUSE_CONSTRAINTS
1893
1894 // first phase of the constraints evaluation: set our own constraints
1895 bool wxWindowBase::LayoutPhase1(int *noChanges)
1896 {
1897 wxLayoutConstraints *constr = GetConstraints();
1898
1899 return !constr || constr->SatisfyConstraints(this, noChanges);
1900 }
1901
1902 // second phase: set the constraints for our children
1903 bool wxWindowBase::LayoutPhase2(int *noChanges)
1904 {
1905 *noChanges = 0;
1906
1907 // Layout children
1908 DoPhase(1);
1909
1910 // Layout grand children
1911 DoPhase(2);
1912
1913 return true;
1914 }
1915
1916 // Do a phase of evaluating child constraints
1917 bool wxWindowBase::DoPhase(int phase)
1918 {
1919 // the list containing the children for which the constraints are already
1920 // set correctly
1921 wxWindowList succeeded;
1922
1923 // the max number of iterations we loop before concluding that we can't set
1924 // the constraints
1925 static const int maxIterations = 500;
1926
1927 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
1928 {
1929 int noChanges = 0;
1930
1931 // loop over all children setting their constraints
1932 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1933 node;
1934 node = node->GetNext() )
1935 {
1936 wxWindow *child = node->GetData();
1937 if ( child->IsTopLevel() )
1938 {
1939 // top level children are not inside our client area
1940 continue;
1941 }
1942
1943 if ( !child->GetConstraints() || succeeded.Find(child) )
1944 {
1945 // this one is either already ok or nothing we can do about it
1946 continue;
1947 }
1948
1949 int tempNoChanges = 0;
1950 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
1951 : child->LayoutPhase2(&tempNoChanges);
1952 noChanges += tempNoChanges;
1953
1954 if ( success )
1955 {
1956 succeeded.Append(child);
1957 }
1958 }
1959
1960 if ( !noChanges )
1961 {
1962 // constraints are set
1963 break;
1964 }
1965 }
1966
1967 return true;
1968 }
1969
1970 void wxWindowBase::ResetConstraints()
1971 {
1972 wxLayoutConstraints *constr = GetConstraints();
1973 if ( constr )
1974 {
1975 constr->left.SetDone(false);
1976 constr->top.SetDone(false);
1977 constr->right.SetDone(false);
1978 constr->bottom.SetDone(false);
1979 constr->width.SetDone(false);
1980 constr->height.SetDone(false);
1981 constr->centreX.SetDone(false);
1982 constr->centreY.SetDone(false);
1983 }
1984
1985 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1986 while (node)
1987 {
1988 wxWindow *win = node->GetData();
1989 if ( !win->IsTopLevel() )
1990 win->ResetConstraints();
1991 node = node->GetNext();
1992 }
1993 }
1994
1995 // Need to distinguish between setting the 'fake' size for windows and sizers,
1996 // and setting the real values.
1997 void wxWindowBase::SetConstraintSizes(bool recurse)
1998 {
1999 wxLayoutConstraints *constr = GetConstraints();
2000 if ( constr && constr->AreSatisfied() )
2001 {
2002 int x = constr->left.GetValue();
2003 int y = constr->top.GetValue();
2004 int w = constr->width.GetValue();
2005 int h = constr->height.GetValue();
2006
2007 if ( (constr->width.GetRelationship() != wxAsIs ) ||
2008 (constr->height.GetRelationship() != wxAsIs) )
2009 {
2010 SetSize(x, y, w, h);
2011 }
2012 else
2013 {
2014 // If we don't want to resize this window, just move it...
2015 Move(x, y);
2016 }
2017 }
2018 else if ( constr )
2019 {
2020 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2021 GetClassInfo()->GetClassName(),
2022 GetName().c_str());
2023 }
2024
2025 if ( recurse )
2026 {
2027 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2028 while (node)
2029 {
2030 wxWindow *win = node->GetData();
2031 if ( !win->IsTopLevel() && win->GetConstraints() )
2032 win->SetConstraintSizes();
2033 node = node->GetNext();
2034 }
2035 }
2036 }
2037
2038 // Only set the size/position of the constraint (if any)
2039 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
2040 {
2041 wxLayoutConstraints *constr = GetConstraints();
2042 if ( constr )
2043 {
2044 if ( x != wxDefaultCoord )
2045 {
2046 constr->left.SetValue(x);
2047 constr->left.SetDone(true);
2048 }
2049 if ( y != wxDefaultCoord )
2050 {
2051 constr->top.SetValue(y);
2052 constr->top.SetDone(true);
2053 }
2054 if ( w != wxDefaultCoord )
2055 {
2056 constr->width.SetValue(w);
2057 constr->width.SetDone(true);
2058 }
2059 if ( h != wxDefaultCoord )
2060 {
2061 constr->height.SetValue(h);
2062 constr->height.SetDone(true);
2063 }
2064 }
2065 }
2066
2067 void wxWindowBase::MoveConstraint(int x, int y)
2068 {
2069 wxLayoutConstraints *constr = GetConstraints();
2070 if ( constr )
2071 {
2072 if ( x != wxDefaultCoord )
2073 {
2074 constr->left.SetValue(x);
2075 constr->left.SetDone(true);
2076 }
2077 if ( y != wxDefaultCoord )
2078 {
2079 constr->top.SetValue(y);
2080 constr->top.SetDone(true);
2081 }
2082 }
2083 }
2084
2085 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
2086 {
2087 wxLayoutConstraints *constr = GetConstraints();
2088 if ( constr )
2089 {
2090 *w = constr->width.GetValue();
2091 *h = constr->height.GetValue();
2092 }
2093 else
2094 GetSize(w, h);
2095 }
2096
2097 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2098 {
2099 wxLayoutConstraints *constr = GetConstraints();
2100 if ( constr )
2101 {
2102 *w = constr->width.GetValue();
2103 *h = constr->height.GetValue();
2104 }
2105 else
2106 GetClientSize(w, h);
2107 }
2108
2109 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2110 {
2111 wxLayoutConstraints *constr = GetConstraints();
2112 if ( constr )
2113 {
2114 *x = constr->left.GetValue();
2115 *y = constr->top.GetValue();
2116 }
2117 else
2118 GetPosition(x, y);
2119 }
2120
2121 #endif // wxUSE_CONSTRAINTS
2122
2123 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2124 {
2125 // don't do it for the dialogs/frames - they float independently of their
2126 // parent
2127 if ( !IsTopLevel() )
2128 {
2129 wxWindow *parent = GetParent();
2130 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2131 {
2132 wxPoint pt(parent->GetClientAreaOrigin());
2133 x += pt.x;
2134 y += pt.y;
2135 }
2136 }
2137 }
2138
2139 // ----------------------------------------------------------------------------
2140 // Update UI processing
2141 // ----------------------------------------------------------------------------
2142
2143 void wxWindowBase::UpdateWindowUI(long flags)
2144 {
2145 wxUpdateUIEvent event(GetId());
2146 event.SetEventObject(this);
2147
2148 if ( GetEventHandler()->ProcessEvent(event) )
2149 {
2150 DoUpdateWindowUI(event);
2151 }
2152
2153 if (flags & wxUPDATE_UI_RECURSE)
2154 {
2155 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2156 while (node)
2157 {
2158 wxWindow* child = (wxWindow*) node->GetData();
2159 child->UpdateWindowUI(flags);
2160 node = node->GetNext();
2161 }
2162 }
2163 }
2164
2165 // do the window-specific processing after processing the update event
2166 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2167 {
2168 if ( event.GetSetEnabled() )
2169 Enable(event.GetEnabled());
2170
2171 if ( event.GetSetShown() )
2172 Show(event.GetShown());
2173 }
2174
2175 // ----------------------------------------------------------------------------
2176 // dialog units translations
2177 // ----------------------------------------------------------------------------
2178
2179 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
2180 {
2181 int charWidth = GetCharWidth();
2182 int charHeight = GetCharHeight();
2183 wxPoint pt2 = wxDefaultPosition;
2184 if (pt.x != wxDefaultCoord)
2185 pt2.x = (int) ((pt.x * 4) / charWidth);
2186 if (pt.y != wxDefaultCoord)
2187 pt2.y = (int) ((pt.y * 8) / charHeight);
2188
2189 return pt2;
2190 }
2191
2192 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
2193 {
2194 int charWidth = GetCharWidth();
2195 int charHeight = GetCharHeight();
2196 wxPoint pt2 = wxDefaultPosition;
2197 if (pt.x != wxDefaultCoord)
2198 pt2.x = (int) ((pt.x * charWidth) / 4);
2199 if (pt.y != wxDefaultCoord)
2200 pt2.y = (int) ((pt.y * charHeight) / 8);
2201
2202 return pt2;
2203 }
2204
2205 // ----------------------------------------------------------------------------
2206 // event handlers
2207 // ----------------------------------------------------------------------------
2208
2209 // propagate the colour change event to the subwindows
2210 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
2211 {
2212 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2213 while ( node )
2214 {
2215 // Only propagate to non-top-level windows
2216 wxWindow *win = node->GetData();
2217 if ( !win->IsTopLevel() )
2218 {
2219 wxSysColourChangedEvent event2;
2220 event.SetEventObject(win);
2221 win->GetEventHandler()->ProcessEvent(event2);
2222 }
2223
2224 node = node->GetNext();
2225 }
2226
2227 Refresh();
2228 }
2229
2230 // the default action is to populate dialog with data when it's created,
2231 // and nudge the UI into displaying itself correctly in case
2232 // we've turned the wxUpdateUIEvents frequency down low.
2233 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2234 {
2235 TransferDataToWindow();
2236
2237 // Update the UI at this point
2238 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2239 }
2240
2241 // methods for drawing the sizers in a visible way
2242 #ifdef __WXDEBUG__
2243
2244 static void DrawSizers(wxWindowBase *win);
2245
2246 static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill = false)
2247 {
2248 wxClientDC dc((wxWindow *)win);
2249 dc.SetPen(*wxRED_PEN);
2250 dc.SetBrush(fill ? wxBrush(*wxRED, wxCROSSDIAG_HATCH): *wxTRANSPARENT_BRUSH);
2251 dc.DrawRectangle(rect.Deflate(1, 1));
2252 }
2253
2254 static void DrawSizer(wxWindowBase *win, wxSizer *sizer)
2255 {
2256 const wxSizerItemList& items = sizer->GetChildren();
2257 for ( wxSizerItemList::const_iterator i = items.begin(),
2258 end = items.end();
2259 i != end;
2260 ++i )
2261 {
2262 wxSizerItem *item = *i;
2263 if ( item->IsSizer() )
2264 {
2265 DrawBorder(win, item->GetRect().Deflate(2));
2266 DrawSizer(win, item->GetSizer());
2267 }
2268 else if ( item->IsSpacer() )
2269 {
2270 DrawBorder(win, item->GetRect().Deflate(2), true);
2271 }
2272 else if ( item->IsWindow() )
2273 {
2274 DrawSizers(item->GetWindow());
2275 }
2276 }
2277 }
2278
2279 static void DrawSizers(wxWindowBase *win)
2280 {
2281 wxSizer *sizer = win->GetSizer();
2282 if ( sizer )
2283 {
2284 DrawBorder(win, win->GetClientSize());
2285 DrawSizer(win, sizer);
2286 }
2287 else // no sizer, still recurse into the children
2288 {
2289 const wxWindowList& children = win->GetChildren();
2290 for ( wxWindowList::const_iterator i = children.begin(),
2291 end = children.end();
2292 i != end;
2293 ++i )
2294 {
2295 DrawSizers(*i);
2296 }
2297 }
2298 }
2299
2300 #endif // __WXDEBUG__
2301
2302 // process special middle clicks
2303 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
2304 {
2305 if ( event.ControlDown() && event.AltDown() )
2306 {
2307 #ifdef __WXDEBUG__
2308 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2309 if ( event.ShiftDown() )
2310 {
2311 DrawSizers(this);
2312 return;
2313 }
2314 #endif // __WXDEBUG__
2315
2316 #if wxUSE_MSGDLG
2317 // don't translate these strings, they're for diagnostics purposes only
2318 wxString msg;
2319 msg.Printf(_T("wxWidgets Library (%s port)\n")
2320 _T("Version %d.%d.%d%s%s, compiled at %s %s\n")
2321 _T("Runtime version of toolkit used is %d.%d.%s\n")
2322 _T("Copyright (c) 1995-2007 wxWidgets team"),
2323 wxPlatformInfo::Get().GetPortIdName().c_str(),
2324 wxMAJOR_VERSION,
2325 wxMINOR_VERSION,
2326 wxRELEASE_NUMBER,
2327 #if wxUSE_UNICODE
2328 L" (Unicode)",
2329 #else
2330 wxEmptyString,
2331 #endif
2332 #ifdef __WXDEBUG__
2333 _T(" Debug build"),
2334 #else
2335 wxEmptyString,
2336 #endif
2337 __TDATE__,
2338 __TTIME__,
2339 wxPlatformInfo::Get().GetToolkitMajorVersion(),
2340 wxPlatformInfo::Get().GetToolkitMinorVersion(),
2341 #ifdef __WXGTK__
2342 wxString::Format(_T("\nThe compile-time GTK+ version is %d.%d.%d."), GTK_MAJOR_VERSION, GTK_MINOR_VERSION, GTK_MICRO_VERSION).c_str()
2343 #else
2344 wxEmptyString
2345 #endif
2346 );
2347
2348 wxMessageBox(msg, _T("wxWidgets information"),
2349 wxICON_INFORMATION | wxOK,
2350 (wxWindow *)this);
2351 }
2352 else
2353 #endif // wxUSE_MSGDLG
2354 {
2355 event.Skip();
2356 }
2357 }
2358
2359 // ----------------------------------------------------------------------------
2360 // accessibility
2361 // ----------------------------------------------------------------------------
2362
2363 #if wxUSE_ACCESSIBILITY
2364 void wxWindowBase::SetAccessible(wxAccessible* accessible)
2365 {
2366 if (m_accessible && (accessible != m_accessible))
2367 delete m_accessible;
2368 m_accessible = accessible;
2369 if (m_accessible)
2370 m_accessible->SetWindow((wxWindow*) this);
2371 }
2372
2373 // Returns the accessible object, creating if necessary.
2374 wxAccessible* wxWindowBase::GetOrCreateAccessible()
2375 {
2376 if (!m_accessible)
2377 m_accessible = CreateAccessible();
2378 return m_accessible;
2379 }
2380
2381 // Override to create a specific accessible object.
2382 wxAccessible* wxWindowBase::CreateAccessible()
2383 {
2384 return new wxWindowAccessible((wxWindow*) this);
2385 }
2386
2387 #endif
2388
2389 // ----------------------------------------------------------------------------
2390 // list classes implementation
2391 // ----------------------------------------------------------------------------
2392
2393 #if wxUSE_STL
2394
2395 #include "wx/listimpl.cpp"
2396 WX_DEFINE_LIST(wxWindowList)
2397
2398 #else // !wxUSE_STL
2399
2400 void wxWindowListNode::DeleteData()
2401 {
2402 delete (wxWindow *)GetData();
2403 }
2404
2405 #endif // wxUSE_STL/!wxUSE_STL
2406
2407 // ----------------------------------------------------------------------------
2408 // borders
2409 // ----------------------------------------------------------------------------
2410
2411 wxBorder wxWindowBase::GetBorder(long flags) const
2412 {
2413 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
2414 if ( border == wxBORDER_DEFAULT )
2415 {
2416 border = GetDefaultBorder();
2417 }
2418
2419 return border;
2420 }
2421
2422 wxBorder wxWindowBase::GetDefaultBorder() const
2423 {
2424 return wxBORDER_NONE;
2425 }
2426
2427 // ----------------------------------------------------------------------------
2428 // hit testing
2429 // ----------------------------------------------------------------------------
2430
2431 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
2432 {
2433 // here we just check if the point is inside the window or not
2434
2435 // check the top and left border first
2436 bool outside = x < 0 || y < 0;
2437 if ( !outside )
2438 {
2439 // check the right and bottom borders too
2440 wxSize size = GetSize();
2441 outside = x >= size.x || y >= size.y;
2442 }
2443
2444 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
2445 }
2446
2447 // ----------------------------------------------------------------------------
2448 // mouse capture
2449 // ----------------------------------------------------------------------------
2450
2451 struct WXDLLEXPORT wxWindowNext
2452 {
2453 wxWindow *win;
2454 wxWindowNext *next;
2455 } *wxWindowBase::ms_winCaptureNext = NULL;
2456 wxWindow *wxWindowBase::ms_winCaptureCurrent = NULL;
2457 bool wxWindowBase::ms_winCaptureChanging = false;
2458
2459 void wxWindowBase::CaptureMouse()
2460 {
2461 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), wx_static_cast(void*, this));
2462
2463 wxASSERT_MSG( !ms_winCaptureChanging, _T("recursive CaptureMouse call?") );
2464
2465 ms_winCaptureChanging = true;
2466
2467 wxWindow *winOld = GetCapture();
2468 if ( winOld )
2469 {
2470 ((wxWindowBase*) winOld)->DoReleaseMouse();
2471
2472 // save it on stack
2473 wxWindowNext *item = new wxWindowNext;
2474 item->win = winOld;
2475 item->next = ms_winCaptureNext;
2476 ms_winCaptureNext = item;
2477 }
2478 //else: no mouse capture to save
2479
2480 DoCaptureMouse();
2481 ms_winCaptureCurrent = (wxWindow*)this;
2482
2483 ms_winCaptureChanging = false;
2484 }
2485
2486 void wxWindowBase::ReleaseMouse()
2487 {
2488 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), wx_static_cast(void*, this));
2489
2490 wxASSERT_MSG( !ms_winCaptureChanging, _T("recursive ReleaseMouse call?") );
2491
2492 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2493
2494 ms_winCaptureChanging = true;
2495
2496 DoReleaseMouse();
2497 ms_winCaptureCurrent = NULL;
2498
2499 if ( ms_winCaptureNext )
2500 {
2501 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2502 ms_winCaptureCurrent = ms_winCaptureNext->win;
2503
2504 wxWindowNext *item = ms_winCaptureNext;
2505 ms_winCaptureNext = item->next;
2506 delete item;
2507 }
2508 //else: stack is empty, no previous capture
2509
2510 ms_winCaptureChanging = false;
2511
2512 wxLogTrace(_T("mousecapture"),
2513 (const wxChar *) _T("After ReleaseMouse() mouse is captured by %p"),
2514 wx_static_cast(void*, GetCapture()));
2515 }
2516
2517 static void DoNotifyWindowAboutCaptureLost(wxWindow *win)
2518 {
2519 wxMouseCaptureLostEvent event(win->GetId());
2520 event.SetEventObject(win);
2521 if ( !win->GetEventHandler()->ProcessEvent(event) )
2522 {
2523 // windows must handle this event, otherwise the app wouldn't behave
2524 // correctly if it loses capture unexpectedly; see the discussion here:
2525 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
2526 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
2527 wxFAIL_MSG( _T("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
2528 }
2529 }
2530
2531 /* static */
2532 void wxWindowBase::NotifyCaptureLost()
2533 {
2534 // don't do anything if capture lost was expected, i.e. resulted from
2535 // a wx call to ReleaseMouse or CaptureMouse:
2536 if ( ms_winCaptureChanging )
2537 return;
2538
2539 // if the capture was lost unexpectedly, notify every window that has
2540 // capture (on stack or current) about it and clear the stack:
2541
2542 if ( ms_winCaptureCurrent )
2543 {
2544 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent);
2545 ms_winCaptureCurrent = NULL;
2546 }
2547
2548 while ( ms_winCaptureNext )
2549 {
2550 wxWindowNext *item = ms_winCaptureNext;
2551 ms_winCaptureNext = item->next;
2552
2553 DoNotifyWindowAboutCaptureLost(item->win);
2554
2555 delete item;
2556 }
2557 }
2558
2559 #if wxUSE_HOTKEY
2560
2561 bool
2562 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
2563 int WXUNUSED(modifiers),
2564 int WXUNUSED(keycode))
2565 {
2566 // not implemented
2567 return false;
2568 }
2569
2570 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
2571 {
2572 // not implemented
2573 return false;
2574 }
2575
2576 #endif // wxUSE_HOTKEY
2577
2578 // ----------------------------------------------------------------------------
2579 // event processing
2580 // ----------------------------------------------------------------------------
2581
2582 bool wxWindowBase::TryValidator(wxEvent& wxVALIDATOR_PARAM(event))
2583 {
2584 #if wxUSE_VALIDATORS
2585 // Can only use the validator of the window which
2586 // is receiving the event
2587 if ( event.GetEventObject() == this )
2588 {
2589 wxValidator *validator = GetValidator();
2590 if ( validator && validator->ProcessEvent(event) )
2591 {
2592 return true;
2593 }
2594 }
2595 #endif // wxUSE_VALIDATORS
2596
2597 return false;
2598 }
2599
2600 bool wxWindowBase::TryParent(wxEvent& event)
2601 {
2602 // carry on up the parent-child hierarchy if the propagation count hasn't
2603 // reached zero yet
2604 if ( event.ShouldPropagate() )
2605 {
2606 // honour the requests to stop propagation at this window: this is
2607 // used by the dialogs, for example, to prevent processing the events
2608 // from the dialog controls in the parent frame which rarely, if ever,
2609 // makes sense
2610 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
2611 {
2612 wxWindow *parent = GetParent();
2613 if ( parent && !parent->IsBeingDeleted() )
2614 {
2615 wxPropagateOnce propagateOnce(event);
2616
2617 return parent->GetEventHandler()->ProcessEvent(event);
2618 }
2619 }
2620 }
2621
2622 return wxEvtHandler::TryParent(event);
2623 }
2624
2625 // ----------------------------------------------------------------------------
2626 // keyboard navigation
2627 // ----------------------------------------------------------------------------
2628
2629 // Navigates in the specified direction inside this window
2630 bool wxWindowBase::DoNavigateIn(int flags)
2631 {
2632 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
2633 // native code doesn't process our wxNavigationKeyEvents anyhow
2634 return false;
2635 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
2636 wxNavigationKeyEvent eventNav;
2637 eventNav.SetFlags(flags);
2638 eventNav.SetEventObject(FindFocus());
2639 return GetEventHandler()->ProcessEvent(eventNav);
2640 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
2641 }
2642
2643 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, MoveKind move)
2644 {
2645 // check that we're not a top level window
2646 wxCHECK_RET( GetParent(),
2647 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2648
2649 // detect the special case when we have nothing to do anyhow and when the
2650 // code below wouldn't work
2651 if ( win == this )
2652 return;
2653
2654 // find the target window in the siblings list
2655 wxWindowList& siblings = GetParent()->GetChildren();
2656 wxWindowList::compatibility_iterator i = siblings.Find(win);
2657 wxCHECK_RET( i, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2658
2659 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2660 // can't just move the node around
2661 wxWindow *self = (wxWindow *)this;
2662 siblings.DeleteObject(self);
2663 if ( move == MoveAfter )
2664 {
2665 i = i->GetNext();
2666 }
2667
2668 if ( i )
2669 {
2670 siblings.Insert(i, self);
2671 }
2672 else // MoveAfter and win was the last sibling
2673 {
2674 siblings.Append(self);
2675 }
2676 }
2677
2678 // ----------------------------------------------------------------------------
2679 // focus handling
2680 // ----------------------------------------------------------------------------
2681
2682 /*static*/ wxWindow* wxWindowBase::FindFocus()
2683 {
2684 wxWindowBase *win = DoFindFocus();
2685 return win ? win->GetMainWindowOfCompositeControl() : NULL;
2686 }
2687
2688 // ----------------------------------------------------------------------------
2689 // global functions
2690 // ----------------------------------------------------------------------------
2691
2692 wxWindow* wxGetTopLevelParent(wxWindow *win)
2693 {
2694 while ( win && !win->IsTopLevel() )
2695 win = win->GetParent();
2696
2697 return win;
2698 }
2699
2700 #if wxUSE_ACCESSIBILITY
2701 // ----------------------------------------------------------------------------
2702 // accessible object for windows
2703 // ----------------------------------------------------------------------------
2704
2705 // Can return either a child object, or an integer
2706 // representing the child element, starting from 1.
2707 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
2708 {
2709 wxASSERT( GetWindow() != NULL );
2710 if (!GetWindow())
2711 return wxACC_FAIL;
2712
2713 return wxACC_NOT_IMPLEMENTED;
2714 }
2715
2716 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
2717 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
2718 {
2719 wxASSERT( GetWindow() != NULL );
2720 if (!GetWindow())
2721 return wxACC_FAIL;
2722
2723 wxWindow* win = NULL;
2724 if (elementId == 0)
2725 {
2726 win = GetWindow();
2727 }
2728 else
2729 {
2730 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
2731 {
2732 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
2733 }
2734 else
2735 return wxACC_FAIL;
2736 }
2737 if (win)
2738 {
2739 rect = win->GetRect();
2740 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
2741 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
2742 return wxACC_OK;
2743 }
2744
2745 return wxACC_NOT_IMPLEMENTED;
2746 }
2747
2748 // Navigates from fromId to toId/toObject.
2749 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
2750 int* WXUNUSED(toId), wxAccessible** toObject)
2751 {
2752 wxASSERT( GetWindow() != NULL );
2753 if (!GetWindow())
2754 return wxACC_FAIL;
2755
2756 switch (navDir)
2757 {
2758 case wxNAVDIR_FIRSTCHILD:
2759 {
2760 if (GetWindow()->GetChildren().GetCount() == 0)
2761 return wxACC_FALSE;
2762 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
2763 *toObject = childWindow->GetOrCreateAccessible();
2764
2765 return wxACC_OK;
2766 }
2767 case wxNAVDIR_LASTCHILD:
2768 {
2769 if (GetWindow()->GetChildren().GetCount() == 0)
2770 return wxACC_FALSE;
2771 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
2772 *toObject = childWindow->GetOrCreateAccessible();
2773
2774 return wxACC_OK;
2775 }
2776 case wxNAVDIR_RIGHT:
2777 case wxNAVDIR_DOWN:
2778 case wxNAVDIR_NEXT:
2779 {
2780 wxWindowList::compatibility_iterator node =
2781 wxWindowList::compatibility_iterator();
2782 if (fromId == 0)
2783 {
2784 // Can't navigate to sibling of this window
2785 // if we're a top-level window.
2786 if (!GetWindow()->GetParent())
2787 return wxACC_NOT_IMPLEMENTED;
2788
2789 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2790 }
2791 else
2792 {
2793 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2794 node = GetWindow()->GetChildren().Item(fromId-1);
2795 }
2796
2797 if (node && node->GetNext())
2798 {
2799 wxWindow* nextWindow = node->GetNext()->GetData();
2800 *toObject = nextWindow->GetOrCreateAccessible();
2801 return wxACC_OK;
2802 }
2803 else
2804 return wxACC_FALSE;
2805 }
2806 case wxNAVDIR_LEFT:
2807 case wxNAVDIR_UP:
2808 case wxNAVDIR_PREVIOUS:
2809 {
2810 wxWindowList::compatibility_iterator node =
2811 wxWindowList::compatibility_iterator();
2812 if (fromId == 0)
2813 {
2814 // Can't navigate to sibling of this window
2815 // if we're a top-level window.
2816 if (!GetWindow()->GetParent())
2817 return wxACC_NOT_IMPLEMENTED;
2818
2819 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2820 }
2821 else
2822 {
2823 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2824 node = GetWindow()->GetChildren().Item(fromId-1);
2825 }
2826
2827 if (node && node->GetPrevious())
2828 {
2829 wxWindow* previousWindow = node->GetPrevious()->GetData();
2830 *toObject = previousWindow->GetOrCreateAccessible();
2831 return wxACC_OK;
2832 }
2833 else
2834 return wxACC_FALSE;
2835 }
2836 }
2837
2838 return wxACC_NOT_IMPLEMENTED;
2839 }
2840
2841 // Gets the name of the specified object.
2842 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
2843 {
2844 wxASSERT( GetWindow() != NULL );
2845 if (!GetWindow())
2846 return wxACC_FAIL;
2847
2848 wxString title;
2849
2850 // If a child, leave wxWidgets to call the function on the actual
2851 // child object.
2852 if (childId > 0)
2853 return wxACC_NOT_IMPLEMENTED;
2854
2855 // This will eventually be replaced by specialised
2856 // accessible classes, one for each kind of wxWidgets
2857 // control or window.
2858 #if wxUSE_BUTTON
2859 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
2860 title = ((wxButton*) GetWindow())->GetLabel();
2861 else
2862 #endif
2863 title = GetWindow()->GetName();
2864
2865 if (!title.empty())
2866 {
2867 *name = title;
2868 return wxACC_OK;
2869 }
2870 else
2871 return wxACC_NOT_IMPLEMENTED;
2872 }
2873
2874 // Gets the number of children.
2875 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
2876 {
2877 wxASSERT( GetWindow() != NULL );
2878 if (!GetWindow())
2879 return wxACC_FAIL;
2880
2881 *childId = (int) GetWindow()->GetChildren().GetCount();
2882 return wxACC_OK;
2883 }
2884
2885 // Gets the specified child (starting from 1).
2886 // If *child is NULL and return value is wxACC_OK,
2887 // this means that the child is a simple element and
2888 // not an accessible object.
2889 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
2890 {
2891 wxASSERT( GetWindow() != NULL );
2892 if (!GetWindow())
2893 return wxACC_FAIL;
2894
2895 if (childId == 0)
2896 {
2897 *child = this;
2898 return wxACC_OK;
2899 }
2900
2901 if (childId > (int) GetWindow()->GetChildren().GetCount())
2902 return wxACC_FAIL;
2903
2904 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
2905 *child = childWindow->GetOrCreateAccessible();
2906 if (*child)
2907 return wxACC_OK;
2908 else
2909 return wxACC_FAIL;
2910 }
2911
2912 // Gets the parent, or NULL.
2913 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
2914 {
2915 wxASSERT( GetWindow() != NULL );
2916 if (!GetWindow())
2917 return wxACC_FAIL;
2918
2919 wxWindow* parentWindow = GetWindow()->GetParent();
2920 if (!parentWindow)
2921 {
2922 *parent = NULL;
2923 return wxACC_OK;
2924 }
2925 else
2926 {
2927 *parent = parentWindow->GetOrCreateAccessible();
2928 if (*parent)
2929 return wxACC_OK;
2930 else
2931 return wxACC_FAIL;
2932 }
2933 }
2934
2935 // Performs the default action. childId is 0 (the action for this object)
2936 // or > 0 (the action for a child).
2937 // Return wxACC_NOT_SUPPORTED if there is no default action for this
2938 // window (e.g. an edit control).
2939 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
2940 {
2941 wxASSERT( GetWindow() != NULL );
2942 if (!GetWindow())
2943 return wxACC_FAIL;
2944
2945 return wxACC_NOT_IMPLEMENTED;
2946 }
2947
2948 // Gets the default action for this object (0) or > 0 (the action for a child).
2949 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
2950 // string if there is no action.
2951 // The retrieved string describes the action that is performed on an object,
2952 // not what the object does as a result. For example, a toolbar button that prints
2953 // a document has a default action of "Press" rather than "Prints the current document."
2954 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
2955 {
2956 wxASSERT( GetWindow() != NULL );
2957 if (!GetWindow())
2958 return wxACC_FAIL;
2959
2960 return wxACC_NOT_IMPLEMENTED;
2961 }
2962
2963 // Returns the description for this object or a child.
2964 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
2965 {
2966 wxASSERT( GetWindow() != NULL );
2967 if (!GetWindow())
2968 return wxACC_FAIL;
2969
2970 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
2971 if (!ht.empty())
2972 {
2973 *description = ht;
2974 return wxACC_OK;
2975 }
2976 return wxACC_NOT_IMPLEMENTED;
2977 }
2978
2979 // Returns help text for this object or a child, similar to tooltip text.
2980 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
2981 {
2982 wxASSERT( GetWindow() != NULL );
2983 if (!GetWindow())
2984 return wxACC_FAIL;
2985
2986 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
2987 if (!ht.empty())
2988 {
2989 *helpText = ht;
2990 return wxACC_OK;
2991 }
2992 return wxACC_NOT_IMPLEMENTED;
2993 }
2994
2995 // Returns the keyboard shortcut for this object or child.
2996 // Return e.g. ALT+K
2997 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
2998 {
2999 wxASSERT( GetWindow() != NULL );
3000 if (!GetWindow())
3001 return wxACC_FAIL;
3002
3003 return wxACC_NOT_IMPLEMENTED;
3004 }
3005
3006 // Returns a role constant.
3007 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
3008 {
3009 wxASSERT( GetWindow() != NULL );
3010 if (!GetWindow())
3011 return wxACC_FAIL;
3012
3013 // If a child, leave wxWidgets to call the function on the actual
3014 // child object.
3015 if (childId > 0)
3016 return wxACC_NOT_IMPLEMENTED;
3017
3018 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3019 return wxACC_NOT_IMPLEMENTED;
3020 #if wxUSE_STATUSBAR
3021 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3022 return wxACC_NOT_IMPLEMENTED;
3023 #endif
3024 #if wxUSE_TOOLBAR
3025 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3026 return wxACC_NOT_IMPLEMENTED;
3027 #endif
3028
3029 //*role = wxROLE_SYSTEM_CLIENT;
3030 *role = wxROLE_SYSTEM_CLIENT;
3031 return wxACC_OK;
3032
3033 #if 0
3034 return wxACC_NOT_IMPLEMENTED;
3035 #endif
3036 }
3037
3038 // Returns a state constant.
3039 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
3040 {
3041 wxASSERT( GetWindow() != NULL );
3042 if (!GetWindow())
3043 return wxACC_FAIL;
3044
3045 // If a child, leave wxWidgets to call the function on the actual
3046 // child object.
3047 if (childId > 0)
3048 return wxACC_NOT_IMPLEMENTED;
3049
3050 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3051 return wxACC_NOT_IMPLEMENTED;
3052
3053 #if wxUSE_STATUSBAR
3054 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3055 return wxACC_NOT_IMPLEMENTED;
3056 #endif
3057 #if wxUSE_TOOLBAR
3058 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3059 return wxACC_NOT_IMPLEMENTED;
3060 #endif
3061
3062 *state = 0;
3063 return wxACC_OK;
3064
3065 #if 0
3066 return wxACC_NOT_IMPLEMENTED;
3067 #endif
3068 }
3069
3070 // Returns a localized string representing the value for the object
3071 // or child.
3072 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
3073 {
3074 wxASSERT( GetWindow() != NULL );
3075 if (!GetWindow())
3076 return wxACC_FAIL;
3077
3078 return wxACC_NOT_IMPLEMENTED;
3079 }
3080
3081 // Selects the object or child.
3082 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
3083 {
3084 wxASSERT( GetWindow() != NULL );
3085 if (!GetWindow())
3086 return wxACC_FAIL;
3087
3088 return wxACC_NOT_IMPLEMENTED;
3089 }
3090
3091 // Gets the window with the keyboard focus.
3092 // If childId is 0 and child is NULL, no object in
3093 // this subhierarchy has the focus.
3094 // If this object has the focus, child should be 'this'.
3095 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
3096 {
3097 wxASSERT( GetWindow() != NULL );
3098 if (!GetWindow())
3099 return wxACC_FAIL;
3100
3101 return wxACC_NOT_IMPLEMENTED;
3102 }
3103
3104 #if wxUSE_VARIANT
3105 // Gets a variant representing the selected children
3106 // of this object.
3107 // Acceptable values:
3108 // - a null variant (IsNull() returns true)
3109 // - a list variant (GetType() == wxT("list")
3110 // - an integer representing the selected child element,
3111 // or 0 if this object is selected (GetType() == wxT("long")
3112 // - a "void*" pointer to a wxAccessible child object
3113 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
3114 {
3115 wxASSERT( GetWindow() != NULL );
3116 if (!GetWindow())
3117 return wxACC_FAIL;
3118
3119 return wxACC_NOT_IMPLEMENTED;
3120 }
3121 #endif // wxUSE_VARIANT
3122
3123 #endif // wxUSE_ACCESSIBILITY
3124
3125 // ----------------------------------------------------------------------------
3126 // RTL support
3127 // ----------------------------------------------------------------------------
3128
3129 wxCoord
3130 wxWindowBase::AdjustForLayoutDirection(wxCoord x,
3131 wxCoord width,
3132 wxCoord widthTotal) const
3133 {
3134 if ( GetLayoutDirection() == wxLayout_RightToLeft )
3135 {
3136 x = widthTotal - x - width;
3137 }
3138
3139 return x;
3140 }
3141