1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxLineShape
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
16 #pragma interface "lines.h"
20 class wxPseudoMetaFile
;
21 class wxLineControlPoint
;
23 * Arcs with multiple arrowheads
29 #define ARROW_HOLLOW_CIRCLE 1
30 #define ARROW_FILLED_CIRCLE 2
32 #define ARROW_SINGLE_OBLIQUE 4
33 #define ARROW_DOUBLE_OBLIQUE 5
35 #define ARROW_METAFILE 20
37 // Position of arrow on line
38 #define ARROW_POSITION_START 0
39 #define ARROW_POSITION_END 1
40 #define ARROW_POSITION_MIDDLE 2
42 // Line alignment flags
43 // Vertical by default
44 #define LINE_ALIGNMENT_HORIZ 1
45 #define LINE_ALIGNMENT_VERT 0
46 #define LINE_ALIGNMENT_TO_NEXT_HANDLE 2
47 #define LINE_ALIGNMENT_NONE 0
49 class wxArrowHead
: public wxObject
51 DECLARE_DYNAMIC_CLASS(wxArrowHead
)
54 wxArrowHead(WXTYPE type
= 0, int end
= 0, float size
= 0.0, float dist
= 0.0, const wxString
& name
= "", wxPseudoMetaFile
*mf
= NULL
,
57 wxArrowHead(wxArrowHead
& toCopy
);
59 inline WXTYPE
_GetType() const { return m_arrowType
; }
60 inline int GetPosition() const { return m_arrowEnd
; }
61 inline void SetPosition(int pos
) { m_arrowEnd
= pos
; }
62 inline float GetXOffset() const { return m_xOffset
; }
63 inline float GetYOffset() const { return m_yOffset
; }
64 inline float GetSpacing() const { return m_spacing
; }
65 inline float GetSize() const { return m_arrowSize
; }
66 inline wxString
GetName() const { return m_arrowName
; }
67 inline void SetXOffset(float x
) { m_xOffset
= x
; }
68 inline void SetYOffset(float y
) { m_yOffset
= y
; }
69 inline wxPseudoMetaFile
*GetMetaFile() const { return m_metaFile
; }
70 inline long GetId() const { return m_id
; }
71 inline int GetArrowEnd() const { return m_arrowEnd
; }
72 inline float GetArrowSize() const { return m_arrowSize
; }
73 void SetSize(float size
);
74 inline void SetSpacing(float sp
) { m_spacing
= sp
; }
78 int m_arrowEnd
; // Position on line
79 float m_xOffset
; // Distance from arc start or end, w.r.t. point on arrowhead
80 // nearest start or end. If zero, use default spacing.
81 float m_yOffset
; // vertical offset (w.r.t. a horizontal line). Normally zero.
82 float m_spacing
; // Spacing from the last arrowhead
83 float m_arrowSize
; // Length of arrowhead
84 wxString m_arrowName
; // Name of arrow
85 bool m_saveToFile
; // TRUE if we want to save custom arrowheads to file.
86 wxPseudoMetaFile
* m_metaFile
; // Pseudo metafile if this is a custom arrowhead
87 long m_id
; // identifier
91 class wxLineShape
: public wxShape
93 DECLARE_DYNAMIC_CLASS(wxLineShape
)
99 // Called when a connected object has moved, to move the link to
101 // moveControlPoints must be disabled when a control point is being
103 void OnMoveLink(wxDC
& dc
, bool moveControlPoints
= TRUE
);
104 bool OnMovePre(wxDC
& dc
, float x
, float y
, float old_x
, float old_y
, bool display
= TRUE
);
105 void OnDraw(wxDC
& dc
);
106 void OnDrawContents(wxDC
& dc
);
107 void OnDrawControlPoints(wxDC
& dc
);
108 void OnEraseControlPoints(wxDC
& dc
);
109 void OnErase(wxDC
& dc
);
110 virtual inline void OnMoveControlPoint(int WXUNUSED(which
), float WXUNUSED(x
), float WXUNUSED(y
)) {}
111 void OnDrawOutline(wxDC
& dc
, float x
, float y
, float w
, float h
);
112 void GetBoundingBoxMin(float *w
, float *h
);
113 void FormatText(wxDC
& dc
, const wxString
& s
, int regionId
= 0);
114 virtual void SetEnds(float x1
, float y1
, float x2
, float y2
);
115 virtual void GetEnds(float *x1
, float *y1
, float *x2
, float *y2
);
116 inline virtual wxShape
*GetFrom() { return m_from
; }
117 inline virtual wxShape
*GetTo() { return m_to
; }
118 inline virtual int GetAttachmentFrom() { return m_attachmentFrom
; }
119 inline virtual int GetAttachmentTo() { return m_attachmentTo
; }
121 virtual void SetFrom(wxShape
*object
);
122 virtual void SetTo(wxShape
*object
);
123 virtual void DrawArrows(wxDC
& dc
);
125 // Finds the x, y points at the two ends of the line.
126 // This function can be used by e.g. line-routing routines to
127 // get the actual points on the two node images where the lines will be drawn
129 void FindLineEndPoints(float *fromX
, float *fromY
, float *toX
, float *toY
);
131 // Format one region at this position
132 void DrawRegion(wxDC
& dc
, wxShapeRegion
*region
, float x
, float y
);
134 // Erase one region at this position
135 void EraseRegion(wxDC
& dc
, wxShapeRegion
*region
, float x
, float y
);
137 // Get the reference point for a label. Region x and y
138 // are offsets from this.
139 // position is 0 (middle), 1 (start), 2 (end)
140 void GetLabelPosition(int position
, float *x
, float *y
);
142 // Straighten verticals and horizontals
143 virtual void Straighten(wxDC
& dc
);
146 inline void SetMaintainStraightLines(bool flag
) { m_maintainStraightLines
= flag
; }
147 inline bool GetMaintainStraightLines() const { return m_maintainStraightLines
; }
149 // Make handle control points
150 void MakeControlPoints();
151 void ResetControlPoints();
153 // Make a given number of control points
154 virtual void MakeLineControlPoints(int n
);
155 virtual wxNode
*InsertLineControlPoint(wxDC
* dc
);
156 virtual bool DeleteLineControlPoint();
157 virtual void Initialise();
158 inline wxList
*GetLineControlPoints() { return m_lineControlPoints
; }
160 // Override dragging behaviour - don't want to be able to drag lines!
161 void OnDragLeft(bool draw
, float x
, float y
, int keys
=0, int attachment
= 0);
162 void OnBeginDragLeft(float x
, float y
, int keys
=0, int attachment
= 0);
163 void OnEndDragLeft(float x
, float y
, int keys
=0, int attachment
= 0);
165 // Control points ('handles') redirect control to the actual shape, to make it easier
166 // to override sizing behaviour.
167 virtual void OnSizingDragLeft(wxControlPoint
* pt
, bool draw
, float x
, float y
, int keys
=0, int attachment
= 0);
168 virtual void OnSizingBeginDragLeft(wxControlPoint
* pt
, float x
, float y
, int keys
=0, int attachment
= 0);
169 virtual void OnSizingEndDragLeft(wxControlPoint
* pt
, float x
, float y
, int keys
=0, int attachment
= 0);
171 // Override select, to create/delete temporary label-moving objects
172 void Select(bool select
= TRUE
, wxDC
* dc
= NULL
);
174 // Set to spline (TRUE) or line (FALSE)
175 inline void SetSpline(bool spl
) { m_isSpline
= spl
; }
176 inline bool IsSpline() const { return m_isSpline
; }
179 void SetAttachments(int from_attach
, int to_attach
);
181 bool HitTest(float x
, float y
, int *attachment
, float *distance
);
184 // Prolog database stuff
185 virtual char *GetFunctor();
186 virtual void WritePrologAttributes(wxExpr
*clause
);
187 virtual void ReadPrologAttributes(wxExpr
*clause
);
190 virtual void FindNth(wxShape
*image
, int *nth
, int *no_arcs
, bool incoming
);
192 // Find which position we're talking about at this (x, y).
193 // Returns ARROW_POSITION_START, ARROW_POSITION_MIDDLE, ARROW_POSITION_END
194 int FindLinePosition(float x
, float y
);
196 // This is really to distinguish between lines and other images.
197 // For lines, want to pass drag to canvas, since lines tend to prevent
198 // dragging on a canvas (they get in the way.)
199 virtual bool Draggable() const { return FALSE
; }
201 // Does the copying for this object
202 void Copy(wxShape
& copy
);
205 wxArrowHead
*AddArrow(WXTYPE type
, int end
= ARROW_POSITION_END
,
206 float arrowSize
= 10.0, float xOffset
= 0.0, const wxString
& name
= "",
207 wxPseudoMetaFile
*mf
= NULL
, long arrowId
= -1);
209 // Add an arrowhead in the position indicated by the reference
210 // list of arrowheads, which contains all legal arrowheads for this
211 // line, in the correct order.
212 // E.g. reference list: a b c d e
213 // Current line list: a d
214 // Add c, then line list is: a c d
215 // If no legal arrowhead position, return FALSE.
216 // Assume reference list is for one end only, since it potentially defines
217 // the ordering for any one of the 3 positions. So we don't check
218 // the reference list for arrowhead position.
219 bool AddArrowOrdered(wxArrowHead
*arrow
, wxList
& referenceList
, int end
);
221 // Delete arrowhead(s)
222 void ClearArrowsAtPosition(int end
= -1);
223 bool ClearArrow(const wxString
& name
);
224 wxArrowHead
*FindArrowHead(int position
, const wxString
& name
);
225 wxArrowHead
*FindArrowHead(long arrowId
);
226 bool DeleteArrowHead(int position
, const wxString
& name
);
227 bool DeleteArrowHead(long arrowId
);
228 void DrawArrow(wxDC
& dc
, wxArrowHead
*arrow
, float xOffset
, bool proportionalOffset
);
229 inline void SetIgnoreOffsets(bool ignore
) { m_ignoreArrowOffsets
= ignore
; }
230 inline wxList
& GetArrows() const { return (wxList
&) m_arcArrows
; }
232 // Find horizontal width for drawing a line with
233 // arrows in minimum space. Assume arrows at
235 float FindMinimumWidth();
237 // Set alignment flags. ALIGNMENT NOT IMPLEMENTED.
238 void SetAlignmentOrientation(bool isEnd
, bool isHoriz
);
239 void SetAlignmentType(bool isEnd
, int alignType
);
240 bool GetAlignmentOrientation(bool isEnd
);
241 int GetAlignmentType(bool isEnd
);
243 // Find next control point in line after the start/end point
244 // (depending on whether the node object is at start or end)
245 wxRealPoint
*GetNextControlPoint(wxShape
*nodeObject
);
246 inline bool IsEnd(wxShape
*nodeObject
) const { return (m_to
== nodeObject
); }
249 bool m_erasing
; // flag to say whether we're erasing or drawing
250 // this line (really so metafiles can draw a
252 bool m_ignoreArrowOffsets
; // Don't always want to draw arrowhead offsets
253 // because they may not work on tool palettes (for example)
255 bool m_maintainStraightLines
;
258 // Temporary list of line segment orientations
259 // so we know what direction the line is supposed to be dog-legging
260 // in. The values are integer: 0 for vertical, 1 for horizontal.
261 wxList m_lineOrientations
;
263 // Temporary pointers for start, middle and end label editing objects
264 // (active only when the line is selected)
265 wxLabelShape
* m_labelObjects
[3];
267 // These define the segmented line - not to be confused with temporary control
268 // points which appear when object is selected (although in this case they'll
269 // probably be the same)
270 wxList
* m_lineControlPoints
;
272 float m_arrowSpacing
; // Separation between adjacent arrows
278 float m_actualTextWidth; // Space the text takes up
279 float m_actualTextHeight; // (depends on text content unlike nodes)
281 int m_attachmentTo
; // Attachment point at one end
282 int m_attachmentFrom
; // Attachment point at other end
285 int m_alignmentStart
;