call Init() from wxBufferedDC ctors to ensure that layout direction is inherited...
[wxWidgets.git] / include / wx / dcbuffer.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/dcbuffer.h
3 // Purpose: wxBufferedDC class
4 // Author: Ron Lee <ron@debian.org>
5 // Modified by: Vadim Zeitlin (refactored, added bg preservation)
6 // Created: 16/03/02
7 // RCS-ID: $Id$
8 // Copyright: (c) Ron Lee
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_DCBUFFER_H_
13 #define _WX_DCBUFFER_H_
14
15 #include "wx/dcmemory.h"
16 #include "wx/dcclient.h"
17 #include "wx/window.h"
18
19 // Split platforms into two groups - those which have well-working
20 // double-buffering by default, and those which do not.
21 #if defined(__WXMAC__) || defined(__WXGTK20__) || defined(__WXDFB__)
22 #define wxALWAYS_NATIVE_DOUBLE_BUFFER 1
23 #else
24 #define wxALWAYS_NATIVE_DOUBLE_BUFFER 0
25 #endif
26
27
28 // ----------------------------------------------------------------------------
29 // Double buffering helper.
30 // ----------------------------------------------------------------------------
31
32 // Assumes the buffer bitmap covers the entire scrolled window,
33 // and prepares the window DC accordingly
34 #define wxBUFFER_VIRTUAL_AREA 0x01
35
36 // Assumes the buffer bitmap only covers the client area;
37 // does not prepare the window DC
38 #define wxBUFFER_CLIENT_AREA 0x02
39
40 class WXDLLEXPORT wxBufferedDC : public wxMemoryDC
41 {
42 public:
43 // Default ctor, must subsequently call Init for two stage construction.
44 wxBufferedDC()
45 : m_dc(NULL),
46 m_buffer(NULL),
47 m_style(0)
48 {
49 }
50
51 // Construct a wxBufferedDC using a user supplied buffer.
52 wxBufferedDC(wxDC *dc,
53 const wxBitmap& buffer = wxNullBitmap,
54 int style = wxBUFFER_CLIENT_AREA)
55 : m_dc(NULL),
56 m_buffer(NULL)
57 {
58 Init(dc, buffer, style);
59 }
60
61 // Construct a wxBufferedDC with an internal buffer of 'area'
62 // (where area is usually something like the size of the window
63 // being buffered)
64 wxBufferedDC(wxDC *dc, const wxSize& area, int style = wxBUFFER_CLIENT_AREA)
65 : m_dc(NULL),
66 m_buffer(NULL)
67
68 {
69 Init(dc, area, style);
70 }
71
72 // The usually desired action in the dtor is to blit the buffer.
73 virtual ~wxBufferedDC()
74 {
75 if ( m_dc )
76 UnMask();
77 }
78
79 // These reimplement the actions of the ctors for two stage creation
80 void Init(wxDC *dc,
81 const wxBitmap& buffer = wxNullBitmap,
82 int style = wxBUFFER_CLIENT_AREA)
83 {
84 InitCommon(dc, style);
85
86 m_buffer = &buffer;
87
88 UseBuffer();
89 }
90
91 void Init(wxDC *dc, const wxSize &area, int style = wxBUFFER_CLIENT_AREA)
92 {
93 InitCommon(dc, style);
94
95 UseBuffer(area.x, area.y);
96 }
97
98 // Blits the buffer to the dc, and detaches the dc from the buffer (so it
99 // can be effectively used once only).
100 //
101 // Usually called in the dtor or by the dtor of derived classes if the
102 // BufferedDC must blit before the derived class (which may own the dc it's
103 // blitting to) is destroyed.
104 void UnMask()
105 {
106 wxCHECK_RET( m_dc, _T("No underlying DC in wxBufferedDC") );
107
108 wxCoord x = 0,
109 y = 0;
110
111 if ( m_style & wxBUFFER_CLIENT_AREA )
112 GetDeviceOrigin(&x, &y);
113
114 m_dc->Blit(0, 0, m_buffer->GetWidth(), m_buffer->GetHeight(),
115 this, -x, -y );
116 m_dc = NULL;
117 }
118
119 // Set and get the style
120 void SetStyle(int style) { m_style = style; }
121 int GetStyle() const { return m_style; }
122
123 private:
124 // common part of Init()s
125 void InitCommon(wxDC *dc, int style)
126 {
127 wxASSERT_MSG( !m_dc && !m_buffer, _T("wxBufferedDC already initialised") );
128 wxCHECK_RET( dc, _T("can't associate NULL DC with wxBufferedDC") );
129
130 m_dc = dc;
131 m_style = style;
132
133 // inherit the same layout direction as the original DC
134 SetLayoutDirection(dc->GetLayoutDirection());
135 }
136
137 // check that the bitmap is valid and use it
138 void UseBuffer(wxCoord w = -1, wxCoord h = -1);
139
140 // the underlying DC to which we copy everything drawn on this one in
141 // UnMask()
142 //
143 // NB: Without the existence of a wxNullDC, this must be a pointer, else it
144 // could probably be a reference.
145 wxDC *m_dc;
146
147 // the buffer (selected in this DC)
148 const wxBitmap *m_buffer;
149
150 // the buffering style
151 int m_style;
152
153 DECLARE_DYNAMIC_CLASS(wxBufferedDC)
154 DECLARE_NO_COPY_CLASS(wxBufferedDC)
155 };
156
157
158 // ----------------------------------------------------------------------------
159 // Double buffered PaintDC.
160 // ----------------------------------------------------------------------------
161
162 // Creates a double buffered wxPaintDC, optionally allowing the
163 // user to specify their own buffer to use.
164 class WXDLLEXPORT wxBufferedPaintDC : public wxBufferedDC
165 {
166 public:
167 // If no bitmap is supplied by the user, a temporary one will be created.
168 wxBufferedPaintDC(wxWindow *window, const wxBitmap& buffer, int style = wxBUFFER_CLIENT_AREA)
169 : m_paintdc(window)
170 {
171 // If we're buffering the virtual window, scale the paint DC as well
172 if (style & wxBUFFER_VIRTUAL_AREA)
173 window->PrepareDC( m_paintdc );
174
175 if( buffer != wxNullBitmap )
176 Init(&m_paintdc, buffer, style);
177 else
178 Init(&m_paintdc, window->GetClientSize(), style);
179 }
180
181 // If no bitmap is supplied by the user, a temporary one will be created.
182 wxBufferedPaintDC(wxWindow *window, int style = wxBUFFER_CLIENT_AREA)
183 : m_paintdc(window)
184 {
185 // If we're using the virtual window, scale the paint DC as well
186 if (style & wxBUFFER_VIRTUAL_AREA)
187 window->PrepareDC( m_paintdc );
188
189 Init(&m_paintdc, window->GetClientSize(), style);
190 }
191
192 // default copy ctor ok.
193
194 virtual ~wxBufferedPaintDC()
195 {
196 // We must UnMask here, else by the time the base class
197 // does it, the PaintDC will have already been destroyed.
198 UnMask();
199 }
200
201 private:
202 wxPaintDC m_paintdc;
203
204 DECLARE_ABSTRACT_CLASS(wxBufferedPaintDC)
205 DECLARE_NO_COPY_CLASS(wxBufferedPaintDC)
206 };
207
208
209
210 //
211 // wxAutoBufferedPaintDC is a wxPaintDC in toolkits which have double-
212 // buffering by default. Otherwise it is a wxBufferedPaintDC. Thus,
213 // you can only expect it work with a simple constructor that
214 // accepts single wxWindow* argument.
215 //
216 #if wxALWAYS_NATIVE_DOUBLE_BUFFER
217 #define wxAutoBufferedPaintDCBase wxPaintDC
218 #else
219 #define wxAutoBufferedPaintDCBase wxBufferedPaintDC
220 #endif
221
222
223 #ifdef __WXDEBUG__
224
225 class wxAutoBufferedPaintDC : public wxAutoBufferedPaintDCBase
226 {
227 public:
228
229 wxAutoBufferedPaintDC(wxWindow* win)
230 : wxAutoBufferedPaintDCBase(win)
231 {
232 TestWinStyle(win);
233 }
234
235 virtual ~wxAutoBufferedPaintDC() { }
236
237 private:
238
239 void TestWinStyle(wxWindow* win)
240 {
241 // Help the user to get the double-buffering working properly.
242 wxASSERT_MSG( win->GetBackgroundStyle() == wxBG_STYLE_CUSTOM,
243 wxT("In constructor, you need to call SetBackgroundStyle(wxBG_STYLE_CUSTOM), ")
244 wxT("and also, if needed, paint the background manually in the paint event handler."));
245 }
246
247 DECLARE_NO_COPY_CLASS(wxAutoBufferedPaintDC)
248 };
249
250 #else // !__WXDEBUG__
251
252 // In release builds, just use typedef
253 typedef wxAutoBufferedPaintDCBase wxAutoBufferedPaintDC;
254
255 #endif
256
257
258 // Check if the window is natively double buffered and will return a wxPaintDC
259 // if it is, a wxBufferedPaintDC otherwise. It is the caller's responsibility
260 // to delete the wxDC pointer when finished with it.
261 inline wxDC* wxAutoBufferedPaintDCFactory(wxWindow* window)
262 {
263 if ( window->IsDoubleBuffered() )
264 return new wxPaintDC(window);
265 else
266 return new wxBufferedPaintDC(window);
267 }
268
269 #endif // _WX_DCBUFFER_H_