1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxHashTable class
4 // Author: Julian Smart
5 // Modified by: VZ at 25.02.00: type safe hashes with WX_DECLARE_HASH()
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
16 #pragma interface "hash.h"
20 #include "wx/dynarray.h"
22 // the default size of the hash
23 #define wxHASH_SIZE_DEFAULT (1000)
26 * A hash table is an array of user-definable size with lists
27 * of data items hanging off the array positions. Usually there'll
28 * be a hit, so no search is required; otherwise we'll have to run down
29 * the list to find the desired item.
32 // ----------------------------------------------------------------------------
33 // this is the base class for object hashes: hash tables which contain
34 // pointers to objects
35 // ----------------------------------------------------------------------------
37 class WXDLLEXPORT wxHashTableBase
: public wxObject
42 void Create(wxKeyType keyType
= wxKEY_INTEGER
,
43 size_t size
= wxHASH_SIZE_DEFAULT
);
46 size_t GetSize() const { return m_hashSize
; }
47 size_t GetCount() const { return m_count
; }
49 void DeleteContents(bool flag
);
52 // find the node for (key, value)
53 wxNodeBase
*GetNode(long key
, long value
) const;
55 // the array of lists in which we store the values for given key hash
56 wxListBase
**m_hashTable
;
58 // the size of m_lists array
61 // the type of indexing we use
64 // the total number of elements in the hash
67 // should we delete our data?
68 bool m_deleteContents
;
71 // no copy ctor/assignment operator (yet)
72 DECLARE_NO_COPY_CLASS(wxHashTableBase
);
75 // ----------------------------------------------------------------------------
76 // a hash table which stores longs
77 // ----------------------------------------------------------------------------
79 class WXDLLEXPORT wxHashTableLong
: public wxObject
82 wxHashTableLong(size_t size
= wxHASH_SIZE_DEFAULT
) { Init(size
); }
84 void Create(size_t size
= wxHASH_SIZE_DEFAULT
);
87 size_t GetSize() const { return m_hashSize
; }
88 size_t GetCount() const { return m_count
; }
90 void Put(long key
, long value
);
91 long Get(long key
) const;
92 long Delete(long key
);
95 void Init(size_t size
);
98 wxArrayLong
**m_values
,
101 // the size of array above
104 // the total number of elements in the hash
107 // not implemented yet
108 DECLARE_NO_COPY_CLASS(wxHashTableLong
);
111 // ----------------------------------------------------------------------------
112 // for compatibility only
113 // ----------------------------------------------------------------------------
115 class WXDLLEXPORT wxHashTable
: public wxObject
119 int current_position
;
120 wxNode
*current_node
;
122 unsigned int key_type
;
125 wxHashTable(int the_key_type
= wxKEY_INTEGER
,
126 int size
= wxHASH_SIZE_DEFAULT
);
129 // copy ctor and assignment operator
130 wxHashTable(const wxHashTable
& table
) { DoCopy(table
); }
131 wxHashTable
& operator=(const wxHashTable
& table
)
132 { Clear(); DoCopy(table
); return *this; }
134 void DoCopy(const wxHashTable
& table
);
138 bool Create(int the_key_type
= wxKEY_INTEGER
,
139 int size
= wxHASH_SIZE_DEFAULT
);
141 // Note that there are 2 forms of Put, Get.
142 // With a key and a value, the *value* will be checked
143 // when a collision is detected. Otherwise, if there are
144 // 2 items with a different value but the same key,
145 // we'll retrieve the WRONG ONE. So where possible,
146 // supply the required value along with the key.
147 // In fact, the value-only versions make a key, and still store
148 // the value. The use of an explicit key might be required
149 // e.g. when combining several values into one key.
150 // When doing that, it's highly likely we'll get a collision,
151 // e.g. 1 + 2 = 3, 2 + 1 = 3.
153 // key and value are NOT necessarily the same
154 void Put(long key
, long value
, wxObject
*object
);
155 void Put(long key
, const wxChar
*value
, wxObject
*object
);
157 // key and value are the same
158 void Put(long value
, wxObject
*object
);
159 void Put(const wxChar
*value
, wxObject
*object
);
161 // key and value not the same
162 wxObject
*Get(long key
, long value
) const;
163 wxObject
*Get(long key
, const wxChar
*value
) const;
165 // key and value are the same
166 wxObject
*Get(long value
) const;
167 wxObject
*Get(const wxChar
*value
) const;
169 // Deletes entry and returns data if found
170 wxObject
*Delete(long key
);
171 wxObject
*Delete(const wxChar
*key
);
173 wxObject
*Delete(long key
, int value
);
174 wxObject
*Delete(long key
, const wxChar
*value
);
176 // Construct your own integer key from a string, e.g. in case
177 // you need to combine it with something
178 long MakeKey(const wxChar
*string
) const;
180 // Way of iterating through whole hash table (e.g. to delete everything)
181 // Not necessary, of course, if you're only storing pointers to
182 // objects maintained separately
187 void DeleteContents(bool flag
);
190 // Returns number of nodes
191 size_t GetCount() const { return m_count
; }
194 size_t m_count
; // number of elements in the hashtable
195 bool m_deleteContents
;
197 DECLARE_DYNAMIC_CLASS(wxHashTable
)
200 // defines a new type safe hash table which stores the elements of type eltype
201 // in lists of class listclass
202 #define WX_DECLARE_HASH(eltype, listclass, hashclass) \
203 class WXDLLEXPORT hashclass : public wxHashTableBase \
206 hashclass(wxKeyType keyType = wxKEY_INTEGER, \
207 size_t size = wxHASH_SIZE_DEFAULT) \
208 { Create(keyType, size); } \
210 ~hashclass() { Destroy(); } \
212 void Put(long key, long val, eltype *data) { DoPut(key, val, data); } \
213 void Put(long key, eltype *data) { DoPut(key, key, data); } \
215 eltype *Get(long key, long value) const \
217 wxNodeBase *node = GetNode(key, value); \
218 return node ? ((listclass::Node *)node)->GetData() : (eltype *)0; \
220 eltype *Get(long key) const { return Get(key, key); } \
222 eltype *Delete(long key, long value) \
226 wxNodeBase *node = GetNode(key, value); \
229 data = ((listclass::Node *)node)->GetData(); \
236 data = (eltype *)0; \
241 eltype *Delete(long key) { return Delete(key, key); } \
244 void DoPut(long key, long value, eltype *data) \
246 size_t slot = (size_t)abs(key % m_hashSize); \
248 if ( !m_hashTable[slot] ) \
250 m_hashTable[slot] = new listclass(m_keyType); \
251 if ( m_deleteContents ) \
252 m_hashTable[slot]->DeleteContents(TRUE); \
255 ((listclass *)m_hashTable[slot])->Append(value, data); \