]>
git.saurik.com Git - wxWidgets.git/blob - wxPython/demo/OOR.py
2 from wxPython
.wx
import *
3 from wxPython
.html
import *
5 #----------------------------------------------------------------------
11 class TestPanel(wxPanel
):
12 def __init__(self
, parent
, log
):
13 wxPanel
.__init
__(self
, parent
, -1)
16 sizer
= wxBoxSizer(wxVERTICAL
)
17 html
= wxHtmlWindow(self
, -1)
18 html
.SetPage(overview
)
19 sizer
.Add(html
, 1, wxEXPAND|wxALL
, 5)
21 btns
= wxBoxSizer(wxHORIZONTAL
)
22 btns
.Add(50, -1, 1, wxEXPAND
)
23 btn1
= wxButton(self
, BTN1
, "Find My Alter-ego") # don't save a ref to this one
25 btns
.Add(50, -1, 1, wxEXPAND
)
26 self
.btn2
= wxButton(self
, BTN2
, "Find Myself")
28 btns
.Add(50, -1, 1, wxEXPAND
)
30 sizer
.Add(btns
, 0, wxEXPAND|wxALL
, 15)
33 self
.SetAutoLayout(true
)
35 EVT_BUTTON(self
, BTN1
, self
.OnFindButton1
)
36 EVT_BUTTON(self
, BTN2
, self
.OnFindButton2
)
39 def OnFindButton1(self
, evt
):
40 win
= self
.FindWindowById(BTN1
)
42 self
.log
.write("***** OOPS! None returned...\n")
44 className
= win
.__class
__.__name
__
45 if className
in ["wxButton", "wxButtonPtr"]:
46 self
.log
.write("The types are the same! <grin>\n")
48 self
.log
.write("Got %s, expected wxButton or wxButtonPtr\n" % className
)
52 def OnFindButton2(self
, evt
):
53 win
= self
.FindWindowById(BTN2
)
55 self
.log
.write("***** OOPS! None returned...\n")
58 self
.log
.write("The objects are the same! <grin>\n")
60 self
.log
.write("The objects are NOT the same! <frown>\n")
63 #----------------------------------------------------------------------
65 def runTest(frame
, nb
, log
):
66 win
= TestPanel(nb
, log
)
69 #----------------------------------------------------------------------
74 <h2>Original Object Return</h2>
76 <p>Several methods in wxWindows return pointers to base class objects,
77 when in fact the actual object pointed to is of a derived type. Since
78 SWIG isn't able to tell the actual type it just creates a new Python
79 shadow object of the base type to wrap around the base type pointer
82 <p>In wxPython this can cause annoying issues. For example if you
87 myText = someWindow.FindWindowById(txtID)
90 expecting to get a wxTextCtrl you will actually get a wxWindow object
91 instead. If you then try to call SetValue on that object you'll get
92 an exception since there is no such method. This is the reason for
93 the wxPyTypeCast hack that has been in wxPython for so long.
95 <p>Even with wxPyTypeCast there is the issue that the object returned
96 is not the same one that was created in Python originally, but a new
97 object of the same type that wraps the same C++ pointer. If the
98 programmer has set additional attributes of that original object they
99 will not exist in the new object.
101 <p>For a long time now I have wanted to do away with wxPyTypeCast and
102 also find a way to return the original Python object from methods like
103 FindWindowById. This project naturally divides into two phases:
107 <li>Teach the wrapper methods how to return objects of the right type,
108 and be able to then turn wxPyTypeCast in to a no-op.
110 <li>Be able to return the original Python shadow object if it still exists.
114 <p>The first button below shows the first of these phases (<i>working</i>)
115 and the second will show #2 (<i>not yet working.</i>)