Add wxBITMAP_PNG() macro similar to wxBITMAP() but for PNG images.
[wxWidgets.git] / interface / wx / gdicmn.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: gdicmn.h
3 // Purpose: interface of wxRealPoint
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
8
9
10 /**
11 Bitmap type flags. See wxBitmap and wxImage classes.
12 */
13 enum wxBitmapType
14 {
15 wxBITMAP_TYPE_INVALID,
16 wxBITMAP_TYPE_BMP,
17 wxBITMAP_TYPE_BMP_RESOURCE,
18 wxBITMAP_TYPE_RESOURCE = wxBITMAP_TYPE_BMP_RESOURCE,
19 wxBITMAP_TYPE_ICO,
20 wxBITMAP_TYPE_ICO_RESOURCE,
21 wxBITMAP_TYPE_CUR,
22 wxBITMAP_TYPE_CUR_RESOURCE,
23 wxBITMAP_TYPE_XBM,
24 wxBITMAP_TYPE_XBM_DATA,
25 wxBITMAP_TYPE_XPM,
26 wxBITMAP_TYPE_XPM_DATA,
27 wxBITMAP_TYPE_TIFF,
28 wxBITMAP_TYPE_TIF = wxBITMAP_TYPE_TIFF,
29 wxBITMAP_TYPE_TIFF_RESOURCE,
30 wxBITMAP_TYPE_TIF_RESOURCE = wxBITMAP_TYPE_TIFF_RESOURCE,
31 wxBITMAP_TYPE_GIF,
32 wxBITMAP_TYPE_GIF_RESOURCE,
33 wxBITMAP_TYPE_PNG,
34 wxBITMAP_TYPE_PNG_RESOURCE,
35 wxBITMAP_TYPE_JPEG,
36 wxBITMAP_TYPE_JPEG_RESOURCE,
37 wxBITMAP_TYPE_PNM,
38 wxBITMAP_TYPE_PNM_RESOURCE,
39 wxBITMAP_TYPE_PCX,
40 wxBITMAP_TYPE_PCX_RESOURCE,
41 wxBITMAP_TYPE_PICT,
42 wxBITMAP_TYPE_PICT_RESOURCE,
43 wxBITMAP_TYPE_ICON,
44 wxBITMAP_TYPE_ICON_RESOURCE,
45 wxBITMAP_TYPE_ANI,
46 wxBITMAP_TYPE_IFF,
47 wxBITMAP_TYPE_TGA,
48 wxBITMAP_TYPE_MACCURSOR,
49 wxBITMAP_TYPE_MACCURSOR_RESOURCE,
50 wxBITMAP_TYPE_ANY = 50
51 };
52
53 /**
54 Polygon filling mode. See wxDC::DrawPolygon.
55 */
56 enum wxPolygonFillMode
57 {
58 wxODDEVEN_RULE = 1,
59 wxWINDING_RULE
60 };
61
62 /**
63 Standard cursors.
64
65 Notice that under wxMSW some of these cursors are defined in @c wx.rc file
66 and not by the system itself so you should include this file from your own
67 resource file (possibly creating a trivial resource file just containing a
68 single include line if you don't need it otherwise) to be able to use them.
69
70 See wxCursor.
71 */
72 enum wxStockCursor
73 {
74 wxCURSOR_NONE,
75 wxCURSOR_ARROW, ///< A standard arrow cursor.
76 wxCURSOR_RIGHT_ARROW, ///< A standard arrow cursor pointing to the right.
77 wxCURSOR_BULLSEYE, ///< Bullseye cursor.
78 wxCURSOR_CHAR, ///< Rectangular character cursor.
79 wxCURSOR_CROSS, ///< A cross cursor.
80 wxCURSOR_HAND, ///< A hand cursor.
81 wxCURSOR_IBEAM, ///< An I-beam cursor (vertical line).
82 wxCURSOR_LEFT_BUTTON, ///< Represents a mouse with the left button depressed.
83 wxCURSOR_MAGNIFIER, ///< A magnifier icon.
84 wxCURSOR_MIDDLE_BUTTON, ///< Represents a mouse with the middle button depressed.
85 wxCURSOR_NO_ENTRY, ///< A no-entry sign cursor.
86 wxCURSOR_PAINT_BRUSH, ///< A paintbrush cursor.
87 wxCURSOR_PENCIL, ///< A pencil cursor.
88 wxCURSOR_POINT_LEFT, ///< A cursor that points left.
89 wxCURSOR_POINT_RIGHT, ///< A cursor that points right.
90 wxCURSOR_QUESTION_ARROW, ///< An arrow and question mark.
91 wxCURSOR_RIGHT_BUTTON, ///< Represents a mouse with the right button depressed.
92 wxCURSOR_SIZENESW, ///< A sizing cursor pointing NE-SW.
93 wxCURSOR_SIZENS, ///< A sizing cursor pointing N-S.
94 wxCURSOR_SIZENWSE, ///< A sizing cursor pointing NW-SE.
95 wxCURSOR_SIZEWE, ///< A sizing cursor pointing W-E.
96 wxCURSOR_SIZING, ///< A general sizing cursor.
97 wxCURSOR_SPRAYCAN, ///< A spraycan cursor.
98 wxCURSOR_WAIT, ///< A wait cursor.
99 wxCURSOR_WATCH, ///< A watch cursor.
100 wxCURSOR_BLANK, ///< Transparent cursor.
101 wxCURSOR_DEFAULT, ///< Standard X11 cursor (only in wxGTK).
102 wxCURSOR_COPY_ARROW , ///< MacOS Theme Plus arrow (only in wxMac).
103 wxCURSOR_CROSS_REVERSE, ///< Only available on wxX11.
104 wxCURSOR_DOUBLE_ARROW, ///< Only available on wxX11.
105 wxCURSOR_BASED_ARROW_UP, ///< Only available on wxX11.
106 wxCURSOR_BASED_ARROW_DOWN, ///< Only available on wxX11.
107 wxCURSOR_ARROWWAIT, ///< A wait cursor with a standard arrow.
108 wxCURSOR_MAX
109 };
110
111
112
113 /**
114 @class wxRealPoint
115
116 A wxRealPoint is a useful data structure for graphics operations.
117
118 It contains floating point @e x and @e y members.
119 See wxPoint for an integer version.
120
121 Note that the coordinates stored inside a wxRealPoint object may be negative
122 and that wxRealPoint functions do not perform any check against negative values.
123
124 @library{wxcore}
125 @category{data}
126
127 @see wxPoint
128 */
129 class wxRealPoint
130 {
131 public:
132 /**
133 Initializes to zero the x and y members.
134 */
135 wxRealPoint();
136
137 /**
138 Initializes the point with the given coordinates.
139 */
140 wxRealPoint(double x, double y);
141
142 /**
143 Converts the given wxPoint (with integer coordinates) to a wxRealPoint.
144 */
145 wxRealPoint(const wxPoint& pt);
146
147 /**
148 @name Miscellaneous operators
149
150 Note that these operators are documented as class members
151 (to make them easier to find) but, as their prototype shows,
152 they are implemented as global operators; note that this is
153 transparent to the user but it helps to understand why the
154 following functions are documented to take the wxPoint they
155 operate on as an explicit argument.
156 */
157 //@{
158 wxRealPoint& operator=(const wxRealPoint& pt);
159
160 bool operator ==(const wxRealPoint& p1, const wxRealPoint& p2);
161 bool operator !=(const wxRealPoint& p1, const wxRealPoint& p2);
162
163 wxRealPoint operator +(const wxRealPoint& p1, const wxRealPoint& p2);
164 wxRealPoint operator -(const wxRealPoint& p1, const wxRealPoint& p2);
165
166 wxRealPoint& operator +=(const wxRealPoint& pt);
167 wxRealPoint& operator -=(const wxRealPoint& pt);
168
169 wxRealPoint operator +(const wxRealPoint& pt, const wxSize& sz);
170 wxRealPoint operator -(const wxRealPoint& pt, const wxSize& sz);
171 wxRealPoint operator +(const wxSize& sz, const wxRealPoint& pt);
172 wxRealPoint operator -(const wxSize& sz, const wxRealPoint& pt);
173
174 wxRealPoint& operator +=(const wxSize& sz);
175 wxRealPoint& operator -=(const wxSize& sz);
176
177 wxSize operator /(const wxRealPoint& sz, int factor);
178 wxSize operator *(const wxRealPoint& sz, int factor);
179 wxSize operator *(int factor, const wxSize& sz);
180 wxSize& operator /=(int factor);
181 wxSize& operator *=(int factor);
182 //@}
183
184 /**
185 X coordinate of this point.
186 */
187 double x;
188
189 /**
190 Y coordinate of this point.
191 */
192 double y;
193 };
194
195
196
197 /**
198 @class wxRect
199
200 A class for manipulating rectangles.
201
202 Note that the x, y coordinates and the width and height stored inside a wxRect
203 object may be negative and that wxRect functions do not perform any check against
204 negative values.
205
206 @library{wxcore}
207 @category{data}
208
209 @see wxPoint, wxSize
210 */
211 class wxRect
212 {
213 public:
214 /**
215 Default constructor.
216 Initializes to zero the internal @a x, @a y, @a width and @a height members.
217 */
218 wxRect();
219 /**
220 Creates a wxRect object from @a x, @a y, @a width and @a height values.
221 */
222 wxRect(int x, int y, int width, int height);
223 /**
224 Creates a wxRect object from top-left and bottom-right points.
225 */
226 wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
227 /**
228 Creates a wxRect object from position @a pos and @a size values.
229 */
230 wxRect(const wxPoint& pos, const wxSize& size);
231 /**
232 Creates a wxRect object from @a size values at the origin.
233 */
234 wxRect(const wxSize& size);
235
236 //@{
237 /**
238 Returns the rectangle having the same size as this one but centered
239 relatively to the given rectangle @a r. By default, rectangle is
240 centred in both directions but if @a dir includes only @c wxVERTICAL or
241 only @c wxHORIZONTAL, then it is only centered in this direction while
242 the other component of its position remains unchanged.
243 */
244 wxRect CentreIn(const wxRect& r, int dir = wxBOTH) const;
245 wxRect CenterIn(const wxRect& r, int dir = wxBOTH) const;
246 //@}
247
248 /**
249 Returns @true if the given point is inside the rectangle (or on its
250 boundary) and @false otherwise.
251 */
252 bool Contains(int x, int y) const;
253 /**
254 Returns @true if the given point is inside the rectangle (or on its
255 boundary) and @false otherwise.
256 */
257 bool Contains(const wxPoint& pt) const;
258 /**
259 Returns @true if the given rectangle is completely inside this
260 rectangle (or touches its boundary) and @false otherwise.
261 */
262 bool Contains(const wxRect& rect) const;
263
264 //@{
265 /**
266 Decrease the rectangle size.
267
268 This method is the opposite from Inflate(): Deflate(a, b) is equivalent
269 to Inflate(-a, -b). Please refer to Inflate() for full description.
270 */
271 wxRect& Deflate(wxCoord dx, wxCoord dy);
272 wxRect& Deflate(const wxSize& diff);
273 wxRect& Deflate(wxCoord diff);
274 wxRect Deflate(wxCoord dx, wxCoord dy) const;
275 //@}
276
277 /**
278 Gets the bottom point of the rectangle.
279 */
280 int GetBottom() const;
281
282 /**
283 Gets the position of the bottom left corner.
284 */
285 wxPoint GetBottomLeft() const;
286
287 /**
288 Gets the position of the bottom right corner.
289 */
290 wxPoint GetBottomRight() const;
291
292 /**
293 Gets the height member.
294 */
295 int GetHeight() const;
296
297 /**
298 Gets the left point of the rectangle (the same as GetX()).
299 */
300 int GetLeft() const;
301
302 /**
303 Gets the position.
304 */
305 wxPoint GetPosition() const;
306
307 /**
308 Gets the right point of the rectangle.
309 */
310 int GetRight() const;
311
312 /**
313 Gets the size.
314
315 @see SetSize()
316 */
317 wxSize GetSize() const;
318
319 /**
320 Gets the top point of the rectangle (the same as GetY()).
321 */
322 int GetTop() const;
323
324 /**
325 Gets the position of the top left corner of the rectangle, same as
326 GetPosition().
327 */
328 wxPoint GetTopLeft() const;
329
330 /**
331 Gets the position of the top right corner.
332 */
333 wxPoint GetTopRight() const;
334
335 /**
336 Gets the width member.
337 */
338 int GetWidth() const;
339
340 /**
341 Gets the x member.
342 */
343 int GetX() const;
344
345 /**
346 Gets the y member.
347 */
348 int GetY() const;
349
350 //@{
351 /**
352 Increases the size of the rectangle.
353
354 The left border is moved farther left and the right border is moved
355 farther right by @a dx. The upper border is moved farther up and the
356 bottom border is moved farther down by @a dy. (Note that the width and
357 height of the rectangle thus change by 2*dx and 2*dy, respectively.) If
358 one or both of @a dx and @a dy are negative, the opposite happens: the
359 rectangle size decreases in the respective direction.
360
361 Inflating and deflating behaves "naturally". Defined more precisely,
362 that means:
363 -# "Real" inflates (that is, @a dx and/or @a dy = 0) are not
364 constrained. Thus inflating a rectangle can cause its upper left
365 corner to move into the negative numbers. (2.5.4 and older forced
366 the top left coordinate to not fall below (0, 0), which implied a
367 forced move of the rectangle.)
368 -# Deflates are clamped to not reduce the width or height of the
369 rectangle below zero. In such cases, the top-left corner is
370 nonetheless handled properly. For example, a rectangle at (10, 10)
371 with size (20, 40) that is inflated by (-15, -15) will become
372 located at (20, 25) at size (0, 10). Finally, observe that the width
373 and height are treated independently. In the above example, the
374 width is reduced by 20, whereas the height is reduced by the full 30
375 (rather than also stopping at 20, when the width reached zero).
376
377 @see Deflate()
378 */
379 wxRect& Inflate(wxCoord dx, wxCoord dy);
380 wxRect& Inflate(const wxSize& diff);
381 wxRect& Inflate(wxCoord diff);
382 wxRect Inflate(wxCoord dx, wxCoord dy) const;
383 //@}
384
385 /**
386 Modifies this rectangle to contain the overlapping portion of this rectangle
387 and the one passed in as parameter.
388
389 @return This rectangle, modified.
390 */
391 wxRect& Intersect(const wxRect& rect);
392
393 /**
394 Returns the overlapping portion of this rectangle and the one passed in as
395 parameter.
396 */
397 wxRect Intersect(const wxRect& rect) const;
398
399 /**
400 Returns @true if this rectangle has a non-empty intersection with the
401 rectangle @a rect and @false otherwise.
402 */
403 bool Intersects(const wxRect& rect) const;
404
405 /**
406 Returns @true if this rectangle has a width or height less than or
407 equal to 0 and @false otherwise.
408 */
409 bool IsEmpty() const;
410
411 //@{
412 /**
413 Moves the rectangle by the specified offset. If @a dx is positive, the
414 rectangle is moved to the right, if @a dy is positive, it is moved to the
415 bottom, otherwise it is moved to the left or top respectively.
416 */
417 void Offset(wxCoord dx, wxCoord dy);
418 void Offset(const wxPoint& pt);
419 //@}
420
421 /**
422 Sets the height.
423 */
424 void SetHeight(int height);
425
426 /**
427 Sets the size.
428
429 @see GetSize()
430 */
431 void SetSize(const wxSize& s);
432
433 /**
434 Sets the width.
435 */
436 void SetWidth(int width);
437
438 /**
439 Sets the x position.
440 */
441 void SetX(int x);
442
443 /**
444 Sets the y position.
445 */
446 void SetY(int y);
447
448 /**
449 Set the left side of the rectangle.
450 */
451 void SetLeft(int left);
452
453 /**
454 Set the right side of the rectangle.
455 */
456 void SetRight(int right);
457
458 /**
459 Set the top edge of the rectangle.
460 */
461 void SetTop(int top);
462
463 /**
464 Set the bottome edge of th rectangle.
465 */
466 void SetBottom(int bottom);
467
468 /**
469 Set the top-left point of the rectangle.
470 */
471 void SetTopLeft(const wxPoint &p);
472
473 /**
474 Set the bottom-right point of the rectangle.
475 */
476 void SetBottomRight(const wxPoint &p);
477
478 /**
479 Set the top-right point of the rectangle.
480 */
481 void SetTopRight(const wxPoint &p);
482
483 /**
484 Set the bottom-left point of the rectangle.
485 */
486 void SetBottomLeft(const wxPoint &p);
487
488
489 //@{
490 /**
491 Modifies the rectangle to contain the bounding box of this rectangle
492 and the one passed in as parameter.
493 */
494 wxRect Union(const wxRect& rect) const;
495 wxRect& Union(const wxRect& rect);
496 //@}
497
498 /**
499 Inequality operator.
500 */
501 bool operator !=(const wxRect& r1, const wxRect& r2);
502
503 //@{
504 /**
505 Like Union(), but doesn't treat empty rectangles specially.
506 */
507 wxRect operator +(const wxRect& r1, const wxRect& r2);
508 wxRect& operator +=(const wxRect& r);
509 //@}
510
511 //@{
512 /**
513 Returns the intersection of two rectangles (which may be empty).
514 */
515 wxRect operator *(const wxRect& r1, const wxRect& r2);
516 wxRect& operator *=(const wxRect& r);
517 //@}
518
519 /**
520 Assignment operator.
521 */
522 wxRect& operator=(const wxRect& rect);
523
524 /**
525 Equality operator.
526 */
527 bool operator ==(const wxRect& r1, const wxRect& r2);
528
529 /**
530 Height member.
531 */
532 int height;
533
534 /**
535 Width member.
536 */
537 int width;
538
539 /**
540 x coordinate of the top-level corner of the rectangle.
541 */
542 int x;
543
544 /**
545 y coordinate of the top-level corner of the rectangle.
546 */
547 int y;
548 };
549
550
551
552 /**
553 @class wxPoint
554
555 A wxPoint is a useful data structure for graphics operations.
556
557 It contains integer @e x and @e y members.
558 See wxRealPoint for a floating point version.
559
560 Note that the width and height stored inside a wxPoint object may be negative
561 and that wxPoint functions do not perform any check against negative values
562 (this is used to e.g. store the special -1 value in ::wxDefaultPosition instance).
563
564 @library{wxcore}
565 @category{data}
566
567 @stdobjects
568 ::wxDefaultPosition
569
570 @see wxRealPoint
571 */
572 class wxPoint
573 {
574 public:
575 /**
576 Constructs a point.
577 Initializes the internal x and y coordinates to zero.
578 */
579 wxPoint();
580
581 /**
582 Initializes the point object with the given @a x and @a y coordinates.
583 */
584 wxPoint(int x, int y);
585
586 /**
587 Converts the given wxRealPoint (with floating point coordinates) to a
588 wxPoint instance.
589 */
590 wxPoint(const wxRealPoint& pt);
591
592 /**
593 @name Miscellaneous operators
594
595 Note that these operators are documented as class members
596 (to make them easier to find) but, as their prototype shows,
597 they are implemented as global operators; note that this is
598 transparent to the user but it helps to understand why the
599 following functions are documented to take the wxPoint they
600 operate on as an explicit argument.
601 */
602 //@{
603 wxPoint& operator=(const wxPoint& pt);
604
605 bool operator ==(const wxPoint& p1, const wxPoint& p2);
606 bool operator !=(const wxPoint& p1, const wxPoint& p2);
607
608 wxPoint operator +(const wxPoint& p1, const wxPoint& p2);
609 wxPoint operator -(const wxPoint& p1, const wxPoint& p2);
610
611 wxPoint& operator +=(const wxPoint& pt);
612 wxPoint& operator -=(const wxPoint& pt);
613
614 wxPoint operator +(const wxPoint& pt, const wxSize& sz);
615 wxPoint operator -(const wxPoint& pt, const wxSize& sz);
616 wxPoint operator +(const wxSize& sz, const wxPoint& pt);
617 wxPoint operator -(const wxSize& sz, const wxPoint& pt);
618
619 wxPoint& operator +=(const wxSize& sz);
620 wxPoint& operator -=(const wxSize& sz);
621
622 wxSize operator /(const wxPoint& sz, int factor);
623 wxSize operator *(const wxPoint& sz, int factor);
624 wxSize operator *(int factor, const wxSize& sz);
625 wxSize& operator /=(int factor);
626 wxSize& operator *=(int factor);
627 //@}
628
629
630 /**
631 @name Defaults handling.
632
633 Test for and set non-specified wxPoint components.
634
635 Although a wxPoint is always initialized to (0, 0), wxWidgets commonly
636 uses wxDefaultCoord (defined as @c -1) to indicate that a point hasn't
637 been initialized or specified. In particular, ::wxDefaultPosition is
638 used in many places with this meaning.
639 */
640 //@{
641
642 /**
643 Returns @true if neither of the point components is equal to
644 wxDefaultCoord.
645
646 This method is typically used before calling SetDefaults().
647
648 @since 2.9.2
649 */
650 bool IsFullySpecified() const;
651
652 /**
653 Combine this object with another one replacing the uninitialized
654 values.
655
656 It is typically used like this:
657
658 @code
659 if ( !pos.IsFullySpecified() )
660 {
661 pos.SetDefaults(GetDefaultPosition());
662 }
663 @endcode
664
665 @see IsFullySpecified()
666
667 @since 2.9.2
668 */
669 void SetDefaults(const wxPoint& pt);
670 //@}
671
672 /**
673 x member.
674 */
675 int x;
676
677 /**
678 y member.
679 */
680 int y;
681 };
682
683 /**
684 Global instance of a wxPoint initialized with values (-1,-1).
685 */
686 const wxPoint wxDefaultPosition;
687
688
689 /**
690 @class wxColourDatabase
691
692 wxWidgets maintains a database of standard RGB colours for a predefined
693 set of named colours. The application may add to this set if desired by
694 using AddColour() and may use it to look up colours by names using Find()
695 or find the names for the standard colour using FindName().
696
697 There is one predefined, global instance of this class called
698 ::wxTheColourDatabase.
699
700 The standard database contains at least the following colours:
701
702 @beginTable
703 <tr><td>
704 AQUAMARINE
705 @n BLACK
706 @n BLUE
707 @n BLUE VIOLET
708 @n BROWN
709 @n CADET BLUE
710 @n CORAL
711 @n CORNFLOWER BLUE
712 @n CYAN
713 @n DARK GREY
714 @n DARK GREEN
715 @n DARK OLIVE GREEN
716 @n DARK ORCHID
717 @n DARK SLATE BLUE
718 @n DARK SLATE GREY
719 @n DARK TURQUOISE
720 @n DIM GREY
721 </td><td>
722 FIREBRICK
723 @n FOREST GREEN
724 @n GOLD
725 @n GOLDENROD
726 @n GREY
727 @n GREEN
728 @n GREEN YELLOW
729 @n INDIAN RED
730 @n KHAKI
731 @n LIGHT BLUE
732 @n LIGHT GREY
733 @n LIGHT STEEL BLUE
734 @n LIME GREEN
735 @n MAGENTA
736 @n MAROON
737 @n MEDIUM AQUAMARINE
738 @n MEDIUM BLUE
739 </td><td>
740 MEDIUM FOREST GREEN
741 @n MEDIUM GOLDENROD
742 @n MEDIUM ORCHID
743 @n MEDIUM SEA GREEN
744 @n MEDIUM SLATE BLUE
745 @n MEDIUM SPRING GREEN
746 @n MEDIUM TURQUOISE
747 @n MEDIUM VIOLET RED
748 @n MIDNIGHT BLUE
749 @n NAVY
750 @n ORANGE
751 @n ORANGE RED
752 @n ORCHID
753 @n PALE GREEN
754 @n PINK
755 @n PLUM
756 @n PURPLE
757 </td><td>
758 RED
759 @n SALMON
760 @n SEA GREEN
761 @n SIENNA
762 @n SKY BLUE
763 @n SLATE BLUE
764 @n SPRING GREEN
765 @n STEEL BLUE
766 @n TAN
767 @n THISTLE
768 @n TURQUOISE
769 @n VIOLET
770 @n VIOLET RED
771 @n WHEAT
772 @n WHITE
773 @n YELLOW
774 @n YELLOW GREEN
775 </td></tr>
776 @endTable
777
778 @library{wxcore}
779 @category{gdi}
780
781 @see wxColour
782 */
783 class wxColourDatabase
784 {
785 public:
786 /**
787 Constructs the colour database. It will be initialized at the first
788 use.
789 */
790 wxColourDatabase();
791
792 /**
793 Adds a colour to the database. If a colour with the same name already
794 exists, it is replaced.
795 */
796 void AddColour(const wxString& colourName, const wxColour& colour);
797
798 /**
799 Finds a colour given the name. Returns an invalid colour object (that
800 is, wxColour::IsOk() will return @false) if the colour wasn't found in
801 the database.
802 */
803 wxColour Find(const wxString& colourName) const;
804
805 /**
806 Finds a colour name given the colour. Returns an empty string if the
807 colour is not found in the database.
808 */
809 wxString FindName(const wxColour& colour) const;
810 };
811
812
813 /**
814 Global instance of a wxColourDatabase.
815 */
816 wxColourDatabase* wxTheColourDatabase;
817
818
819 /**
820 @class wxSize
821
822 A wxSize is a useful data structure for graphics operations.
823 It simply contains integer @e width and @e height members.
824
825 Note that the width and height stored inside a wxSize object may be negative
826 and that wxSize functions do not perform any check against negative values
827 (this is used to e.g. store the special -1 value in ::wxDefaultSize instance).
828 See also IsFullySpecified() and SetDefaults() for utility functions regarding
829 the special -1 value.
830
831 wxSize is used throughout wxWidgets as well as wxPoint which, although
832 almost equivalent to wxSize, has a different meaning: wxPoint represents a
833 position while wxSize represents the size.
834
835 @library{wxcore}
836 @category{data}
837
838 @stdobjects
839 ::wxDefaultSize
840
841 @see wxPoint, wxRealPoint
842 */
843 class wxSize
844 {
845 public:
846 /**
847 Initializes this size object with zero width and height.
848 */
849 wxSize();
850
851 /**
852 Initializes this size object with the given @a width and @a height.
853 */
854 wxSize(int width, int height);
855
856 //@{
857 /**
858 Decreases the size in both x and y directions.
859
860 @see IncBy()
861 */
862 void DecBy(const wxPoint& pt);
863 void DecBy(const wxSize& size);
864 void DecBy(int dx, int dy);
865 void DecBy(int d);
866 //@}
867
868 /**
869 Decrements this object so that both of its dimensions are not greater
870 than the corresponding dimensions of the @a size.
871
872 @see IncTo()
873 */
874 void DecTo(const wxSize& size);
875
876 /**
877 Decrements this object to be not bigger than the given size ignoring
878 non-specified components.
879
880 This is similar to DecTo() but doesn't do anything for x or y
881 component if the same component of @a size is not specified, i.e. set
882 to ::wxDefaultCoord.
883
884 @since 2.9.5
885 */
886 void DecToIfSpecified(const wxSize& size);
887
888 /**
889 Gets the height member.
890 */
891 int GetHeight() const;
892
893 /**
894 Gets the width member.
895 */
896 int GetWidth() const;
897
898 //@{
899 /**
900 Increases the size in both x and y directions.
901
902 @see DecBy()
903 */
904 void IncBy(const wxPoint& pt);
905 void IncBy(const wxSize& size);
906 void IncBy(int dx, int dy);
907 void IncBy(int d);
908 //@}
909
910 /**
911 Increments this object so that both of its dimensions are not less than
912 the corresponding dimensions of the @a size.
913
914 @see DecTo()
915 */
916 void IncTo(const wxSize& size);
917
918 /**
919 Returns @true if neither of the size object components is equal to -1,
920 which is used as default for the size values in wxWidgets (hence the
921 predefined ::wxDefaultSize has both of its components equal to -1).
922
923 This method is typically used before calling SetDefaults().
924 */
925 bool IsFullySpecified() const;
926
927 /**
928 Scales the dimensions of this object by the given factors. If you want
929 to scale both dimensions by the same factor you can also use
930 operator*=().
931
932 @return A reference to this object (so that you can concatenate other
933 operations in the same line).
934 */
935 wxSize& Scale(float xscale, float yscale);
936
937 /**
938 Sets the width and height members.
939 */
940 void Set(int width, int height);
941
942 /**
943 Combine this size object with another one replacing the default (i.e.
944 equal to -1) components of this object with those of the other. It is
945 typically used like this:
946
947 @code
948 if ( !size.IsFullySpecified() )
949 {
950 size.SetDefaults(GetDefaultSize());
951 }
952 @endcode
953
954 @see IsFullySpecified()
955 */
956 void SetDefaults(const wxSize& sizeDefault);
957
958 /**
959 Sets the height.
960 */
961 void SetHeight(int height);
962
963 /**
964 Sets the width.
965 */
966 void SetWidth(int width);
967
968
969 /**
970 @name Miscellaneous operators
971
972 Note that these operators are documented as class members
973 (to make them easier to find) but, as their prototype shows,
974 they are implemented as global operators; note that this is
975 transparent to the user but it helps to understand why the
976 following functions are documented to take the wxSize they
977 operate on as an explicit argument.
978 */
979 //@{
980 wxSize& operator=(const wxSize& sz);
981
982 bool operator ==(const wxSize& s1, const wxSize& s2);
983 bool operator !=(const wxSize& s1, const wxSize& s2);
984
985 wxSize operator +(const wxSize& s1, const wxSize& s2);
986 wxSize operator -(const wxSize& s1, const wxSize& s2);
987 wxSize& operator +=(const wxSize& sz);
988 wxSize& operator -=(const wxSize& sz);
989
990 wxSize operator /(const wxSize& sz, int factor);
991 wxSize operator *(const wxSize& sz, int factor);
992 wxSize operator *(int factor, const wxSize& sz);
993 wxSize& operator /=(int factor);
994 wxSize& operator *=(int factor);
995 //@}
996 };
997
998 /**
999 Global instance of a wxSize object initialized to (-1,-1).
1000 */
1001 const wxSize wxDefaultSize;
1002
1003
1004
1005
1006 // ============================================================================
1007 // Global functions/macros
1008 // ============================================================================
1009
1010 /** @addtogroup group_funcmacro_gdi */
1011 //@{
1012
1013 /**
1014 This macro loads a bitmap from either application resources (on the
1015 platforms for which they exist, i.e. Windows and OS2) or from an XPM file.
1016 This can help to avoid using @ifdef_ when creating bitmaps.
1017
1018 @see @ref overview_bitmap, wxICON()
1019
1020 @header{wx/gdicmn.h}
1021 */
1022 #define wxBITMAP(bitmapName)
1023
1024 /**
1025 Creates a bitmap from either application resources or embedded image data
1026 in PNG format.
1027
1028 This macro is similar to wxBITMAP() but works with bitmap data in PNG
1029 format and not BMP or XPM.
1030
1031 Under Windows the given @a bitmapName must be present in the application
1032 resource file with the type @c RCDATA and refer to a PNG image. I.e. you
1033 should have a definition similar to the following in your @c .rc file:
1034 @code
1035 mybitmap RCDATA "mybitmap.png"
1036 @endcode
1037 to be able to use @c wxBITMAP_PNG(mybitmap) in the code.
1038
1039 Under OS X the file with the specified name and "png" extension must be
1040 present in the "Resources" subdirectory of the application bundle.
1041
1042 Under the other platforms, this is equivalent to wxBITMAP_PNG_FROM_DATA()
1043 and so loads the image data from the array called @c bitmapName_png that
1044 must exist. Notice that it @e must be an array and not a pointer as the
1045 macro needs to be able to determine its size. Such an array can be produced
1046 by a number of conversion programs. A very simple one is included in
1047 wxWidgets distribution as @c misc/scripts/png2c.py.
1048
1049 Finally notice that you must register PNG image handler to be able to
1050 load bitmaps from PNG data. This can be done either by calling
1051 wxInitAllImageHandlers() which also registers all the other image formats
1052 or including the necessary header:
1053 @code
1054 #include <wx/imagpng.h>
1055 @endcode
1056 and calling
1057 @code
1058 wxImage::AddHandler(new wxPNGHandler);
1059 @endcode
1060 in your application startup code.
1061
1062 @see wxBITMAP_PNG_FROM_DATA()
1063
1064 @header{wx/gdicmn.h}
1065
1066 @since 2.9.5
1067 */
1068 #define wxBITMAP_PNG(bitmapName)
1069
1070 /**
1071 Creates a bitmap from embedded image data in PNG format.
1072
1073 This macro is a thin wrapper around wxBitmap::NewFromPNGData() and takes
1074 just the base name of the array containing the image data and computes its
1075 size internally. In other words, the array called @c bitmapName_png must
1076 exist. Notice that it @e must be an array and not a pointer as the macro
1077 needs to be able to determine its size. Such an array can be produced by a
1078 number of conversion programs. A very simple one is included in wxWidgets
1079 distribution as @c misc/scripts/png2c.py.
1080
1081 You can use wxBITMAP_PNG() to load the PNG bitmaps from resources on the
1082 platforms that support this and only fall back to loading them from data
1083 under the other ones (i.e. not Windows and not OS X).
1084
1085 @header{wx/gdicmn.h}
1086
1087 @since 2.9.5
1088 */
1089 #define wxBITMAP_PNG_FROM_DATA(bitmapName)
1090
1091 /**
1092 This macro loads an icon from either application resources (on the
1093 platforms for which they exist, i.e. Windows and OS2) or from an XPM file.
1094 This can help to avoid using @ifdef_ when creating icons.
1095
1096 @see @ref overview_bitmap, wxBITMAP()
1097
1098 @header{wx/gdicmn.h}
1099 */
1100 #define wxICON(iconName)
1101
1102 /**
1103 Returns @true if the display is colour, @false otherwise.
1104
1105 @header{wx/gdicmn.h}
1106 */
1107 bool wxColourDisplay();
1108
1109 /**
1110 Returns the depth of the display (a value of 1 denotes a monochrome
1111 display).
1112
1113 @header{wx/gdicmn.h}
1114 */
1115 int wxDisplayDepth();
1116
1117 /**
1118 Globally sets the cursor; only has an effect on Windows, Mac and GTK+. You
1119 should call this function with wxNullCursor to restore the system cursor.
1120
1121 @see wxCursor, wxWindow::SetCursor()
1122
1123 @header{wx/gdicmn.h}
1124 */
1125 void wxSetCursor(const wxCursor& cursor);
1126
1127 //@}
1128
1129 /** @addtogroup group_funcmacro_gdi */
1130 //@{
1131 /**
1132 Returns the dimensions of the work area on the display. On Windows this
1133 means the area not covered by the taskbar, etc. Other platforms are
1134 currently defaulting to the whole display until a way is found to provide
1135 this info for all window managers, etc.
1136
1137 @header{wx/gdicmn.h}
1138 */
1139 void wxClientDisplayRect(int* x, int* y, int* width, int* height);
1140 wxRect wxGetClientDisplayRect();
1141 //@}
1142
1143 /** @addtogroup group_funcmacro_gdi */
1144 //@{
1145 /**
1146 Returns the display resolution in pixels per inch.
1147
1148 The @c x component of the returned wxSize object contains the horizontal
1149 resolution and the @c y one -- the vertical resolution.
1150
1151 @header{wx/gdicmn.h}
1152
1153 @since 2.9.0
1154 */
1155 wxSize wxGetDisplayPPI();
1156 //@}
1157
1158 /** @addtogroup group_funcmacro_gdi */
1159 //@{
1160 /**
1161 Returns the display size in pixels.
1162
1163 For the version taking @a width and @a header arguments, either of them
1164 can be @NULL if the caller is not interested in the returned value.
1165
1166 @header{wx/gdicmn.h}
1167 */
1168 void wxDisplaySize(int* width, int* height);
1169 wxSize wxGetDisplaySize();
1170 //@}
1171
1172 /** @addtogroup group_funcmacro_gdi */
1173 //@{
1174 /**
1175 Returns the display size in millimeters.
1176
1177 For the version taking @a width and @a header arguments, either of them
1178 can be @NULL if the caller is not interested in the returned value.
1179
1180 @see wxGetDisplayPPI()
1181
1182 @header{wx/gdicmn.h}
1183 */
1184 void wxDisplaySizeMM(int* width, int* height);
1185 wxSize wxGetDisplaySizeMM();
1186 //@}
1187