]> git.saurik.com Git - wxWidgets.git/blob - demos/life/life.h
added VC7/8 project files for samples
[wxWidgets.git] / demos / life / life.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: life.h
3 // Purpose: The game of Life, created by J. H. Conway
4 // Author: Guillermo Rodriguez Garcia, <guille@iies.es>
5 // Modified by:
6 // Created: Jan/2000
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000, Guillermo Rodriguez Garcia
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _LIFE_APP_H_
13 #define _LIFE_APP_H_
14
15 #include "wx/minifram.h"
16
17 #include "game.h"
18
19
20 // --------------------------------------------------------------------------
21 // LifeCanvas
22 // --------------------------------------------------------------------------
23
24 // Note that in LifeCanvas, all cell coordinates are
25 // named i, j, while screen coordinates are named x, y.
26
27 class LifeCanvas : public wxWindow
28 {
29 public:
30 // ctor and dtor
31 LifeCanvas(wxWindow* parent, Life* life, bool interactive = true);
32 virtual ~LifeCanvas();
33
34 // view management
35 int GetCellSize() const { return m_cellsize; };
36 void SetCellSize(int cellsize);
37 void Recenter(wxInt32 i, wxInt32 j);
38
39 // drawing
40 void DrawChanged();
41 void DrawCell(wxInt32 i, wxInt32 j, bool alive);
42
43 private:
44 // any class wishing to process wxWidgets events must use this macro
45 DECLARE_EVENT_TABLE()
46
47 // draw a cell (parametrized by DC)
48 void DrawCell(wxInt32 i, wxInt32 j, wxDC &dc);
49
50 // event handlers
51 void OnPaint(wxPaintEvent& event);
52 void OnMouse(wxMouseEvent& event);
53 void OnSize(wxSizeEvent& event);
54 void OnScroll(wxScrollWinEvent& event);
55 void OnEraseBackground(wxEraseEvent& event);
56
57 // conversion between cell and screen coordinates
58 inline wxInt32 XToCell(wxCoord x) const { return (x / m_cellsize) + m_viewportX; };
59 inline wxInt32 YToCell(wxCoord y) const { return (y / m_cellsize) + m_viewportY; };
60 inline wxCoord CellToX(wxInt32 i) const { return (i - m_viewportX) * m_cellsize; };
61 inline wxCoord CellToY(wxInt32 j) const { return (j - m_viewportY) * m_cellsize; };
62
63 // what is the user doing?
64 enum MouseStatus
65 {
66 MOUSE_NOACTION,
67 MOUSE_DRAWING,
68 MOUSE_ERASING
69 };
70
71 Life *m_life; // Life object
72 int m_cellsize; // current cell size, in pixels
73 bool m_interactive; // is this canvas interactive?
74 MouseStatus m_status; // what is the user doing?
75 wxInt32 m_viewportX; // first visible cell (x coord)
76 wxInt32 m_viewportY; // first visible cell (y coord)
77 wxInt32 m_viewportW; // number of visible cells (w)
78 wxInt32 m_viewportH; // number of visible cells (h)
79 int m_thumbX; // horiz. scrollbar thumb position
80 int m_thumbY; // vert. scrollbar thumb position
81 wxInt32 m_mi, m_mj; // last mouse position
82 };
83
84
85 // --------------------------------------------------------------------------
86 // LifeNavigator
87 // --------------------------------------------------------------------------
88
89 class LifeNavigator : public wxMiniFrame
90 {
91 public:
92 // ctor
93 LifeNavigator(wxWindow *parent);
94
95 private:
96 // any class wishing to process wxWidgets events must use this macro
97 DECLARE_EVENT_TABLE()
98
99 // event handlers
100 void OnClose(wxCloseEvent& event);
101 };
102
103
104 // --------------------------------------------------------------------------
105 // LifeFrame
106 // --------------------------------------------------------------------------
107
108 class LifeFrame : public wxFrame
109 {
110 public:
111 // ctor and dtor
112 LifeFrame();
113 virtual ~LifeFrame();
114
115 // member functions
116 void UpdateInfoText();
117 void UpdateUI();
118
119 private:
120 // any class wishing to process wxWidgets events must use this macro
121 DECLARE_EVENT_TABLE()
122
123 // event handlers
124 void OnMenu(wxCommandEvent& event);
125 void OnOpen(wxCommandEvent& event);
126 void OnSamples(wxCommandEvent& event);
127 void OnNavigate(wxCommandEvent& event);
128 void OnZoom(wxCommandEvent& event);
129 void OnSlider(wxScrollEvent& event);
130 void OnTimer(wxTimerEvent& event);
131 void OnClose(wxCloseEvent& event);
132
133 // event handler helpers
134 void OnStart();
135 void OnStop();
136 void OnStep();
137
138 Life *m_life;
139 LifeCanvas *m_canvas;
140 LifeNavigator *m_navigator;
141 wxStaticText *m_text;
142 wxTimer *m_timer;
143 bool m_running;
144 bool m_topspeed;
145 long m_interval;
146 long m_tics;
147 };
148
149
150 // --------------------------------------------------------------------------
151 // LifeApp
152 // --------------------------------------------------------------------------
153
154 class LifeApp : public wxApp
155 {
156 public:
157 virtual bool OnInit();
158 };
159
160 #endif // _LIFE_APP_H_