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1 /////////////////////////////////////////////////////////////////////////////
2 // File: region.cpp
3 // Purpose: Region class
4 // Author: Stefan Csomor
5 // Created: Fri Oct 24 10:46:34 MET 1997
6 // RCS-ID: $Id$
7 // Copyright: (c) 1997 Stefan Csomor
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifdef __GNUG__
12 #pragma implementation "region.h"
13 #endif
14
15 #include "wx/region.h"
16 #include "wx/gdicmn.h"
17 #include "wx/mac/uma.h"
18
19 #if !USE_SHARED_LIBRARY
20 IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
21 IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject)
22 #endif
23
24 //-----------------------------------------------------------------------------
25 // wxRegionRefData implementation
26 //-----------------------------------------------------------------------------
27
28 class WXDLLEXPORT wxRegionRefData : public wxGDIRefData {
29 public:
30 wxRegionRefData()
31 {
32 m_macRgn = NewRgn() ;
33 }
34
35 wxRegionRefData(const wxRegionRefData& data)
36 : wxGDIRefData()
37 {
38 m_macRgn = NewRgn() ;
39 CopyRgn( data.m_macRgn , m_macRgn ) ;
40 }
41
42 ~wxRegionRefData()
43 {
44 DisposeRgn( m_macRgn ) ;
45 }
46 RgnHandle m_macRgn ;
47 };
48
49 #define M_REGION (((wxRegionRefData*)m_refData)->m_macRgn)
50 #define OTHER_M_REGION(a) (((wxRegionRefData*)(a.m_refData))->m_macRgn)
51
52 //-----------------------------------------------------------------------------
53 // wxRegion
54 //-----------------------------------------------------------------------------
55
56 /*!
57 * Create an empty region.
58 */
59 wxRegion::wxRegion()
60 {
61 m_refData = new wxRegionRefData;
62 }
63
64 wxRegion::wxRegion(WXHRGN hRegion )
65 {
66 m_refData = new wxRegionRefData;
67 CopyRgn( (RgnHandle) hRegion , (RgnHandle) M_REGION ) ;
68 }
69
70 wxRegion::wxRegion(long x, long y, long w, long h)
71 {
72 m_refData = new wxRegionRefData;
73 SetRectRgn( (RgnHandle) M_REGION , x , y , x+w , y+h ) ;
74 }
75
76 wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight)
77 {
78 m_refData = new wxRegionRefData;
79 SetRectRgn( (RgnHandle) M_REGION , topLeft.x , topLeft.y , bottomRight.x , bottomRight.y ) ;
80 }
81
82 wxRegion::wxRegion(const wxRect& rect)
83 {
84 m_refData = new wxRegionRefData;
85 SetRectRgn( (RgnHandle) M_REGION , rect.x , rect.y , rect.x+rect.width , rect.y+rect.height ) ;
86 }
87
88 wxRegion::wxRegion(size_t n, const wxPoint *points, int WXUNUSED(fillStyle))
89 {
90 m_refData = new wxRegionRefData;
91
92 OpenRgn();
93
94 wxCoord x1, x2 , y1 , y2 ;
95 x2 = x1 = points[0].x ;
96 y2 = y1 = points[0].y ;
97 ::MoveTo(x1,y1);
98 for (size_t i = 1; i < n; i++)
99 {
100 x2 = points[i].x ;
101 y2 = points[i].y ;
102 ::LineTo(x2, y2);
103 }
104 // close the polyline if necessary
105 if ( x1 != x2 || y1 != y2 )
106 {
107 ::LineTo(x1,y1 ) ;
108 }
109 ClosePoly();
110 CloseRgn( M_REGION ) ;
111 }
112
113 /*!
114 * Destroy the region.
115 */
116 wxRegion::~wxRegion()
117 {
118 // m_refData unrefed in ~wxObject
119 }
120
121 //-----------------------------------------------------------------------------
122 //# Modify region
123 //-----------------------------------------------------------------------------
124
125 //! Clear current region
126 void wxRegion::Clear()
127 {
128 UnRef();
129 }
130
131 // Move the region
132 bool wxRegion::Offset(wxCoord x, wxCoord y)
133 {
134 wxCHECK_MSG( M_REGION, false, _T("invalid wxRegion") );
135
136 if ( !x && !y )
137 {
138 // nothing to do
139 return true;
140 }
141
142 OffsetRgn( M_REGION , x , y ) ;
143 return true ;
144 }
145
146
147 //! Combine rectangle (x, y, w, h) with this.
148 bool wxRegion::Combine(long x, long y, long width, long height, wxRegionOp op)
149 {
150 // Don't change shared data
151 if (!m_refData)
152 {
153 m_refData = new wxRegionRefData();
154 }
155 else if (m_refData->GetRefCount() > 1)
156 {
157 wxRegionRefData* ref = (wxRegionRefData*)m_refData;
158 UnRef();
159 m_refData = new wxRegionRefData(*ref);
160 }
161 RgnHandle rgn = NewRgn() ;
162 SetRectRgn( rgn , x , y, x+width,y + height ) ;
163
164 switch (op)
165 {
166 case wxRGN_AND:
167 SectRgn( M_REGION , rgn , M_REGION ) ;
168 break ;
169 case wxRGN_OR:
170 UnionRgn( M_REGION , rgn , M_REGION ) ;
171 break ;
172 case wxRGN_XOR:
173 XorRgn( M_REGION , rgn , M_REGION ) ;
174 break ;
175 case wxRGN_DIFF:
176 DiffRgn( M_REGION , rgn , M_REGION ) ;
177 break ;
178 case wxRGN_COPY:
179 default:
180 CopyRgn( rgn ,M_REGION ) ;
181 break ;
182 }
183
184 DisposeRgn( rgn ) ;
185
186 return TRUE;
187 }
188
189 //! Union /e region with this.
190 bool wxRegion::Combine(const wxRegion& region, wxRegionOp op)
191 {
192 if (region.Empty())
193 return FALSE;
194
195 // Don't change shared data
196 if (!m_refData) {
197 m_refData = new wxRegionRefData();
198 }
199 else if (m_refData->GetRefCount() > 1)
200 {
201 wxRegionRefData* ref = (wxRegionRefData*)m_refData;
202 UnRef();
203 m_refData = new wxRegionRefData(*ref);
204 }
205
206 switch (op)
207 {
208 case wxRGN_AND:
209 SectRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
210 break ;
211 case wxRGN_OR:
212 UnionRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
213 break ;
214 case wxRGN_XOR:
215 XorRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
216 break ;
217 case wxRGN_DIFF:
218 DiffRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
219 break ;
220 case wxRGN_COPY:
221 default:
222 CopyRgn( OTHER_M_REGION(region) ,M_REGION ) ;
223 break ;
224 }
225
226 return TRUE;
227 }
228
229 bool wxRegion::Combine(const wxRect& rect, wxRegionOp op)
230 {
231 return Combine(rect.GetLeft(), rect.GetTop(), rect.GetWidth(), rect.GetHeight(), op);
232 }
233
234 //-----------------------------------------------------------------------------
235 //# Information on region
236 //-----------------------------------------------------------------------------
237
238 // Outer bounds of region
239 void wxRegion::GetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const
240 {
241 if (m_refData)
242 {
243 Rect box ;
244 GetRegionBounds( M_REGION , &box ) ;
245 x = box.left ;
246 y = box.top ;
247 w = box.right - box.left ;
248 h = box.bottom - box.top ;
249 }
250 else
251 {
252 x = y = w = h = 0;
253 }
254 }
255
256 wxRect wxRegion::GetBox() const
257 {
258 wxCoord x, y, w, h;
259 GetBox(x, y, w, h);
260 return wxRect(x, y, w, h);
261 }
262
263 // Is region empty?
264 bool wxRegion::Empty() const
265 {
266 return EmptyRgn( M_REGION ) ;
267 }
268
269 const WXHRGN wxRegion::GetWXHRGN() const
270 {
271 return M_REGION ;
272 }
273
274 //-----------------------------------------------------------------------------
275 //# Tests
276 //-----------------------------------------------------------------------------
277
278 // Does the region contain the point (x,y)?
279 wxRegionContain wxRegion::Contains(long x, long y) const
280 {
281 if (!m_refData)
282 return wxOutRegion;
283
284 // TODO. Return wxInRegion if within region.
285 if (0)
286 return wxInRegion;
287 return wxOutRegion;
288 }
289
290 // Does the region contain the point pt?
291 wxRegionContain wxRegion::Contains(const wxPoint& pt) const
292 {
293 if (!m_refData)
294 return wxOutRegion;
295
296 Point p = { pt.y , pt.x } ;
297 if (PtInRgn( p , M_REGION ) )
298 return wxInRegion;
299
300 return wxOutRegion;
301 }
302
303 // Does the region contain the rectangle (x, y, w, h)?
304 wxRegionContain wxRegion::Contains(long x, long y, long w, long h) const
305 {
306 if (!m_refData)
307 return wxOutRegion;
308
309 Rect rect = { y , x , y + h , x + w } ;
310 if (RectInRgn( &rect , M_REGION ) )
311 return wxInRegion;
312 else
313 return wxOutRegion;
314 }
315
316 // Does the region contain the rectangle rect
317 wxRegionContain wxRegion::Contains(const wxRect& rect) const
318 {
319 if (!m_refData)
320 return wxOutRegion;
321
322 long x, y, w, h;
323 x = rect.x;
324 y = rect.y;
325 w = rect.GetWidth();
326 h = rect.GetHeight();
327 return Contains(x, y, w, h);
328 }
329
330 ///////////////////////////////////////////////////////////////////////////////
331 // //
332 // wxRegionIterator //
333 // //
334 ///////////////////////////////////////////////////////////////////////////////
335
336 /*!
337 * Initialize empty iterator
338 */
339 wxRegionIterator::wxRegionIterator()
340 : m_current(0), m_numRects(0), m_rects(NULL)
341 {
342 }
343
344 wxRegionIterator::~wxRegionIterator()
345 {
346 if (m_rects) {
347 delete[] m_rects;
348 m_rects = NULL;
349 }
350 }
351
352 wxRegionIterator::wxRegionIterator(const wxRegionIterator& iterator)
353 : wxObject()
354 , m_current(iterator.m_current)
355 , m_numRects(0)
356 , m_rects(NULL)
357 {
358 SetRects(iterator.m_numRects, iterator.m_rects);
359 }
360
361 wxRegionIterator& wxRegionIterator::operator=(const wxRegionIterator& iterator)
362 {
363 m_current = iterator.m_current;
364 SetRects(iterator.m_numRects, iterator.m_rects);
365 return *this;
366 }
367
368 /*!
369 * Set iterator rects for region
370 */
371 void wxRegionIterator::SetRects(long numRects, wxRect *rects)
372 {
373 if (m_rects) {
374 delete[] m_rects;
375 m_rects = NULL;
376 }
377 if (rects)
378 {
379 int i;
380 m_rects = new wxRect[numRects];
381 for (i = 0; i < numRects; i++)
382 m_rects[i] = rects[i];
383 }
384 m_numRects = numRects;
385 }
386
387 /*!
388 * Initialize iterator for region
389 */
390 wxRegionIterator::wxRegionIterator(const wxRegion& region)
391 {
392 m_rects = NULL;
393
394 Reset(region);
395 }
396
397 /*!
398 * Reset iterator for a new /e region.
399 */
400 void wxRegionIterator::Reset(const wxRegion& region)
401 {
402 m_current = 0;
403 m_region = region;
404
405 if (m_rects) {
406 delete[] m_rects;
407 m_rects = NULL;
408 }
409
410 if (m_region.Empty())
411 m_numRects = 0;
412 else
413 {
414 // we cannot dissolve it into rects on mac
415 m_rects = new wxRect[1];
416 Rect rect ;
417 GetRegionBounds( OTHER_M_REGION( region ) , &rect ) ;
418 m_rects[0].x = rect.left;
419 m_rects[0].y = rect.top;
420 m_rects[0].width = rect.right - rect.left;
421 m_rects[0].height = rect.bottom - rect.top;
422 m_numRects = 1;
423 }
424 }
425
426 /*!
427 * Increment iterator. The rectangle returned is the one after the
428 * incrementation.
429 */
430 wxRegionIterator& wxRegionIterator::operator ++ ()
431 {
432 if (m_current < m_numRects)
433 ++m_current;
434 return *this;
435 }
436
437 /*!
438 * Increment iterator. The rectangle returned is the one before the
439 * incrementation.
440 */
441 wxRegionIterator wxRegionIterator::operator ++ (int)
442 {
443 wxRegionIterator previous(*this);
444
445 if (m_current < m_numRects)
446 ++m_current;
447
448 return previous;
449 }
450
451 long wxRegionIterator::GetX() const
452 {
453 if (m_current < m_numRects)
454 return m_rects[m_current].x;
455 return 0;
456 }
457
458 long wxRegionIterator::GetY() const
459 {
460 if (m_current < m_numRects)
461 return m_rects[m_current].y;
462 return 0;
463 }
464
465 long wxRegionIterator::GetW() const
466 {
467 if (m_current < m_numRects)
468 return m_rects[m_current].width ;
469 return 0;
470 }
471
472 long wxRegionIterator::GetH() const
473 {
474 if (m_current < m_numRects)
475 return m_rects[m_current].height;
476 return 0;
477 }
478