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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: control.h
3 // Purpose: wxControl class
4 // Author: Stefan Csomor
5 // Modified by:
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_CONTROL_H_
13 #define _WX_CONTROL_H_
14
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "control.h"
17 #endif
18
19 WXDLLEXPORT_DATA(extern const wxChar*) wxControlNameStr;
20
21 // General item class
22 class WXDLLEXPORT wxControl : public wxControlBase
23 {
24 DECLARE_ABSTRACT_CLASS(wxControl)
25
26 public:
27 wxControl();
28 wxControl(wxWindow *parent, wxWindowID id,
29 const wxPoint& pos = wxDefaultPosition,
30 const wxSize& size = wxDefaultSize, long style = 0,
31 const wxValidator& validator = wxDefaultValidator,
32 const wxString& name = wxControlNameStr)
33 {
34 Create(parent, id, pos, size, style, validator, name);
35 }
36
37 bool Create(wxWindow *parent, wxWindowID id,
38 const wxPoint& pos = wxDefaultPosition,
39 const wxSize& size = wxDefaultSize, long style = 0,
40 const wxValidator& validator = wxDefaultValidator,
41 const wxString& name = wxControlNameStr);
42 virtual ~wxControl();
43
44 // Simulates an event
45 virtual void Command(wxCommandEvent& event) { ProcessCommand(event); }
46
47 // implementation from now on
48 // --------------------------
49
50 // Calls the callback and appropriate event handlers
51 bool ProcessCommand(wxCommandEvent& event);
52
53 void OnKeyDown( wxKeyEvent &event ) ;
54 };
55
56 #endif
57 // _WX_CONTROL_H_