simplifications and corrections to background drawing:
[wxWidgets.git] / src / generic / timer.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: mgl/timer.cpp
3 // Purpose: wxTimer implementation
4 // Author: Vaclav Slavik
5 // Id: $Id$
6 // Copyright: (c) Vaclav Slavik
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
11 #pragma implementation "timer.h"
12 #endif
13
14 // For compilers that support precompilation, includes "wx.h".
15 #include "wx/wxprec.h"
16
17 #ifdef __BORLANDC__
18 #pragma hdrstop
19 #endif
20
21 // ----------------------------------------------------------------------------
22 // NB: when using generic wxTimer implementation in your port, you *must* call
23 // wxTimer::NotifyTimers() often enough. The ideal place for this
24 // is in wxEventLoop::Dispatch().
25 // ----------------------------------------------------------------------------
26
27 #include "wx/timer.h"
28
29 #if wxUSE_TIMER
30
31 #include "wx/log.h"
32 #include "wx/module.h"
33
34 // ----------------------------------------------------------------------------
35 // Time input function
36 // ----------------------------------------------------------------------------
37
38 #ifdef __WXMGL__
39 // We take advantage of wxMGL's _EVT_getTicks because it is faster
40 // (especially under MS-DOS!) and more precise than wxGetLocalTimeMillis
41 // if we are unlucky and the latter combines information from two sources.
42 #include "wx/mgl/private.h"
43 extern "C" ulong _EVT_getTicks();
44 #define GetMillisecondsTime _EVT_getTicks
45
46 typedef ulong wxTimerTick_t;
47
48 #define wxTimerTickFmtSpec _T("lu")
49 #define wxTimerTickPrintfArg(tt) (tt)
50 #else // !__WXMGL__
51 #define GetMillisecondsTime wxGetLocalTimeMillis
52
53 typedef wxLongLong wxTimerTick_t;
54
55 #if wxUSE_LONGLONG_WX
56 #define wxTimerTickFmtSpec wxLongLongFmtSpec _T("d")
57 #define wxTimerTickPrintfArg(tt) (tt.GetValue())
58 #else // using native wxLongLong
59 #define wxTimerTickFmtSpec _T("s")
60 #define wxTimerTickPrintfArg(tt) (tt.ToString().c_str())
61 #endif // wx/native long long
62 #endif // __WXMGL__/!__WXMGL__
63
64 // ----------------------------------------------------------------------------
65 // helper structures and wxTimerScheduler
66 // ----------------------------------------------------------------------------
67
68 class wxTimerDesc
69 {
70 public:
71 wxTimerDesc(wxTimer *t) :
72 timer(t), running(false), next(NULL), prev(NULL),
73 shotTime(0), deleteFlag(NULL) {}
74
75 wxTimer *timer;
76 bool running;
77 wxTimerDesc *next, *prev;
78 wxTimerTick_t shotTime;
79 volatile bool *deleteFlag; // see comment in ~wxTimer
80 };
81
82 class wxTimerScheduler
83 {
84 public:
85 wxTimerScheduler() : m_timers(NULL) {}
86
87 void QueueTimer(wxTimerDesc *desc, wxTimerTick_t when = 0);
88 void RemoveTimer(wxTimerDesc *desc);
89 void NotifyTimers();
90
91 private:
92 wxTimerDesc *m_timers;
93 };
94
95 void wxTimerScheduler::QueueTimer(wxTimerDesc *desc, wxTimerTick_t when)
96 {
97 if ( desc->running )
98 return; // already scheduled
99
100 if ( when == 0 )
101 when = GetMillisecondsTime() + desc->timer->GetInterval();
102 desc->shotTime = when;
103 desc->running = true;
104
105 wxLogTrace( wxT("timer"),
106 wxT("queued timer %p at tick %") wxTimerTickFmtSpec,
107 desc->timer, wxTimerTickPrintfArg(when));
108
109 if ( m_timers )
110 {
111 wxTimerDesc *d = m_timers;
112 while ( d->next && d->next->shotTime < when ) d = d->next;
113 desc->next = d->next;
114 desc->prev = d;
115 if ( d->next )
116 d->next->prev = desc;
117 d->next = desc;
118 }
119 else
120 {
121 m_timers = desc;
122 desc->prev = desc->next = NULL;
123 }
124 }
125
126 void wxTimerScheduler::RemoveTimer(wxTimerDesc *desc)
127 {
128 desc->running = false;
129 if ( desc == m_timers )
130 m_timers = desc->next;
131 if ( desc->prev )
132 desc->prev->next = desc->next;
133 if ( desc->next )
134 desc->next->prev = desc->prev;
135 desc->prev = desc->next = NULL;
136 }
137
138 void wxTimerScheduler::NotifyTimers()
139 {
140 if ( m_timers )
141 {
142 bool oneShot;
143 volatile bool timerDeleted;
144 wxTimerTick_t now = GetMillisecondsTime();
145
146 for ( wxTimerDesc *desc = m_timers; desc; desc = desc->next )
147 {
148 if ( desc->running && desc->shotTime <= now )
149 {
150 desc = m_timers;
151 oneShot = desc->timer->IsOneShot();
152 RemoveTimer(desc);
153
154 timerDeleted = false;
155 desc->deleteFlag = &timerDeleted;
156 desc->timer->Notify();
157
158 if ( !timerDeleted )
159 {
160 wxLogTrace( wxT("timer"),
161 wxT("notified timer %p sheduled for %")
162 wxTimerTickFmtSpec,
163 desc->timer,
164 wxTimerTickPrintfArg(desc->shotTime) );
165
166 desc->deleteFlag = NULL;
167 if ( !oneShot )
168 QueueTimer(desc, now + desc->timer->GetInterval());
169 }
170 }
171 }
172 }
173 }
174
175
176 // ----------------------------------------------------------------------------
177 // wxTimer
178 // ----------------------------------------------------------------------------
179
180 IMPLEMENT_ABSTRACT_CLASS(wxTimer, wxEvtHandler)
181
182 wxTimerScheduler *gs_scheduler = NULL;
183
184 void wxTimer::Init()
185 {
186 if ( !gs_scheduler )
187 gs_scheduler = new wxTimerScheduler;
188 m_desc = new wxTimerDesc(this);
189 }
190
191 wxTimer::~wxTimer()
192 {
193 wxLogTrace( wxT("timer"), wxT("destroying timer %p..."), this);
194 if ( IsRunning() )
195 Stop();
196
197 // NB: this is a hack: wxTimerScheduler must have some way of knowing
198 // that wxTimer object was deleted under its hands -- this may
199 // happen if somebody is really nasty and deletes the timer
200 // from wxTimer::Notify()
201 if ( m_desc->deleteFlag != NULL )
202 *m_desc->deleteFlag = true;
203
204 delete m_desc;
205 wxLogTrace( wxT("timer"), wxT(" ...done destroying timer %p..."), this);
206 }
207
208 bool wxTimer::IsRunning() const
209 {
210 return m_desc->running;
211 }
212
213 bool wxTimer::Start(int millisecs, bool oneShot)
214 {
215 wxLogTrace( wxT("timer"), wxT("started timer %p: %i ms, oneshot=%i"),
216 this, millisecs, oneShot);
217
218 if ( !wxTimerBase::Start(millisecs, oneShot) )
219 return false;
220
221 gs_scheduler->QueueTimer(m_desc);
222 return true;
223 }
224
225 void wxTimer::Stop()
226 {
227 if ( !m_desc->running ) return;
228
229 gs_scheduler->RemoveTimer(m_desc);
230 }
231
232 /*static*/ void wxTimer::NotifyTimers()
233 {
234 if ( gs_scheduler )
235 gs_scheduler->NotifyTimers();
236 }
237
238
239
240 // A module to deallocate memory properly:
241 class wxTimerModule: public wxModule
242 {
243 DECLARE_DYNAMIC_CLASS(wxTimerModule)
244 public:
245 wxTimerModule() {}
246 bool OnInit() { return true; }
247 void OnExit() { delete gs_scheduler; gs_scheduler = NULL; }
248 };
249
250 IMPLEMENT_DYNAMIC_CLASS(wxTimerModule, wxModule)
251
252
253 #endif //wxUSE_TIMER