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[wxWidgets.git] / wxPython / wx / lib / scrolledpanel.py
1 #----------------------------------------------------------------------------
2 # Name: scrolledpanel.py
3 # Author: Will Sadkin
4 # Created: 03/21/2003
5 # Copyright: (c) 2003 by Will Sadkin
6 # RCS-ID: $Id$
7 # License: wxWindows license
8 #----------------------------------------------------------------------------
9 # 12/11/2003 - Jeff Grimmett (grimmtooth@softhome.net)
10 #
11 # o 2.5 compatability update.
12 #
13 # 12/21/2003 - Jeff Grimmett (grimmtooth@softhome.net)
14 #
15 # o wxScrolledPanel -> ScrolledPanel
16 #
17
18 import wx
19
20
21 class ScrolledPanel( wx.PyScrolledWindow ):
22
23 """ ScrolledPanel fills a "hole" in the implementation of
24 wx.ScrolledWindow, providing automatic scrollbar and scrolling
25 behavior and the tab traversal management that wxScrolledWindow
26 lacks. This code was based on the original demo code showing how
27 to do this, but is now available for general use as a proper class
28 (and the demo is now converted to just use it.)
29
30 It is assumed that the ScrolledPanel will have a sizer, as it is
31 used to calculate the minimal virtual size of the panel and etc.
32 """
33
34 def __init__(self, parent, id=-1, pos = wx.DefaultPosition,
35 size = wx.DefaultSize, style = wx.TAB_TRAVERSAL,
36 name = "scrolledpanel"):
37
38 wx.PyScrolledWindow.__init__(self, parent, id,
39 pos=pos, size=size,
40 style=style, name=name)
41 self.SetInitialSize(size)
42 self.Bind(wx.EVT_CHILD_FOCUS, self.OnChildFocus)
43
44
45 def SetupScrolling(self, scroll_x=True, scroll_y=True, rate_x=20, rate_y=20):
46 """
47 This function sets up the event handling necessary to handle
48 scrolling properly. It should be called within the __init__
49 function of any class that is derived from ScrolledPanel,
50 once the controls on the panel have been constructed and
51 thus the size of the scrolling area can be determined.
52
53 """
54 # The following is all that is needed to integrate the sizer and the
55 # scrolled window.
56 if not scroll_x: rate_x = 0
57 if not scroll_y: rate_y = 0
58
59 # Round up the virtual size to be a multiple of the scroll rate
60 sizer = self.GetSizer()
61 if sizer:
62 w, h = sizer.GetMinSize()
63 if rate_x:
64 w += rate_x - (w % rate_x)
65 if rate_y:
66 h += rate_y - (h % rate_y)
67 self.SetVirtualSize( (w, h) )
68 self.SetScrollRate(rate_x, rate_y)
69 wx.CallAfter(self._SetupAfter) # scroll back to top after initial events
70
71
72 def _SetupAfter(self):
73 self.SetVirtualSize(self.GetBestVirtualSize())
74 self.Scroll(0,0)
75
76
77 def OnChildFocus(self, evt):
78 # If the child window that gets the focus is not visible,
79 # this handler will try to scroll enough to see it.
80 evt.Skip()
81 child = evt.GetWindow()
82
83 sppu_x, sppu_y = self.GetScrollPixelsPerUnit()
84 vs_x, vs_y = self.GetViewStart()
85 cr = child.GetRect()
86 clntsz = self.GetClientSize()
87 new_vs_x, new_vs_y = -1, -1
88
89 # is it before the left edge?
90 if cr.x < 0 and sppu_x > 0:
91 new_vs_x = vs_x + (cr.x / sppu_x)
92
93 # is it above the top?
94 if cr.y < 0 and sppu_y > 0:
95 new_vs_y = vs_y + (cr.y / sppu_y)
96
97 # For the right and bottom edges, scroll enough to show the
98 # whole control if possible, but if not just scroll such that
99 # the top/left edges are still visible
100
101 # is it past the right edge ?
102 if cr.right > clntsz.width and sppu_x > 0:
103 diff = (cr.right - clntsz.width) / sppu_x
104 if cr.x - diff * sppu_x > 0:
105 new_vs_x = vs_x + diff + 1
106 else:
107 new_vs_x = vs_x + (cr.x / sppu_x)
108
109 # is it below the bottom ?
110 if cr.bottom > clntsz.height and sppu_y > 0:
111 diff = (cr.bottom - clntsz.height) / sppu_y
112 if cr.y - diff * sppu_y > 0:
113 new_vs_y = vs_y + diff + 1
114 else:
115 new_vs_y = vs_y + (cr.y / sppu_y)
116
117 # if we need to adjust
118 if new_vs_x != -1 or new_vs_y != -1:
119 #print "%s: (%s, %s)" % (self.GetName(), new_vs_x, new_vs_y)
120 self.Scroll(new_vs_x, new_vs_y)