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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: unichar.h
3 // Purpose: interface of wxUniChar
4 // Author: wxWidgets team
5 // Licence: wxWindows licence
6 /////////////////////////////////////////////////////////////////////////////
7
8 /**
9 @class wxUniChar
10
11 This class represents a single Unicode character. It can be converted to
12 and from @c char or @c wchar_t and implements commonly used character operations.
13
14 @library{wxbase}
15 @category{data}
16 */
17 class wxUniChar
18 {
19 public:
20 /**
21 A type capable of holding any Unicode code point.
22 We do not use wchar_t as it cannot do the job on Win32,
23 where wchar_t is a 16-bit type (wchar_t* is encoded using UTF-16 on Win32).
24 */
25 typedef wxUint32 value_type;
26
27 /**
28 Default ctor.
29 */
30 wxUniChar();
31
32 //@{
33 /**
34 Create a character from the 8-bit character value @a c using the
35 current locale encoding.
36 */
37 wxUniChar(char c);
38 wxUniChar(unsigned char c);
39 //@}
40
41 wxUniChar(int c);
42 wxUniChar(unsigned int c);
43 wxUniChar(long int c);
44 wxUniChar(unsigned long int c);
45 wxUniChar(short int c);
46 wxUniChar(unsigned short int c);
47 wxUniChar(wxLongLong_t c);
48 wxUniChar(wxULongLong_t c);
49
50 wxUniChar(const wxUniCharRef& c);
51
52 /**
53 Returns Unicode code point value of the character.
54 */
55 value_type GetValue() const;
56
57 /**
58 Returns true if the character is an ASCII character (i.e.\ if its value is less than 128).
59 */
60 bool IsAscii() const;
61
62 /**
63 Returns true if the character is representable as a single byte in the
64 current locale encoding.
65
66 This function only returns true if the character can be converted in
67 exactly one byte, e.g. it only returns true for 7 bit ASCII characters
68 when the encoding used is UTF-8.
69
70 It is mostly useful to test if the character can be passed to functions
71 taking a char and is used by wxWidgets itself for this purpose.
72
73 @param c
74 An output pointer to the value of this Unicode character as a @c
75 char. Must be non-@NULL.
76 @return
77 @true if the object is an 8 bit char and @a c was filled with its
78 value as char or @false otherwise (@a c won't be modified then).
79
80 @see IsAscii()
81
82 @since 2.9.1
83 */
84 bool GetAsChar(char *c) const;
85
86 //@{
87 /**
88 Conversions to char and wchar_t types: all of those are needed to be
89 able to pass wxUniChars to various standard narrow and wide character
90 functions.
91 */
92 operator char() const;
93 operator unsigned char() const;
94 operator wchar_t() const;
95 operator int() const;
96 operator unsigned int() const;
97 operator long int() const;
98 operator unsigned long int() const;
99 operator short int() const;
100 operator unsigned short int() const;
101 operator wxLongLong_t() const;
102 operator wxULongLong_t() const;
103 //@}
104
105 //@{
106 /**
107 Assignment operators
108 */
109 wxUniChar& operator=(const wxUniChar& c);
110 wxUniChar& operator=(const wxUniCharRef& c);
111 wxUniChar& operator=(char c);
112 wxUniChar& operator=(unsigned char c);
113 wxUniChar& operator=(wchar_t c);
114 wxUniChar& operator=(int c);
115 wxUniChar& operator=(unsigned int c);
116 wxUniChar& operator=(long int c);
117 wxUniChar& operator=(unsigned long int c);
118 wxUniChar& operator=(short int c);
119 wxUniChar& operator=(unsigned short int c);
120 wxUniChar& operator=(wxLongLong_t c);
121 wxUniChar& operator=(wxULongLong_t c);
122 //@}
123 };
124
125
126 /**
127 @class wxUniCharRef
128
129 Writeable reference to a character in wxString.
130
131 This class can be used in the same way wxChar is used, except that changing
132 its value updates the underlying string object.
133
134 @library{wxbase}
135 @category{data}
136 */
137 class wxUniCharRef
138 {
139 public:
140 };
141