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Fix for the splashscreen bitmap not showing up in wxGTK.
[wxWidgets.git] / src / os2 / app.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.cpp
3 // Purpose: wxApp
4 // Author: David Webster
5 // Modified by:
6 // Created: 10/13/99
7 // RCS-ID: $Id$
8 // Copyright: (c) David Webster
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // For compilers that support precompilation, includes "wx.h".
13 #include "wx/wxprec.h"
14
15 #ifndef WX_PRECOMP
16 #include "wx/frame.h"
17 #include "wx/app.h"
18 #include "wx/utils.h"
19 #include "wx/gdicmn.h"
20 #include "wx/pen.h"
21 #include "wx/brush.h"
22 #include "wx/cursor.h"
23 #include "wx/icon.h"
24 #include "wx/palette.h"
25 #include "wx/dc.h"
26 #include "wx/dialog.h"
27 #include "wx/msgdlg.h"
28 #include "wx/intl.h"
29 #include "wx/dynarray.h"
30 #include "wx/wxchar.h"
31 #include "wx/icon.h"
32 #include "wx/timer.h"
33 #endif
34
35 #include "wx/log.h"
36 #include "wx/module.h"
37
38 #include "wx/os2/private.h"
39
40 #ifdef __EMX__
41
42 #include <sys/ioctl.h>
43 #include <sys/select.h>
44
45 #else
46
47 #include <nerrno.h>
48 #include <sys/ioctl.h>
49 #include <sys/select.h>
50 #include <sys/time.h>
51
52 #endif //
53
54 #ifndef __EMX__
55
56 #define select(a,b,c,d,e) bsdselect(a,b,c,d,e)
57 extern "C" int _System bsdselect(int,
58 struct fd_set *,
59 struct fd_set *,
60 struct fd_set *,
61 struct timeval *);
62 #endif
63
64 #if wxUSE_THREADS
65 #include "wx/thread.h"
66
67 // define the array of QMSG strutures
68 WX_DECLARE_OBJARRAY(QMSG, wxMsgArray);
69
70 #include "wx/arrimpl.cpp"
71
72 WX_DEFINE_OBJARRAY(wxMsgArray);
73 #endif // wxUSE_THREADS
74
75 #if wxUSE_WX_RESOURCES
76 #include "wx/resource.h"
77 #endif
78
79 #if wxUSE_TOOLTIPS
80 #include "wx/tooltip.h"
81 #endif // wxUSE_TOOLTIPS
82
83 #include <string.h>
84 #include <ctype.h>
85
86 // ---------------------------------------------------------------------------
87 // global variables
88 // ---------------------------------------------------------------------------
89
90 extern wxChar* wxBuffer;
91 extern wxList* wxWinHandleList;
92 extern wxList WXDLLEXPORT wxPendingDelete;
93 extern wxCursor* g_globalCursor;
94
95 HAB vHabmain = NULLHANDLE;
96 QMSG svCurrentMsg;
97 wxApp* wxTheApp = NULL;
98
99
100 HICON wxSTD_FRAME_ICON = (HICON) NULL;
101 HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL;
102 HICON wxSTD_MDIPARENTFRAME_ICON = (HICON) NULL;
103
104 HICON wxDEFAULT_FRAME_ICON = (HICON) NULL;
105 HICON wxDEFAULT_MDICHILDFRAME_ICON = (HICON) NULL;
106 HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL;
107
108 HBRUSH wxDisableButtonBrush = (HBRUSH) 0;
109
110 MRESULT EXPENTRY wxWndProc( HWND hWnd,ULONG message,MPARAM mp1,MPARAM mp2);
111 MRESULT EXPENTRY wxFrameWndProc( HWND hWnd,ULONG message,MPARAM mp1,MPARAM mp2);
112
113 // ===========================================================================
114 // implementation
115 // ===========================================================================
116
117 // ---------------------------------------------------------------------------
118 // helper struct and functions for socket handling
119 // ---------------------------------------------------------------------------
120
121 struct GsocketCallbackInfo{
122 void (*proc)(void *);
123 int type;
124 int handle;
125 void* gsock;
126 };
127
128 // These defines and wrapper functions are used here and in gsockpm.c
129 #define wxSockReadMask 0x01
130 #define wxSockWriteMask 0x02
131
132 #ifdef __EMX__
133 extern "C"
134 int wxAppAddSocketHandler(int handle, int mask,
135 void (*callback)(void*), void * gsock)
136 {
137 return wxTheApp->AddSocketHandler(handle, mask, callback, gsock);
138 }
139 extern "C"
140 void wxAppRemoveSocketHandler(int handle)
141 {
142 wxTheApp->RemoveSocketHandler(handle);
143 }
144 #else
145 // Linkage mode problems using callbacks with extern C in a .cpp module
146 int wxAppAddSocketHandler(int handle, int mask,
147 void (*callback)(void*), void * gsock)
148 {
149 return wxTheApp->AddSocketHandler(handle, mask, callback, gsock);
150 }
151 void wxAppRemoveSocketHandler(int handle)
152 {
153 wxTheApp->RemoveSocketHandler(handle);
154 }
155 #endif
156
157 void wxApp::HandleSockets()
158 {
159 bool pendingEvent = FALSE;
160
161 // Check whether it's time for Gsocket operation
162 if (m_maxSocketHandles > 0 && m_maxSocketNr > 0)
163 {
164 fd_set readfds = m_readfds;
165 fd_set writefds = m_writefds;
166 struct timeval timeout;
167 int i;
168 struct GsocketCallbackInfo
169 *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo;
170 int r = 0;
171 timeout.tv_sec = 0;
172 timeout.tv_usec = 0;
173 if ( select(m_maxSocketNr, &readfds, &writefds, 0, &timeout) > 0)
174 {
175 for (i = m_lastUsedHandle + 1; i != m_lastUsedHandle; i++)
176 {
177 if (i == m_maxSocketNr)
178 i = 0;
179 if (FD_ISSET(i, &readfds))
180 {
181 int r;
182 for (r = 0; r < m_maxSocketHandles; r++){
183 if(CallbackInfo[r].handle == i &&
184 CallbackInfo[r].type == wxSockReadMask)
185 break;
186 }
187 if (r < m_maxSocketHandles)
188 {
189 CallbackInfo[r].proc(CallbackInfo[r].gsock);
190 pendingEvent = TRUE;
191 wxYield();
192 }
193 }
194 if (FD_ISSET(i, &writefds))
195 {
196 int r;
197 for (r = 0; r < m_maxSocketHandles; r++)
198 if(CallbackInfo[r].handle == i &&
199 CallbackInfo[r].type == wxSockWriteMask)
200 break;
201 if (r < m_maxSocketHandles)
202 {
203 CallbackInfo[r].proc(CallbackInfo[r].gsock);
204 pendingEvent = TRUE;
205 wxYield();
206 }
207 }
208 }
209 m_lastUsedHandle = i;
210 }
211 if (pendingEvent)
212 wxYield();
213 }
214 }
215 // ---------------------------------------------------------------------------
216 // wxApp
217 // ---------------------------------------------------------------------------
218
219 IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
220
221 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
222 EVT_IDLE(wxApp::OnIdle)
223 EVT_END_SESSION(wxApp::OnEndSession)
224 EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
225 END_EVENT_TABLE()
226
227 //
228 // Initialize
229 //
230 bool wxApp::Initialize(
231 HAB vHab
232 )
233 {
234 #if defined(wxUSE_CONSOLEDEBUG)
235 #if wxUSE_CONSOLEDEBUG
236 /***********************************************/
237 /* Code for using stdout debug */
238 /* To use it you mast link app as "Window" - EK*/
239 /***********************************************/
240 {
241 PPIB pib;
242 PTIB tib;
243
244 printf("In console\n");
245
246 DosGetInfoBlocks(&tib, &pib);
247 /* Try morphing into a PM application. */
248 // if(pib->pib_ultype == 2) /* VIO */
249 pib->pib_ultype = 3;
250 }
251 /**********************************************/
252 /**********************************************/
253 #endif //wxUSE_CONSOLEDEBUG
254 #endif
255
256 wxBuffer = new wxChar[1500]; // FIXME; why?
257
258 wxClassInfo::InitializeClasses();
259
260 #if wxUSE_THREADS
261 wxPendingEventsLocker = new wxCriticalSection;
262 #endif
263
264 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
265 wxTheColourDatabase->Initialize();
266
267 wxInitializeStockLists();
268 wxInitializeStockObjects();
269
270 #if wxUSE_WX_RESOURCES
271 wxInitializeResourceSystem();
272 #endif
273
274 wxBitmap::InitStandardHandlers();
275
276 //
277 // OS2 has to have an anchorblock
278 //
279 vHab = WinInitialize(0);
280
281 if (!vHab)
282 return FALSE;
283 else
284 vHabmain = vHab;
285
286 // Some people may wish to use this, but
287 // probably it shouldn't be here by default.
288 #ifdef __WXDEBUG__
289 // wxRedirectIOToConsole();
290 #endif
291
292 wxWinHandleList = new wxList(wxKEY_INTEGER);
293
294 // This is to foil optimizations in Visual C++ that throw out dummy.obj.
295 // PLEASE DO NOT ALTER THIS.
296 #if !defined(WXMAKINGDLL) && defined(__VISAGECPP__)
297 extern char wxDummyChar;
298 if (wxDummyChar) wxDummyChar++;
299 #endif
300
301 // wxSetKeyboardHook(TRUE);
302
303 wxModule::RegisterModules();
304 if (!wxModule::InitializeModules())
305 return FALSE;
306 RegisterWindowClasses(vHab);
307 return TRUE;
308 } // end of wxApp::Initialize
309
310 const char* CANTREGISTERCLASS = " Can't register Class ";
311 // ---------------------------------------------------------------------------
312 // RegisterWindowClasses
313 // ---------------------------------------------------------------------------
314
315 bool wxApp::RegisterWindowClasses(
316 HAB vHab
317 )
318 {
319 ERRORID vError = 0L;
320 wxString sError;
321
322 if (!::WinRegisterClass( vHab
323 ,wxFrameClassName
324 ,wxFrameWndProc
325 ,CS_SIZEREDRAW | CS_SYNCPAINT
326 ,sizeof(ULONG)
327 ))
328 {
329 vError = ::WinGetLastError(vHab);
330 sError = wxPMErrorToStr(vError);
331 wxLogLastError(sError);
332 return FALSE;
333 }
334
335 if (!::WinRegisterClass( vHab
336 ,wxFrameClassNameNoRedraw
337 ,wxWndProc
338 ,0
339 ,sizeof(ULONG)
340 ))
341 {
342 vError = ::WinGetLastError(vHab);
343 sError = wxPMErrorToStr(vError);
344 wxLogLastError(sError);
345 return FALSE;
346 }
347
348 if (!::WinRegisterClass( vHab
349 ,wxMDIFrameClassName
350 ,wxWndProc
351 ,CS_SIZEREDRAW | CS_MOVENOTIFY | CS_SYNCPAINT
352 ,sizeof(ULONG)
353 ))
354 {
355 vError = ::WinGetLastError(vHab);
356 sError = wxPMErrorToStr(vError);
357 wxLogLastError(sError);
358 return FALSE;
359 }
360
361 if (!::WinRegisterClass( vHab
362 ,wxMDIFrameClassNameNoRedraw
363 ,wxWndProc
364 ,0
365 ,sizeof(ULONG)
366 ))
367 {
368 vError = ::WinGetLastError(vHab);
369 sError = wxPMErrorToStr(vError);
370 wxLogLastError(sError);
371 return FALSE;
372 }
373
374 if (!::WinRegisterClass( vHab
375 ,wxMDIChildFrameClassName
376 ,wxWndProc
377 ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_SYNCPAINT | CS_HITTEST
378 ,sizeof(ULONG)
379 ))
380 {
381 vError = ::WinGetLastError(vHab);
382 sError = wxPMErrorToStr(vError);
383 wxLogLastError(sError);
384 return FALSE;
385 }
386
387 if (!::WinRegisterClass( vHab
388 ,wxMDIChildFrameClassNameNoRedraw
389 ,wxWndProc
390 ,CS_HITTEST
391 ,sizeof(ULONG)
392 ))
393 {
394 vError = ::WinGetLastError(vHab);
395 sError = wxPMErrorToStr(vError);
396 wxLogLastError(sError);
397 return FALSE;
398 }
399
400 if (!::WinRegisterClass( vHab
401 ,wxPanelClassName
402 ,wxWndProc
403 ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_HITTEST | CS_SAVEBITS | CS_SYNCPAINT
404 ,sizeof(ULONG)
405 ))
406 {
407 vError = ::WinGetLastError(vHab);
408 sError = wxPMErrorToStr(vError);
409 wxLogLastError(sError);
410 return FALSE;
411 }
412
413 if (!::WinRegisterClass( vHab
414 ,wxCanvasClassName
415 ,wxWndProc
416 ,CS_SIZEREDRAW | CS_HITTEST | CS_SYNCPAINT
417 ,sizeof(ULONG)
418 ))
419 {
420 vError = ::WinGetLastError(vHab);
421 sError = wxPMErrorToStr(vError);
422 wxLogLastError(sError);
423 return FALSE;
424 }
425 return TRUE;
426 } // end of wxApp::RegisterWindowClasses
427
428 //
429 // Cleans up any wxWindows internal structures left lying around
430 //
431 void wxApp::CleanUp()
432 {
433 //
434 // COMMON CLEANUP
435 //
436
437 #if wxUSE_LOG
438
439 //
440 // Flush the logged messages if any and install a 'safer' log target: the
441 // default one (wxLogGui) can't be used after the resources are freed just
442 // below and the user suppliedo ne might be even more unsafe (using any
443 // wxWindows GUI function is unsafe starting from now)
444 //
445 wxLog::DontCreateOnDemand();
446
447 //
448 // This will flush the old messages if any
449 //
450 delete wxLog::SetActiveTarget(new wxLogStderr);
451 #endif // wxUSE_LOG
452
453 //
454 // One last chance for pending objects to be cleaned up
455 //
456 wxTheApp->DeletePendingObjects();
457
458 wxModule::CleanUpModules();
459
460 #if wxUSE_WX_RESOURCES
461 wxCleanUpResourceSystem();
462 #endif
463
464 wxDeleteStockObjects();
465
466 //
467 // Destroy all GDI lists, etc.
468 //
469 wxDeleteStockLists();
470
471 delete wxTheColourDatabase;
472 wxTheColourDatabase = NULL;
473
474 wxBitmap::CleanUpHandlers();
475
476 delete[] wxBuffer;
477 wxBuffer = NULL;
478
479 //
480 // PM-SPECIFIC CLEANUP
481 //
482
483 // wxSetKeyboardHook(FALSE);
484
485 if (wxSTD_FRAME_ICON)
486 ::WinFreeFileIcon(wxSTD_FRAME_ICON);
487 if (wxSTD_MDICHILDFRAME_ICON)
488 ::WinFreeFileIcon(wxSTD_MDICHILDFRAME_ICON);
489 if (wxSTD_MDIPARENTFRAME_ICON)
490 ::WinFreeFileIcon(wxSTD_MDIPARENTFRAME_ICON);
491
492 if (wxDEFAULT_FRAME_ICON)
493 ::WinFreeFileIcon(wxDEFAULT_FRAME_ICON);
494 if (wxDEFAULT_MDICHILDFRAME_ICON)
495 ::WinFreeFileIcon(wxDEFAULT_MDICHILDFRAME_ICON);
496 if (wxDEFAULT_MDIPARENTFRAME_ICON)
497 ::WinFreeFileIcon(wxDEFAULT_MDIPARENTFRAME_ICON);
498
499 if ( wxDisableButtonBrush )
500 {
501 // TODO: ::DeleteObject( wxDisableButtonBrush );
502 }
503
504 if (wxWinHandleList)
505 delete wxWinHandleList;
506
507 delete wxPendingEvents;
508 #if wxUSE_THREADS
509 delete wxPendingEventsLocker;
510 // If we don't do the following, we get an apparent memory leak.
511 ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker();
512 #endif
513
514 wxClassInfo::CleanUpClasses();
515
516 // Delete Message queue
517 if (wxTheApp->m_hMq)
518 ::WinDestroyMsgQueue(wxTheApp->m_hMq);
519
520 delete wxTheApp;
521 wxTheApp = NULL;
522
523 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
524 // At this point we want to check if there are any memory
525 // blocks that aren't part of the wxDebugContext itself,
526 // as a special case. Then when dumping we need to ignore
527 // wxDebugContext, too.
528 if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
529 {
530 wxLogDebug(wxT("There were memory leaks."));
531 wxDebugContext::Dump();
532 wxDebugContext::PrintStatistics();
533 }
534 // wxDebugContext::SetStream(NULL, NULL);
535 #endif
536
537 #if wxUSE_LOG
538 // do it as the very last thing because everything else can log messages
539 delete wxLog::SetActiveTarget(NULL);
540 #endif // wxUSE_LOG
541 } // end of wxApp::CleanUp
542
543 //----------------------------------------------------------------------
544 // Main wxWindows entry point
545 //----------------------------------------------------------------------
546 int wxEntry(
547 int argc
548 , char* argv[]
549 )
550 {
551 HAB vHab = 0;
552
553 if (!wxApp::Initialize(vHab))
554 return 0;
555
556 //
557 // create the application object or ensure that one already exists
558 //
559 if (!wxTheApp)
560 {
561 // The app may have declared a global application object, but we recommend
562 // the IMPLEMENT_APP macro is used instead, which sets an initializer
563 // function for delayed, dynamic app object construction.
564 wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
565 wxT("No initializer - use IMPLEMENT_APP macro.") );
566 wxTheApp = (*wxApp::GetInitializerFunction()) ();
567 }
568 wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") );
569 wxTheApp->argc = argc;
570
571 #if wxUSE_UNICODE
572 wxTheApp->argv = new wxChar*[argc+1];
573
574 int nArgc = 0;
575
576 while (nArgc < argc)
577 {
578 wxTheApp->argv[nArgc] = wxStrdup(wxConvLibc.cMB2WX(argv[nArgc]));
579 nArgc++;
580 }
581 wxTheApp->argv[nArgc] = (wxChar *)NULL;
582 #else
583 wxTheApp->argv = argv;
584 #endif
585
586 wxString sName(wxFileNameFromPath(argv[0]));
587
588 wxStripExtension(sName);
589 wxTheApp->SetAppName(sName);
590
591 int nRetValue = 0;
592
593 if (!wxTheApp->OnInitGui())
594 nRetValue = -1;
595
596 if (nRetValue == 0)
597 {
598 if (wxTheApp->OnInit())
599 {
600 nRetValue = wxTheApp->OnRun();
601 }
602 // Normal exit
603 wxWindow* pTopWindow = wxTheApp->GetTopWindow();
604 if (pTopWindow)
605 {
606 // Forcibly delete the window.
607 if (pTopWindow->IsKindOf(CLASSINFO(wxFrame)) ||
608 pTopWindow->IsKindOf(CLASSINFO(wxDialog)) )
609 {
610 pTopWindow->Close(TRUE);
611 wxTheApp->DeletePendingObjects();
612 }
613 else
614 {
615 delete pTopWindow;
616 wxTheApp->SetTopWindow(NULL);
617 }
618 }
619 }
620 else // app initialization failed
621 {
622 wxLogLastError(" Gui initialization failed, exitting");
623 }
624 #if wxUSE_CONSOLEDEBUG
625 printf("wxTheApp->OnExit ");
626 fflush(stdout);
627 #endif
628 wxTheApp->OnExit();
629 #if wxUSE_CONSOLEDEBUG
630 printf("wxApp::CleanUp ");
631 fflush(stdout);
632 #endif
633 wxApp::CleanUp();
634 #if wxUSE_CONSOLEDEBUG
635 printf("return %i ", nRetValue);
636 fflush(stdout);
637 #endif
638 return(nRetValue);
639 } // end of wxEntry
640
641 bool wxApp::OnInitGui()
642 {
643 ERRORID vError;
644 wxString sError;
645
646 if (!wxAppBase::OnInitGui())
647 return FALSE;
648
649 m_hMq = ::WinCreateMsgQueue(vHabmain, 0);
650 if (!m_hMq)
651 {
652 vError = ::WinGetLastError(vHabmain);
653 sError = wxPMErrorToStr(vError);
654 wxLogDebug(sError);
655 return FALSE;
656 }
657
658 return TRUE;
659 } // end of wxApp::OnInitGui
660
661 //
662 // Static member initialization
663 //
664 wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
665
666 wxApp::wxApp()
667 {
668 m_topWindow = NULL;
669 wxTheApp = this;
670 m_wantDebugOutput = TRUE;
671
672 argc = 0;
673 argv = NULL;
674 m_nPrintMode = wxPRINT_WINDOWS;
675 m_exitOnFrameDelete = TRUE;
676 m_bAuto3D = TRUE;
677 m_hMq = 0;
678 m_maxSocketHandles = 0;
679 m_maxSocketNr = 0;
680 m_sockCallbackInfo = 0;
681 } // end of wxApp::wxApp
682
683 wxApp::~wxApp()
684 {
685 //
686 // Delete command-line args
687 //
688 #if wxUSE_UNICODE
689 int i;
690
691 for (i = 0; i < argc; i++)
692 {
693 delete[] argv[i];
694 }
695 delete[] argv;
696 #endif
697 } // end of wxApp::~wxApp
698
699 bool wxApp::Initialized()
700 {
701 if (GetTopWindow())
702 return TRUE;
703 else
704 return FALSE;
705 } // end of wxApp::Initialized
706
707 //
708 // Get and process a message, returning FALSE if WM_QUIT
709 // received (and also set the flag telling the app to exit the main loop)
710 //
711
712 bool wxApp::DoMessage()
713 {
714 BOOL bRc = ::WinGetMsg(vHabmain, &svCurrentMsg, HWND(NULL), 0, 0);
715
716 if (bRc == 0)
717 {
718 // got WM_QUIT
719 m_bKeepGoing = FALSE;
720 return FALSE;
721 }
722 else if (bRc == -1)
723 {
724 // should never happen, but let's test for it nevertheless
725 wxLogLastError("GetMessage");
726 }
727 else
728 {
729 #if wxUSE_THREADS
730 wxASSERT_MSG( wxThread::IsMain()
731 ,wxT("only the main thread can process Windows messages")
732 );
733
734 static bool sbHadGuiLock = TRUE;
735 static wxMsgArray svSavedMessages;
736
737 //
738 // If a secondary thread owns is doing GUI calls, save all messages for
739 // later processing - we can't process them right now because it will
740 // lead to recursive library calls (and we're not reentrant)
741 //
742 if (!wxGuiOwnedByMainThread())
743 {
744 sbHadGuiLock = FALSE;
745
746 //
747 // Leave out WM_COMMAND messages: too dangerous, sometimes
748 // the message will be processed twice
749 //
750 if ( !wxIsWaitingForThread() ||
751 svCurrentMsg.msg != WM_COMMAND )
752 {
753 svSavedMessages.Add(svCurrentMsg);
754 }
755 return TRUE;
756 }
757 else
758 {
759 //
760 // Have we just regained the GUI lock? if so, post all of the saved
761 // messages
762 //
763 if (!sbHadGuiLock )
764 {
765 sbHadGuiLock = TRUE;
766
767 size_t nCount = svSavedMessages.Count();
768
769 for (size_t n = 0; n < nCount; n++)
770 {
771 QMSG vMsg = svSavedMessages[n];
772
773 if ( !ProcessMessage((WXMSG *)&vMsg) )
774 {
775 ::WinDispatchMsg(vHabmain, &vMsg);
776 }
777 }
778 svSavedMessages.Empty();
779 }
780 }
781 #endif // wxUSE_THREADS
782
783 //
784 // Process the message
785 //
786 DoMessage((WXMSG *)&svCurrentMsg);
787 }
788 return TRUE;
789 } // end of wxApp::DoMessage
790
791 void wxApp::DoMessage(
792 WXMSG* pMsg
793 )
794 {
795 if (!ProcessMessage((WXMSG *)&svCurrentMsg))
796 {
797 ::WinDispatchMsg(vHabmain, (PQMSG)&svCurrentMsg);
798 }
799 } // end of wxApp::DoMessage
800
801 //////////////////////////////////////////////////////////////////////////////
802 //
803 // Keep trying to process messages until WM_QUIT
804 // received.
805 //
806 // If there are messages to be processed, they will all be
807 // processed and OnIdle will not be called.
808 // When there are no more messages, OnIdle is called.
809 // If OnIdle requests more time,
810 // it will be repeatedly called so long as there are no pending messages.
811 // A 'feature' of this is that once OnIdle has decided that no more processing
812 // is required, then it won't get processing time until further messages
813 // are processed (it'll sit in DoMessage).
814 //
815 //////////////////////////////////////////////////////////////////////////////
816 int wxApp::MainLoop()
817 {
818 m_bKeepGoing = TRUE;
819
820 while (m_bKeepGoing)
821 {
822 #if wxUSE_THREADS
823 wxMutexGuiLeaveOrEnter();
824 #endif // wxUSE_THREADS
825 while (!Pending() && ProcessIdle())
826 {
827 HandleSockets();
828 wxUsleep(10000);
829 }
830 HandleSockets();
831 if (Pending())
832 DoMessage();
833 else
834 wxUsleep(10000);
835
836 }
837 return (int)svCurrentMsg.mp1;
838 } // end of wxApp::MainLoop
839
840 //
841 // Returns TRUE if more time is needed.
842 //
843 bool wxApp::ProcessIdle()
844 {
845 wxIdleEvent vEvent;
846
847 vEvent.SetEventObject(this);
848 ProcessEvent(vEvent);
849 return vEvent.MoreRequested();
850 } // end of wxApp::ProcessIdle
851
852 void wxApp::ExitMainLoop()
853 {
854 m_bKeepGoing = FALSE;
855 }
856
857 bool wxApp::Pending()
858 {
859 return (::WinPeekMsg(vHabmain, (PQMSG)&svCurrentMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) != 0);
860 }
861
862 void wxApp::Dispatch()
863 {
864 DoMessage();
865 }
866
867 //////////////////////////////////////////////////////////////////////////////
868 //
869 // Give all windows a chance to preprocess
870 // the message. Some may have accelerator tables, or have
871 // MDI complications.
872 //
873 //////////////////////////////////////////////////////////////////////////////
874 bool wxApp::ProcessMessage(
875 WXMSG* pWxmsg
876 )
877 {
878 QMSG* pMsg = (PQMSG)pWxmsg;
879 HWND hWnd = pMsg->hwnd;
880 wxWindow* pWndThis = wxFindWinFromHandle((WXHWND)hWnd);
881 wxWindow* pWnd;
882
883 #if wxUSE_TOOLTIPS
884 //
885 // We must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to
886 // popup the tooltip bubbles
887 //
888 if (pWndThis && (pMsg->msg == WM_MOUSEMOVE))
889 {
890 wxToolTip* pToolTip = pWndThis->GetToolTip();
891 if (pToolTip)
892 {
893 pToolTip->RelayEvent(pWxmsg);
894 }
895 }
896 #endif // wxUSE_TOOLTIPS
897
898 //
899 // Pass non-system timer messages to the wxTimerProc
900 //
901 if (pMsg->msg == WM_TIMER &&
902 (SHORT1FROMMP(pMsg->mp1) != TID_CURSOR &&
903 SHORT1FROMMP(pMsg->mp1) != TID_FLASHWINDOW &&
904 SHORT1FROMMP(pMsg->mp1) != TID_SCROLL &&
905 SHORT1FROMMP(pMsg->mp1) != 0x0000
906 ))
907 wxTimerProc(NULL, 0, (int)pMsg->mp1, 0);
908
909 //
910 // Allow the window to prevent certain messages from being
911 // translated/processed (this is currently used by wxTextCtrl to always
912 // grab Ctrl-C/V/X, even if they are also accelerators in some parent)
913 //
914 if (pWndThis && !pWndThis->OS2ShouldPreProcessMessage(pWxmsg))
915 {
916 return FALSE;
917 }
918
919 //
920 // For some composite controls (like a combobox), wndThis might be NULL
921 // because the subcontrol is not a wxWindow, but only the control itself
922 // is - try to catch this case
923 //
924 while (hWnd && !pWndThis)
925 {
926 hWnd = ::WinQueryWindow(hWnd, QW_PARENT);
927 pWndThis = wxFindWinFromHandle((WXHWND)hWnd);
928 }
929
930 //
931 // Try translations first; find the youngest window with
932 // a translation table. OS/2 has case sensative accels, so
933 // this block, coded by BK, removes that and helps make them
934 // case insensative.
935 //
936 if(pMsg->msg == WM_CHAR)
937 {
938 PBYTE pChmsg = (PBYTE)&(pMsg->msg);
939 USHORT uSch = CHARMSG(pChmsg)->chr;
940 bool bRc;
941
942 //
943 // Do not process keyup events
944 //
945 if(!(CHARMSG(pChmsg)->fs & KC_KEYUP))
946 {
947 if((CHARMSG(pChmsg)->fs & (KC_ALT | KC_CTRL)) && CHARMSG(pChmsg)->chr != 0)
948 CHARMSG(pChmsg)->chr = (USHORT)wxToupper((UCHAR)uSch);
949
950
951 for(pWnd = pWndThis; pWnd; pWnd = pWnd->GetParent() )
952 {
953 if((bRc = pWnd->OS2TranslateMessage(pWxmsg)) == TRUE)
954 break;
955 }
956
957 if(!bRc) // untranslated, should restore original value
958 CHARMSG(pChmsg)->chr = uSch;
959 }
960 }
961 //
962 // Anyone for a non-translation message? Try youngest descendants first.
963 //
964 // for (pWnd = pWndThis; pWnd; pWnd = pWnd->GetParent())
965 // {
966 // if (pWnd->OS2ProcessMessage(pWxmsg))
967 // return TRUE;
968 // }
969 return FALSE;
970 } // end of wxApp::ProcessMessage
971
972 void wxApp::OnIdle(
973 wxIdleEvent& rEvent
974 )
975 {
976 static bool sbInOnIdle = FALSE;
977
978 //
979 // Avoid recursion (via ProcessEvent default case)
980 //
981 if (sbInOnIdle)
982 return;
983
984 sbInOnIdle = TRUE;
985
986 //
987 // If there are pending events, we must process them: pending events
988 // are either events to the threads other than main or events posted
989 // with wxPostEvent() functions
990 //
991 ProcessPendingEvents();
992
993 //
994 // 'Garbage' collection of windows deleted with Close().
995 //
996 DeletePendingObjects();
997
998 #if wxUSE_LOG
999 //
1000 // Flush the logged messages if any
1001 //
1002 wxLog::FlushActive();
1003 #endif // wxUSE_LOG
1004
1005 #if wxUSE_DC_CACHEING
1006 // automated DC cache management: clear the cached DCs and bitmap
1007 // if it's likely that the app has finished with them, that is, we
1008 // get an idle event and we're not dragging anything.
1009 if (!::WinGetKeyState(HWND_DESKTOP, VK_BUTTON1) &&
1010 !::WinGetKeyState(HWND_DESKTOP, VK_BUTTON3) &&
1011 !::WinGetKeyState(HWND_DESKTOP, VK_BUTTON2))
1012 wxDC::ClearCache();
1013 #endif // wxUSE_DC_CACHEING
1014
1015 //
1016 // Send OnIdle events to all windows
1017 //
1018 if (SendIdleEvents())
1019 {
1020 //
1021 // SendIdleEvents() returns TRUE if at least one window requested more
1022 // idle events
1023 //
1024 rEvent.RequestMore(TRUE);
1025 }
1026 sbInOnIdle = FALSE;
1027 } // end of wxApp::OnIdle
1028
1029 // Send idle event to all top-level windows
1030 bool wxApp::SendIdleEvents()
1031 {
1032 bool bNeedMore = FALSE;
1033 wxWindowList::Node* pNode = wxTopLevelWindows.GetFirst();
1034
1035 while (pNode)
1036 {
1037 wxWindow* pWin = pNode->GetData();
1038
1039 if (SendIdleEvents(pWin))
1040 bNeedMore = TRUE;
1041 pNode = pNode->GetNext();
1042 }
1043 return bNeedMore;
1044 } // end of wxApp::SendIdleEvents
1045
1046 //
1047 // Send idle event to window and all subwindows
1048 //
1049 bool wxApp::SendIdleEvents(
1050 wxWindow* pWin
1051 )
1052 {
1053 bool bNeedMore = FALSE;
1054 wxIdleEvent vEvent;
1055
1056 vEvent.SetEventObject(pWin);
1057 pWin->GetEventHandler()->ProcessEvent(vEvent);
1058
1059 if (vEvent.MoreRequested())
1060 bNeedMore = TRUE;
1061
1062 wxNode* pNode = pWin->GetChildren().First();
1063
1064 while (pNode)
1065 {
1066 wxWindow* pWin = (wxWindow*) pNode->Data();
1067
1068 if (SendIdleEvents(pWin))
1069 bNeedMore = TRUE;
1070 pNode = pNode->Next();
1071 }
1072 return bNeedMore;
1073 } // end of wxApp::SendIdleEvents
1074
1075 void wxApp::DeletePendingObjects()
1076 {
1077 wxNode* pNode = wxPendingDelete.First();
1078
1079 while (pNode)
1080 {
1081 wxObject* pObj = (wxObject *)pNode->Data();
1082
1083 delete pObj;
1084
1085 if (wxPendingDelete.Member(pObj))
1086 delete pNode;
1087
1088 //
1089 // Deleting one object may have deleted other pending
1090 // objects, so start from beginning of list again.
1091 //
1092 pNode = wxPendingDelete.First();
1093 }
1094 } // end of wxApp::DeletePendingObjects
1095
1096 void wxApp::OnEndSession(
1097 wxCloseEvent& WXUNUSED(rEvent))
1098 {
1099 if (GetTopWindow())
1100 GetTopWindow()->Close(TRUE);
1101 } // end of wxApp::OnEndSession
1102
1103 //
1104 // Default behaviour: close the application with prompts. The
1105 // user can veto the close, and therefore the end session.
1106 //
1107 void wxApp::OnQueryEndSession(
1108 wxCloseEvent& rEvent
1109 )
1110 {
1111 if (GetTopWindow())
1112 {
1113 if (!GetTopWindow()->Close(!rEvent.CanVeto()))
1114 rEvent.Veto(TRUE);
1115 }
1116 } // end of wxApp::OnQueryEndSession
1117
1118 void wxExit()
1119 {
1120 wxLogError(_("Fatal error: exiting"));
1121
1122 wxApp::CleanUp();
1123 } // end of wxExit
1124
1125 //
1126 // Yield to incoming messages
1127 //
1128 bool wxApp::Yield(bool onlyIfNeeded)
1129 {
1130 static bool s_inYield = FALSE;
1131
1132 if ( s_inYield )
1133 {
1134 if ( !onlyIfNeeded )
1135 {
1136 wxFAIL_MSG( _T("wxYield() called recursively") );
1137 }
1138
1139 return FALSE;
1140 }
1141
1142 HAB vHab = 0;
1143 QMSG vMsg;
1144
1145 //
1146 // Disable log flushing from here because a call to wxYield() shouldn't
1147 // normally result in message boxes popping up &c
1148 //
1149 wxLog::Suspend();
1150
1151 s_inYield = TRUE;
1152
1153 //
1154 // We want to go back to the main message loop
1155 // if we see a WM_QUIT. (?)
1156 //
1157 while (::WinPeekMsg(vHab, &vMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) && vMsg.msg != WM_QUIT)
1158 {
1159 #if wxUSE_THREADS
1160 wxMutexGuiLeaveOrEnter();
1161 #endif // wxUSE_THREADS
1162 if (!wxTheApp->DoMessage())
1163 break;
1164 }
1165 //
1166 // If they are pending events, we must process them.
1167 //
1168 if (wxTheApp)
1169 wxTheApp->ProcessPendingEvents();
1170
1171 //
1172 // Let the logs be flashed again
1173 //
1174 wxLog::Resume();
1175 s_inYield = FALSE;
1176 return TRUE;
1177 } // end of wxYield
1178
1179 wxIcon wxApp::GetStdIcon(
1180 int nWhich
1181 ) const
1182 {
1183 switch(nWhich)
1184 {
1185 case wxICON_INFORMATION:
1186 return wxIcon("wxICON_INFO");
1187
1188 case wxICON_QUESTION:
1189 return wxIcon("wxICON_QUESTION");
1190
1191 case wxICON_EXCLAMATION:
1192 return wxIcon("wxICON_WARNING");
1193
1194 default:
1195 wxFAIL_MSG(wxT("requested non existent standard icon"));
1196 // still fall through
1197
1198 case wxICON_HAND:
1199 return wxIcon("wxICON_ERROR");
1200 }
1201 return wxIcon("wxICON_ERROR");
1202 } // end of wxApp::GetStdIcon
1203
1204 int wxApp::AddSocketHandler(int handle, int mask,
1205 void (*callback)(void*), void * gsock)
1206 {
1207 int find;
1208 struct GsocketCallbackInfo
1209 *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo;
1210
1211 for (find = 0; find < m_maxSocketHandles; find++)
1212 if (CallbackInfo[find].handle == -1)
1213 break;
1214 if (find == m_maxSocketHandles)
1215 {
1216 // Allocate new memory
1217 m_sockCallbackInfo = realloc(m_sockCallbackInfo,
1218 (m_maxSocketHandles+=10)*
1219 sizeof(struct GsocketCallbackInfo));
1220 CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo;
1221 for (find = m_maxSocketHandles - 10; find < m_maxSocketHandles; find++)
1222 CallbackInfo[find].handle = -1;
1223 find = m_maxSocketHandles - 10;
1224 }
1225 CallbackInfo[find].proc = callback;
1226 CallbackInfo[find].type = mask;
1227 CallbackInfo[find].handle = handle;
1228 CallbackInfo[find].gsock = gsock;
1229 if (mask & wxSockReadMask)
1230 FD_SET(handle, &m_readfds);
1231 if (mask & wxSockWriteMask)
1232 FD_SET(handle, &m_writefds);
1233 if (handle >= m_maxSocketNr)
1234 m_maxSocketNr = handle + 1;
1235 return find;
1236 }
1237
1238 void wxApp::RemoveSocketHandler(int handle)
1239 {
1240 struct GsocketCallbackInfo
1241 *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo;
1242 if (handle < m_maxSocketHandles)
1243 {
1244 if (CallbackInfo[handle].type & wxSockReadMask)
1245 FD_CLR(CallbackInfo[handle].handle, &m_readfds);
1246 if (CallbackInfo[handle].type & wxSockWriteMask)
1247 FD_CLR(CallbackInfo[handle].handle, &m_writefds);
1248 CallbackInfo[handle].handle = -1;
1249 }
1250 }
1251
1252 //-----------------------------------------------------------------------------
1253 // wxWakeUpIdle
1254 //-----------------------------------------------------------------------------
1255
1256 void wxWakeUpIdle()
1257 {
1258 //
1259 // Send the top window a dummy message so idle handler processing will
1260 // start up again. Doing it this way ensures that the idle handler
1261 // wakes up in the right thread (see also wxWakeUpMainThread() which does
1262 // the same for the main app thread only)
1263 //
1264 wxWindow* pTopWindow = wxTheApp->GetTopWindow();
1265
1266 if (pTopWindow)
1267 {
1268 if ( !::WinPostMsg(GetHwndOf(pTopWindow), WM_NULL, (MPARAM)0, (MPARAM)0))
1269 {
1270 //
1271 // Should never happen
1272 //
1273 wxLogLastError("PostMessage(WM_NULL)");
1274 }
1275 }
1276 } // end of wxWakeUpIdle
1277
1278 HAB wxGetInstance()
1279 {
1280 return vHabmain;
1281 }
1282
1283 void wxSetInstance(
1284 HAB vHab
1285 )
1286 {
1287 vHabmain = vHab;
1288 }
1289