5 --------------------------------------------
 
   6  A guide to wxPython for Python programmers
 
   7 --------------------------------------------
 
   9 :Author: Patrick K. O'Brien
 
  10 :Contact: pobrien@orbtech.com
 
  11 :Organization: Orbtech_
 
  14 :License: wxWindows Free Documentation Licence, Version 3
 
  16 .. _Orbtech: http://www.orbtech.com/
 
  24 This is a guide to the wxPython GUI toolkit, written **by** a Python
 
  25 programmer **for** his fellow Python programmers.  It began as a
 
  26 simple translation of the wxWidgets documentation (which is written
 
  27 for C++ programmers), and evolved from there.  And while there's
 
  28 nothing wrong with C++...
 
  30 Okay, you got me there.  I hate C++.  That's why I use Python.  If you
 
  31 like C++, go read the wxWidgets documentation.  If you'd rather read a
 
  32 guide that's written with Python programmers in mind, keep reading
 
  33 this one.  If you like it, feel free to send me freshly roasted coffee
 
  34 beans, dark chocolate, and large denomination currency.  Better yet,
 
  35 buy huge quantities of my wxPython book (written with Robin Dunn) and
 
  36 send one to each of your friends, relatives, and coworkers.
 
  42 wxPython is a GUI toolkit for the Python programming language.  It
 
  43 allows Python programmers to create programs with a robust, highly
 
  44 functional graphical user interface, simply and easily.  It is
 
  45 implemented as a Python extension module (native code) that wraps the
 
  46 popular wxWidgets cross platform GUI library, which is written in C++.
 
  48 Like Python and wxWidgets, wxPython is Open Source, which means that
 
  49 it is free for anyone to use and the source code is available for
 
  50 anyone to look at and modify.  And anyone can contribute fixes or
 
  51 enhnacments to the project.
 
  53 wxPython is a cross-platform toolkit.  This means that the same
 
  54 program will run on multiple platforms without modification.
 
  55 Currently supported platforms are 32-bit Microsoft Windows, most Unix
 
  56 or unix-like systems, and Macintosh OS X.
 
  58 Since the language is Python, wxPython programs are simple, easy to
 
  59 write and easy to understand.
 
  65 To make use of wxPython, you currently need one of the following
 
  71 * A 486 or higher PC running MS Windows. 
 
  72 * At least ?? MB of disk space. 
 
  77 * Almost any C++ compiler, including GNU C++ (EGCS 1.1.1 or above).
 
  78 * Almost any Unix workstation, and one of: GTK+ 1.2, GTK+ 2.0, Motif
 
  79   1.2 or higher, Lesstif.
 
  80 * At least ?? MB of disk space. 
 
  85 * A PowerPC Mac running Mac OS X 10.x. 
 
  86 * At least ?? MB of disk space.
 
  92 wxWidgets is a C++ framework providing GUI (Graphical User Interface)
 
  93 and other facilities on more than one platform.  Version 2 currently
 
  94 supports all desktop versions of MS Windows, Unix with GTK+, Unix with
 
  95 Motif, and MacOS.  An OS/2 port is in progress.
 
  97 wxWidgets was originally developed at the Artificial Intelligence
 
  98 Applications Institute, University of Edinburgh, for internal use, and
 
  99 was first made publicly available in 1992.  Version 2 is a vastly
 
 100 improved version written and maintained by Julian Smart, Robert
 
 101 Roebling, Vadim Zeitlin, Vaclav Slavik and many others.
 
 103 Please note that in the following, "MS Windows" often refers to all
 
 104 platforms related to Microsoft Windows, including 16-bit and 32-bit
 
 105 variants, unless otherwise stated.  All trademarks are acknowledged.
 
 108 Why another cross-platform development tool?
 
 109 ============================================
 
 111 wxWidgets was developed to provide a cheap and flexible way to
 
 112 maximize investment in GUI application development.  While a number of
 
 113 commercial class libraries already existed for cross-platform
 
 114 development, none met all of the following criteria:
 
 117 * source availability
 
 118 * simplicity of programming
 
 119 * support for a wide range of compilers
 
 121 Since wxWidgets was started, several other free or almost-free GUI
 
 122 frameworks have emerged.  However, none has the range of features,
 
 123 flexibility, documentation and the well-established development team
 
 126 As open source software, wxWidgets has benefited from comments, ideas,
 
 127 bug fixes, enhancements and the sheer enthusiasm of users.  This gives
 
 128 wxWidgets a certain advantage over its commercial competitors (and
 
 129 over free libraries without an independent development team), plus a
 
 130 robustness against the transience of one individual or company.  This
 
 131 openness and availability of source code is especially important when
 
 132 the future of thousands of lines of application code may depend upon
 
 133 the longevity of the underlying class library.
 
 135 Version 2 goes much further than previous versions in terms of
 
 136 generality and features, allowing applications to be produced that are
 
 137 often indistinguishable from those produced using single-platform
 
 138 toolkits such as Motif, GTK+ and MFC.
 
 140 The importance of using a platform-independent class library cannot be
 
 141 overstated, since GUI application development is very time-consuming,
 
 142 and sustained popularity of particular GUIs cannot be guaranteed.
 
 143 Code can very quickly become obsolete if it addresses the wrong
 
 144 platform or audience.  wxWidgets helps to insulate the programmer from
 
 145 these winds of change.  Although wxWidgets may not be suitable for
 
 146 every application (such as an OLE-intensive program), it provides
 
 147 access to most of the functionality a GUI program normally requires,
 
 148 plus many extras such as network programming, PostScript output, and
 
 149 HTML rendering; and it can of course be extended as needs dictate.  As
 
 150 a bonus, it provides a far cleaner and easier programming interface
 
 151 than the native APIs.  Programmers may find it worthwhile to use
 
 152 wxWidgets even if they are developing on only one platform.
 
 154 It is impossible to sum up the functionality of wxWidgets in a few
 
 155 paragraphs, but here are some of the benefits:
 
 157 * Low cost (free, in fact!) 
 
 158 * You get the source. 
 
 159 * Available on a variety of popular platforms. 
 
 160 * Works with almost all popular C++ compilers and Python. 
 
 161 * Over 50 example programs. 
 
 162 * Over 1000 pages of printable and on-line documentation. 
 
 163 * Includes Tex2RTF, to allow you to produce your own documentation in
 
 164   Windows Help, HTML and Word RTF formats.
 
 165 * Simple-to-use, object-oriented API. 
 
 166 * Flexible event system. 
 
 167 * Graphics calls include lines, rounded rectangles, splines,
 
 169 * Constraint-based and sizer-based layouts. 
 
 170 * Print/preview and document/view architectures. 
 
 171 * Toolbar, notebook, tree control, advanced list control classes. 
 
 172 * PostScript generation under Unix, normal MS Windows printing on the
 
 174 * MDI (Multiple Document Interface) support. 
 
 175 * Can be used to create DLLs under Windows, dynamic libraries on Unix. 
 
 176 * Common dialogs for file browsing, printing, colour selection, etc. 
 
 177 * Under MS Windows, support for creating metafiles and copying them to
 
 179 * An API for invoking help from applications. 
 
 180 * Ready-to-use HTML window (supporting a subset of HTML). 
 
 181 * Dialog Editor for building dialogs. 
 
 182 * Network support via a family of socket and protocol classes. 
 
 183 * Support for platform independent image processing. 
 
 184 * Built-in support for many file formats (BMP, PNG, JPEG, GIF, XPM,
 
 191 To set a wxPython application going, you will need to derive an App
 
 192 class and override App.OnInit.
 
 194 An application must have a top-level Frame or Dialog window.  Each
 
 195 frame may contain one or more instances of classes such as Panel,
 
 196 SplitterWindow or other windows and controls.
 
 198 A frame can have a MenuBar, a ToolBar, a status line, and an Icon for
 
 199 when the frame is iconized.
 
 201 A Panel is used to place controls (classes derived from Control) which
 
 202 are used for user interaction.  Examples of controls are Button,
 
 203 CheckBox, Choice, ListBox, RadioBox, Slider.
 
 205 Instances of Dialog can also be used for controls, and they have the
 
 206 advantage of not requiring a separate frame.
 
 208 Instead of creating a dialog box and populating it with items, it is
 
 209 possible to choose one of the convenient common dialog classes, such
 
 210 as MessageDialog and FileDialog.
 
 212 You never draw directly onto a window.  Instead, you use a device
 
 213 context (DC).  DC is the base for ClientDC, PaintDC, MemoryDC,
 
 214 PostScriptDC, MemoryDC, MetafileDC and PrinterDC.  If your drawing
 
 215 functions have DC as a parameter, you can pass any of these DCs to the
 
 216 function, and thus use the same code to draw to several different
 
 217 devices.  You can draw using the member functions of DC, such as
 
 218 DC.DrawLine and DC.DrawText.  Control colour on a window (Colour) with
 
 219 brushes (Brush) and pens (Pen).
 
 221 .. To intercept events, you add a DECLARE_EVENT_TABLE macro to the
 
 222    window class declaration, and put a BEGIN_EVENT_TABLE
 
 223    ... END_EVENT_TABLE block in the implementation file. Between these
 
 224    macros, you add event macros which map the event (such as a mouse
 
 225    click) to a member function. These might override predefined event
 
 226    handlers such as for KeyEvent and MouseEvent.
 
 228 Most modern applications will have an on-line, hypertext help system;
 
 229 for this, you need Help and the HelpController class to control
 
 232 GUI applications aren't all graphical wizardry.  You'll also need
 
 233 lists and hash tables.  But since you're working with Python, you
 
 234 should use the ones Python provides (list, tuple, dict), rather than
 
 235 the wxWidgets versions.  Same goes for the database related classes.
 
 236 The basic rule of thumb is this: If you can do it directly in Python,
 
 237 you probably should.  If there is a reason not to use a Python data
 
 238 type, wxPython will provide a wrapper for the wxWidgets class.
 
 240 You will undoubtedly need some platform-independent file functions,
 
 241 and you may find it handy to maintain and search a list of paths using
 
 242 PathList. There's a miscellany of operating system and other
 
 245 See also Classes by Category for a list of classes.
 
 248 Utilities and libraries supplied with wxPython
 
 249 ==============================================
 
 251 In addition to the core wxWidgets library, a number of further
 
 252 libraries and utilities are supplied with each distribution.
 
 254 [Need to list these.]
 
 257 Creating and deleting wxPython objects
 
 258 ======================================
 
 260 [This section needs to be reviewed.]
 
 262 .. In general, classes derived from wxWindow must dynamically
 
 263    allocated with new and deleted with delete. If you delete a window,
 
 264    all of its children and descendants will be automatically deleted,
 
 265    so you don't need to delete these descendants explicitly.
 
 267 .. When deleting a frame or dialog, use Destroy rather than delete so
 
 268    that the wxWidgets delayed deletion can take effect. This waits
 
 269    until idle time (when all messages have been processed) to actually
 
 270    delete the window, to avoid problems associated with the GUI
 
 271    sending events to deleted windows.
 
 273 .. If you decide to allocate a C++ array of objects (such as wxBitmap)
 
 274    that may be cleaned up by wxWidgets, make sure you delete the array
 
 275    explicitly before wxWidgets has a chance to do so on exit, since
 
 276    calling delete on array members will cause memory problems.
 
 278 .. wxColour can be created statically: it is not automatically cleaned
 
 279    up and is unlikely to be shared between other objects; it is
 
 280    lightweight enough for copies to be made.
 
 282 .. Beware of deleting objects such as a wxPen or wxBitmap if they are
 
 283    still in use. Windows is particularly sensitive to this: so make
 
 284    sure you make calls like wxDC::SetPen(wxNullPen) or
 
 285    wxDC::SelectObject(wxNullBitmap) before deleting a drawing object
 
 286    that may be in use. Code that doesn't do this will probably work
 
 287    fine on some platforms, and then fail under Windows.
 
 295 Application initialization
 
 296 --------------------------
 
 298 The OnInit method defined for a class derived from wx.App will usually
 
 299 create a top window as a bare minimum.
 
 301 OnInit must return a boolean value to indicate whether processing
 
 302 should continue (True) or not (False).  You call App.SetTopWindow to
 
 303 let wxPython know about the top window.
 
 305 An application closes by destroying all windows.  Because all frames
 
 306 must be destroyed for the application to exit, it is advisable to use
 
 307 parent frames wherever possible when creating new frames, so that
 
 308 deleting the top level frame will automatically delete child frames.
 
 309 The alternative is to explicitly delete child frames in the top-level
 
 310 frame's CloseEvent handler.
 
 312 In emergencies the wx.Exit() function can be called to kill the
 
 313 application, however, normally the application shuts down
 
 314 automatically, see below.
 
 316 An example of defining an application follows::
 
 320     from frame import Frame
 
 323         """Application class."""
 
 328             self.SetTopWindow(self.frame)
 
 335     if __name__ == '__main__':
 
 342 The application normally shuts down when the last of its top level
 
 343 windows is closed.  This is normally the expected behaviour and means
 
 344 that it is enough to call Close() in response to the "Exit" menu
 
 345 command if your program has a single top level window.  If this
 
 346 behaviour is not desirable, App.SetExitOnFrameDelete can be called to
 
 347 change it.  Note that such logic doesn't apply for the windows shown
 
 348 before the program enters the main loop: in other words, you can
 
 349 safely show a dialog from App.OnInit and not be afraid that your
 
 350 application terminates when this dialog -- which is the last top level
 
 351 window for the moment -- is closed.
 
 353 Another aspect of the application shutdown is the OnExit which is
 
 354 called when the application exits but before wxPython cleans up its
 
 355 internal structures.  You should delete all wxPython objects that you
 
 356 created by the time OnExit finishes.
 
 358 For example, this code may crash:
 
 360 [Need examples of objects needing cleanup to keep app from crashing.]
 
 366 Classes: wx.Sizer, wx.GridSizer, wx.FlexGridSizer, wx.BoxSizer,
 
 367 wx.StaticBoxSizer, wx.NotebookSizer, wx.CreateButtonSizer
 
 369 ==============  ======================================================
 
 371 Sizer           Abstract base class.
 
 373 GridSizer       A sizer for laying out windows in a grid with all 
 
 374                 fields having the same size.
 
 376 FlexGridSizer   A sizer for laying out windows in a flexible grid.
 
 378 BoxSizer        A sizer for laying out windows in a row or column.
 
 380 StaticBoxSizer  Same as BoxSizer, but with a surrounding static box.
 
 382 NotebookSizer   Sizer to use with the Notebook control.
 
 384 ==============  ======================================================
 
 386 Sizers, as represented by the wx.Sizer class and its descendants in
 
 387 the wxPython class hierarchy, have become the method of choice to
 
 388 define the layout of controls in dialogs in wxPython because of their
 
 389 ability to create visually appealing dialogs independent of the
 
 390 platform, taking into account the differences in size and style of the
 
 391 individual controls.  Editors such as wxDesigner, wxrcedit, XRCed and
 
 392 wxWorkshop create dialogs based exclusively on sizers, practically
 
 393 forcing the user to create platform independent layouts without
 
 397 The idea behind sizers
 
 398 ----------------------
 
 400 The layout algorithm used by sizers in wxPython is closely related to
 
 401 layout systems in other GUI toolkits, such as Java's AWT, the GTK
 
 402 toolkit or the Qt toolkit.  It is based upon the idea of individual
 
 403 subwindows reporting their minimal required size and their ability to
 
 404 get stretched if the size of the parent window has changed.  This will
 
 405 most often mean that the programmer does not set the start-up size of
 
 406 a dialog, the dialog will rather be assigned a sizer and this sizer
 
 407 will be queried about the recommended size.  This sizer in turn will
 
 408 query its children (which can be normal windows, empty space or other
 
 409 sizers) so that a hierarchy of sizers can be constructed.  Note that
 
 410 wx.Sizer does not derive from wx.Window and thus does not interfere
 
 411 with tab ordering and requires very few resources compared to a real
 
 414 What makes sizers so well fitted for use in wxPython is the fact that
 
 415 every control reports its own minimal size and the algorithm can
 
 416 handle differences in font sizes or different window (dialog item)
 
 417 sizes on different platforms without problems.  For example, if the
 
 418 standard font as well as the overall design of Linux/GTK widgets
 
 419 requires more space than on Windows, the initial dialog size will
 
 420 automatically be bigger on Linux/GTK than on Windows.
 
 422 There are currently five different kinds of sizers available in
 
 423 wxPython.  Each represents either a certain way to lay out dialog items
 
 424 in a dialog or it fulfils a special task such as wrapping a static box
 
 425 around a dialog item (or another sizer).  These sizers will be
 
 426 discussed one by one in the text below.
 
 432 All sizers are containers, that is, they are used to lay out one
 
 433 dialog item (or several dialog items), which they contain.  Such items
 
 434 are sometimes referred to as the children of the sizer.  Independent
 
 435 of how the individual sizers lay out their children, all children have
 
 436 certain features in common:
 
 442 This minimal size is usually identical to the initial size of the
 
 443 controls and may either be set explicitly in the size field of the
 
 444 control constructor or may be calculated by wxPython, typically by
 
 445 setting the height and/or the width of the item to -1.  Note that only
 
 446 some controls can calculate their size (such as a checkbox) whereas
 
 447 others (such as a listbox) don't have any natural width or height and
 
 448 thus require an explicit size.  Some controls can calculate their
 
 449 height, but not their width (e.g. a single line text control):
 
 457 The border is just empty space and is used to separate dialog items in
 
 458 a dialog.  This border can either be all around, or at any combination
 
 459 of sides such as only above and below the control.  The thickness of
 
 460 this border must be set explicitly, typically 5 points.  The following
 
 461 samples show dialogs with only one dialog item (a button) and a border
 
 462 of 0, 5, and 10 pixels around the button:
 
 470 Often, a dialog item is given more space than its minimal size plus
 
 471 its border.  Depending on what flags are used for the respective dialog
 
 472 item, the dialog item can be made to fill out the available space
 
 473 entirely, i.e. it will grow to a size larger than the minimal size, or
 
 474 it will be moved to either the centre of the available space or to
 
 475 either side of the space.  The following sample shows a listbox and
 
 476 three buttons in a horizontal box sizer; one button is centred, one is
 
 477 aligned at the top, one is aligned at the bottom:
 
 485 If a sizer contains more than one child and it is offered more space
 
 486 than its children and their borders need, the question arises how to
 
 487 distribute the surplus space among the children.  For this purpose, a
 
 488 stretch factor may be assigned to each child, where the default value
 
 489 of 0 indicates that the child will not get more space than its
 
 490 requested minimum size.  A value of more than zero is interpreted in
 
 491 relation to the sum of all stretch factors in the children of the
 
 492 respective sizer, i.e. if two children get a stretch factor of 1, they
 
 493 will get half the extra space each independent of whether one control
 
 494 has a minimal sizer inferior to the other or not.  The following
 
 495 sample shows a dialog with three buttons, the first one has a stretch
 
 496 factor of 1 and thus gets stretched, whereas the other two buttons
 
 497 have a stretch factor of zero and keep their initial width:
 
 501 Within wxDesigner, this stretch factor gets set from the Option menu.
 
 507 BoxSizer can lay out its children either vertically or horizontally,
 
 508 depending on what flag is being used in its constructor.  When using a
 
 509 vertical sizer, each child can be centered, aligned to the right or
 
 510 aligned to the left.  Correspondingly, when using a horizontal sizer,
 
 511 each child can be centered, aligned at the bottom or aligned at the
 
 512 top.  The stretch factor described in the last paragraph is used for
 
 513 the main orientation, i.e. when using a horizontal box sizer, the
 
 514 stretch factor determines how much the child can be stretched
 
 515 horizontally.  The following sample shows the same dialog as in the
 
 516 last sample, only the box sizer is a vertical box sizer now:
 
 524 StaticBoxSixer is the same as a BoxSizer, but surrounded by a static
 
 525 box.  Here is a sample:
 
 533 GridSizer is a two-dimensional sizer.  All children are given the same
 
 534 size, which is the minimal size required by the biggest child, in this
 
 535 case the text control in the left bottom border.  Either the number of
 
 536 columns or the number or rows is fixed and the grid sizer will grow in
 
 537 the respectively other orientation if new children are added:
 
 545 Another two-dimensional sizer derived from GridSizer.  The width of
 
 546 each column and the height of each row are calculated individually
 
 547 according the minimal requirements from the respectively biggest
 
 548 child.  Additionally, columns and rows can be declared to be
 
 549 stretchable if the sizer is assigned a size different from that which
 
 550 it requested.  The following sample shows the same dialog as the one
 
 551 above, but using a flex grid sizer:
 
 559 NotebookSizer can be used with notebooks.  It calculates the size of
 
 560 each notebook page and sets the size of the notebook to the size of
 
 561 the biggest page plus some extra space required for the notebook tabs
 
 567 Programming with BoxSizer
 
 568 -------------------------
 
 570 The basic idea behind a BoxSizer is that windows will most often be
 
 571 laid out in rather simple basic geometry, typically in a row or a
 
 572 column or several hierarchies of either.
 
 574 As an example, we will construct a dialog that will contain a text
 
 575 field at the top and two buttons at the bottom.  This can be seen as a
 
 576 top-hierarchy column with the text at the top and buttons at the
 
 577 bottom and a low-hierarchy row with an OK button to the left and a
 
 578 Cancel button to the right.  In many cases (particularly dialogs under
 
 579 Unix and normal frames) the main window will be resizable by the user
 
 580 and this change of size will have to get propagated to its children.
 
 581 In our case, we want the text area to grow with the dialog, whereas
 
 582 the button shall have a fixed size.  In addition, there will be a thin
 
 583 border around all controls to make the dialog look nice and - to make
 
 584 matter worse - the buttons shall be centred as the width of the dialog
 
 587 It is the unique feature of a box sizer, that it can grow in both
 
 588 directions (height and width) but can distribute its growth in the
 
 589 main direction (horizontal for a row) unevenly among its children.  In
 
 590 our example case, the vertical sizer is supposed to propagate all its
 
 591 height changes to only the text area, not to the button area.  This is
 
 592 determined by the proportion parameter when adding a window (or
 
 593 another sizer) to a sizer.  It is interpreted as a weight factor,
 
 594 i.e. it can be zero, indicating that the window may not be resized at
 
 595 all, or above zero.  If several windows have a value above zero, the
 
 596 value is interpreted relative to the sum of all weight factors of the
 
 597 sizer, so when adding two windows with a value of 1, they will both
 
 598 get resized equally much and each half as much as the sizer owning
 
 601 Then what do we do when a column sizer changes its width?  This
 
 602 behaviour is controlled by flags (the second parameter of the Add()
 
 603 function): zero or no flag indicates that the window will preserve it
 
 604 is original size, wx.GROW flag (same as wx.EXPAND) forces the window
 
 605 to grow with the sizer, and wx.SHAPED flag tells the window to change
 
 606 it is size proportionally, preserving original aspect ratio.  When
 
 607 wx.GROW flag is not used, the item can be aligned within available
 
 608 space.  wx.ALIGN_LEFT, wx.ALIGN_TOP, wx.ALIGN_RIGHT, wx.ALIGN_BOTTOM,
 
 609 wx.ALIGN_CENTER_HORIZONTAL and wx.ALIGN_CENTER_VERTICAL do what they
 
 610 say.  wx.ALIGN_CENTRE (same as wx.ALIGN_CENTER) is defined as
 
 611 (``wx.ALIGN_CENTER_HORIZONTAL | wx.ALIGN_CENTER_VERTICAL``).  Default
 
 612 alignment is ``wx.ALIGN_LEFT | wx.ALIGN_TOP``.
 
 614 As mentioned above, any window belonging to a sizer may have border,
 
 615 and it can be specified which of the four sides may have this border,
 
 616 using the wx.TOP, wx.LEFT, wx.RIGHT and wx.BOTTOM constants or wx.ALL
 
 617 for all directions (and you may also use wx.NORTH, wx.WEST etc
 
 618 instead).  These flags can be used in combination with the alignment
 
 619 flags above as the second parameter of the Add() method using the
 
 620 binary or operator (``|``).  The sizer of the border also must be made
 
 621 known, and it is the third parameter in the Add() method.  This means,
 
 622 that the entire behaviour of a sizer and its children can be
 
 623 controlled by the three parameters of the Add() method.
 
 625 [Show code and graphic here.]
 
 628 Programming with GridSizer
 
 629 --------------------------
 
 631 GridSizer is a sizer which lays out its children in a two-dimensional
 
 632 table with all table fields having the same size, i.e. the width of
 
 633 each field is the width of the widest child, the height of each field
 
 634 is the height of the tallest child.
 
 636 [Show code and graphic here.]
 
 639 Programming with FlexGridSizer
 
 640 ------------------------------
 
 642 FlexGridSizer is a sizer which lays out its children in a
 
 643 two-dimensional table with all table fields in one row having the same
 
 644 height and all fields in one column having the same width, but all
 
 645 rows or all columns are not necessarily the same height or width as in
 
 648 [Show code and graphic here.]
 
 651 Programming with NotebookSizer
 
 652 ------------------------------
 
 654 NotebookSizer is a specialized sizer to make sizers work in connection
 
 655 with using notebooks.  This sizer is different from any other sizer as
 
 656 you must not add any children to it - instead, it queries the notebook
 
 657 class itself.  The only thing this sizer does is to determine the size
 
 658 of the biggest page of the notebook and report an adjusted minimal
 
 659 size to a more toplevel sizer.
 
 661 In order to query the size of notebook page, this page needs to have
 
 662 its own sizer, otherwise the NotebookSizer will ignore it.  Notebook
 
 663 pages get their sizer by assigning one to them using SetSizer() and
 
 664 setting the auto-layout option to True using SetAutoLayout().  Here is
 
 665 one example showing how to add a notebook page that the notebook sizer
 
 668 [Show code and graphic here.]
 
 671 Programming with StaticBoxSizer
 
 672 -------------------------------
 
 674 StaticBoxSizer is a sizer derived from BoxSizer but adds a static box
 
 675 around the sizer.  Note that this static box has to be created
 
 678 [Show code and graphic here.]
 
 681 Dialog.CreateButtonSizer
 
 682 ------------------------
 
 684 As a convenience, the Dialog class has a CreateButtonSizer(flags)
 
 685 method that can be used to create a standard button sizer in which
 
 686 standard buttons are displayed.  The following flags can be passed to
 
 689 =============  =======================================================
 
 690 wx.YES_NO      add Yes/No subpanel
 
 691 wx.YES         return wx.ID_YES
 
 692 wx.NO          return wx.ID_NO
 
 693 wx.NO_DEFAULT  make the wx.NO button the default, otherwise wx.YES or 
 
 694                wx.OK button will be default
 
 695 wx.OK          return wx.ID_OK
 
 696 wx.CANCEL      return wx.ID_CANCEL
 
 697 wx.HELP        return wx.ID_HELP
 
 698 wx.FORWARD     return wx.ID_FORWARD  
 
 699 wx.BACKWARD    return wx.ID_BACKWARD 
 
 700 wx.SETUP       return wx.ID_SETUP    
 
 701 wx.MORE        return wx.ID_MORE     
 
 702 =============  =======================================================
 
 705 Date and time classes overview
 
 706 ==============================
 
 708 wxPython provides a set of powerful classes to work with dates and
 
 709 times.  Some of the supported features of the DateTime class are:
 
 711 =============  =======================================================
 
 713 Wide range     The range of supported dates goes from about 4714 B.C. to
 
 714                some 480 million years in the future.
 
 716 Precision      Not using floating point calculations anywhere ensures that
 
 717                the date calculations don't suffer from rounding
 
 720 Many features  Not only all usual calculations with dates are
 
 721                supported, but also more exotic week and year day
 
 722                calculations, work day testing, standard astronomical
 
 723                functions, conversion to and from strings in either
 
 724                strict or free format.
 
 727 Efficiency     Objects of DateTime are small (8 bytes) and working
 
 730 =============  =======================================================
 
 733 All date/time classes at a glance
 
 734 ---------------------------------
 
 736 There are 3 main classes: except DateTime itself which represents an
 
 737 absolute moment in time, there are also two classes - TimeSpan and
 
 738 DateSpan which represent the intervals of time.
 
 740 There are also helper classes which are used together with DateTime:
 
 741 DateTimeHolidayAuthority which is used to determine whether a given
 
 742 date is a holiday or not and DateTimeWorkDays which is a derivation of
 
 743 this class for which (only) Saturdays and Sundays are the holidays.
 
 744 See more about these classes in the discussion of the holidays.
 
 747 DateTime characteristics
 
 748 ------------------------
 
 750 DateTime stores the time as a signed number of milliseconds since the
 
 751 Epoch which is fixed, by convention, to Jan 1, 1970 - however this is
 
 752 not visible to the class users (in particular, dates prior to the
 
 753 Epoch are handled just as well (or as bad) as the dates after it).
 
 754 But it does mean that the best resolution which can be achieved with
 
 755 this class is 1 millisecond.
 
 757 The size of DateTime object is 8 bytes because it is represented as a
 
 758 64 bit integer.  The resulting range of supported dates is thus
 
 759 approximatively 580 million years, but due to the current limitations
 
 760 in the Gregorian calendar support, only dates from Nov 24, 4714BC are
 
 761 supported (this is subject to change if there is sufficient interest
 
 764 Finally, the internal representation is time zone independent (always
 
 765 in GMT) and the time zones only come into play when a date is broken
 
 766 into year/month/day components. See more about timezones below.
 
 768 Currently, the only supported calendar is Gregorian one (which is used
 
 769 even for the dates prior to the historic introduction of this calendar
 
 770 which was first done on Oct 15, 1582 but is, generally speaking,
 
 771 country, and even region, dependent).  Future versions will probably
 
 772 have Julian calendar support as well and support for other calendars
 
 773 (Maya, Hebrew, Chinese...) is not ruled out.
 
 776 Difference between DateSpan and TimeSpan
 
 777 ----------------------------------------
 
 779 While there is only one logical way to represent an absolute moment in
 
 780 the time (and hence only one DateTime class), there are at least two
 
 781 methods to describe a time interval.
 
 783 First, there is the direct and self-explaining way implemented by
 
 784 TimeSpan: it is just a difference in milliseconds between two moments
 
 785 in time.  Adding or subtracting such an interval to DateTime is always
 
 786 well-defined and is a fast operation.
 
 788 But in daily life other, calendar-dependent time interval
 
 789 specifications are used.  For example, 'one month later' is commonly
 
 790 used.  However, it is clear that this is not the same as TimeSpan of
 
 791 60*60*24*31 seconds because 'one month later' Feb 15 is Mar 15 and not
 
 792 Mar 17 or Mar 16 (depending on whether the year is leap or not).
 
 794 This is why there is another class for representing such intervals
 
 795 called DateSpan.  It handles these sort of operations in the most
 
 796 natural way possible, but note that manipulating with intervals of
 
 797 this kind is not always well-defined.  Consider, for example, Jan 31 +
 
 798 '1 month': this will give Feb 28 (or 29), i.e. the last day of
 
 799 February and not the non-existent Feb 31.  Of course, this is what is
 
 800 usually wanted, but you still might be surprised to notice that now
 
 801 subtracting back the same interval from Feb 28 will result in Jan 28
 
 802 and not Jan 31 we started with!
 
 804 So, unless you plan to implement some kind of natural language parsing
 
 805 in the program, you should probably use TimeSpan instead of DateSpan
 
 806 (which is also more efficient).  However, DateSpan may be very useful
 
 807 in situations when you do need to understand what 'in a month' means
 
 808 (of course, it is just DateTime.Now() + DateSpan.Month()).
 
 814 Many different operations may be performed with the dates, however not
 
 815 all of them make sense.  For example, multiplying a date by a number
 
 816 is an invalid operation, even though multiplying either of the time
 
 817 span classes by a number is perfectly valid.
 
 819 Here is what can be done:
 
 821 ==============  ======================================================
 
 823 Addition        a TimeSpan or DateSpan can be added to DateTime resulting in
 
 824                 a new DateTime object and also 2 objects of the same
 
 825                 span class can be added together giving another object
 
 829 Subtraction     the same types of operations as above are allowed and,
 
 830                 additionally, a difference between two DateTime
 
 831                 objects can be taken and this will yield TimeSpan.
 
 833 Multiplication  a TimeSpan or DateSpan object can be multiplied by an
 
 834                 integer number resulting in an object of the same
 
 838 Unary minus     a TimeSpan or DateSpan object may finally be negated
 
 839                 giving an interval of the same magnitude but of
 
 840                 opposite time direction.
 
 842 ==============  ======================================================
 
 845 Time zone considerations
 
 846 ------------------------
 
 848 Although the time is always stored internally in GMT, you will usually
 
 849 work in the local time zone.  Because of this, all DateTime
 
 850 constructors and setters which take the broken down date assume that
 
 851 these values are for the local time zone.  Thus, DateTime(1,
 
 852 DateTime.Jan, 1970) will not correspond to the DateTime Epoch unless
 
 853 you happen to live in the UK.
 
 855 All methods returning the date components (year, month, day, hour,
 
 856 minute, second...) will also return the correct values for the local
 
 857 time zone by default.  So, generally, doing the natural things will
 
 858 lead to natural and correct results.
 
 860 If you only want to do this, you may safely skip the rest of this
 
 861 section.  However, if you want to work with different time zones, you
 
 862 should read it to the end.
 
 864 In this (rare) case, you are still limited to the local time zone when
 
 865 constructing DateTime objects, i.e. there is no way to construct a
 
 866 DateTime corresponding to the given date in, say, Pacific Standard
 
 867 Time.  To do it, you will need to call ToTimezone or MakeTimezone
 
 868 methods to adjust the date for the target time zone.  There are also
 
 869 special versions of these functions ToGMT and MakeGMT for the most
 
 870 common case - when the date should be constructed in GMT.
 
 872 You also can just retrieve the value for some time zone without
 
 873 converting the object to it first.  For this you may pass TimeZone
 
 874 argument to any of the methods which are affected by the time zone
 
 875 (all methods getting date components and the date formatting ones, for
 
 876 example).  In particular, the Format() family of methods accepts a
 
 877 TimeZone parameter and this allows to simply print time in any time
 
 880 To see how to do it, the last issue to address is how to construct a
 
 881 TimeZone object which must be passed to all these methods. First of
 
 882 all, you may construct it manually by specifying the time zone offset
 
 883 in seconds from GMT, but usually you will just use one of the symbolic
 
 884 time zone names and let the conversion constructor do the
 
 885 job. I.e. you would just write
 
 887 wxDateTime dt(...whatever...);
 
 888 printf("The time is %s in local time zone", dt.FormatTime().c_str());
 
 889 printf("The time is %s in GMT", dt.FormatTime(wxDateTime::GMT).c_str());
 
 892 Daylight saving time (DST)
 
 893 --------------------------
 
 895 DST (a.k.a. 'summer time') handling is always a delicate task which is
 
 896 better left to the operating system which is supposed to be configured
 
 897 by the administrator to behave correctly.  Unfortunately, when doing
 
 898 calculations with date outside of the range supported by the standard
 
 899 library, we are forced to deal with these issues ourselves.
 
 901 Several functions are provided to calculate the beginning and end of
 
 902 DST in the given year and to determine whether it is in effect at the
 
 903 given moment or not, but they should not be considered as absolutely
 
 904 correct because, first of all, they only work more or less correctly
 
 905 for only a handful of countries (any information about other ones
 
 906 appreciated!) and even for them the rules may perfectly well change in
 
 909 The time zone handling methods use these functions too, so they are
 
 910 subject to the same limitations.
 
 913 DateTime and Holidays
 
 914 ---------------------
 
 928 wxPython provides the following predefined ID constants:
 
 992 The source document is named wxPythonManual.txt and can be found by
 
 993 clicking the link at the bottom of this page (assuming you are viewing
 
 994 the html file).  It is written using a fantastic formatting convention
 
 995 called reStructuredText.  The wxPythonManual.html file is created
 
 996 using the Docutils utilities, which can turn reStructuredText
 
 997 documents into html, xml, pdf, and even OpenOffice files.
 
1000 Submitting changes to the source document
 
1001 =========================================
 
1003 Some items in the source text file look like this::
 
1005     .. This is text from the wxWidgets documentation that needs to be
 
1006        translated into something appropriate for the wxPython version.
 
1007        The two dots followed by uniformly indented text turns this
 
1008        paragraph into a reStructuredText comment, so it doesn't appear
 
1009        in any output file, such as the html file.
 
1011 They have been commented out and are awaiting editorial review and a
 
1012 rewrite so that they make sense in the context of wxPython.  Feel free
 
1013 to send me suggestions for rewording these, or any other parts of this
 
1014 document that you think need improving.  I will be eternally grateful
 
1015 to you and will show my gratitude by adding your name to the list of
 
1016 contributors.  (Contributors who also send me gifts of coffee,
 
1017 chocolate, or currency will have their names listed in bold.)
 
1023 Individuals who contributed to this documentation (in order by last
 
1027 * Patrick K. O'Brien
 
1036 This document began as a translation of the wxWidgets documentation.
 
1037 As such, it adheres to the same license, which is provided here:
 
1039 .. include:: ../licence/licendoc.txt