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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/os2/bitmap.h
3 // Purpose: wxBitmap class
4 // Author: David Webster
5 // Modified by:
6 // Created: 11/28/99
7 // RCS-ID: $Id$
8 // Copyright: (c) David Webster
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_BITMAP_H_
13 #define _WX_BITMAP_H_
14
15 #ifdef __GNUG__
16 #pragma interface "bitmap.h"
17 #endif
18
19 #include "wx/os2/private.h"
20 #include "wx/os2/gdiimage.h"
21 #include "wx/gdicmn.h"
22 #include "wx/palette.h"
23
24 class WXDLLEXPORT wxDC;
25 class WXDLLEXPORT wxControl;
26 class WXDLLEXPORT wxBitmap;
27 class WXDLLEXPORT wxBitmapHandler;
28 class WXDLLEXPORT wxIcon;
29 class WXDLLEXPORT wxMask;
30 class WXDLLEXPORT wxCursor;
31 class WXDLLEXPORT wxControl;
32 class WXDLLEXPORT wxImage;
33
34 // ----------------------------------------------------------------------------
35 // Bitmap data
36 //
37 // NB: this class is private, but declared here to make it possible inline
38 // wxBitmap functions accessing it
39 // ----------------------------------------------------------------------------
40
41 class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
42 {
43 public:
44 wxBitmapRefData();
45 virtual ~wxBitmapRefData() { Free(); }
46
47 virtual void Free();
48
49 public:
50 int m_nNumColors;
51 wxPalette m_vBitmapPalette;
52 int m_nQuality;
53
54 // OS2-specific
55 // ------------
56
57 wxDC* m_pSelectedInto;
58
59 //
60 // Optional mask for transparent drawing
61 //
62 wxMask* m_pBitmapMask;
63 }; // end of CLASS wxBitmapRefData
64
65 // ----------------------------------------------------------------------------
66 // wxBitmap: a mono or colour bitmap
67 // ----------------------------------------------------------------------------
68
69 class WXDLLEXPORT wxBitmap : public wxGDIImage
70 {
71 public:
72 // default ctor creates an invalid bitmap, you must Create() it later
73 wxBitmap() { Init(); }
74
75 // Copy constructors
76 inline wxBitmap(const wxBitmap& rBitmap)
77 { Init(); Ref(rBitmap); SetHandle(rBitmap.GetHandle()); }
78
79 // Initialize with raw data
80 wxBitmap( const char bits[]
81 ,int nWidth
82 ,int nHeight
83 ,int nDepth = 1
84 );
85
86 // Initialize with XPM data
87 wxBitmap(const char** ppData) { CreateFromXpm(ppData); }
88 wxBitmap(char** ppData) { CreateFromXpm((const char**)ppData); }
89
90 // Load a resource
91 wxBitmap( int nId
92 ,long lType = wxBITMAP_TYPE_BMP_RESOURCE
93 );
94
95 // For compatiability with other ports, under OS/2 does same as default ctor
96 inline wxBitmap( const wxString& WXUNUSED(rFilename)
97 ,long WXUNUSED(lType)
98 )
99 { Init(); }
100 // New constructor for generalised creation from data
101 wxBitmap( void* pData
102 ,long lType
103 ,int nWidth
104 ,int nHeight
105 ,int nDepth = 1
106 );
107
108 // If depth is omitted, will create a bitmap compatible with the display
109 wxBitmap( int nWidth
110 ,int nHeight
111 ,int nDepth = -1
112 );
113
114 wxBitmap( const wxImage& image, int depth = -1 )
115 { (void)CreateFromImage(image, depth); }
116
117 // we must have this, otherwise icons are silently copied into bitmaps using
118 // the copy ctor but the resulting bitmap is invalid!
119 inline wxBitmap(const wxIcon& rIcon)
120 { Init(); CopyFromIcon(rIcon); }
121
122 wxBitmap& operator=(const wxBitmap& rBitmap)
123 {
124 if ( m_refData != rBitmap.m_refData )
125 Ref(rBitmap);
126 return(*this);
127 }
128
129 wxBitmap& operator=(const wxIcon& rIcon)
130 {
131 (void)CopyFromIcon(rIcon);
132
133 return(*this);
134 }
135
136 wxBitmap& operator=(const wxCursor& rCursor)
137 {
138 (void)CopyFromCursor(rCursor);
139 return (*this);
140 }
141
142 virtual ~wxBitmap();
143
144 wxImage ConvertToImage() const;
145
146 // get the given part of bitmap
147 wxBitmap GetSubBitmap(const wxRect& rRect) const;
148
149 // copies the contents and mask of the given (colour) icon to the bitmap
150 bool CopyFromIcon(const wxIcon& rIcon);
151
152 // copies the contents and mask of the given cursor to the bitmap
153 bool CopyFromCursor(const wxCursor& rCursor);
154
155 virtual bool Create( int nWidth
156 ,int nHeight
157 ,int nDepth = -1
158 );
159 virtual bool Create( void* pData
160 ,long lType
161 ,int nWidth
162 ,int nHeight
163 ,int nDepth = 1
164 );
165 virtual bool LoadFile( int nId
166 ,long lType = wxBITMAP_TYPE_BMP_RESOURCE
167 );
168 virtual bool SaveFile( const wxString& rName
169 ,int lType
170 ,const wxPalette* pCmap = NULL
171 );
172
173 inline wxBitmapRefData* GetBitmapData() const
174 { return (wxBitmapRefData *)m_refData; }
175
176 inline int GetQuality() const
177 { return (GetBitmapData() ? GetBitmapData()->m_nQuality : 0); }
178
179 void SetQuality(int nQ);
180
181 wxPalette* GetPalette() const
182 { return (GetBitmapData() ? (& GetBitmapData()->m_vBitmapPalette) : (wxPalette*) NULL); }
183
184 void SetPalette(const wxPalette& rPalette);
185
186 inline wxMask* GetMask() const
187 { return (GetBitmapData() ? GetBitmapData()->m_pBitmapMask : (wxMask*) NULL); }
188
189 void SetMask(wxMask* pMask) ;
190
191 inline bool operator==(const wxBitmap& rBitmap) const
192 { return m_refData == rBitmap.m_refData; }
193
194 inline bool operator!=(const wxBitmap& rBitmap) const
195 { return m_refData != rBitmap.m_refData; }
196
197 #if WXWIN_COMPATIBILITY_2
198 void SetOk(bool bIsOk);
199 #endif // WXWIN_COMPATIBILITY_2
200
201 #if WXWIN_COMPATIBILITY
202 inline wxPalette* GetColourMap() const
203 { return GetPalette(); }
204
205 inline void SetColourMap(wxPalette* pCmap)
206 { SetPalette(*pCmap); };
207
208 #endif // WXWIN_COMPATIBILITY
209
210 // Implementation
211 public:
212 inline void SetHBITMAP(WXHBITMAP hBmp)
213 { SetHandle((WXHANDLE)hBmp); }
214
215 inline WXHBITMAP GetHBITMAP() const
216 { return (WXHBITMAP)GetHandle(); }
217
218 inline void SetSelectedInto(wxDC* pDc)
219 { if (GetBitmapData()) GetBitmapData()->m_pSelectedInto = pDc; }
220
221 inline wxDC* GetSelectedInto() const
222 { return (GetBitmapData() ? GetBitmapData()->m_pSelectedInto : (wxDC*) NULL); }
223
224 inline bool IsMono(void) const { return m_bIsMono; }
225
226 // An OS/2 version that probably doesn't do anything like the msw version
227 wxBitmap GetBitmapForDC(wxDC& rDc) const;
228
229 protected:
230 // common part of all ctors
231 void Init();
232
233 inline virtual wxGDIImageRefData* CreateData() const
234 { return new wxBitmapRefData; }
235
236 // creates the bitmap from XPM data, supposed to be called from ctor
237 bool CreateFromXpm(const char** ppData);
238 bool CreateFromImage(const wxImage& image, int depth);
239
240 private:
241 bool CopyFromIconOrCursor(const wxGDIImage& rIcon);
242
243 bool m_bIsMono;
244 DECLARE_DYNAMIC_CLASS(wxBitmap)
245 }; // end of CLASS wxBitmap
246
247 // ----------------------------------------------------------------------------
248 // wxMask: a mono bitmap used for drawing bitmaps transparently.
249 // ----------------------------------------------------------------------------
250
251 class WXDLLEXPORT wxMask : public wxObject
252 {
253 public:
254 wxMask();
255
256 // Construct a mask from a bitmap and a colour indicating the transparent
257 // area
258 wxMask( const wxBitmap& rBitmap
259 ,const wxColour& rColour
260 );
261
262 // Construct a mask from a bitmap and a palette index indicating the
263 // transparent area
264 wxMask( const wxBitmap& rBitmap
265 ,int nPaletteIndex
266 );
267
268 // Construct a mask from a mono bitmap (copies the bitmap).
269 wxMask(const wxBitmap& rBitmap);
270
271 // construct a mask from the givne bitmap handle
272 wxMask(WXHBITMAP hBmp)
273 { m_hMaskBitmap = hBmp; }
274
275 virtual ~wxMask();
276
277 bool Create( const wxBitmap& bitmap
278 ,const wxColour& rColour
279 );
280 bool Create( const wxBitmap& rBitmap
281 ,int nPaletteIndex
282 );
283 bool Create(const wxBitmap& rBitmap);
284
285 // Implementation
286 WXHBITMAP GetMaskBitmap() const
287 { return m_hMaskBitmap; }
288 void SetMaskBitmap(WXHBITMAP hBmp)
289 { m_hMaskBitmap = hBmp; }
290
291 protected:
292 WXHBITMAP m_hMaskBitmap;
293 DECLARE_DYNAMIC_CLASS(wxMask)
294 }; // end of CLASS wxMask
295
296 // ----------------------------------------------------------------------------
297 // wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
298 // ----------------------------------------------------------------------------
299
300 class WXDLLEXPORT wxBitmapHandler : public wxGDIImageHandler
301 {
302 public:
303 inline wxBitmapHandler()
304 { m_lType = wxBITMAP_TYPE_INVALID; }
305
306 inline wxBitmapHandler( const wxString& rName
307 ,const wxString& rExt
308 ,long lType
309 )
310 : wxGDIImageHandler( rName
311 ,rExt
312 ,lType)
313 {
314 }
315
316 // keep wxBitmapHandler derived from wxGDIImageHandler compatible with the
317 // old class which worked only with bitmaps
318 virtual bool Create( wxBitmap* pBitmap
319 ,void* pData
320 ,long lFlags
321 ,int nWidth
322 ,int nHeight
323 ,int nDepth = 1
324 );
325 virtual bool LoadFile( wxBitmap* pBitmap
326 ,int nId
327 ,long lFlags
328 ,int nDesiredWidth
329 ,int nDesiredHeight
330 );
331 virtual bool SaveFile( wxBitmap* pBitmap
332 ,const wxString& rName
333 ,int lType
334 ,const wxPalette* pPalette = NULL
335 );
336
337 virtual bool Create( wxGDIImage* pImage
338 ,void* pData
339 ,long lFlags
340 ,int nWidth
341 ,int nHeight
342 ,int nDepth = 1
343 );
344 virtual bool Load( wxGDIImage* pImage
345 ,int nId
346 ,long lFlags
347 ,int nDesiredWidth
348 ,int nDesiredHeight
349 );
350 virtual bool Save( wxGDIImage* pImage
351 ,const wxString& rName
352 ,int lType
353 );
354 private:
355 inline virtual bool Load( wxGDIImage* pImage
356 ,const wxString& rName
357 ,HPS hPs
358 ,long lFlags
359 ,int nDesiredWidth
360 ,int nDesiredHeight
361 )
362 { return FALSE; }
363 DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
364 }; // end of CLASS wxBitmapHandler
365
366 #endif
367 // _WX_BITMAP_H_