1 # =========================================================================
2 # This makefile was generated by
3 # Bakefile 0.1.1 (http://bakefile.sourceforge.net)
4 # Do not modify, all changes will be overwritten!
5 # =========================================================================
7 !include ../../build/msw/config.wat
9 # -------------------------------------------------------------------------
10 # Do not modify the rest of this file!
11 # -------------------------------------------------------------------------
13 # Speed up compilation a bit:
16 ! loaddll wccaxp wccdaxp
17 ! loaddll wcc386 wccd386
19 ! loaddll wppaxp wppdaxp
20 ! loaddll wpp386 wppd386
25 # We need these variables in some bakefile-made rules:
26 WATCOM_CWD = $+ $(%cdrive):$(%cwd) $-
28 ### Conditionally set variables: ###
39 !ifeq DEBUG_FLAG default
60 !ifeq DEBUG_INFO default
65 !ifeq DEBUG_INFO default
77 !ifeq DEBUG_INFO default
78 __DEBUGINFO_1 = debug all
82 !ifeq DEBUG_INFO default
90 __DEBUGINFO_1 = debug all
94 !ifeq DEBUG_FLAG default
95 __DEBUG_DEFINE_p = -d__WXDEBUG__
99 __DEBUG_DEFINE_p = -d__WXDEBUG__
103 __DLLFLAG_p = -dWXUSINGDLL
107 __LIB_JPEG_p = wxjpeg$(WXDEBUGFLAG).lib
111 __LIB_PNG_p = wxpng$(WXDEBUGFLAG).lib
115 __LIB_TIFF_p = wxtiff$(WXDEBUGFLAG).lib
119 __OPTIMIZEFLAG_2 = -od
122 __OPTIMIZEFLAG_2 = -ot -ox
125 !ifeq RUNTIME_LIBS dynamic
126 __RUNTIME_LIBS_5 = -br
128 !ifeq RUNTIME_LIBS static
133 __UNICODE_DEFINE_p = -dwxUSE_UNICODE=1
137 __WXLIB_BASE_p = wxbase25$(WXUNICODEFLAG)$(WXDEBUGFLAG).lib
142 wx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG)_core.lib
147 wx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG).lib
151 __WXUNIV_DEFINE_p = -d__WXUNIVERSAL__
156 BOMBS_CXXFLAGS = $(CPPFLAGS) $(__DEBUGINFO_0) $(__OPTIMIZEFLAG_2) -bm &
157 $(__RUNTIME_LIBS_5) -d__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) &
158 $(__UNICODE_DEFINE_p) -i=.\..\..\include -i=$(LIBDIRNAME) &
159 -i=.\..\..\src\tiff -i=.\..\..\src\jpeg -i=.\..\..\src\png &
160 -i=.\..\..\src\zlib -i=.\..\..\src\regex -i=.\..\..\src\expat\lib -i=. &
161 $(__DLLFLAG_p) -i=..\..\samples $(CXXFLAGS)
163 $(OBJS)\bombs_bombs.obj &
164 $(OBJS)\bombs_bombs1.obj &
165 $(OBJS)\bombs_game.obj
167 .\..\..\lib\wat_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG)
169 wat_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG)
174 -if not exist $(OBJS) mkdir $(OBJS)
178 all : .SYMBOLIC $(OBJS)\bombs.exe
180 $(OBJS)\bombs_bombs.obj : .AUTODEPEND .\bombs.cpp
181 $(CXX) -zq -fo=$^@ $(BOMBS_CXXFLAGS) $<
183 $(OBJS)\bombs_bombs.res : .AUTODEPEND .\bombs.rc
184 wrc -q -ad -bt=nt -r -fo=$^@ -d__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) $(__UNICODE_DEFINE_p) -i=.\..\..\include -i=$(LIBDIRNAME) -i=.\..\..\src\tiff -i=.\..\..\src\jpeg -i=.\..\..\src\png -i=.\..\..\src\zlib -i=.\..\..\src\regex -i=.\..\..\src\expat\lib -i=. $(__DLLFLAG_p) -i=..\..\samples $<
186 $(OBJS)\bombs_bombs1.obj : .AUTODEPEND .\bombs1.cpp
187 $(CXX) -zq -fo=$^@ $(BOMBS_CXXFLAGS) $<
189 $(OBJS)\bombs_game.obj : .AUTODEPEND .\game.cpp
190 $(CXX) -zq -fo=$^@ $(BOMBS_CXXFLAGS) $<
192 $(OBJS)\bombs.exe : $(BOMBS_OBJECTS) $(OBJS)\bombs_bombs.res
193 @%create $(OBJS)\bombs.lbc
194 @%append $(OBJS)\bombs.lbc option quiet
195 @%append $(OBJS)\bombs.lbc name $^@
196 @%append $(OBJS)\bombs.lbc option incremental
197 @%append $(OBJS)\bombs.lbc $(LDFLAGS) $(__DEBUGINFO_1) libpath $(LIBDIRNAME) system nt_win ref '_WinMain@16'
198 @for %i in ($(BOMBS_OBJECTS)) do @%append $(OBJS)\bombs.lbc file %i
199 @for %i in ( $(__WXLIB_CORE_p) $(__WXLIB_BASE_p) $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p) wxzlib$(WXDEBUGFLAG).lib wxregex$(WXDEBUGFLAG).lib wxexpat$(WXDEBUGFLAG).lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib ) do @%append $(OBJS)\bombs.lbc library %i
200 @%append $(OBJS)\bombs.lbc option resource=$(OBJS)\bombs_bombs.res
201 wlink @$(OBJS)\bombs.lbc
204 -if exist $(OBJS)\*.obj del $(OBJS)\*.obj
205 -if exist $(OBJS)\*.res del $(OBJS)\*.res
206 -if exist $(OBJS)\*.lbc del $(OBJS)\*.lbc
207 -if exist $(OBJS)\*.ilk del $(OBJS)\*.ilk
208 -if exist $(OBJS)\bombs.exe del $(OBJS)\bombs.exe