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unicode compilation fix
[wxWidgets.git] / build / bakefiles / opengl.bkl
1 <?xml version="1.0" ?>
2 <!-- $Id$ -->
3
4 <makefile>
5
6 <!-- ================================================================= -->
7 <!-- OpenGL canvas library -->
8 <!-- ================================================================= -->
9
10 <set var="WXLIBGLDEP_CORE">
11 <if cond="MONOLITHIC=='0'">$(mk.evalExpr(wxwin.mkLibName('core')))</if>
12 </set>
13 <set var="WXLIBGLDEP_BASE">
14 <if cond="MONOLITHIC=='0'">$(mk.evalExpr(wxwin.mkLibName('base')))</if>
15 </set>
16
17 <dll id="gldll" template="wx_dll"
18 cond="SHARED=='1' and USE_GUI=='1' and USE_OPENGL=='1'">
19 <define>WXUSINGDLL</define>
20 <define>WXMAKINGDLL_GL</define>
21 <sources>$(OPENGL_SRC)</sources>
22 <msvc-headers>$(OPENGL_HDR)</msvc-headers>
23
24 <!-- link against base and core libs in multilib build: -->
25 <sys-lib>$(WXLIBGLDEP_CORE)</sys-lib>
26 <sys-lib>$(WXLIBGLDEP_BASE)</sys-lib>
27 <!-- link against the wxWin library in monolithic build: -->
28 <sys-lib>$(WXLIB_MONO)</sys-lib>
29
30 <if cond="FORMAT=='autoconf'">
31 <ldflags>$(EXTRALIBS_OPENGL)</ldflags>
32 </if>
33 <!-- system libraries on windows: -->
34 <if cond="FORMAT!='autoconf'">
35 <if cond="COMPILER=='wat' or COMPILER=='gcc'">
36 <sys-lib>opengl32</sys-lib>
37 <sys-lib>glu32</sys-lib>
38 </if>
39 </if>
40 </dll>
41
42 <lib id="gllib" template="wx_lib"
43 cond="SHARED=='0' and USE_GUI=='1' and USE_OPENGL=='1'">
44 <sources>$(OPENGL_SRC)</sources>
45 <msvc-headers>$(OPENGL_HDR)</msvc-headers>
46 </lib>
47
48 </makefile>