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1 /*
2 * Internal interface definitions, etc., for the reg package
3 *
4 * Copyright (c) 1998, 1999 Henry Spencer. All rights reserved.
5 *
6 * Development of this software was funded, in part, by Cray Research Inc.,
7 * UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics
8 * Corporation, none of whom are responsible for the results. The author
9 * thanks all of them.
10 *
11 * Redistribution and use in source and binary forms -- with or without
12 * modification -- are permitted for any purpose, provided that
13 * redistributions in source form retain this entire copyright notice and
14 * indicate the origin and nature of any modifications.
15 *
16 * I'd appreciate being given credit for this package in the documentation
17 * of software which uses it, but that is not a requirement.
18 *
19 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
20 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
21 * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
22 * HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
23 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
24 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
25 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
26 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
27 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
28 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31
32
33 /*
34 * Environmental customization. It should not (I hope) be necessary to
35 * alter the file you are now reading -- regcustom.h should handle it all,
36 * given care here and elsewhere.
37 */
38 #include "regcustom.h"
39
40
41
42 /*
43 * Things that regcustom.h might override.
44 */
45
46 /* standard header files (NULL is a reasonable indicator for them) */
47 #ifndef NULL
48 #include <stdio.h>
49 #include <stdlib.h>
50 #include <ctype.h>
51 #include <limits.h>
52 #include <string.h>
53 #endif
54
55 /* assertions */
56 #ifndef assert
57 # ifndef REG_DEBUG
58 # define NDEBUG /* no assertions */
59 # endif
60 #include <assert.h>
61 #endif
62
63 /* voids */
64 #ifndef VOID
65 #define VOID void /* for function return values */
66 #endif
67 #ifndef DISCARD
68 #define DISCARD VOID /* for throwing values away */
69 #endif
70 #ifndef PVOID
71 #define PVOID VOID * /* generic pointer */
72 #endif
73 #ifndef VS
74 #define VS(x) ((PVOID)(x)) /* cast something to generic ptr */
75 #endif
76 #ifndef NOPARMS
77 #define NOPARMS VOID /* for empty parm lists */
78 #endif
79
80 /* const */
81 #ifndef CONST
82 #define CONST const /* for old compilers, might be empty */
83 #endif
84
85 /* function-pointer declarator */
86 #ifndef FUNCPTR
87 #if __STDC__ >= 1
88 #define FUNCPTR(name, args) (*name)args
89 #else
90 #define FUNCPTR(name, args) (*name)()
91 #endif
92 #endif
93
94 /* memory allocation */
95 #ifndef MALLOC
96 #define MALLOC(n) malloc(n)
97 #endif
98 #ifndef REALLOC
99 #define REALLOC(p, n) realloc(VS(p), n)
100 #endif
101 #ifndef FREE
102 #define FREE(p) free(VS(p))
103 #endif
104
105 /* want size of a char in bits, and max value in bounded quantifiers */
106 #ifndef CHAR_BIT
107 #include <limits.h>
108 #endif
109 #ifndef _POSIX2_RE_DUP_MAX
110 #define _POSIX2_RE_DUP_MAX 255 /* normally from <limits.h> */
111 #endif
112
113
114
115 /*
116 * misc
117 */
118
119 #define NOTREACHED 0
120 #define xxx 1
121
122 #define DUPMAX _POSIX2_RE_DUP_MAX
123 #define INFINITY (DUPMAX+1)
124
125 #define REMAGIC 0xfed7 /* magic number for main struct */
126
127
128
129 /*
130 * debugging facilities
131 */
132 #ifdef REG_DEBUG
133 /* FDEBUG does finite-state tracing */
134 #define FDEBUG(arglist) { if (v->eflags&REG_FTRACE) printf arglist; }
135 /* MDEBUG does higher-level tracing */
136 #define MDEBUG(arglist) { if (v->eflags&REG_MTRACE) printf arglist; }
137 #else
138 #define FDEBUG(arglist) {}
139 #define MDEBUG(arglist) {}
140 #endif
141
142
143
144 /*
145 * bitmap manipulation
146 */
147 #define UBITS (CHAR_BIT * sizeof(unsigned))
148 #define BSET(uv, sn) ((uv)[(sn)/UBITS] |= (unsigned)1 << ((sn)%UBITS))
149 #define ISBSET(uv, sn) ((uv)[(sn)/UBITS] & ((unsigned)1 << ((sn)%UBITS)))
150
151
152
153 /*
154 * We dissect a chr into byts for colormap table indexing. Here we define
155 * a byt, which will be the same as a byte on most machines... The exact
156 * size of a byt is not critical, but about 8 bits is good, and extraction
157 * of 8-bit chunks is sometimes especially fast.
158 */
159 #ifndef BYTBITS
160 #define BYTBITS 8 /* bits in a byt */
161 #endif
162 #define BYTTAB (1<<BYTBITS) /* size of table with one entry per byt value */
163 #define BYTMASK (BYTTAB-1) /* bit mask for byt */
164 #define NBYTS ((CHRBITS+BYTBITS-1)/BYTBITS)
165 /* the definition of GETCOLOR(), below, assumes NBYTS <= 4 */
166
167
168
169 /*
170 * As soon as possible, we map chrs into equivalence classes -- "colors" --
171 * which are of much more manageable number.
172 */
173 typedef short color; /* colors of characters */
174 typedef int pcolor; /* what color promotes to */
175 #define COLORLESS (-1) /* impossible color */
176 #define WHITE 0 /* default color, parent of all others */
177
178
179
180 /*
181 * A colormap is a tree -- more precisely, a DAG -- indexed at each level
182 * by a byt of the chr, to map the chr to a color efficiently. Because
183 * lower sections of the tree can be shared, it can exploit the usual
184 * sparseness of such a mapping table. The tree is always NBYTS levels
185 * deep (in the past it was shallower during construction but was "filled"
186 * to full depth at the end of that); areas that are unaltered as yet point
187 * to "fill blocks" which are entirely WHITE in color.
188 */
189
190 /* the tree itself */
191 struct colors {
192 color ccolor[BYTTAB];
193 };
194 struct ptrs {
195 union tree *pptr[BYTTAB];
196 };
197 union tree {
198 struct colors colors;
199 struct ptrs ptrs;
200 };
201 #define tcolor colors.ccolor
202 #define tptr ptrs.pptr
203
204 /* internal per-color structure for the color machinery */
205 struct colordesc {
206 uchr nchrs; /* number of chars of this color */
207 color sub; /* open subcolor (if any); free chain ptr */
208 # define NOSUB COLORLESS
209 struct arc *arcs; /* color chain */
210 int flags;
211 # define FREECOL 01 /* currently free */
212 # define PSEUDO 02 /* pseudocolor, no real chars */
213 # define UNUSEDCOLOR(cd) ((cd)->flags&FREECOL)
214 union tree *block; /* block of solid color, if any */
215 };
216
217 /* the color map itself */
218 struct colormap {
219 int magic;
220 # define CMMAGIC 0x876
221 struct vars *v; /* for compile error reporting */
222 size_t ncds; /* number of colordescs */
223 size_t max; /* highest in use */
224 color free; /* beginning of free chain (if non-0) */
225 struct colordesc *cd;
226 # define CDEND(cm) (&(cm)->cd[(cm)->max + 1])
227 # define NINLINECDS ((size_t)10)
228 struct colordesc cdspace[NINLINECDS];
229 union tree tree[NBYTS]; /* tree top, plus fill blocks */
230 };
231
232 /* optimization magic to do fast chr->color mapping */
233 #define B0(c) ((c) & BYTMASK)
234 #define B1(c) (((c)>>BYTBITS) & BYTMASK)
235 #define B2(c) (((c)>>(2*BYTBITS)) & BYTMASK)
236 #define B3(c) (((c)>>(3*BYTBITS)) & BYTMASK)
237 #if NBYTS == 1
238 #define GETCOLOR(cm, c) ((cm)->tree->tcolor[B0(c)])
239 #endif
240 /* beware, for NBYTS>1, GETCOLOR() is unsafe -- 2nd arg used repeatedly */
241 #if NBYTS == 2
242 #define GETCOLOR(cm, c) ((cm)->tree->tptr[B1(c)]->tcolor[B0(c)])
243 #endif
244 #if NBYTS == 4
245 #define GETCOLOR(cm, c) ((cm)->tree->tptr[B3(c)]->tptr[B2(c)]->tptr[B1(c)]->tcolor[B0(c)])
246 #endif
247
248
249
250 /*
251 * Interface definitions for locale-interface functions in locale.c.
252 * Multi-character collating elements (MCCEs) cause most of the trouble.
253 */
254 struct cvec {
255 int nchrs; /* number of chrs */
256 int chrspace; /* number of chrs possible */
257 chr *chrs; /* pointer to vector of chrs */
258 int nranges; /* number of ranges (chr pairs) */
259 int rangespace; /* number of chrs possible */
260 chr *ranges; /* pointer to vector of chr pairs */
261 int nmcces; /* number of MCCEs */
262 int mccespace; /* number of MCCEs possible */
263 int nmccechrs; /* number of chrs used for MCCEs */
264 chr *mcces[1]; /* pointers to 0-terminated MCCEs */
265 /* and both batches of chrs are on the end */
266 };
267
268 /* caution: this value cannot be changed easily */
269 #define MAXMCCE 2 /* length of longest MCCE */
270
271
272
273 /*
274 * definitions for NFA internal representation
275 *
276 * Having a "from" pointer within each arc may seem redundant, but it
277 * saves a lot of hassle.
278 */
279 struct state;
280
281 struct arc {
282 int type;
283 # define ARCFREE '\0'
284 color co;
285 struct state *from; /* where it's from (and contained within) */
286 struct state *to; /* where it's to */
287 struct arc *outchain; /* *from's outs chain or free chain */
288 # define freechain outchain
289 struct arc *inchain; /* *to's ins chain */
290 struct arc *colorchain; /* color's arc chain */
291 };
292
293 struct arcbatch { /* for bulk allocation of arcs */
294 struct arcbatch *next;
295 # define ABSIZE 10
296 struct arc a[ABSIZE];
297 };
298
299 struct state {
300 int no;
301 # define FREESTATE (-1)
302 char flag; /* marks special states */
303 int nins; /* number of inarcs */
304 struct arc *ins; /* chain of inarcs */
305 int nouts; /* number of outarcs */
306 struct arc *outs; /* chain of outarcs */
307 struct arc *free; /* chain of free arcs */
308 struct state *tmp; /* temporary for traversal algorithms */
309 struct state *next; /* chain for traversing all */
310 struct state *prev; /* back chain */
311 struct arcbatch oas; /* first arcbatch, avoid malloc in easy case */
312 int noas; /* number of arcs used in first arcbatch */
313 };
314
315 struct nfa {
316 struct state *pre; /* pre-initial state */
317 struct state *init; /* initial state */
318 struct state *final; /* final state */
319 struct state *post; /* post-final state */
320 int nstates; /* for numbering states */
321 struct state *states; /* state-chain header */
322 struct state *slast; /* tail of the chain */
323 struct state *free; /* free list */
324 struct colormap *cm; /* the color map */
325 color bos[2]; /* colors, if any, assigned to BOS and BOL */
326 color eos[2]; /* colors, if any, assigned to EOS and EOL */
327 struct vars *v; /* simplifies compile error reporting */
328 struct nfa *parent; /* parent NFA, if any */
329 };
330
331
332
333 /*
334 * definitions for compacted NFA
335 */
336 struct carc {
337 color co; /* COLORLESS is list terminator */
338 int to; /* state number */
339 };
340
341 struct cnfa {
342 int nstates; /* number of states */
343 int ncolors; /* number of colors */
344 int flags;
345 # define HASLACONS 01 /* uses lookahead constraints */
346 int pre; /* setup state number */
347 int post; /* teardown state number */
348 color bos[2]; /* colors, if any, assigned to BOS and BOL */
349 color eos[2]; /* colors, if any, assigned to EOS and EOL */
350 struct carc **states; /* vector of pointers to outarc lists */
351 struct carc *arcs; /* the area for the lists */
352 };
353 #define ZAPCNFA(cnfa) ((cnfa).nstates = 0)
354 #define NULLCNFA(cnfa) ((cnfa).nstates == 0)
355
356
357
358 /*
359 * subexpression tree
360 */
361 struct subre {
362 char op; /* '|', '.' (concat), 'b' (backref), '(', '=' */
363 char flags;
364 # define LONGER 01 /* prefers longer match */
365 # define SHORTER 02 /* prefers shorter match */
366 # define MIXED 04 /* mixed preference below */
367 # define CAP 010 /* capturing parens below */
368 # define BACKR 020 /* back reference below */
369 # define INUSE 0100 /* in use in final tree */
370 # define LOCAL 03 /* bits which may not propagate up */
371 # define LMIX(f) ((f)<<2) /* LONGER -> MIXED */
372 # define SMIX(f) ((f)<<1) /* SHORTER -> MIXED */
373 # define UP(f) (((f)&~LOCAL) | (LMIX(f) & SMIX(f) & MIXED))
374 # define MESSY(f) ((f)&(MIXED|CAP|BACKR))
375 # define PREF(f) ((f)&LOCAL)
376 # define PREF2(f1, f2) ((PREF(f1) != 0) ? PREF(f1) : PREF(f2))
377 # define COMBINE(f1, f2) (UP((f1)|(f2)) | PREF2(f1, f2))
378 short retry; /* index into retry memory */
379 int subno; /* subexpression number (for 'b' and '(') */
380 short min; /* min repetitions, for backref only */
381 short max; /* max repetitions, for backref only */
382 struct subre *left; /* left child, if any (also freelist chain) */
383 struct subre *right; /* right child, if any */
384 struct state *begin; /* outarcs from here... */
385 struct state *end; /* ...ending in inarcs here */
386 struct cnfa cnfa; /* compacted NFA, if any */
387 struct subre *chain; /* for bookkeeping and error cleanup */
388 };
389
390
391
392 /*
393 * table of function pointers for generic manipulation functions
394 * A regex_t's re_fns points to one of these.
395 */
396 struct fns {
397 VOID FUNCPTR(free, (regex_t *));
398 };
399
400
401
402 /*
403 * the insides of a regex_t, hidden behind a void *
404 */
405 struct guts {
406 int magic;
407 # define GUTSMAGIC 0xfed9
408 int cflags; /* copy of compile flags */
409 long info; /* copy of re_info */
410 size_t nsub; /* copy of re_nsub */
411 struct subre *tree;
412 struct cnfa search; /* for fast preliminary search */
413 int ntree;
414 struct colormap cmap;
415 int FUNCPTR(compare, (CONST chr *, CONST chr *, size_t));
416 struct subre *lacons; /* lookahead-constraint vector */
417 int nlacons; /* size of lacons */
418 };