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1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library
22 // ----------------------------------------------------------------------------
23 // compatibility settings
24 // ----------------------------------------------------------------------------
26 #define WXWIN_COMPATIBILITY 0
27 // Compatibility with 1.68 API.
28 // Level 0: no backward compatibility, all new features
29 // Level 1: Some compatibility. In fact
30 // the compatibility code is now very minimal so there
31 // is little advantage to setting it to 1.
33 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
34 // but this is very dangerous because you can mistakenly pass an icon instead
35 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
36 // because an icon is not a valid bitmap
38 // Starting from 2.1.12, you have the choice under this backwards compatible
39 // behaviour (your code will still compile, but probably won't behave as
40 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
41 // conversion ctor wxBitmap(const wxIcon&) instead.
43 // Recommended setting: 0
44 #define wxICON_IS_BITMAP 0
46 // ----------------------------------------------------------------------------
48 // ----------------------------------------------------------------------------
50 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
51 // which allow the application to store its settings in the persistent
52 // storage. Setting this to 1 will also enable on-demand creation of the
53 // global config object in wxApp.
55 // See also wxUSE_CONFIG_NATIVE below.
57 // Recommended setting: 1
58 #define wxUSE_CONFIG 1
60 // If wxUSE_CONFIG is 1, you may choose to use either the native config
61 // classes under Windows (using .INI files under Win16 and the registry under
62 // Win32) or the portable text file format used by the config classes under
65 // Default is 1 to use native classes. Note that you may still use
66 // wxFileConfig even if you set this to 1 - just the config object created by
67 // default for the applications needs will be a wxRegConfig or wxIniConfig and
70 // Recommended setting: 1
71 #define wxUSE_CONFIG_NATIVE 1
73 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
74 // to connect/disconnect from the network and be notified whenever the dial-up
75 // network connection is established/terminated.
79 // Recommended setting: 1
80 #define wxUSE_DIALUP_MANAGER 1
82 // ----------------------------------------------------------------------------
84 // ----------------------------------------------------------------------------
86 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
87 // classes at all. Otherwise, use the native toolbar class unless
88 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
89 // supports some features which might not be supported by the native wxToolBar
90 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
92 // Default is 1 for all settings.
94 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
95 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
96 #define wxUSE_TOOLBAR 1
97 #define wxUSE_TOOLBAR_NATIVE 1
98 #define wxUSE_TOOLBAR_SIMPLE 1
100 // ----------------------------------------------------------------------------
101 // Postscript support settings
102 // ----------------------------------------------------------------------------
104 #define wxUSE_POSTSCRIPT 0
105 // 0 for no PostScript device context
106 #define wxUSE_AFM_FOR_POSTSCRIPT 0
107 // 1 to use font metric files in GetTextExtent
108 #define wxUSE_METAFILE 1
109 // 0 for no Metafile and metafile device context
111 // 0 for no interprocess comms
112 // Note: wxHELP uses IPC under X so these are interdependent!
114 // 0 for no help facility
115 #define wxUSE_RESOURCES 1
116 // 0 for no wxGetResource/wxWriteResource
117 #define wxUSE_CONSTRAINTS 1
118 // 0 for no window layout constraint system
120 #define wxUSE_TIMEDATE 1
121 // 0 for no wxTime/wxDate classes
123 #define wxUSE_CLIPBOARD 1
124 // 0 for no clipboard functions
126 #define wxUSE_SPLINES 1
129 #define wxUSE_DRAG_AND_DROP 1
130 // 0 for no drag and drop
132 #define wxUSE_BUTTONBAR 1
133 // Define 1 to use buttonbar classes (enhanced toolbar
135 #define wxUSE_GAUGE 1
136 // Define 1 to use Microsoft's gauge (Windows)
137 // or Bull's gauge (Motif) library (both in contrib).
138 #define wxUSE_COMBOBOX 1
139 // Define 1 to use COMBOXBOX control (Windows)
140 // or FWW's ComboBox widget (Motif).
141 #define wxUSE_CHOICE 1
142 // Define 1 to use CHOICE
144 #define wxUSE_RADIOBUTTON 1
145 // Define 1 to use radio button control
146 #define wxUSE_RADIOBTN 1
147 // Unfortunately someone introduced this one, too
148 #define wxUSE_RADIOBOX 1
149 // And this... don't know which one is corect
151 #define wxUSE_SCROLLBAR 1
152 // Define 1 to compile contributed wxScrollBar class
154 #define wxUSE_CHECKBOX 1
155 // Define 1 to compile checkbox
157 #define wxUSE_LISTBOX 1
158 // Define 1 to compile listbox
160 #define wxUSE_SPINBTN 1
161 // Define 1 to compile spin button
163 #define wxUSE_SPINCTRL 1
164 // Define 1 to use wxSpinCtrl class
166 #define wxUSE_STATLINE 1
167 // use wxStaticLine class
169 #define wxUSE_CHECKLISTBOX 1
170 // Define 1 to compile check listbox
172 #define wxUSE_CHOICE 1
173 // Define 1 to compile choice
175 #define wxUSE_CARET 1
176 // Define 1 to use wxCaret class
178 #define wxUSE_SLIDER 1
179 // Define 1 to use wxSlider class
181 #define wxUSE_NEW_GRID 1
182 // Define 1 to use the new wxGrid class
183 // (still under development, define 0 to
184 // use existing wxGrid class)
185 #define wxUSE_XPM_IN_MSW 1
186 // Define 1 to support the XPM package in wxBitmap.
187 #define wxUSE_IMAGE_LOADING_IN_MSW 1
188 // Use dynamic DIB loading/saving code in utils/dib under MSW.
189 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
190 // Use dynamic icon/cursor loading/saving code
192 #define wxUSE_WX_RESOURCES 1
193 // Use .wxr resource mechanism (requires PrologIO library)
195 #define wxUSE_STARTUP_TIPS 1
196 // support for startup tips (wxShowTip &c)
198 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
199 // Set to 0 to disable document/view architecture
200 #define wxUSE_MDI_ARCHITECTURE 1
201 // Set to 0 to disable MDI document/view architecture
202 #define wxUSE_PRINTING_ARCHITECTURE 1
203 // Set to 0 to disable print/preview architecture code
204 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
205 // Set to 0 to disable PostScript print/preview architecture code
206 // under Windows (just use Windows printing).
207 #define wxUSE_DYNAMIC_CLASSES 1
208 // If 1, enables provision of run-time type information.
209 // NOW MANDATORY: don't change.
210 #define wxUSE_MEMORY_TRACING 1
211 // If 1, enables debugging versions of wxObject::new and
212 // wxObject::delete *IF* __WXDEBUG__ is also defined.
213 // WARNING: this code may not work with all architectures, especially
214 // if alignment is an issue.
215 #define wxUSE_DEBUG_CONTEXT 1
216 // If 1, enables wxDebugContext, for
217 // writing error messages to file, etc.
218 // If __WXDEBUG__ is not defined, will still use
219 // normal memory operators.
220 // It's recommended to set this to 1,
221 // since you may well need to output
222 // an error log in a production
223 // version (or non-debugging beta)
224 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
225 // In debug mode, cause new and delete to be redefined globally.
226 // If this causes problems (e.g. link errors), set this to 0.
228 #define wxUSE_DEBUG_NEW_ALWAYS 1
229 // In debug mode, causes new to be defined to
230 // be WXDEBUG_NEW (see object.h).
231 // If this causes problems (e.g. link errors), set this to 0.
232 // You may need to set this to 0 if using templates (at least
235 #define REMOVE_UNUSED_ARG 1
236 // Set this to 0 if your compiler can't cope
237 // with omission of prototype parameters.
240 // Define 1 to use ODBC classes
242 #define wxODBC_FWD_ONLY_CURSORS 1
243 // Some databases/ODBC drivers only allow forward scrolling cursors.
244 // Unless you specifically want to use backward scrolling
245 // cursors, and you know that all of the databases/ODBC drivers
246 // that you will use these odbc classes with allow backward
247 // scrolling cursors, this setting should remain set to 1
248 // for maximum database/driver compatibilty
251 #define wxUSE_IOSTREAMH 1
253 #define wxUSE_IOSTREAMH 1
255 // VC++ 4.2 and above allows <iostream> and <iostream.h>
256 // but you can't mix them. Set to 1 for <iostream.h>,
259 #define wxUSE_STREAMS 1
260 // If enabled (1), compiles wxWindows streams classes
262 #define wxUSE_STD_IOSTREAM 0
263 // Use standard C++ streams if 1. If 0, use wxWin
264 // streams implementation.
266 #define wxUSE_WXCONFIG 1
267 // if enabled, compiles built-in OS independent wxConfig
268 // class and it's file (any platform) and registry (Win)
269 // based implementations
270 #define wxUSE_THREADS 1
271 // support for multithreaded applications: if
272 // 1, compile in thread classes (thread.h)
273 // and make the library thread safe
275 // Use zlib for compression in streams and PNG code
276 #define wxUSE_LIBPNG 1
277 // Use PNG bitmap/image code
278 #define wxUSE_LIBJPEG 1
279 // Use JPEG bitmap/image code
280 #define wxUSE_LIBTIFF 0
281 // Use TIFF bitmap/image code
283 // Use GIF bitmap/image code
285 // Use PNM bitmap/image code
287 // Use PCX bitmap/image code
288 #define wxUSE_SERIAL 0
289 // Use serialization (requires utils/serialize)
290 #define wxUSE_DYNLIB_CLASS 0
291 // Compile in wxLibrary class for run-time
292 // DLL loading and function calling
293 #define wxUSE_TOOLTIPS 1
294 // Define to use wxToolTip class and
295 // wxWindow::SetToolTip() method
296 #define wxUSE_SOCKETS 1
297 // Set to 1 to use socket classes
299 // Set to 1 to use wxHTML sub-library
300 #define wxUSE_FS_ZIP 1
301 #define wxUSE_FS_INET 1 // Set to 1 to enable virtual file systems
303 #define wxUSE_BUSYINFO 1
304 // wxBusyInfo displays window with message
305 // when app is busy. Works in same way as
307 #define wxUSE_ZIPSTREAM 1
308 // input stream for reading from zip archives
315 #define wxUSE_APPLE_IEEE 1
316 // if enabled, the float codec written by Apple
317 // will be used to write, in a portable way,
320 // use wxFile class - required by i18n code, wxConfig and others - recommended
323 // use wxTextFile class: requires wxFile, required by wxConfig
324 #define wxUSE_TEXTFILE 1
326 // i18n support: _() macro, wxLocale class. Requires wxFile
329 // wxLogXXX functions - highly recommended
333 #define wxUSE_VALIDATORS 1
335 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
336 #define wxUSE_ACCEL 1
338 // wxSashWindow class
341 // text entry dialog and wxGetTextFromUser function
342 #define wxUSE_TEXTDLG 1
345 #define wxUSE_STATUSBAR 1
347 // progress dialog class for lengthy operations
348 #define wxUSE_PROGRESSDLG 1
350 // wxDirDlg class for getting a directory name from user
351 #define wxUSE_DIRDLG 1
354 * MS Windows/Windows NT
359 // drag-and-drop, clipboard, OLE Automation
361 #if defined(__WIN95__)
362 #define wxUSE_CTL3D 0
364 #define wxUSE_CTL3D 1
365 // Define 1 to use Microsoft CTL3D library.
366 // See note above about using FAFA and CTL3D.
369 // can we use RICHEDIT control?
370 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
371 #define wxUSE_RICHEDIT 1
373 #define wxUSE_RICHEDIT 0
376 #define wxUSE_COMMON_DIALOGS 1
377 // On rare occasions (e.g. using DJGPP) may want
378 // to omit common dialogs
379 // (e.g. file selector, printer dialog).
380 // Switching this off also switches off
381 // the printing architecture and interactive
383 #define wxUSE_ITSY_BITSY 1
384 // Define 1 to use Microsoft's ItsyBitsy
385 // small title bar library, for wxMiniFrame
386 #define wxUSE_BITMAP_MESSAGE 1
387 // Define 1 to use bitmap messages.
388 #define wxUSE_PORTABLE_FONTS_IN_MSW 0
389 // Define 1 to use new portable font scheme in Windows
390 // (used by default under X)
391 #define wxFONT_SIZE_COMPATIBILITY 0
392 // Define 1 for font size to be backward compatible
393 // to 1.63 and earlier. 1.64 and later define point
394 // sizes to be compatible with Windows.
395 #define wxUSE_GENERIC_DIALOGS_IN_MSW 1
396 // Define 1 to use generic dialogs in Windows, even though
397 // they duplicate native common dialog (e.g. wxColourDialog)
398 #define wxUSE_PENWINDOWS 0
399 // Set to 1 to use PenWindows
401 #define wxUSE_OWNER_DRAWN 1
402 // Owner-drawn menus and listboxes
404 #define wxUSE_NATIVE_STATUSBAR 1
405 // Set to 0 to use cross-platform wxStatusBar
412 #define wxUSE_TYPEDEFS 0
413 // Use typedefs not classes for wxPoint
414 // and others, to reduce overhead and avoid
415 // MS C7 memory bug. Bounds checker
416 // complains about deallocating
417 // arrays of wxPoints if wxPoint is a class.
419 #if defined(__MINGW32__) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
420 #ifndef wxUSE_NORLANDER_HEADERS
421 # define wxUSE_NORLANDER_HEADERS 1
425 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(wxUSE_NORLANDER_HEADERS))
426 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
427 // to implement UUIDs
428 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
429 #undef wxUSE_DRAG_AND_DROP
430 #define wxUSE_DRAG_AND_DROP 0
433 // Only WIN32 supports wxStatusBar95
434 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
435 #undef wxUSE_NATIVE_STATUSBAR
436 #define wxUSE_NATIVE_STATUSBAR 0
439 // Salford C++ doesn't like some of the memory operator definitions
441 #undef wxUSE_MEMORY_TRACING
442 #define wxUSE_MEMORY_TRACING 0
444 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
445 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
447 #undef wxUSE_DEBUG_NEW_ALWAYS
448 #define wxUSE_DEBUG_NEW_ALWAYS 0
451 #define wxUSE_THREADS 0
453 #undef wxUSE_OWNER_DRAWN
454 #define wxUSE_OWNER_DRAWN 0
460 #define wxUSE_THREADS 0
467 // BC++/Win16 can't cope with the amount of data in resource.cpp
468 #if defined(__WIN16__) && defined(__BORLANDC__)
469 #undef wxUSE_WX_RESOURCES
470 #define wxUSE_WX_RESOURCES 0
476 #if defined(__WXMSW__) && defined(__WATCOMC__)
478 #define wxUSE_LIBJPEG 0
481 #if defined(__WXMSW__) && !defined(__WIN32__)
484 #define wxUSE_SOCKETS 0
487 #define wxUSE_THREADS 0
489 #undef wxUSE_TOOLTIPS
490 #define wxUSE_TOOLTIPS 0
492 #undef wxUSE_SPINCTRL
493 #define wxUSE_SPINCTRL 0
496 #define wxUSE_SPINBTN 0
499 #define wxUSE_LIBPNG 0
502 #define wxUSE_LIBJPEG 0