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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
47 // This setting determines the compatibility with 2.2 API: set it to 1 to
48 // enable it but please consider to update your code instead of doing it.
52 // Recommended setting: 0 (please update your code)
53 #define WXWIN_COMPATIBILITY_2_2 1
55 // This setting determines the compatibility with 2.2 API: set it to 0 to
56 // flag all cases of using deprecated functions.
58 // Default is 1 but please try building your code with 0 as the default will
59 // change to 0 in the next version and the deprecated functions will disappear
60 // in the version after it completely.
62 // Recommended setting: 0 (please update your code)
63 #define WXWIN_COMPATIBILITY_2_4 1
65 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
66 // but this is very dangerous because you can mistakenly pass an icon instead
67 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
68 // because an icon is not a valid bitmap
70 // Starting from 2.1.12, you have the choice under this backwards compatible
71 // behaviour (your code will still compile, but probably won't behave as
72 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
73 // conversion ctor wxBitmap(const wxIcon&) instead.
75 // Recommended setting: 0
76 #define wxICON_IS_BITMAP 0
78 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
79 // 1.64 and later define point sizes to be compatible with Windows.
83 // Recommended setting: 0
84 #define wxFONT_SIZE_COMPATIBILITY 0
86 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
87 // If migrating between versions, your dialogs may seem to shrink.
91 // Recommended setting: 0 (the new calculations are more correct!)
92 #define wxDIALOG_UNIT_COMPATIBILITY 1
94 // ----------------------------------------------------------------------------
96 // ----------------------------------------------------------------------------
98 // Generic comment about debugging settings: they are very useful if you don't
99 // use any other memory leak detection tools such as Purify/BoundsChecker, but
100 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
101 // as wxWindows memory debugging subsystem built in since version 5.0 and you
102 // may prefer to use it instead of built in memory debugging code because it is
103 // faster and more fool proof.
105 // Using VC++ CRT memory debugging is enabled by default in debug mode
106 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
107 // and if __NO_VC_CRTDBG__ is not defined.
109 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
110 // __WXDEBUG__ is not defined, will still use the normal memory operators.
114 // Recommended setting: 0
115 #define wxUSE_DEBUG_CONTEXT 0
117 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
118 // __WXDEBUG__ is also defined.
120 // WARNING: this code may not work with all architectures, especially if
121 // alignment is an issue. This switch is currently ignored for mingw / cygwin
125 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
126 #define wxUSE_MEMORY_TRACING 0
128 // In debug mode, cause new and delete to be redefined globally.
129 // If this causes problems (e.g. link errors which is a common problem
130 // especially if you use another library which also redefines the global new
131 // and delete), set this to 0.
132 // This switch is currently ignored for mingw / cygwin
136 // Recommended setting: 0
137 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
139 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
140 // this causes problems (e.g. link errors), set this to 0. You may need to set
141 // this to 0 if using templates (at least for VC++). This switch is currently
142 // ignored for mingw / cygwin / CodeWarrior
146 // Recommended setting: 0
147 #define wxUSE_DEBUG_NEW_ALWAYS 0
149 // wxHandleFatalExceptions() may be used to catch the program faults at run
150 // time and, instead of terminating the program with a usual GPF message box,
151 // call the user-defined wxApp::OnFatalException() function. If you set
152 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
154 // This setting is for Win32 only and can only be enabled if your compiler
155 // supports Win32 structured exception handling (currently only VC++ does)
159 // Recommended setting: 1 if your compiler supports it.
161 #define wxUSE_ON_FATAL_EXCEPTION 1
163 #define wxUSE_ON_FATAL_EXCEPTION 0
166 // ----------------------------------------------------------------------------
168 // ----------------------------------------------------------------------------
170 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
171 // defined as wchar_t, wxString will use Unicode internally. If you set this
172 // to 1, you must use wxT() macro for all literal strings in the program.
174 // Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
175 // doesn't support it and the programs compiled in Unicode mode will not run
180 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
181 #ifndef wxUSE_UNICODE
182 #define wxUSE_UNICODE 0
185 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
186 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
187 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
188 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
189 // will have to modify the makefiles to include unicows.lib import library as the first
190 // library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
193 // If your compiler doesn't have unicows.lib, you can get a version of it at
194 // http://libunicows.sourceforge.net
198 // Recommended setting: 0
199 #define wxUSE_UNICODE_MSLU 0
201 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
202 // compiling the program in Unicode mode. More precisely, it will be possible
203 // to construct wxString from a wide (Unicode) string and convert any wxString
208 // Recommended setting: 1
209 #define wxUSE_WCHAR_T 1
211 // ----------------------------------------------------------------------------
213 // ----------------------------------------------------------------------------
215 // Support for message/error logging. This includes wxLogXXX() functions and
216 // wxLog and derived classes. Don't set this to 0 unless you really know what
221 // Recommended setting: 1 (always)
224 // Recommended setting: 1
225 #define wxUSE_LOGWINDOW 1
227 // Recommended setting: 1
228 #define wxUSE_LOGGUI 1
230 // Recommended setting: 1
231 #define wxUSE_LOG_DIALOG 1
233 // Support for command line parsing using wxCmdLineParser class.
237 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
238 #define wxUSE_CMDLINE_PARSER 1
240 // Support for multithreaded applications: if 1, compile in thread classes
241 // (thread.h) and make the library a bit more thread safe. Although thread
242 // support is quite stable by now, you may still consider recompiling the
243 // library without it if you have no use for it - this will result in a
244 // somewhat smaller and faster operation.
246 // This is ignored under Win16, threads are only supported under Win32.
250 // Recommended setting: 0 unless you do plan to develop MT applications
251 #define wxUSE_THREADS 1
253 // If enabled (1), compiles wxWindows streams classes
254 #define wxUSE_STREAMS 1
256 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
257 #define wxUSE_STD_IOSTREAM 0
259 // ----------------------------------------------------------------------------
260 // non GUI features selection
261 // ----------------------------------------------------------------------------
263 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
264 // integer which is implemented in terms of native 64 bit integers if any or
265 // uses emulation otherwise.
267 // This class is required by wxDateTime and so you should enable it if you want
268 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
269 // integers in which case (almost) all of its functions are inline and it
270 // almost does not take any space, so there should be no reason to switch it
273 // Recommended setting: 1
274 #define wxUSE_LONGLONG 1
276 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
277 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
281 // Recommended setting: 1 (wxFile is highly recommended as it is required by
282 // i18n code, wxFileConfig and others)
284 #define wxUSE_FFILE 1
286 // Use wxFSVolume class providing access to the configured/active mount points
290 // Recommended setting: 1 (but may be safely disabled if you don't use it)
291 #define wxUSE_FSVOLUME 1
293 // use wxTextBuffer class: required by wxTextFile
294 #define wxUSE_TEXTBUFFER 1
296 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
298 #define wxUSE_TEXTFILE 1
300 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
303 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
304 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
305 // old wxTime and wxDate classes which are still provided for backwards
306 // compatibility (and implemented in terms of wxDateTime).
308 // Note that this class is relatively new and is still officially in alpha
309 // stage because some features are not yet (fully) implemented. It is already
310 // quite useful though and should only be disabled if you are aiming at
311 // absolutely minimal version of the library.
313 // Requires: wxUSE_LONGLONG
317 // Recommended setting: 1
318 #define wxUSE_DATETIME 1
320 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
321 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
326 // Recommended setting: 0 unless you have legacy code which uses these classes
327 #define wxUSE_TIMEDATE 0
329 // Set wxUSE_TIMER to 1 to compile wxTimer class
333 // Recommended setting: 1
334 #define wxUSE_TIMER 1
336 // Use wxStopWatch clas.
340 // Recommended setting: 1 (needed by wxSocket)
341 #define wxUSE_STOPWATCH 1
343 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
344 // which allow the application to store its settings in the persistent
345 // storage. Setting this to 1 will also enable on-demand creation of the
346 // global config object in wxApp.
348 // See also wxUSE_CONFIG_NATIVE below.
350 // Recommended setting: 1
351 #define wxUSE_CONFIG 1
353 // If wxUSE_CONFIG is 1, you may choose to use either the native config
354 // classes under Windows (using .INI files under Win16 and the registry under
355 // Win32) or the portable text file format used by the config classes under
358 // Default is 1 to use native classes. Note that you may still use
359 // wxFileConfig even if you set this to 1 - just the config object created by
360 // default for the applications needs will be a wxRegConfig or wxIniConfig and
363 // Recommended setting: 1
364 #define wxUSE_CONFIG_NATIVE 1
366 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
367 // to connect/disconnect from the network and be notified whenever the dial-up
368 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
372 // Recommended setting: 1
373 #define wxUSE_DIALUP_MANAGER 1
375 // Compile in classes for run-time DLL loading and function calling.
376 // Required by wxUSE_DIALUP_MANAGER.
378 // This setting is for Win32 only
382 // Recommended setting: 1
383 #define wxUSE_DYNLIB_CLASS 1
385 // experimental, don't use for now
386 #define wxUSE_DYNAMIC_LOADER 1
388 // Set to 1 to use socket classes
389 #define wxUSE_SOCKETS 1
391 // Set to 1 to enable virtual file systems (required by wxHTML)
392 #define wxUSE_FILESYSTEM 1
394 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
395 #define wxUSE_FS_ZIP 1
397 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
398 #define wxUSE_FS_INET 1
400 // Set to 1 to compile wxZipInput/OutputStream classes.
401 #define wxUSE_ZIPSTREAM 1
403 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
407 // If enabled, the code written by Apple will be used to write, in a portable
408 // way, float on the disk. See extended.c for the license which is different
409 // from wxWindows one.
413 // Recommended setting: 1 unless you don't like the license terms (unlikely)
414 #define wxUSE_APPLE_IEEE 1
416 // Joystick support class
417 #define wxUSE_JOYSTICK 1
419 // wxFontMapper class
420 #define wxUSE_FONTMAP 1
422 // wxMimeTypesManager class
423 #define wxUSE_MIMETYPE 1
425 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
426 // or wxURL you need to set this to 1.
430 // Recommended setting: 1
431 #define wxUSE_PROTOCOL 1
433 // The settings for the individual URL schemes
434 #define wxUSE_PROTOCOL_FILE 1
435 #define wxUSE_PROTOCOL_FTP 1
436 #define wxUSE_PROTOCOL_HTTP 1
438 // Define this to use wxURL class.
441 // Support for regular expression matching via wxRegEx class: enable this to
442 // use POSIX regular expressions in your code. You need to compile regex
443 // library from src/regex to use it under Windows.
447 // Recommended setting: 1 if your compiler supports it, if it doesn't please
448 // contribute us a makefile for src/regex for it
449 #define wxUSE_REGEX 1
451 // wxSystemOptions class
452 #define wxUSE_SYSTEM_OPTIONS 1
457 // ----------------------------------------------------------------------------
458 // Individual GUI controls
459 // ----------------------------------------------------------------------------
461 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
462 // (without it, wxControl class is not compiled)
466 // Recommended setting: 1 (don't change except for very special programs)
467 #define wxUSE_CONTROLS 1
469 // wxPopupWindow class is a top level transient window. It is currently used
470 // to implement wxTipWindow
474 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
475 #define wxUSE_POPUPWIN 1
477 // wxTipWindow allows to implement the custom tooltips, it is used by the
478 // context help classes. Requires wxUSE_POPUPWIN.
482 // Recommended setting: 1 (may be set to 0)
483 #define wxUSE_TIPWINDOW 1
485 // Each of the settings below corresponds to one wxWindows control. They are
486 // all switched on by default but may be disabled if you are sure that your
487 // program (including any standard dialogs it can show!) doesn't need them and
488 // if you desperately want to save some space. If you use any of these you must
489 // set wxUSE_CONTROLS as well.
493 // Recommended setting: 1
494 #define wxUSE_BUTTON 1 // wxButton
495 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
496 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
497 #define wxUSE_CHECKBOX 1 // wxCheckBox
498 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
499 #define wxUSE_CHOICE 1 // wxChoice
500 #define wxUSE_COMBOBOX 1 // wxComboBox
501 #define wxUSE_GAUGE 1 // wxGauge
502 #define wxUSE_LISTBOX 1 // wxListBox
503 #define wxUSE_LISTCTRL 1 // wxListCtrl
504 #define wxUSE_RADIOBOX 1 // wxRadioBox
505 #define wxUSE_RADIOBTN 1 // wxRadioButton
506 #define wxUSE_SCROLLBAR 1 // wxScrollBar
507 #define wxUSE_SLIDER 1 // wxSlider
508 #define wxUSE_SPINBTN 1 // wxSpinButton
509 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
510 #define wxUSE_STATBOX 1 // wxStaticBox
511 #define wxUSE_STATLINE 1 // wxStaticLine
512 #define wxUSE_STATTEXT 1 // wxStaticText
513 #define wxUSE_STATBMP 1 // wxStaticBitmap
514 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
515 #define wxUSE_TOGGLEBTN 1 // requires wxButton
516 #define wxUSE_TREECTRL 1 // wxTreeCtrl
518 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
519 // below either wxStatusBar95 or a generic wxStatusBar will be used.
523 // Recommended setting: 1
524 #define wxUSE_STATUSBAR 1
526 // Two status bar implementations are available under Win32: the generic one
527 // or the wrapper around native control. For native look and feel the native
528 // version should be used.
532 // Recommended setting: 1 (there is no advantage in using the generic one)
533 #define wxUSE_NATIVE_STATUSBAR 1
535 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
536 // classes at all. Otherwise, use the native toolbar class unless
537 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
538 // supports some features which might not be supported by the native wxToolBar
539 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
541 // Default is 1 for all settings.
543 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
544 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
545 #define wxUSE_TOOLBAR 1
546 #define wxUSE_TOOLBAR_NATIVE 1
547 #define wxUSE_TOOLBAR_SIMPLE 1
549 // this setting is obsolete, value is ignored
550 #define wxUSE_BUTTONBAR 1
552 // wxNotebook is a control with several "tabs" located on one of its sides. It
553 // may be used ot logically organise the data presented to the user instead of
554 // putting everything in one huge dialog. It replaces wxTabControl and related
555 // classes of wxWin 1.6x.
559 // Recommended setting: 1
560 #define wxUSE_NOTEBOOK 1
562 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
563 // the new class. It shouldn't be used in new code.
567 // Recommended setting: 0 (use wxNotebook)
568 #define wxUSE_TAB_DIALOG 0
570 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
571 // the new, much imporved and enhanced version. The new version is backwards
572 // compatible with the old one and should be used whenever possible, i.e. if
573 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
575 // Default is 1 for both options.
577 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
578 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
581 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
583 #define wxUSE_NEW_GRID 1
585 // wxProperty[Value/Form/List] classes, used by Dialog Editor
586 #define wxUSE_PROPSHEET 0
588 // ----------------------------------------------------------------------------
589 // Miscellaneous GUI stuff
590 // ----------------------------------------------------------------------------
592 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
593 #define wxUSE_ACCEL 1
595 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
600 // Recommended setting: 1 (can be safely set to 0, not used by the library)
601 #define wxUSE_CARET 1
603 // Miscellaneous geometry code: needed for Canvas library
604 #define wxUSE_GEOMETRY 1
606 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
611 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
612 // enumerated above, then this class is mostly useless too)
613 #define wxUSE_IMAGLIST 1
615 // Use wxMenu, wxMenuBar, wxMenuItem.
619 // Recommended setting: 1 (can't be disabled under MSW)
620 #define wxUSE_MENUS 1
622 // Use wxSashWindow class.
626 // Recommended setting: 1
629 // Use wxSplitterWindow class.
633 // Recommended setting: 1
634 #define wxUSE_SPLITTER 1
636 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
640 // Recommended setting: 1
641 #define wxUSE_TOOLTIPS 1
643 // wxValidator class and related methods
644 #define wxUSE_VALIDATORS 1
646 // wxDC cacheing implementation
647 #define wxUSE_DC_CACHEING 1
649 // Set this to 1 to enable the use of DIB's for wxBitmap to support
650 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
651 #define wxUSE_DIB_FOR_BITMAP 0
653 // ----------------------------------------------------------------------------
655 // ----------------------------------------------------------------------------
657 // Define 1 to use generic dialogs in Windows, even though they duplicate
658 // native common dialog (e.g. wxColourDialog). This is mainly useful for
663 // Recommended setting: 0
664 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
666 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
667 // file selector, printer dialog). Switching this off also switches off the
668 // printing architecture and interactive wxPrinterDC.
672 // Recommended setting: 1 (unless it really doesn't work)
673 #define wxUSE_COMMON_DIALOGS 1
675 // wxBusyInfo displays window with message when app is busy. Works in same way
677 #define wxUSE_BUSYINFO 1
679 // Use single/multiple choice dialogs.
683 // Recommended setting: 1 (used in the library itself)
684 #define wxUSE_CHOICEDLG 1
686 // Use colour picker dialog
690 // Recommended setting: 1
691 #define wxUSE_COLOURDLG 1
693 // wxDirDlg class for getting a directory name from user
694 #define wxUSE_DIRDLG 1
696 // TODO: setting to choose the generic or native one
698 // Use file open/save dialogs.
702 // Recommended setting: 1 (used in many places in the library itself)
703 #define wxUSE_FILEDLG 1
705 // Use find/replace dialogs.
709 // Recommended setting: 1 (but may be safely set to 0)
710 #define wxUSE_FINDREPLDLG 1
712 // Use font picker dialog
716 // Recommended setting: 1 (used in the library itself)
717 #define wxUSE_FONTDLG 1
719 // Use wxMessageDialog and wxMessageBox.
723 // Recommended setting: 1 (used in the library itself)
724 #define wxUSE_MSGDLG 1
726 // progress dialog class for lengthy operations
727 #define wxUSE_PROGRESSDLG 1
729 // support for startup tips (wxShowTip &c)
730 #define wxUSE_STARTUP_TIPS 1
732 // text entry dialog and wxGetTextFromUser function
733 #define wxUSE_TEXTDLG 1
735 // number entry dialog
736 #define wxUSE_NUMBERDLG 1
738 // splash screen class
739 #define wxUSE_SPLASH 1
742 #define wxUSE_WIZARDDLG 1
744 // ----------------------------------------------------------------------------
746 // ----------------------------------------------------------------------------
748 // Windows supports the graphics format known as metafile which is, though not
749 // portable, is widely used under Windows and so is supported by wxWin (under
750 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
751 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
752 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
753 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
754 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
755 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
756 // in any metafile related classes at all.
758 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
760 // Recommended setting: default or 0 for everything for portable programs.
761 #define wxUSE_METAFILE 1
762 #define wxUSE_ENH_METAFILE 1
763 #define wxUSE_WIN_METAFILES_ALWAYS 0
765 // ----------------------------------------------------------------------------
766 // Big GUI components
767 // ----------------------------------------------------------------------------
769 // Set to 0 to disable document/view architecture
770 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
772 // Set to 0 to disable MDI document/view architecture
773 #define wxUSE_MDI_ARCHITECTURE 1
775 // Set to 0 to disable print/preview architecture code
776 #define wxUSE_PRINTING_ARCHITECTURE 1
778 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
783 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
787 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
788 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
789 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
790 // will need to manually add opengl32.lib and glu32.lib to the list of
791 // libraries linked with your program if you use OpenGL.
795 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
796 #define wxUSE_GLCANVAS 0
798 // wxTreeLayout class
799 #define wxUSE_TREELAYOUT 1
801 // ----------------------------------------------------------------------------
803 // ----------------------------------------------------------------------------
805 // Use wxClipboard class for clipboard copy/paste.
809 // Recommended setting: 1
810 #define wxUSE_CLIPBOARD 1
812 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
817 // Recommended setting: 1
818 #define wxUSE_DATAOBJ 1
820 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
821 // different from "built in" drag and drop in wxTreeCtrl which is always
822 // available). Requires wxUSE_DATAOBJ.
826 // Recommended setting: 1
827 #define wxUSE_DRAG_AND_DROP 1
829 // ----------------------------------------------------------------------------
830 // miscellaneous settings
831 // ----------------------------------------------------------------------------
833 // wxSingleInstanceChecker class allows to verify at startup if another program
834 // instance is running (it is only available under Win32)
838 // Recommended setting: 1 (the class is tiny, disabling it won't save much
840 #define wxUSE_SNGLINST_CHECKER 1
842 #define wxUSE_DRAGIMAGE 1
845 // 0 for no interprocess comms
847 // 0 for no help facility
848 #define wxUSE_MS_HTML_HELP 1
849 // 0 for no MS HTML Help
851 // Use wxHTML-based help controller?
852 #define wxUSE_WXHTML_HELP 1
854 #define wxUSE_RESOURCES 1
855 // 0 for no wxGetResource/wxWriteResource
856 #define wxUSE_CONSTRAINTS 1
857 // 0 for no window layout constraint system
859 #define wxUSE_SPLINES 1
862 #define wxUSE_XPM_IN_MSW 1
863 // 0 for no XPM support in wxBitmap.
864 // Default is 1, as XPM is now fully
865 // supported this makes easier the issue
866 // of portable icons and bitmaps.
868 #define wxUSE_IMAGE_LOADING_IN_MSW 1
869 // Use dynamic DIB loading/saving code in utils/dib under MSW.
870 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
871 // Use dynamic icon/cursor loading/saving code
874 // use wxExpr (a.k.a. PrologIO)
875 #define wxUSE_PROLOGIO 0
877 // Use .wxr resource mechanism (requires PrologIO library)
878 #define wxUSE_WX_RESOURCES 0
880 #define wxUSE_MOUSEWHEEL 1
881 // Include mouse wheel support
883 // ----------------------------------------------------------------------------
884 // postscript support settings
885 // ----------------------------------------------------------------------------
887 // Set to 1 for PostScript device context.
888 #define wxUSE_POSTSCRIPT 0
890 // Set to 1 to use font metric files in GetTextExtent
891 #define wxUSE_AFM_FOR_POSTSCRIPT 0
893 // Set to 0 to disable PostScript print/preview architecture code under Windows
894 // (just use Windows printing).
895 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
897 // ----------------------------------------------------------------------------
899 // ----------------------------------------------------------------------------
901 // Define 1 to use ODBC classes
904 // For backward compatibility reasons, this parameter now only controls the
905 // default scrolling method used by cursors. This default behavior can be
906 // overriden by setting the second param of wxDB::wxDbGetConnection() or
907 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
908 // that use the connection) should support forward only scrolling of cursors,
909 // or both forward and backward support for backward scrolling cursors is
910 // dependent on the data source as well as the ODBC driver being used.
911 #define wxODBC_FWD_ONLY_CURSORS 1
913 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
914 // member variables. With a setting of 1, full backward compatability with the
915 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
916 // as future development will be done only on the non-deprecated
917 // functions/classes/member variables/etc.
918 #define wxODBC_BACKWARD_COMPATABILITY 0
920 // ----------------------------------------------------------------------------
921 // other compiler (mis)features
922 // ----------------------------------------------------------------------------
924 // Set this to 0 if your compiler can't cope with omission of prototype
929 // Recommended setting: 1 (should never need to set this to 0)
930 #define REMOVE_UNUSED_ARG 1
932 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
933 // them. Set to 1 for <iostream.h>, 0 for <iostream>
937 // Recommended setting: whatever your compiler likes more
938 #define wxUSE_IOSTREAMH 1
940 // ----------------------------------------------------------------------------
941 // image format support
942 // ----------------------------------------------------------------------------
944 // wxImage supports many different image formats which can be configured at
945 // compile-time. BMP is always supported, others are optional and can be safely
946 // disabled if you don't plan to use images in such format sometimes saving
947 // substantial amount of code in the final library.
949 // Some formats require an extra library which is included in wxWin sources
950 // which is mentioned if it is the case.
952 // Set to 1 for wxImage support (recommended).
953 #define wxUSE_IMAGE 1
955 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
956 #define wxUSE_LIBPNG 1
958 // Set to 1 for JPEG format support (requires libjpeg)
959 #define wxUSE_LIBJPEG 1
961 // Set to 1 for TIFF format support (requires libtiff)
962 #define wxUSE_LIBTIFF 1
964 // Set to 1 for GIF format support
967 // Set to 1 for PNM format support
970 // Set to 1 for PCX format support
973 // Set to 1 for IFF format support (Amiga format)
976 // Set to 1 for XPM format support
979 // Set to 1 for MS Icons and Cursors format support
980 #define wxUSE_ICO_CUR 1
982 // Set to 1 to compile in wxPalette class
983 #define wxUSE_PALETTE 1
985 // ----------------------------------------------------------------------------
986 // Windows-only settings
987 // ----------------------------------------------------------------------------
989 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
990 // will override some other settings (see below)
994 // Recommended setting: 0 unless you really have to use MFC
997 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
998 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
999 // can't compile/doesn't have the OLE headers.
1003 // Recommended setting: 1
1006 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
1007 // 3.x. This setting is ignored under Win9x and NT 4.0+.
1009 // Default is 0 for (most) Win32 (systems), 1 for Win16
1011 // Recommended setting: same as default
1012 #if defined(__WIN95__)
1013 #define wxUSE_CTL3D 0
1015 #define wxUSE_CTL3D 1
1018 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1019 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1020 // miniframes support instead.
1022 // Default is 0 for (most) Win32 (systems), 1 for Win16
1024 // Recommended setting: same as default
1025 #if defined(__WIN95__)
1026 #define wxUSE_ITSY_BITSY 0
1028 #define wxUSE_ITSY_BITSY 1
1031 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1032 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1033 // doesn't have such limitation).
1035 // Default is 1 for compilers which support it
1037 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1038 // or can't compile <richedit.h>
1039 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
1040 #define wxUSE_RICHEDIT 1
1042 // TODO: This should be ifdef'ed for any compilers that don't support
1043 // RichEdit 2.0 but do have RichEdit 1.0...
1044 #define wxUSE_RICHEDIT2 1
1047 #define wxUSE_RICHEDIT 0
1048 #define wxUSE_RICHEDIT2 0
1051 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1052 // is required by wxUSE_CHECKLISTBOX.
1056 // Recommended setting: 1, set to 0 for a small library size reduction
1057 #define wxUSE_OWNER_DRAWN 1
1059 // ----------------------------------------------------------------------------
1060 // obsolete settings
1061 // ----------------------------------------------------------------------------
1063 // NB: all settings in this section are obsolete and should not be used/changed
1064 // at all, they will disappear
1066 // Set to 1 to use PenWindows
1067 #define wxUSE_PENWINDOWS 0
1069 // Define 1 to use bitmap messages.
1070 #define wxUSE_BITMAP_MESSAGE 1
1072 // If 1, enables provision of run-time type information.
1073 // NOW MANDATORY: don't change.
1074 #define wxUSE_DYNAMIC_CLASSES 1
1076 // ----------------------------------------------------------------------------
1077 // disable the settings which don't work for some compilers
1078 // ----------------------------------------------------------------------------
1080 #ifndef wxUSE_NORLANDER_HEADERS
1081 #if (defined(__WATCOMC__) && (__WATCOMC__ >= 1200)) || ((defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))))
1082 # define wxUSE_NORLANDER_HEADERS 1
1084 # define wxUSE_NORLANDER_HEADERS 0
1088 // wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
1089 #if defined(__MWERKS__)
1090 #undef wxUSE_DEBUG_NEW_ALWAYS
1091 #define wxUSE_DEBUG_NEW_ALWAYS 0
1094 #if defined(__GNUWIN32__)
1095 // These don't work as expected for mingw32 and cygwin32
1096 #undef wxUSE_MEMORY_TRACING
1097 #define wxUSE_MEMORY_TRACING 0
1099 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1100 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1102 #undef wxUSE_DEBUG_NEW_ALWAYS
1103 #define wxUSE_DEBUG_NEW_ALWAYS 0
1105 // Cygwin betas don't have wcslen
1106 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1107 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1108 # undef wxUSE_WCHAR_T
1109 # define wxUSE_WCHAR_T 0
1113 #endif // __GNUWIN32__
1115 // MFC duplicates these operators
1117 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1118 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1120 #undef wxUSE_DEBUG_NEW_ALWAYS
1121 #define wxUSE_DEBUG_NEW_ALWAYS 0
1124 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1125 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1126 // to implement UUIDs
1127 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1128 #undef wxUSE_DRAG_AND_DROP
1129 #define wxUSE_DRAG_AND_DROP 0
1132 // Only WIN32 supports wxStatusBar95
1133 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1134 #undef wxUSE_NATIVE_STATUSBAR
1135 #define wxUSE_NATIVE_STATUSBAR 0
1138 #if !wxUSE_OWNER_DRAWN
1139 #undef wxUSE_CHECKLISTBOX
1140 #define wxUSE_CHECKLISTBOX 0
1143 // Salford C++ doesn't like some of the memory operator definitions
1145 #undef wxUSE_MEMORY_TRACING
1146 #define wxUSE_MEMORY_TRACING 0
1148 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1149 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1151 #undef wxUSE_DEBUG_NEW_ALWAYS
1152 #define wxUSE_DEBUG_NEW_ALWAYS 0
1154 #undef wxUSE_THREADS
1155 #define wxUSE_THREADS 0
1157 #undef wxUSE_OWNER_DRAWN
1158 #define wxUSE_OWNER_DRAWN 0
1159 #endif // __SALFORDC__
1163 #undef wxUSE_THREADS
1164 #define wxUSE_THREADS 0
1167 #define wxUSE_ODBC 0
1169 #endif // __TWIN32__
1171 // BC++/Win16 can't cope with the amount of data in resource.cpp
1172 #if defined(__WIN16__) && defined(__BORLANDC__)
1173 #undef wxUSE_WX_RESOURCES
1174 #define wxUSE_WX_RESOURCES 0
1177 #define wxUSE_ODBC 0
1179 #undef wxUSE_NEW_GRID
1180 #define wxUSE_NEW_GRID 0
1183 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1184 // BC++ 4.0 can't compile JPEG library
1185 #undef wxUSE_LIBJPEG
1186 #define wxUSE_LIBJPEG 0
1189 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1190 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1191 #undef wxUSE_DEBUG_NEW_ALWAYS
1192 #define wxUSE_DEBUG_NEW_ALWAYS 0
1195 #if defined(__WXMSW__) && (defined(__WATCOMC__) && __WATCOMC__ < 1200)
1197 #undef wxUSE_GLCANVAS
1198 #define wxUSE_GLCANVAS 0
1201 #undef wxUSE_WCHAR_T
1202 #define wxUSE_WCHAR_T 0
1205 #if defined(__WXMSW__) && !defined(__WIN32__)
1207 #undef wxUSE_SOCKETS
1208 #define wxUSE_SOCKETS 0
1210 #undef wxUSE_THREADS
1211 #define wxUSE_THREADS 0
1213 #undef wxUSE_TOOLTIPS
1214 #define wxUSE_TOOLTIPS 0
1216 #undef wxUSE_SPINCTRL
1217 #define wxUSE_SPINCTRL 0
1219 #undef wxUSE_SPINBTN
1220 #define wxUSE_SPINBTN 0
1223 #define wxUSE_LIBPNG 0
1225 #undef wxUSE_LIBJPEG
1226 #define wxUSE_LIBJPEG 0
1228 #undef wxUSE_LIBTIFF
1229 #define wxUSE_LIBTIFF 0
1240 #undef wxUSE_GLCANVAS
1241 #define wxUSE_GLCANVAS 0
1243 #undef wxUSE_MS_HTML_HELP
1244 #define wxUSE_MS_HTML_HELP 0
1246 #undef wxUSE_WCHAR_T
1247 #define wxUSE_WCHAR_T 0