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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "windowbase.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/string.h"
33 #include "wx/log.h"
34 #include "wx/intl.h"
35 #include "wx/frame.h"
36 #include "wx/defs.h"
37 #include "wx/window.h"
38 #include "wx/control.h"
39 #include "wx/checkbox.h"
40 #include "wx/radiobut.h"
41 #include "wx/statbox.h"
42 #include "wx/textctrl.h"
43 #include "wx/settings.h"
44 #include "wx/dialog.h"
45 #include "wx/msgdlg.h"
46 #include "wx/statusbr.h"
47 #include "wx/dcclient.h"
48 #endif //WX_PRECOMP
49
50 #if defined(__WXMAC__) && wxUSE_SCROLLBAR
51 #include "wx/scrolbar.h"
52 #endif
53
54 #if wxUSE_CONSTRAINTS
55 #include "wx/layout.h"
56 #endif // wxUSE_CONSTRAINTS
57
58 #include "wx/sizer.h"
59
60 #if wxUSE_DRAG_AND_DROP
61 #include "wx/dnd.h"
62 #endif // wxUSE_DRAG_AND_DROP
63
64 #if wxUSE_ACCESSIBILITY
65 #include "wx/access.h"
66 #endif
67
68 #if wxUSE_HELP
69 #include "wx/cshelp.h"
70 #endif // wxUSE_HELP
71
72 #if wxUSE_TOOLTIPS
73 #include "wx/tooltip.h"
74 #endif // wxUSE_TOOLTIPS
75
76 #if wxUSE_CARET
77 #include "wx/caret.h"
78 #endif // wxUSE_CARET
79
80 #if wxUSE_DISPLAY
81 #include "wx/display.h"
82 #endif
83
84 #if wxUSE_SYSTEM_OPTIONS
85 #include "wx/sysopt.h"
86 #endif
87
88 // ----------------------------------------------------------------------------
89 // static data
90 // ----------------------------------------------------------------------------
91
92 #if defined(__WXPALMOS__)
93 int wxWindowBase::ms_lastControlId = 32767;
94 #elif defined(__WXPM__)
95 int wxWindowBase::ms_lastControlId = 2000;
96 #else
97 int wxWindowBase::ms_lastControlId = -200;
98 #endif
99
100 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
101
102 // ----------------------------------------------------------------------------
103 // event table
104 // ----------------------------------------------------------------------------
105
106 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
107 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
108 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
109 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
110
111 #if wxUSE_HELP
112 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
113 #endif // wxUSE_HELP
114
115 END_EVENT_TABLE()
116
117 // ============================================================================
118 // implementation of the common functionality of the wxWindow class
119 // ============================================================================
120
121 // ----------------------------------------------------------------------------
122 // initialization
123 // ----------------------------------------------------------------------------
124
125 // the default initialization
126 wxWindowBase::wxWindowBase()
127 {
128 // no window yet, no parent nor children
129 m_parent = (wxWindow *)NULL;
130 m_windowId = wxID_ANY;
131
132 // no constraints on the minimal window size
133 m_minWidth =
134 m_maxWidth = wxDefaultCoord;
135 m_minHeight =
136 m_maxHeight = wxDefaultCoord;
137
138 // invalidiated cache value
139 m_bestSizeCache = wxDefaultSize;
140
141 // window are created enabled and visible by default
142 m_isShown =
143 m_isEnabled = true;
144
145 // the default event handler is just this window
146 m_eventHandler = this;
147
148 #if wxUSE_VALIDATORS
149 // no validator
150 m_windowValidator = (wxValidator *) NULL;
151 #endif // wxUSE_VALIDATORS
152
153 // the colours/fonts are default for now, so leave m_font,
154 // m_backgroundColour and m_foregroundColour uninitialized and set those
155 m_hasBgCol =
156 m_hasFgCol =
157 m_hasFont = false;
158 m_inheritBgCol =
159 m_inheritFgCol =
160 m_inheritFont = false;
161
162 // no style bits
163 m_exStyle =
164 m_windowStyle = 0;
165
166 m_backgroundStyle = wxBG_STYLE_SYSTEM;
167
168 #if wxUSE_CONSTRAINTS
169 // no constraints whatsoever
170 m_constraints = (wxLayoutConstraints *) NULL;
171 m_constraintsInvolvedIn = (wxWindowList *) NULL;
172 #endif // wxUSE_CONSTRAINTS
173
174 m_windowSizer = (wxSizer *) NULL;
175 m_containingSizer = (wxSizer *) NULL;
176 m_autoLayout = false;
177
178 #if wxUSE_DRAG_AND_DROP
179 m_dropTarget = (wxDropTarget *)NULL;
180 #endif // wxUSE_DRAG_AND_DROP
181
182 #if wxUSE_TOOLTIPS
183 m_tooltip = (wxToolTip *)NULL;
184 #endif // wxUSE_TOOLTIPS
185
186 #if wxUSE_CARET
187 m_caret = (wxCaret *)NULL;
188 #endif // wxUSE_CARET
189
190 #if wxUSE_PALETTE
191 m_hasCustomPalette = false;
192 #endif // wxUSE_PALETTE
193
194 #if wxUSE_ACCESSIBILITY
195 m_accessible = NULL;
196 #endif
197
198 m_virtualSize = wxDefaultSize;
199
200 m_minVirtualWidth =
201 m_maxVirtualWidth = wxDefaultCoord;
202 m_minVirtualHeight =
203 m_maxVirtualHeight = wxDefaultCoord;
204
205 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
206 #if wxUSE_SYSTEM_OPTIONS
207 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
208 {
209 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
210 }
211 #endif
212
213 // Whether we're using the current theme for this window (wxGTK only for now)
214 m_themeEnabled = false;
215
216 // VZ: this one shouldn't exist...
217 m_isBeingDeleted = false;
218 }
219
220 // common part of window creation process
221 bool wxWindowBase::CreateBase(wxWindowBase *parent,
222 wxWindowID id,
223 const wxPoint& WXUNUSED(pos),
224 const wxSize& WXUNUSED(size),
225 long style,
226 const wxValidator& wxVALIDATOR_PARAM(validator),
227 const wxString& name)
228 {
229 #if wxUSE_STATBOX
230 // wxGTK doesn't allow to create controls with static box as the parent so
231 // this will result in a crash when the program is ported to wxGTK so warn
232 // the user about it
233
234 // if you get this assert, the correct solution is to create the controls
235 // as siblings of the static box
236 wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox),
237 _T("wxStaticBox can't be used as a window parent!") );
238 #endif // wxUSE_STATBOX
239
240 // ids are limited to 16 bits under MSW so if you care about portability,
241 // it's not a good idea to use ids out of this range (and negative ids are
242 // reserved for wxWidgets own usage)
243 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767),
244 _T("invalid id value") );
245
246 // generate a new id if the user doesn't care about it
247 m_windowId = id == wxID_ANY ? NewControlId() : id;
248
249 SetName(name);
250 SetWindowStyleFlag(style);
251 SetParent(parent);
252
253 #if wxUSE_VALIDATORS
254 SetValidator(validator);
255 #endif // wxUSE_VALIDATORS
256
257 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
258 // have it too - like this it's possible to set it only in the top level
259 // dialog/frame and all children will inherit it by defult
260 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
261 {
262 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
263 }
264
265 return true;
266 }
267
268 // ----------------------------------------------------------------------------
269 // destruction
270 // ----------------------------------------------------------------------------
271
272 // common clean up
273 wxWindowBase::~wxWindowBase()
274 {
275 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
276
277 // FIXME if these 2 cases result from programming errors in the user code
278 // we should probably assert here instead of silently fixing them
279
280 // Just in case the window has been Closed, but we're then deleting
281 // immediately: don't leave dangling pointers.
282 wxPendingDelete.DeleteObject(this);
283
284 // Just in case we've loaded a top-level window via LoadNativeDialog but
285 // we weren't a dialog class
286 wxTopLevelWindows.DeleteObject((wxWindow*)this);
287
288 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
289
290 // reset the dangling pointer our parent window may keep to us
291 if ( m_parent )
292 {
293 if ( m_parent->GetDefaultItem() == this )
294 {
295 m_parent->SetDefaultItem(NULL);
296 }
297
298 m_parent->RemoveChild(this);
299 }
300
301 #if wxUSE_CARET
302 delete m_caret;
303 #endif // wxUSE_CARET
304
305 #if wxUSE_VALIDATORS
306 delete m_windowValidator;
307 #endif // wxUSE_VALIDATORS
308
309 #if wxUSE_CONSTRAINTS
310 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
311 // at deleted windows as they delete themselves.
312 DeleteRelatedConstraints();
313
314 if ( m_constraints )
315 {
316 // This removes any dangling pointers to this window in other windows'
317 // constraintsInvolvedIn lists.
318 UnsetConstraints(m_constraints);
319 delete m_constraints;
320 m_constraints = NULL;
321 }
322 #endif // wxUSE_CONSTRAINTS
323
324 if ( m_containingSizer )
325 m_containingSizer->Detach( (wxWindow*)this );
326
327 delete m_windowSizer;
328
329 #if wxUSE_DRAG_AND_DROP
330 delete m_dropTarget;
331 #endif // wxUSE_DRAG_AND_DROP
332
333 #if wxUSE_TOOLTIPS
334 delete m_tooltip;
335 #endif // wxUSE_TOOLTIPS
336
337 #if wxUSE_ACCESSIBILITY
338 delete m_accessible;
339 #endif
340 }
341
342 bool wxWindowBase::Destroy()
343 {
344 delete this;
345
346 return true;
347 }
348
349 bool wxWindowBase::Close(bool force)
350 {
351 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
352 event.SetEventObject(this);
353 event.SetCanVeto(!force);
354
355 // return false if window wasn't closed because the application vetoed the
356 // close event
357 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
358 }
359
360 bool wxWindowBase::DestroyChildren()
361 {
362 wxWindowList::compatibility_iterator node;
363 for ( ;; )
364 {
365 // we iterate until the list becomes empty
366 node = GetChildren().GetFirst();
367 if ( !node )
368 break;
369
370 wxWindow *child = node->GetData();
371
372 // note that we really want to call delete and not ->Destroy() here
373 // because we want to delete the child immediately, before we are
374 // deleted, and delayed deletion would result in problems as our (top
375 // level) child could outlive its parent
376 delete child;
377
378 wxASSERT_MSG( !GetChildren().Find(child),
379 wxT("child didn't remove itself using RemoveChild()") );
380 }
381
382 return true;
383 }
384
385 // ----------------------------------------------------------------------------
386 // size/position related methods
387 // ----------------------------------------------------------------------------
388
389 // centre the window with respect to its parent in either (or both) directions
390 void wxWindowBase::Centre(int direction)
391 {
392 // the position/size of the parent window or of the entire screen
393 wxPoint posParent;
394 int widthParent, heightParent;
395
396 wxWindow *parent = NULL;
397 wxTopLevelWindow *winTop = NULL;
398
399 if ( !(direction & wxCENTRE_ON_SCREEN) )
400 {
401 // find the parent to centre this window on: it should be the
402 // immediate parent for the controls but the top level parent for the
403 // top level windows (like dialogs)
404 parent = GetParent();
405 if ( IsTopLevel() )
406 {
407 while ( parent && !parent->IsTopLevel() )
408 {
409 parent = parent->GetParent();
410 }
411 }
412
413 // there is no wxTopLevelWindow under wxMotif yet
414 #ifndef __WXMOTIF__
415 // we shouldn't center the dialog on the iconized window: under
416 // Windows, for example, this places it completely off the screen
417 if ( parent )
418 {
419 winTop = wxDynamicCast(parent, wxTopLevelWindow);
420 if ( winTop && winTop->IsIconized() )
421 {
422 winTop = NULL;
423 parent = NULL;
424 }
425 }
426 #endif // __WXMOTIF__
427
428 // did we find the parent?
429 if ( !parent )
430 {
431 // no other choice
432 direction |= wxCENTRE_ON_SCREEN;
433 }
434 }
435
436 if ( direction & wxCENTRE_ON_SCREEN )
437 {
438 //RN: If we are using wxDisplay we get
439 //the dimensions of the monitor the window is on,
440 //otherwise we get the dimensions of the primary monitor
441 //FIXME: wxDisplay::GetFromWindow only implemented on MSW
442 #if wxUSE_DISPLAY && defined(__WXMSW__)
443 int nDisplay = wxDisplay::GetFromWindow((wxWindow*)this);
444 if(nDisplay != wxNOT_FOUND)
445 {
446 wxDisplay windowDisplay(nDisplay);
447 wxRect displayRect = windowDisplay.GetGeometry();
448 widthParent = displayRect.width;
449 heightParent = displayRect.height;
450 }
451 else
452 #endif
453 // centre with respect to the whole screen
454 wxDisplaySize(&widthParent, &heightParent);
455 }
456 else
457 {
458 if ( IsTopLevel() )
459 {
460 if(winTop)
461 winTop->GetRectForTopLevelChildren(&posParent.x, &posParent.y, &widthParent, &heightParent);
462 else
463 {
464 // centre on the parent
465 parent->GetSize(&widthParent, &heightParent);
466
467 // adjust to the parents position
468 posParent = parent->GetPosition();
469 }
470 }
471 else
472 {
473 // centre inside the parents client rectangle
474 parent->GetClientSize(&widthParent, &heightParent);
475 }
476 }
477
478 int width, height;
479 GetSize(&width, &height);
480
481 int xNew = wxDefaultCoord,
482 yNew = wxDefaultCoord;
483
484 if ( direction & wxHORIZONTAL )
485 xNew = (widthParent - width)/2;
486
487 if ( direction & wxVERTICAL )
488 yNew = (heightParent - height)/2;
489
490 xNew += posParent.x;
491 yNew += posParent.y;
492
493 // FIXME: This needs to get the client display rect of the display
494 // the window is (via wxDisplay::GetFromWindow).
495
496 // Base size of the visible dimensions of the display
497 // to take into account the taskbar. And the Mac menu bar at top.
498 wxRect clientrect = wxGetClientDisplayRect();
499
500 // NB: in wxMSW, negative position may not neccessary mean "out of screen",
501 // but it may mean that the window is placed on other than the main
502 // display. Therefore we only make sure centered window is on the main display
503 // if the parent is at least partially present here.
504 if (posParent.x + widthParent >= 0) // if parent is (partially) on the main display
505 {
506 if (xNew < clientrect.GetLeft())
507 xNew = clientrect.GetLeft();
508 else if (xNew + width > clientrect.GetRight())
509 xNew = clientrect.GetRight() - width;
510 }
511 if (posParent.y + heightParent >= 0) // if parent is (partially) on the main display
512 {
513 if (yNew + height > clientrect.GetBottom())
514 yNew = clientrect.GetBottom() - height;
515
516 // Make certain that the title bar is initially visible
517 // always, even if this would push the bottom of the
518 // dialog off the visible area of the display
519 if (yNew < clientrect.GetTop())
520 yNew = clientrect.GetTop();
521 }
522
523 // move the window to this position (keeping the old size but using
524 // SetSize() and not Move() to allow xNew and/or yNew to be wxDefaultCoord)
525 SetSize(xNew, yNew, width, height, wxSIZE_ALLOW_MINUS_ONE);
526 }
527
528 // fits the window around the children
529 void wxWindowBase::Fit()
530 {
531 if ( GetChildren().GetCount() > 0 )
532 {
533 SetSize(GetBestSize());
534 }
535 //else: do nothing if we have no children
536 }
537
538 // fits virtual size (ie. scrolled area etc.) around children
539 void wxWindowBase::FitInside()
540 {
541 if ( GetChildren().GetCount() > 0 )
542 {
543 SetVirtualSize( GetBestVirtualSize() );
544 }
545 }
546
547 // On Mac, scrollbars are explicitly children.
548 #ifdef __WXMAC__
549 static bool wxHasRealChildren(const wxWindowBase* win)
550 {
551 int realChildCount = 0;
552
553 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
554 node;
555 node = node->GetNext() )
556 {
557 wxWindow *win = node->GetData();
558 if ( !win->IsTopLevel() && win->IsShown() && !win->IsKindOf(CLASSINFO(wxScrollBar)))
559 realChildCount ++;
560 }
561 return (realChildCount > 0);
562 }
563 #endif
564
565 void wxWindowBase::InvalidateBestSize()
566 {
567 m_bestSizeCache = wxDefaultSize;
568
569 // parent's best size calculation may depend on its children's
570 // best sizes, so let's invalidate it as well to be safe:
571 if (m_parent)
572 m_parent->InvalidateBestSize();
573 }
574
575 // return the size best suited for the current window
576 wxSize wxWindowBase::DoGetBestSize() const
577 {
578 wxSize best;
579
580 if ( m_windowSizer )
581 {
582 best = m_windowSizer->GetMinSize();
583 }
584 #if wxUSE_CONSTRAINTS
585 else if ( m_constraints )
586 {
587 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
588
589 // our minimal acceptable size is such that all our windows fit inside
590 int maxX = 0,
591 maxY = 0;
592
593 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
594 node;
595 node = node->GetNext() )
596 {
597 wxLayoutConstraints *c = node->GetData()->GetConstraints();
598 if ( !c )
599 {
600 // it's not normal that we have an unconstrained child, but
601 // what can we do about it?
602 continue;
603 }
604
605 int x = c->right.GetValue(),
606 y = c->bottom.GetValue();
607
608 if ( x > maxX )
609 maxX = x;
610
611 if ( y > maxY )
612 maxY = y;
613
614 // TODO: we must calculate the overlaps somehow, otherwise we
615 // will never return a size bigger than the current one :-(
616 }
617
618 best = wxSize(maxX, maxY);
619 }
620 #endif // wxUSE_CONSTRAINTS
621 else if ( !GetChildren().empty()
622 #ifdef __WXMAC__
623 && wxHasRealChildren(this)
624 #endif
625 )
626 {
627 // our minimal acceptable size is such that all our visible child windows fit inside
628 int maxX = 0,
629 maxY = 0;
630
631 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
632 node;
633 node = node->GetNext() )
634 {
635 wxWindow *win = node->GetData();
636 if ( win->IsTopLevel() || ( ! win->IsShown() )
637 #if wxUSE_STATUSBAR
638 || wxDynamicCast(win, wxStatusBar)
639 #endif // wxUSE_STATUSBAR
640 )
641 {
642 // dialogs and frames lie in different top level windows -
643 // don't deal with them here; as for the status bars, they
644 // don't lie in the client area at all
645 continue;
646 }
647
648 int wx, wy, ww, wh;
649 win->GetPosition(&wx, &wy);
650
651 // if the window hadn't been positioned yet, assume that it is in
652 // the origin
653 if ( wx == wxDefaultCoord )
654 wx = 0;
655 if ( wy == wxDefaultCoord )
656 wy = 0;
657
658 win->GetSize(&ww, &wh);
659 if ( wx + ww > maxX )
660 maxX = wx + ww;
661 if ( wy + wh > maxY )
662 maxY = wy + wh;
663 }
664
665 // for compatibility with the old versions and because it really looks
666 // slightly more pretty like this, add a pad
667 maxX += 7;
668 maxY += 14;
669
670 best = wxSize(maxX, maxY);
671 }
672 else // ! has children
673 {
674 // For a generic window there is no natural best size - just use
675 // either the minimum size if there is one, or the current size.
676 // These are returned as-is, unadjusted by the client size difference.
677 if ( GetMinSize().IsFullySpecified() )
678 return GetMinSize();
679 else
680 return GetSize();
681 }
682
683 // Add any difference between size and client size
684 wxSize diff = GetSize() - GetClientSize();
685 best.x += wxMax(0, diff.x);
686 best.y += wxMax(0, diff.y);
687
688 return best;
689 }
690
691
692 wxSize wxWindowBase::GetBestFittingSize() const
693 {
694 // merge the best size with the min size, giving priority to the min size
695 wxSize min = GetMinSize();
696 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
697 {
698 wxSize best = GetBestSize();
699 if (min.x == wxDefaultCoord) min.x = best.x;
700 if (min.y == wxDefaultCoord) min.y = best.y;
701 }
702 return min;
703 }
704
705
706 void wxWindowBase::SetBestFittingSize(const wxSize& size)
707 {
708 // Set the min size to the size passed in. This will usually either be
709 // wxDefaultSize or the size passed to this window's ctor/Create function.
710 SetMinSize(size);
711
712 // Merge the size with the best size if needed
713 wxSize best = GetBestFittingSize();
714
715 // If the current size doesn't match then change it
716 if (GetSize() != best)
717 SetSize(best);
718 }
719
720
721 // by default the origin is not shifted
722 wxPoint wxWindowBase::GetClientAreaOrigin() const
723 {
724 return wxPoint(0,0);
725 }
726
727 // set the min/max size of the window
728 void wxWindowBase::DoSetSizeHints(int minW, int minH,
729 int maxW, int maxH,
730 int WXUNUSED(incW), int WXUNUSED(incH))
731 {
732 // setting min width greater than max width leads to infinite loops under
733 // X11 and generally doesn't make any sense, so don't allow it
734 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
735 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
736 _T("min width/height must be less than max width/height!") );
737
738 m_minWidth = minW;
739 m_maxWidth = maxW;
740 m_minHeight = minH;
741 m_maxHeight = maxH;
742 }
743
744 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
745 {
746 if ( m_windowVariant != variant )
747 {
748 m_windowVariant = variant;
749
750 DoSetWindowVariant(variant);
751 }
752 }
753
754 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
755 {
756 // adjust the font height to correspond to our new variant (notice that
757 // we're only called if something really changed)
758 wxFont font = GetFont();
759 int size = font.GetPointSize();
760 switch ( variant )
761 {
762 case wxWINDOW_VARIANT_NORMAL:
763 break;
764
765 case wxWINDOW_VARIANT_SMALL:
766 size *= 3;
767 size /= 4;
768 break;
769
770 case wxWINDOW_VARIANT_MINI:
771 size *= 2;
772 size /= 3;
773 break;
774
775 case wxWINDOW_VARIANT_LARGE:
776 size *= 5;
777 size /= 4;
778 break;
779
780 default:
781 wxFAIL_MSG(_T("unexpected window variant"));
782 break;
783 }
784
785 font.SetPointSize(size);
786 SetFont(font);
787 }
788
789 void wxWindowBase::SetVirtualSizeHints( int minW, int minH,
790 int maxW, int maxH )
791 {
792 m_minVirtualWidth = minW;
793 m_maxVirtualWidth = maxW;
794 m_minVirtualHeight = minH;
795 m_maxVirtualHeight = maxH;
796 }
797
798 void wxWindowBase::DoSetVirtualSize( int x, int y )
799 {
800 if ( m_minVirtualWidth != wxDefaultCoord && m_minVirtualWidth > x )
801 x = m_minVirtualWidth;
802 if ( m_maxVirtualWidth != wxDefaultCoord && m_maxVirtualWidth < x )
803 x = m_maxVirtualWidth;
804 if ( m_minVirtualHeight != wxDefaultCoord && m_minVirtualHeight > y )
805 y = m_minVirtualHeight;
806 if ( m_maxVirtualHeight != wxDefaultCoord && m_maxVirtualHeight < y )
807 y = m_maxVirtualHeight;
808
809 m_virtualSize = wxSize(x, y);
810 }
811
812 wxSize wxWindowBase::DoGetVirtualSize() const
813 {
814 if ( m_virtualSize.IsFullySpecified() )
815 return m_virtualSize;
816
817 wxSize size = GetClientSize();
818 if ( m_virtualSize.x != wxDefaultCoord )
819 size.x = m_virtualSize.x;
820
821 if ( m_virtualSize.y != wxDefaultCoord )
822 size.y = m_virtualSize.y;
823
824 return size;
825 }
826
827 // ----------------------------------------------------------------------------
828 // show/hide/enable/disable the window
829 // ----------------------------------------------------------------------------
830
831 bool wxWindowBase::Show(bool show)
832 {
833 if ( show != m_isShown )
834 {
835 m_isShown = show;
836
837 return true;
838 }
839 else
840 {
841 return false;
842 }
843 }
844
845 bool wxWindowBase::Enable(bool enable)
846 {
847 if ( enable != m_isEnabled )
848 {
849 m_isEnabled = enable;
850
851 return true;
852 }
853 else
854 {
855 return false;
856 }
857 }
858 // ----------------------------------------------------------------------------
859 // RTTI
860 // ----------------------------------------------------------------------------
861
862 bool wxWindowBase::IsTopLevel() const
863 {
864 return false;
865 }
866
867 // ----------------------------------------------------------------------------
868 // reparenting the window
869 // ----------------------------------------------------------------------------
870
871 void wxWindowBase::AddChild(wxWindowBase *child)
872 {
873 wxCHECK_RET( child, wxT("can't add a NULL child") );
874
875 // this should never happen and it will lead to a crash later if it does
876 // because RemoveChild() will remove only one node from the children list
877 // and the other(s) one(s) will be left with dangling pointers in them
878 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), _T("AddChild() called twice") );
879
880 GetChildren().Append((wxWindow*)child);
881 child->SetParent(this);
882 }
883
884 void wxWindowBase::RemoveChild(wxWindowBase *child)
885 {
886 wxCHECK_RET( child, wxT("can't remove a NULL child") );
887
888 GetChildren().DeleteObject((wxWindow *)child);
889 child->SetParent(NULL);
890 }
891
892 bool wxWindowBase::Reparent(wxWindowBase *newParent)
893 {
894 wxWindow *oldParent = GetParent();
895 if ( newParent == oldParent )
896 {
897 // nothing done
898 return false;
899 }
900
901 // unlink this window from the existing parent.
902 if ( oldParent )
903 {
904 oldParent->RemoveChild(this);
905 }
906 else
907 {
908 wxTopLevelWindows.DeleteObject((wxWindow *)this);
909 }
910
911 // add it to the new one
912 if ( newParent )
913 {
914 newParent->AddChild(this);
915 }
916 else
917 {
918 wxTopLevelWindows.Append((wxWindow *)this);
919 }
920
921 return true;
922 }
923
924 // ----------------------------------------------------------------------------
925 // event handler stuff
926 // ----------------------------------------------------------------------------
927
928 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
929 {
930 wxEvtHandler *handlerOld = GetEventHandler();
931
932 handler->SetNextHandler(handlerOld);
933
934 if ( handlerOld )
935 GetEventHandler()->SetPreviousHandler(handler);
936
937 SetEventHandler(handler);
938 }
939
940 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
941 {
942 wxEvtHandler *handlerA = GetEventHandler();
943 if ( handlerA )
944 {
945 wxEvtHandler *handlerB = handlerA->GetNextHandler();
946 handlerA->SetNextHandler((wxEvtHandler *)NULL);
947
948 if ( handlerB )
949 handlerB->SetPreviousHandler((wxEvtHandler *)NULL);
950 SetEventHandler(handlerB);
951
952 if ( deleteHandler )
953 {
954 delete handlerA;
955 handlerA = (wxEvtHandler *)NULL;
956 }
957 }
958
959 return handlerA;
960 }
961
962 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
963 {
964 wxCHECK_MSG( handler, false, _T("RemoveEventHandler(NULL) called") );
965
966 wxEvtHandler *handlerPrev = NULL,
967 *handlerCur = GetEventHandler();
968 while ( handlerCur )
969 {
970 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
971
972 if ( handlerCur == handler )
973 {
974 if ( handlerPrev )
975 {
976 handlerPrev->SetNextHandler(handlerNext);
977 }
978 else
979 {
980 SetEventHandler(handlerNext);
981 }
982
983 if ( handlerNext )
984 {
985 handlerNext->SetPreviousHandler ( handlerPrev );
986 }
987
988 handler->SetNextHandler(NULL);
989 handler->SetPreviousHandler(NULL);
990
991 return true;
992 }
993
994 handlerPrev = handlerCur;
995 handlerCur = handlerNext;
996 }
997
998 wxFAIL_MSG( _T("where has the event handler gone?") );
999
1000 return false;
1001 }
1002
1003 // ----------------------------------------------------------------------------
1004 // colours, fonts &c
1005 // ----------------------------------------------------------------------------
1006
1007 void wxWindowBase::InheritAttributes()
1008 {
1009 const wxWindowBase * const parent = GetParent();
1010 if ( !parent )
1011 return;
1012
1013 // we only inherit attributes which had been explicitly set for the parent
1014 // which ensures that this only happens if the user really wants it and
1015 // not by default which wouldn't make any sense in modern GUIs where the
1016 // controls don't all use the same fonts (nor colours)
1017 if ( parent->m_inheritFont && !m_hasFont )
1018 SetFont(parent->GetFont());
1019
1020 // in addition, there is a possibility to explicitly forbid inheriting
1021 // colours at each class level by overriding ShouldInheritColours()
1022 if ( ShouldInheritColours() )
1023 {
1024 if ( parent->m_inheritFgCol && !m_hasFgCol )
1025 SetForegroundColour(parent->GetForegroundColour());
1026
1027 // inheriting (solid) background colour is wrong as it totally breaks
1028 // any kind of themed backgrounds
1029 //
1030 // instead, the controls should use the same background as their parent
1031 // (ideally by not drawing it at all)
1032 #if 0
1033 if ( parent->m_inheritBgCol && !m_hasBgCol )
1034 SetBackgroundColour(parent->GetBackgroundColour());
1035 #endif // 0
1036 }
1037 }
1038
1039 /* static */ wxVisualAttributes
1040 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1041 {
1042 // it is important to return valid values for all attributes from here,
1043 // GetXXX() below rely on this
1044 wxVisualAttributes attrs;
1045 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1046 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1047 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1048
1049 return attrs;
1050 }
1051
1052 wxColour wxWindowBase::GetBackgroundColour() const
1053 {
1054 if ( !m_backgroundColour.Ok() )
1055 {
1056 wxASSERT_MSG( !m_hasBgCol, _T("we have invalid explicit bg colour?") );
1057
1058 // get our default background colour
1059 wxColour colBg = GetDefaultAttributes().colBg;
1060
1061 // we must return some valid colour to avoid redoing this every time
1062 // and also to avoid surprizing the applications written for older
1063 // wxWidgets versions where GetBackgroundColour() always returned
1064 // something -- so give them something even if it doesn't make sense
1065 // for this window (e.g. it has a themed background)
1066 if ( !colBg.Ok() )
1067 colBg = GetClassDefaultAttributes().colBg;
1068
1069 return colBg;
1070 }
1071 else
1072 return m_backgroundColour;
1073 }
1074
1075 wxColour wxWindowBase::GetForegroundColour() const
1076 {
1077 // logic is the same as above
1078 if ( !m_hasFgCol && !m_foregroundColour.Ok() )
1079 {
1080 wxASSERT_MSG( !m_hasFgCol, _T("we have invalid explicit fg colour?") );
1081
1082 wxColour colFg = GetDefaultAttributes().colFg;
1083
1084 if ( !colFg.Ok() )
1085 colFg = GetClassDefaultAttributes().colFg;
1086
1087 return colFg;
1088 }
1089 else
1090 return m_foregroundColour;
1091 }
1092
1093 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1094 {
1095 if ( colour == m_backgroundColour )
1096 return false;
1097
1098 m_hasBgCol = colour.Ok();
1099 if ( m_backgroundStyle != wxBG_STYLE_CUSTOM )
1100 m_backgroundStyle = m_hasBgCol ? wxBG_STYLE_COLOUR : wxBG_STYLE_SYSTEM;
1101
1102 m_inheritBgCol = m_hasBgCol;
1103 m_backgroundColour = colour;
1104 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() );
1105 return true;
1106 }
1107
1108 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1109 {
1110 if (colour == m_foregroundColour )
1111 return false;
1112
1113 m_hasFgCol = colour.Ok();
1114 m_inheritFgCol = m_hasFgCol;
1115 m_foregroundColour = colour;
1116 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() );
1117 return true;
1118 }
1119
1120 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1121 {
1122 // setting an invalid cursor is ok, it means that we don't have any special
1123 // cursor
1124 if ( m_cursor == cursor )
1125 {
1126 // no change
1127 return false;
1128 }
1129
1130 m_cursor = cursor;
1131
1132 return true;
1133 }
1134
1135 wxFont wxWindowBase::GetFont() const
1136 {
1137 // logic is the same as in GetBackgroundColour()
1138 if ( !m_font.Ok() )
1139 {
1140 wxASSERT_MSG( !m_hasFont, _T("we have invalid explicit font?") );
1141
1142 wxFont font = GetDefaultAttributes().font;
1143 if ( !font.Ok() )
1144 font = GetClassDefaultAttributes().font;
1145
1146 return font;
1147 }
1148 else
1149 return m_font;
1150 }
1151
1152 bool wxWindowBase::SetFont(const wxFont& font)
1153 {
1154 if ( font == m_font )
1155 {
1156 // no change
1157 return false;
1158 }
1159
1160 m_font = font;
1161 m_hasFont = font.Ok();
1162 m_inheritFont = m_hasFont;
1163
1164 InvalidateBestSize();
1165
1166 return true;
1167 }
1168
1169 #if wxUSE_PALETTE
1170
1171 void wxWindowBase::SetPalette(const wxPalette& pal)
1172 {
1173 m_hasCustomPalette = true;
1174 m_palette = pal;
1175
1176 // VZ: can anyone explain me what do we do here?
1177 wxWindowDC d((wxWindow *) this);
1178 d.SetPalette(pal);
1179 }
1180
1181 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1182 {
1183 wxWindow *win = (wxWindow *)this;
1184 while ( win && !win->HasCustomPalette() )
1185 {
1186 win = win->GetParent();
1187 }
1188
1189 return win;
1190 }
1191
1192 #endif // wxUSE_PALETTE
1193
1194 #if wxUSE_CARET
1195 void wxWindowBase::SetCaret(wxCaret *caret)
1196 {
1197 if ( m_caret )
1198 {
1199 delete m_caret;
1200 }
1201
1202 m_caret = caret;
1203
1204 if ( m_caret )
1205 {
1206 wxASSERT_MSG( m_caret->GetWindow() == this,
1207 wxT("caret should be created associated to this window") );
1208 }
1209 }
1210 #endif // wxUSE_CARET
1211
1212 #if wxUSE_VALIDATORS
1213 // ----------------------------------------------------------------------------
1214 // validators
1215 // ----------------------------------------------------------------------------
1216
1217 void wxWindowBase::SetValidator(const wxValidator& validator)
1218 {
1219 if ( m_windowValidator )
1220 delete m_windowValidator;
1221
1222 m_windowValidator = (wxValidator *)validator.Clone();
1223
1224 if ( m_windowValidator )
1225 m_windowValidator->SetWindow(this);
1226 }
1227 #endif // wxUSE_VALIDATORS
1228
1229 // ----------------------------------------------------------------------------
1230 // update region stuff
1231 // ----------------------------------------------------------------------------
1232
1233 wxRect wxWindowBase::GetUpdateClientRect() const
1234 {
1235 wxRegion rgnUpdate = GetUpdateRegion();
1236 rgnUpdate.Intersect(GetClientRect());
1237 wxRect rectUpdate = rgnUpdate.GetBox();
1238 wxPoint ptOrigin = GetClientAreaOrigin();
1239 rectUpdate.x -= ptOrigin.x;
1240 rectUpdate.y -= ptOrigin.y;
1241
1242 return rectUpdate;
1243 }
1244
1245 bool wxWindowBase::IsExposed(int x, int y) const
1246 {
1247 return m_updateRegion.Contains(x, y) != wxOutRegion;
1248 }
1249
1250 bool wxWindowBase::IsExposed(int x, int y, int w, int h) const
1251 {
1252 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1253 }
1254
1255 void wxWindowBase::ClearBackground()
1256 {
1257 // wxGTK uses its own version, no need to add never used code
1258 #ifndef __WXGTK__
1259 wxClientDC dc((wxWindow *)this);
1260 wxBrush brush(GetBackgroundColour(), wxSOLID);
1261 dc.SetBackground(brush);
1262 dc.Clear();
1263 #endif // __WXGTK__
1264 }
1265
1266 // ----------------------------------------------------------------------------
1267 // find child window by id or name
1268 // ----------------------------------------------------------------------------
1269
1270 wxWindow *wxWindowBase::FindWindow(long id) const
1271 {
1272 if ( id == m_windowId )
1273 return (wxWindow *)this;
1274
1275 wxWindowBase *res = (wxWindow *)NULL;
1276 wxWindowList::compatibility_iterator node;
1277 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1278 {
1279 wxWindowBase *child = node->GetData();
1280 res = child->FindWindow( id );
1281 }
1282
1283 return (wxWindow *)res;
1284 }
1285
1286 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1287 {
1288 if ( name == m_windowName )
1289 return (wxWindow *)this;
1290
1291 wxWindowBase *res = (wxWindow *)NULL;
1292 wxWindowList::compatibility_iterator node;
1293 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1294 {
1295 wxWindow *child = node->GetData();
1296 res = child->FindWindow(name);
1297 }
1298
1299 return (wxWindow *)res;
1300 }
1301
1302
1303 // find any window by id or name or label: If parent is non-NULL, look through
1304 // children for a label or title matching the specified string. If NULL, look
1305 // through all top-level windows.
1306 //
1307 // to avoid duplicating code we reuse the same helper function but with
1308 // different comparators
1309
1310 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1311 const wxString& label, long id);
1312
1313 static
1314 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1315 long WXUNUSED(id))
1316 {
1317 return win->GetLabel() == label;
1318 }
1319
1320 static
1321 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1322 long WXUNUSED(id))
1323 {
1324 return win->GetName() == label;
1325 }
1326
1327 static
1328 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1329 long id)
1330 {
1331 return win->GetId() == id;
1332 }
1333
1334 // recursive helper for the FindWindowByXXX() functions
1335 static
1336 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1337 const wxString& label,
1338 long id,
1339 wxFindWindowCmp cmp)
1340 {
1341 if ( parent )
1342 {
1343 // see if this is the one we're looking for
1344 if ( (*cmp)(parent, label, id) )
1345 return (wxWindow *)parent;
1346
1347 // It wasn't, so check all its children
1348 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1349 node;
1350 node = node->GetNext() )
1351 {
1352 // recursively check each child
1353 wxWindow *win = (wxWindow *)node->GetData();
1354 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1355 if (retwin)
1356 return retwin;
1357 }
1358 }
1359
1360 // Not found
1361 return NULL;
1362 }
1363
1364 // helper for FindWindowByXXX()
1365 static
1366 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1367 const wxString& label,
1368 long id,
1369 wxFindWindowCmp cmp)
1370 {
1371 if ( parent )
1372 {
1373 // just check parent and all its children
1374 return wxFindWindowRecursively(parent, label, id, cmp);
1375 }
1376
1377 // start at very top of wx's windows
1378 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1379 node;
1380 node = node->GetNext() )
1381 {
1382 // recursively check each window & its children
1383 wxWindow *win = node->GetData();
1384 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1385 if (retwin)
1386 return retwin;
1387 }
1388
1389 return NULL;
1390 }
1391
1392 /* static */
1393 wxWindow *
1394 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1395 {
1396 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1397 }
1398
1399 /* static */
1400 wxWindow *
1401 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1402 {
1403 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1404
1405 if ( !win )
1406 {
1407 // fall back to the label
1408 win = FindWindowByLabel(title, parent);
1409 }
1410
1411 return win;
1412 }
1413
1414 /* static */
1415 wxWindow *
1416 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1417 {
1418 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1419 }
1420
1421 // ----------------------------------------------------------------------------
1422 // dialog oriented functions
1423 // ----------------------------------------------------------------------------
1424
1425 void wxWindowBase::MakeModal(bool modal)
1426 {
1427 // Disable all other windows
1428 if ( IsTopLevel() )
1429 {
1430 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1431 while (node)
1432 {
1433 wxWindow *win = node->GetData();
1434 if (win != this)
1435 win->Enable(!modal);
1436
1437 node = node->GetNext();
1438 }
1439 }
1440 }
1441
1442 bool wxWindowBase::Validate()
1443 {
1444 #if wxUSE_VALIDATORS
1445 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1446
1447 wxWindowList::compatibility_iterator node;
1448 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1449 {
1450 wxWindowBase *child = node->GetData();
1451 wxValidator *validator = child->GetValidator();
1452 if ( validator && !validator->Validate((wxWindow *)this) )
1453 {
1454 return false;
1455 }
1456
1457 if ( recurse && !child->Validate() )
1458 {
1459 return false;
1460 }
1461 }
1462 #endif // wxUSE_VALIDATORS
1463
1464 return true;
1465 }
1466
1467 bool wxWindowBase::TransferDataToWindow()
1468 {
1469 #if wxUSE_VALIDATORS
1470 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1471
1472 wxWindowList::compatibility_iterator node;
1473 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1474 {
1475 wxWindowBase *child = node->GetData();
1476 wxValidator *validator = child->GetValidator();
1477 if ( validator && !validator->TransferToWindow() )
1478 {
1479 wxLogWarning(_("Could not transfer data to window"));
1480 #if wxUSE_LOG
1481 wxLog::FlushActive();
1482 #endif // wxUSE_LOG
1483
1484 return false;
1485 }
1486
1487 if ( recurse )
1488 {
1489 if ( !child->TransferDataToWindow() )
1490 {
1491 // warning already given
1492 return false;
1493 }
1494 }
1495 }
1496 #endif // wxUSE_VALIDATORS
1497
1498 return true;
1499 }
1500
1501 bool wxWindowBase::TransferDataFromWindow()
1502 {
1503 #if wxUSE_VALIDATORS
1504 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1505
1506 wxWindowList::compatibility_iterator node;
1507 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1508 {
1509 wxWindow *child = node->GetData();
1510 wxValidator *validator = child->GetValidator();
1511 if ( validator && !validator->TransferFromWindow() )
1512 {
1513 // nop warning here because the application is supposed to give
1514 // one itself - we don't know here what might have gone wrongly
1515
1516 return false;
1517 }
1518
1519 if ( recurse )
1520 {
1521 if ( !child->TransferDataFromWindow() )
1522 {
1523 // warning already given
1524 return false;
1525 }
1526 }
1527 }
1528 #endif // wxUSE_VALIDATORS
1529
1530 return true;
1531 }
1532
1533 void wxWindowBase::InitDialog()
1534 {
1535 wxInitDialogEvent event(GetId());
1536 event.SetEventObject( this );
1537 GetEventHandler()->ProcessEvent(event);
1538 }
1539
1540 // ----------------------------------------------------------------------------
1541 // context-sensitive help support
1542 // ----------------------------------------------------------------------------
1543
1544 #if wxUSE_HELP
1545
1546 // associate this help text with this window
1547 void wxWindowBase::SetHelpText(const wxString& text)
1548 {
1549 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1550 if ( helpProvider )
1551 {
1552 helpProvider->AddHelp(this, text);
1553 }
1554 }
1555
1556 // associate this help text with all windows with the same id as this
1557 // one
1558 void wxWindowBase::SetHelpTextForId(const wxString& text)
1559 {
1560 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1561 if ( helpProvider )
1562 {
1563 helpProvider->AddHelp(GetId(), text);
1564 }
1565 }
1566
1567 // get the help string associated with this window (may be empty)
1568 wxString wxWindowBase::GetHelpText() const
1569 {
1570 wxString text;
1571 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1572 if ( helpProvider )
1573 {
1574 text = helpProvider->GetHelp(this);
1575 }
1576
1577 return text;
1578 }
1579
1580 // show help for this window
1581 void wxWindowBase::OnHelp(wxHelpEvent& event)
1582 {
1583 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1584 if ( helpProvider )
1585 {
1586 if ( helpProvider->ShowHelp(this) )
1587 {
1588 // skip the event.Skip() below
1589 return;
1590 }
1591 }
1592
1593 event.Skip();
1594 }
1595
1596 #endif // wxUSE_HELP
1597
1598 // ----------------------------------------------------------------------------
1599 // tooltipsroot.Replace("\\", "/");
1600 // ----------------------------------------------------------------------------
1601
1602 #if wxUSE_TOOLTIPS
1603
1604 void wxWindowBase::SetToolTip( const wxString &tip )
1605 {
1606 // don't create the new tooltip if we already have one
1607 if ( m_tooltip )
1608 {
1609 m_tooltip->SetTip( tip );
1610 }
1611 else
1612 {
1613 SetToolTip( new wxToolTip( tip ) );
1614 }
1615
1616 // setting empty tooltip text does not remove the tooltip any more - use
1617 // SetToolTip((wxToolTip *)NULL) for this
1618 }
1619
1620 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1621 {
1622 if ( m_tooltip )
1623 delete m_tooltip;
1624
1625 m_tooltip = tooltip;
1626 }
1627
1628 #endif // wxUSE_TOOLTIPS
1629
1630 // ----------------------------------------------------------------------------
1631 // constraints and sizers
1632 // ----------------------------------------------------------------------------
1633
1634 #if wxUSE_CONSTRAINTS
1635
1636 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1637 {
1638 if ( m_constraints )
1639 {
1640 UnsetConstraints(m_constraints);
1641 delete m_constraints;
1642 }
1643 m_constraints = constraints;
1644 if ( m_constraints )
1645 {
1646 // Make sure other windows know they're part of a 'meaningful relationship'
1647 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1648 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1649 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1650 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1651 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1652 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1653 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1654 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1655 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1656 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1657 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1658 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1659 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1660 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1661 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1662 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1663 }
1664 }
1665
1666 // This removes any dangling pointers to this window in other windows'
1667 // constraintsInvolvedIn lists.
1668 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
1669 {
1670 if ( c )
1671 {
1672 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1673 c->left.GetOtherWindow()->RemoveConstraintReference(this);
1674 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1675 c->top.GetOtherWindow()->RemoveConstraintReference(this);
1676 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
1677 c->right.GetOtherWindow()->RemoveConstraintReference(this);
1678 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
1679 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
1680 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
1681 c->width.GetOtherWindow()->RemoveConstraintReference(this);
1682 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
1683 c->height.GetOtherWindow()->RemoveConstraintReference(this);
1684 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
1685 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
1686 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1687 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1688 }
1689 }
1690
1691 // Back-pointer to other windows we're involved with, so if we delete this
1692 // window, we must delete any constraints we're involved with.
1693 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1694 {
1695 if ( !m_constraintsInvolvedIn )
1696 m_constraintsInvolvedIn = new wxWindowList;
1697 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
1698 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
1699 }
1700
1701 // REMOVE back-pointer to other windows we're involved with.
1702 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1703 {
1704 if ( m_constraintsInvolvedIn )
1705 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
1706 }
1707
1708 // Reset any constraints that mention this window
1709 void wxWindowBase::DeleteRelatedConstraints()
1710 {
1711 if ( m_constraintsInvolvedIn )
1712 {
1713 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
1714 while (node)
1715 {
1716 wxWindow *win = node->GetData();
1717 wxLayoutConstraints *constr = win->GetConstraints();
1718
1719 // Reset any constraints involving this window
1720 if ( constr )
1721 {
1722 constr->left.ResetIfWin(this);
1723 constr->top.ResetIfWin(this);
1724 constr->right.ResetIfWin(this);
1725 constr->bottom.ResetIfWin(this);
1726 constr->width.ResetIfWin(this);
1727 constr->height.ResetIfWin(this);
1728 constr->centreX.ResetIfWin(this);
1729 constr->centreY.ResetIfWin(this);
1730 }
1731
1732 wxWindowList::compatibility_iterator next = node->GetNext();
1733 m_constraintsInvolvedIn->Erase(node);
1734 node = next;
1735 }
1736
1737 delete m_constraintsInvolvedIn;
1738 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1739 }
1740 }
1741
1742 #endif // wxUSE_CONSTRAINTS
1743
1744 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
1745 {
1746 if ( sizer == m_windowSizer)
1747 return;
1748
1749 if ( deleteOld )
1750 delete m_windowSizer;
1751
1752 m_windowSizer = sizer;
1753
1754 SetAutoLayout( sizer != NULL );
1755 }
1756
1757 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
1758 {
1759 SetSizer( sizer, deleteOld );
1760 sizer->SetSizeHints( (wxWindow*) this );
1761 }
1762
1763
1764 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
1765 {
1766 // adding a window to a sizer twice is going to result in fatal and
1767 // hard to debug problems later because when deleting the second
1768 // associated wxSizerItem we're going to dereference a dangling
1769 // pointer; so try to detect this as early as possible
1770 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
1771 _T("Adding a window to the same sizer twice?") );
1772
1773 m_containingSizer = sizer;
1774 }
1775
1776 #if wxUSE_CONSTRAINTS
1777
1778 void wxWindowBase::SatisfyConstraints()
1779 {
1780 wxLayoutConstraints *constr = GetConstraints();
1781 bool wasOk = constr && constr->AreSatisfied();
1782
1783 ResetConstraints(); // Mark all constraints as unevaluated
1784
1785 int noChanges = 1;
1786
1787 // if we're a top level panel (i.e. our parent is frame/dialog), our
1788 // own constraints will never be satisfied any more unless we do it
1789 // here
1790 if ( wasOk )
1791 {
1792 while ( noChanges > 0 )
1793 {
1794 LayoutPhase1(&noChanges);
1795 }
1796 }
1797
1798 LayoutPhase2(&noChanges);
1799 }
1800
1801 #endif // wxUSE_CONSTRAINTS
1802
1803 bool wxWindowBase::Layout()
1804 {
1805 // If there is a sizer, use it instead of the constraints
1806 if ( GetSizer() )
1807 {
1808 int w, h;
1809 GetVirtualSize(&w, &h);
1810 GetSizer()->SetDimension( 0, 0, w, h );
1811 }
1812 #if wxUSE_CONSTRAINTS
1813 else
1814 {
1815 SatisfyConstraints(); // Find the right constraints values
1816 SetConstraintSizes(); // Recursively set the real window sizes
1817 }
1818 #endif
1819
1820 return true;
1821 }
1822
1823 #if wxUSE_CONSTRAINTS
1824
1825 // first phase of the constraints evaluation: set our own constraints
1826 bool wxWindowBase::LayoutPhase1(int *noChanges)
1827 {
1828 wxLayoutConstraints *constr = GetConstraints();
1829
1830 return !constr || constr->SatisfyConstraints(this, noChanges);
1831 }
1832
1833 // second phase: set the constraints for our children
1834 bool wxWindowBase::LayoutPhase2(int *noChanges)
1835 {
1836 *noChanges = 0;
1837
1838 // Layout children
1839 DoPhase(1);
1840
1841 // Layout grand children
1842 DoPhase(2);
1843
1844 return true;
1845 }
1846
1847 // Do a phase of evaluating child constraints
1848 bool wxWindowBase::DoPhase(int phase)
1849 {
1850 // the list containing the children for which the constraints are already
1851 // set correctly
1852 wxWindowList succeeded;
1853
1854 // the max number of iterations we loop before concluding that we can't set
1855 // the constraints
1856 static const int maxIterations = 500;
1857
1858 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
1859 {
1860 int noChanges = 0;
1861
1862 // loop over all children setting their constraints
1863 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1864 node;
1865 node = node->GetNext() )
1866 {
1867 wxWindow *child = node->GetData();
1868 if ( child->IsTopLevel() )
1869 {
1870 // top level children are not inside our client area
1871 continue;
1872 }
1873
1874 if ( !child->GetConstraints() || succeeded.Find(child) )
1875 {
1876 // this one is either already ok or nothing we can do about it
1877 continue;
1878 }
1879
1880 int tempNoChanges = 0;
1881 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
1882 : child->LayoutPhase2(&tempNoChanges);
1883 noChanges += tempNoChanges;
1884
1885 if ( success )
1886 {
1887 succeeded.Append(child);
1888 }
1889 }
1890
1891 if ( !noChanges )
1892 {
1893 // constraints are set
1894 break;
1895 }
1896 }
1897
1898 return true;
1899 }
1900
1901 void wxWindowBase::ResetConstraints()
1902 {
1903 wxLayoutConstraints *constr = GetConstraints();
1904 if ( constr )
1905 {
1906 constr->left.SetDone(false);
1907 constr->top.SetDone(false);
1908 constr->right.SetDone(false);
1909 constr->bottom.SetDone(false);
1910 constr->width.SetDone(false);
1911 constr->height.SetDone(false);
1912 constr->centreX.SetDone(false);
1913 constr->centreY.SetDone(false);
1914 }
1915
1916 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1917 while (node)
1918 {
1919 wxWindow *win = node->GetData();
1920 if ( !win->IsTopLevel() )
1921 win->ResetConstraints();
1922 node = node->GetNext();
1923 }
1924 }
1925
1926 // Need to distinguish between setting the 'fake' size for windows and sizers,
1927 // and setting the real values.
1928 void wxWindowBase::SetConstraintSizes(bool recurse)
1929 {
1930 wxLayoutConstraints *constr = GetConstraints();
1931 if ( constr && constr->AreSatisfied() )
1932 {
1933 int x = constr->left.GetValue();
1934 int y = constr->top.GetValue();
1935 int w = constr->width.GetValue();
1936 int h = constr->height.GetValue();
1937
1938 if ( (constr->width.GetRelationship() != wxAsIs ) ||
1939 (constr->height.GetRelationship() != wxAsIs) )
1940 {
1941 SetSize(x, y, w, h);
1942 }
1943 else
1944 {
1945 // If we don't want to resize this window, just move it...
1946 Move(x, y);
1947 }
1948 }
1949 else if ( constr )
1950 {
1951 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1952 GetClassInfo()->GetClassName(),
1953 GetName().c_str());
1954 }
1955
1956 if ( recurse )
1957 {
1958 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1959 while (node)
1960 {
1961 wxWindow *win = node->GetData();
1962 if ( !win->IsTopLevel() && win->GetConstraints() )
1963 win->SetConstraintSizes();
1964 node = node->GetNext();
1965 }
1966 }
1967 }
1968
1969 // Only set the size/position of the constraint (if any)
1970 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
1971 {
1972 wxLayoutConstraints *constr = GetConstraints();
1973 if ( constr )
1974 {
1975 if ( x != wxDefaultCoord )
1976 {
1977 constr->left.SetValue(x);
1978 constr->left.SetDone(true);
1979 }
1980 if ( y != wxDefaultCoord )
1981 {
1982 constr->top.SetValue(y);
1983 constr->top.SetDone(true);
1984 }
1985 if ( w != wxDefaultCoord )
1986 {
1987 constr->width.SetValue(w);
1988 constr->width.SetDone(true);
1989 }
1990 if ( h != wxDefaultCoord )
1991 {
1992 constr->height.SetValue(h);
1993 constr->height.SetDone(true);
1994 }
1995 }
1996 }
1997
1998 void wxWindowBase::MoveConstraint(int x, int y)
1999 {
2000 wxLayoutConstraints *constr = GetConstraints();
2001 if ( constr )
2002 {
2003 if ( x != wxDefaultCoord )
2004 {
2005 constr->left.SetValue(x);
2006 constr->left.SetDone(true);
2007 }
2008 if ( y != wxDefaultCoord )
2009 {
2010 constr->top.SetValue(y);
2011 constr->top.SetDone(true);
2012 }
2013 }
2014 }
2015
2016 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
2017 {
2018 wxLayoutConstraints *constr = GetConstraints();
2019 if ( constr )
2020 {
2021 *w = constr->width.GetValue();
2022 *h = constr->height.GetValue();
2023 }
2024 else
2025 GetSize(w, h);
2026 }
2027
2028 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2029 {
2030 wxLayoutConstraints *constr = GetConstraints();
2031 if ( constr )
2032 {
2033 *w = constr->width.GetValue();
2034 *h = constr->height.GetValue();
2035 }
2036 else
2037 GetClientSize(w, h);
2038 }
2039
2040 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2041 {
2042 wxLayoutConstraints *constr = GetConstraints();
2043 if ( constr )
2044 {
2045 *x = constr->left.GetValue();
2046 *y = constr->top.GetValue();
2047 }
2048 else
2049 GetPosition(x, y);
2050 }
2051
2052 #endif // wxUSE_CONSTRAINTS
2053
2054 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2055 {
2056 // don't do it for the dialogs/frames - they float independently of their
2057 // parent
2058 if ( !IsTopLevel() )
2059 {
2060 wxWindow *parent = GetParent();
2061 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2062 {
2063 wxPoint pt(parent->GetClientAreaOrigin());
2064 x += pt.x;
2065 y += pt.y;
2066 }
2067 }
2068 }
2069
2070 // ----------------------------------------------------------------------------
2071 // do Update UI processing for child controls
2072 // ----------------------------------------------------------------------------
2073
2074 void wxWindowBase::UpdateWindowUI(long flags)
2075 {
2076 wxUpdateUIEvent event(GetId());
2077 event.SetEventObject(this);
2078
2079 if ( GetEventHandler()->ProcessEvent(event) )
2080 {
2081 DoUpdateWindowUI(event);
2082 }
2083
2084 if (flags & wxUPDATE_UI_RECURSE)
2085 {
2086 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2087 while (node)
2088 {
2089 wxWindow* child = (wxWindow*) node->GetData();
2090 child->UpdateWindowUI(flags);
2091 node = node->GetNext();
2092 }
2093 }
2094 }
2095
2096 // do the window-specific processing after processing the update event
2097 // TODO: take specific knowledge out of this function and
2098 // put in each control's base class. Unfortunately we don't
2099 // yet have base implementation files for wxCheckBox and wxRadioButton.
2100 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2101 {
2102 if ( event.GetSetEnabled() )
2103 Enable(event.GetEnabled());
2104
2105 #if wxUSE_CONTROLS
2106 if ( event.GetSetText() )
2107 {
2108 wxControl *control = wxDynamicCastThis(wxControl);
2109 if ( control )
2110 {
2111 if ( event.GetText() != control->GetLabel() )
2112 control->SetLabel(event.GetText());
2113 }
2114 }
2115 #endif // wxUSE_CONTROLS
2116
2117 if ( event.GetSetChecked() )
2118 {
2119 #if wxUSE_CHECKBOX
2120 wxCheckBox *checkbox = wxDynamicCastThis(wxCheckBox);
2121 if ( checkbox )
2122 {
2123 checkbox->SetValue(event.GetChecked());
2124 }
2125 #endif // wxUSE_CHECKBOX
2126
2127 #if wxUSE_RADIOBTN
2128 wxRadioButton *radiobtn = wxDynamicCastThis(wxRadioButton);
2129 if ( radiobtn )
2130 {
2131 radiobtn->SetValue(event.GetChecked());
2132 }
2133 #endif // wxUSE_RADIOBTN
2134 }
2135 }
2136
2137 #if 0
2138 // call internal idle recursively
2139 // may be obsolete (wait until OnIdle scheme stabilises)
2140 void wxWindowBase::ProcessInternalIdle()
2141 {
2142 OnInternalIdle();
2143
2144 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2145 while (node)
2146 {
2147 wxWindow *child = node->GetData();
2148 child->ProcessInternalIdle();
2149 node = node->GetNext();
2150 }
2151 }
2152 #endif
2153
2154 // ----------------------------------------------------------------------------
2155 // dialog units translations
2156 // ----------------------------------------------------------------------------
2157
2158 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
2159 {
2160 int charWidth = GetCharWidth();
2161 int charHeight = GetCharHeight();
2162 wxPoint pt2 = wxDefaultPosition;
2163 if (pt.x != wxDefaultCoord)
2164 pt2.x = (int) ((pt.x * 4) / charWidth);
2165 if (pt.y != wxDefaultCoord)
2166 pt2.y = (int) ((pt.y * 8) / charHeight);
2167
2168 return pt2;
2169 }
2170
2171 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
2172 {
2173 int charWidth = GetCharWidth();
2174 int charHeight = GetCharHeight();
2175 wxPoint pt2 = wxDefaultPosition;
2176 if (pt.x != wxDefaultCoord)
2177 pt2.x = (int) ((pt.x * charWidth) / 4);
2178 if (pt.y != wxDefaultCoord)
2179 pt2.y = (int) ((pt.y * charHeight) / 8);
2180
2181 return pt2;
2182 }
2183
2184 // ----------------------------------------------------------------------------
2185 // event handlers
2186 // ----------------------------------------------------------------------------
2187
2188 // propagate the colour change event to the subwindows
2189 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
2190 {
2191 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2192 while ( node )
2193 {
2194 // Only propagate to non-top-level windows
2195 wxWindow *win = node->GetData();
2196 if ( !win->IsTopLevel() )
2197 {
2198 wxSysColourChangedEvent event2;
2199 event.SetEventObject(win);
2200 win->GetEventHandler()->ProcessEvent(event2);
2201 }
2202
2203 node = node->GetNext();
2204 }
2205
2206 Refresh();
2207 }
2208
2209 // the default action is to populate dialog with data when it's created,
2210 // and nudge the UI into displaying itself correctly in case
2211 // we've turned the wxUpdateUIEvents frequency down low.
2212 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2213 {
2214 TransferDataToWindow();
2215
2216 // Update the UI at this point
2217 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2218 }
2219
2220 // process Ctrl-Alt-mclick
2221 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
2222 {
2223 #if wxUSE_MSGDLG
2224 if ( event.ControlDown() && event.AltDown() )
2225 {
2226 // don't translate these strings
2227 wxString port;
2228
2229 #ifdef __WXUNIVERSAL__
2230 port = _T("Univ/");
2231 #endif // __WXUNIVERSAL__
2232
2233 switch ( wxGetOsVersion() )
2234 {
2235 case wxMOTIF_X: port += _T("Motif"); break;
2236 case wxMAC:
2237 case wxMAC_DARWIN: port += _T("Mac"); break;
2238 case wxBEOS: port += _T("BeOS"); break;
2239 case wxGTK:
2240 case wxGTK_WIN32:
2241 case wxGTK_OS2:
2242 case wxGTK_BEOS: port += _T("GTK"); break;
2243 case wxWINDOWS:
2244 case wxPENWINDOWS:
2245 case wxWINDOWS_NT:
2246 case wxWIN32S:
2247 case wxWIN95:
2248 case wxWIN386: port += _T("MS Windows"); break;
2249 case wxMGL_UNIX:
2250 case wxMGL_X:
2251 case wxMGL_WIN32:
2252 case wxMGL_OS2: port += _T("MGL"); break;
2253 case wxWINDOWS_OS2:
2254 case wxOS2_PM: port += _T("OS/2"); break;
2255 default: port += _T("unknown"); break;
2256 }
2257
2258 wxMessageBox(wxString::Format(
2259 _T(
2260 " wxWidgets Library (%s port)\nVersion %u.%u.%u%s%s, compiled at %s %s\n Copyright (c) 1995-2005 wxWidgets team"
2261 ),
2262 port.c_str(),
2263 wxMAJOR_VERSION,
2264 wxMINOR_VERSION,
2265 wxRELEASE_NUMBER,
2266 #if wxUSE_UNICODE
2267 L" (Unicode)",
2268 #else
2269 "",
2270 #endif
2271 #ifdef __WXDEBUG__
2272 _T(" Debug build"),
2273 #else
2274 wxEmptyString,
2275 #endif
2276 __TDATE__,
2277 __TTIME__
2278 ),
2279 _T("wxWidgets information"),
2280 wxICON_INFORMATION | wxOK,
2281 (wxWindow *)this);
2282 }
2283 else
2284 #endif // wxUSE_MSGDLG
2285 {
2286 event.Skip();
2287 }
2288 }
2289
2290 // ----------------------------------------------------------------------------
2291 // accessibility
2292 // ----------------------------------------------------------------------------
2293
2294 #if wxUSE_ACCESSIBILITY
2295 void wxWindowBase::SetAccessible(wxAccessible* accessible)
2296 {
2297 if (m_accessible && (accessible != m_accessible))
2298 delete m_accessible;
2299 m_accessible = accessible;
2300 if (m_accessible)
2301 m_accessible->SetWindow((wxWindow*) this);
2302 }
2303
2304 // Returns the accessible object, creating if necessary.
2305 wxAccessible* wxWindowBase::GetOrCreateAccessible()
2306 {
2307 if (!m_accessible)
2308 m_accessible = CreateAccessible();
2309 return m_accessible;
2310 }
2311
2312 // Override to create a specific accessible object.
2313 wxAccessible* wxWindowBase::CreateAccessible()
2314 {
2315 return new wxWindowAccessible((wxWindow*) this);
2316 }
2317
2318 #endif
2319
2320 // ----------------------------------------------------------------------------
2321 // list classes implementation
2322 // ----------------------------------------------------------------------------
2323
2324 #if wxUSE_STL
2325
2326 #include <wx/listimpl.cpp>
2327 WX_DEFINE_LIST(wxWindowList);
2328
2329 #else
2330
2331 void wxWindowListNode::DeleteData()
2332 {
2333 delete (wxWindow *)GetData();
2334 }
2335
2336 #endif
2337
2338 // ----------------------------------------------------------------------------
2339 // borders
2340 // ----------------------------------------------------------------------------
2341
2342 wxBorder wxWindowBase::GetBorder(long flags) const
2343 {
2344 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
2345 if ( border == wxBORDER_DEFAULT )
2346 {
2347 border = GetDefaultBorder();
2348 }
2349
2350 return border;
2351 }
2352
2353 wxBorder wxWindowBase::GetDefaultBorder() const
2354 {
2355 return wxBORDER_NONE;
2356 }
2357
2358 // ----------------------------------------------------------------------------
2359 // hit testing
2360 // ----------------------------------------------------------------------------
2361
2362 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
2363 {
2364 // here we just check if the point is inside the window or not
2365
2366 // check the top and left border first
2367 bool outside = x < 0 || y < 0;
2368 if ( !outside )
2369 {
2370 // check the right and bottom borders too
2371 wxSize size = GetSize();
2372 outside = x >= size.x || y >= size.y;
2373 }
2374
2375 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
2376 }
2377
2378 // ----------------------------------------------------------------------------
2379 // mouse capture
2380 // ----------------------------------------------------------------------------
2381
2382 struct WXDLLEXPORT wxWindowNext
2383 {
2384 wxWindow *win;
2385 wxWindowNext *next;
2386 } *wxWindowBase::ms_winCaptureNext = NULL;
2387
2388 void wxWindowBase::CaptureMouse()
2389 {
2390 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), this);
2391
2392 wxWindow *winOld = GetCapture();
2393 if ( winOld )
2394 {
2395 ((wxWindowBase*) winOld)->DoReleaseMouse();
2396
2397 // save it on stack
2398 wxWindowNext *item = new wxWindowNext;
2399 item->win = winOld;
2400 item->next = ms_winCaptureNext;
2401 ms_winCaptureNext = item;
2402 }
2403 //else: no mouse capture to save
2404
2405 DoCaptureMouse();
2406 }
2407
2408 void wxWindowBase::ReleaseMouse()
2409 {
2410 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), this);
2411
2412 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2413
2414 DoReleaseMouse();
2415
2416 if ( ms_winCaptureNext )
2417 {
2418 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2419
2420 wxWindowNext *item = ms_winCaptureNext;
2421 ms_winCaptureNext = item->next;
2422 delete item;
2423 }
2424 //else: stack is empty, no previous capture
2425
2426 wxLogTrace(_T("mousecapture"),
2427 (const wxChar *) _T("After ReleaseMouse() mouse is captured by %p"),
2428 GetCapture());
2429 }
2430
2431 #if wxUSE_HOTKEY
2432
2433 bool
2434 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
2435 int WXUNUSED(modifiers),
2436 int WXUNUSED(keycode))
2437 {
2438 // not implemented
2439 return false;
2440 }
2441
2442 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
2443 {
2444 // not implemented
2445 return false;
2446 }
2447
2448 #endif // wxUSE_HOTKEY
2449
2450 void wxWindowBase::SendDestroyEvent()
2451 {
2452 wxWindowDestroyEvent event;
2453 event.SetEventObject(this);
2454 event.SetId(GetId());
2455 GetEventHandler()->ProcessEvent(event);
2456 }
2457
2458 // ----------------------------------------------------------------------------
2459 // event processing
2460 // ----------------------------------------------------------------------------
2461
2462 bool wxWindowBase::TryValidator(wxEvent& wxVALIDATOR_PARAM(event))
2463 {
2464 #if wxUSE_VALIDATORS
2465 // Can only use the validator of the window which
2466 // is receiving the event
2467 if ( event.GetEventObject() == this )
2468 {
2469 wxValidator *validator = GetValidator();
2470 if ( validator && validator->ProcessEvent(event) )
2471 {
2472 return true;
2473 }
2474 }
2475 #endif // wxUSE_VALIDATORS
2476
2477 return false;
2478 }
2479
2480 bool wxWindowBase::TryParent(wxEvent& event)
2481 {
2482 // carry on up the parent-child hierarchy if the propgation count hasn't
2483 // reached zero yet
2484 if ( event.ShouldPropagate() )
2485 {
2486 // honour the requests to stop propagation at this window: this is
2487 // used by the dialogs, for example, to prevent processing the events
2488 // from the dialog controls in the parent frame which rarely, if ever,
2489 // makes sense
2490 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
2491 {
2492 wxWindow *parent = GetParent();
2493 if ( parent && !parent->IsBeingDeleted() )
2494 {
2495 wxPropagateOnce propagateOnce(event);
2496
2497 return parent->GetEventHandler()->ProcessEvent(event);
2498 }
2499 }
2500 }
2501
2502 return wxEvtHandler::TryParent(event);
2503 }
2504
2505 // ----------------------------------------------------------------------------
2506 // keyboard navigation
2507 // ----------------------------------------------------------------------------
2508
2509 // Navigates in the specified direction.
2510 bool wxWindowBase::Navigate(int flags)
2511 {
2512 wxNavigationKeyEvent eventNav;
2513 eventNav.SetFlags(flags);
2514 eventNav.SetEventObject(this);
2515 if ( GetParent()->GetEventHandler()->ProcessEvent(eventNav) )
2516 {
2517 return true;
2518 }
2519 return false;
2520 }
2521
2522 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, MoveKind move)
2523 {
2524 // check that we're not a top level window
2525 wxCHECK_RET( GetParent(),
2526 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2527
2528 // detect the special case when we have nothing to do anyhow and when the
2529 // code below wouldn't work
2530 if ( win == this )
2531 return;
2532
2533 // find the target window in the siblings list
2534 wxWindowList& siblings = GetParent()->GetChildren();
2535 wxWindowList::compatibility_iterator i = siblings.Find(win);
2536 wxCHECK_RET( i, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2537
2538 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2539 // can't just move the node around
2540 wxWindow *self = (wxWindow *)this;
2541 siblings.DeleteObject(self);
2542 if ( move == MoveAfter )
2543 {
2544 i = i->GetNext();
2545 }
2546
2547 if ( i )
2548 {
2549 siblings.Insert(i, self);
2550 }
2551 else // MoveAfter and win was the last sibling
2552 {
2553 siblings.Append(self);
2554 }
2555 }
2556
2557 // ----------------------------------------------------------------------------
2558 // focus handling
2559 // ----------------------------------------------------------------------------
2560
2561 /*static*/ wxWindow* wxWindowBase::FindFocus()
2562 {
2563 wxWindowBase *win = DoFindFocus();
2564 return win ? win->GetMainWindowOfCompositeControl() : NULL;
2565 }
2566
2567 // ----------------------------------------------------------------------------
2568 // global functions
2569 // ----------------------------------------------------------------------------
2570
2571 wxWindow* wxGetTopLevelParent(wxWindow *win)
2572 {
2573 while ( win && !win->IsTopLevel() )
2574 win = win->GetParent();
2575
2576 return win;
2577 }
2578
2579 #if wxUSE_ACCESSIBILITY
2580 // ----------------------------------------------------------------------------
2581 // accessible object for windows
2582 // ----------------------------------------------------------------------------
2583
2584 // Can return either a child object, or an integer
2585 // representing the child element, starting from 1.
2586 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
2587 {
2588 wxASSERT( GetWindow() != NULL );
2589 if (!GetWindow())
2590 return wxACC_FAIL;
2591
2592 return wxACC_NOT_IMPLEMENTED;
2593 }
2594
2595 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
2596 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
2597 {
2598 wxASSERT( GetWindow() != NULL );
2599 if (!GetWindow())
2600 return wxACC_FAIL;
2601
2602 wxWindow* win = NULL;
2603 if (elementId == 0)
2604 {
2605 win = GetWindow();
2606 }
2607 else
2608 {
2609 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
2610 {
2611 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
2612 }
2613 else
2614 return wxACC_FAIL;
2615 }
2616 if (win)
2617 {
2618 rect = win->GetRect();
2619 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
2620 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
2621 return wxACC_OK;
2622 }
2623
2624 return wxACC_NOT_IMPLEMENTED;
2625 }
2626
2627 // Navigates from fromId to toId/toObject.
2628 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
2629 int* WXUNUSED(toId), wxAccessible** toObject)
2630 {
2631 wxASSERT( GetWindow() != NULL );
2632 if (!GetWindow())
2633 return wxACC_FAIL;
2634
2635 switch (navDir)
2636 {
2637 case wxNAVDIR_FIRSTCHILD:
2638 {
2639 if (GetWindow()->GetChildren().GetCount() == 0)
2640 return wxACC_FALSE;
2641 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
2642 *toObject = childWindow->GetOrCreateAccessible();
2643
2644 return wxACC_OK;
2645 }
2646 case wxNAVDIR_LASTCHILD:
2647 {
2648 if (GetWindow()->GetChildren().GetCount() == 0)
2649 return wxACC_FALSE;
2650 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
2651 *toObject = childWindow->GetOrCreateAccessible();
2652
2653 return wxACC_OK;
2654 }
2655 case wxNAVDIR_RIGHT:
2656 case wxNAVDIR_DOWN:
2657 case wxNAVDIR_NEXT:
2658 {
2659 wxWindowList::compatibility_iterator node =
2660 wxWindowList::compatibility_iterator();
2661 if (fromId == 0)
2662 {
2663 // Can't navigate to sibling of this window
2664 // if we're a top-level window.
2665 if (!GetWindow()->GetParent())
2666 return wxACC_NOT_IMPLEMENTED;
2667
2668 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2669 }
2670 else
2671 {
2672 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2673 node = GetWindow()->GetChildren().Item(fromId-1);
2674 }
2675
2676 if (node && node->GetNext())
2677 {
2678 wxWindow* nextWindow = node->GetNext()->GetData();
2679 *toObject = nextWindow->GetOrCreateAccessible();
2680 return wxACC_OK;
2681 }
2682 else
2683 return wxACC_FALSE;
2684 }
2685 case wxNAVDIR_LEFT:
2686 case wxNAVDIR_UP:
2687 case wxNAVDIR_PREVIOUS:
2688 {
2689 wxWindowList::compatibility_iterator node =
2690 wxWindowList::compatibility_iterator();
2691 if (fromId == 0)
2692 {
2693 // Can't navigate to sibling of this window
2694 // if we're a top-level window.
2695 if (!GetWindow()->GetParent())
2696 return wxACC_NOT_IMPLEMENTED;
2697
2698 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2699 }
2700 else
2701 {
2702 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2703 node = GetWindow()->GetChildren().Item(fromId-1);
2704 }
2705
2706 if (node && node->GetPrevious())
2707 {
2708 wxWindow* previousWindow = node->GetPrevious()->GetData();
2709 *toObject = previousWindow->GetOrCreateAccessible();
2710 return wxACC_OK;
2711 }
2712 else
2713 return wxACC_FALSE;
2714 }
2715 }
2716
2717 return wxACC_NOT_IMPLEMENTED;
2718 }
2719
2720 // Gets the name of the specified object.
2721 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
2722 {
2723 wxASSERT( GetWindow() != NULL );
2724 if (!GetWindow())
2725 return wxACC_FAIL;
2726
2727 wxString title;
2728
2729 // If a child, leave wxWidgets to call the function on the actual
2730 // child object.
2731 if (childId > 0)
2732 return wxACC_NOT_IMPLEMENTED;
2733
2734 // This will eventually be replaced by specialised
2735 // accessible classes, one for each kind of wxWidgets
2736 // control or window.
2737 #if wxUSE_BUTTON
2738 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
2739 title = ((wxButton*) GetWindow())->GetLabel();
2740 else
2741 #endif
2742 title = GetWindow()->GetName();
2743
2744 if (!title.empty())
2745 {
2746 *name = title;
2747 return wxACC_OK;
2748 }
2749 else
2750 return wxACC_NOT_IMPLEMENTED;
2751 }
2752
2753 // Gets the number of children.
2754 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
2755 {
2756 wxASSERT( GetWindow() != NULL );
2757 if (!GetWindow())
2758 return wxACC_FAIL;
2759
2760 *childId = (int) GetWindow()->GetChildren().GetCount();
2761 return wxACC_OK;
2762 }
2763
2764 // Gets the specified child (starting from 1).
2765 // If *child is NULL and return value is wxACC_OK,
2766 // this means that the child is a simple element and
2767 // not an accessible object.
2768 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
2769 {
2770 wxASSERT( GetWindow() != NULL );
2771 if (!GetWindow())
2772 return wxACC_FAIL;
2773
2774 if (childId == 0)
2775 {
2776 *child = this;
2777 return wxACC_OK;
2778 }
2779
2780 if (childId > (int) GetWindow()->GetChildren().GetCount())
2781 return wxACC_FAIL;
2782
2783 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
2784 *child = childWindow->GetOrCreateAccessible();
2785 if (*child)
2786 return wxACC_OK;
2787 else
2788 return wxACC_FAIL;
2789 }
2790
2791 // Gets the parent, or NULL.
2792 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
2793 {
2794 wxASSERT( GetWindow() != NULL );
2795 if (!GetWindow())
2796 return wxACC_FAIL;
2797
2798 wxWindow* parentWindow = GetWindow()->GetParent();
2799 if (!parentWindow)
2800 {
2801 *parent = NULL;
2802 return wxACC_OK;
2803 }
2804 else
2805 {
2806 *parent = parentWindow->GetOrCreateAccessible();
2807 if (*parent)
2808 return wxACC_OK;
2809 else
2810 return wxACC_FAIL;
2811 }
2812 }
2813
2814 // Performs the default action. childId is 0 (the action for this object)
2815 // or > 0 (the action for a child).
2816 // Return wxACC_NOT_SUPPORTED if there is no default action for this
2817 // window (e.g. an edit control).
2818 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
2819 {
2820 wxASSERT( GetWindow() != NULL );
2821 if (!GetWindow())
2822 return wxACC_FAIL;
2823
2824 return wxACC_NOT_IMPLEMENTED;
2825 }
2826
2827 // Gets the default action for this object (0) or > 0 (the action for a child).
2828 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
2829 // string if there is no action.
2830 // The retrieved string describes the action that is performed on an object,
2831 // not what the object does as a result. For example, a toolbar button that prints
2832 // a document has a default action of "Press" rather than "Prints the current document."
2833 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
2834 {
2835 wxASSERT( GetWindow() != NULL );
2836 if (!GetWindow())
2837 return wxACC_FAIL;
2838
2839 return wxACC_NOT_IMPLEMENTED;
2840 }
2841
2842 // Returns the description for this object or a child.
2843 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
2844 {
2845 wxASSERT( GetWindow() != NULL );
2846 if (!GetWindow())
2847 return wxACC_FAIL;
2848
2849 wxString ht(GetWindow()->GetHelpText());
2850 if (!ht.empty())
2851 {
2852 *description = ht;
2853 return wxACC_OK;
2854 }
2855 return wxACC_NOT_IMPLEMENTED;
2856 }
2857
2858 // Returns help text for this object or a child, similar to tooltip text.
2859 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
2860 {
2861 wxASSERT( GetWindow() != NULL );
2862 if (!GetWindow())
2863 return wxACC_FAIL;
2864
2865 wxString ht(GetWindow()->GetHelpText());
2866 if (!ht.empty())
2867 {
2868 *helpText = ht;
2869 return wxACC_OK;
2870 }
2871 return wxACC_NOT_IMPLEMENTED;
2872 }
2873
2874 // Returns the keyboard shortcut for this object or child.
2875 // Return e.g. ALT+K
2876 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
2877 {
2878 wxASSERT( GetWindow() != NULL );
2879 if (!GetWindow())
2880 return wxACC_FAIL;
2881
2882 return wxACC_NOT_IMPLEMENTED;
2883 }
2884
2885 // Returns a role constant.
2886 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
2887 {
2888 wxASSERT( GetWindow() != NULL );
2889 if (!GetWindow())
2890 return wxACC_FAIL;
2891
2892 // If a child, leave wxWidgets to call the function on the actual
2893 // child object.
2894 if (childId > 0)
2895 return wxACC_NOT_IMPLEMENTED;
2896
2897 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2898 return wxACC_NOT_IMPLEMENTED;
2899 #if wxUSE_STATUSBAR
2900 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2901 return wxACC_NOT_IMPLEMENTED;
2902 #endif
2903 #if wxUSE_TOOLBAR
2904 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2905 return wxACC_NOT_IMPLEMENTED;
2906 #endif
2907
2908 //*role = wxROLE_SYSTEM_CLIENT;
2909 *role = wxROLE_SYSTEM_CLIENT;
2910 return wxACC_OK;
2911
2912 #if 0
2913 return wxACC_NOT_IMPLEMENTED;
2914 #endif
2915 }
2916
2917 // Returns a state constant.
2918 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
2919 {
2920 wxASSERT( GetWindow() != NULL );
2921 if (!GetWindow())
2922 return wxACC_FAIL;
2923
2924 // If a child, leave wxWidgets to call the function on the actual
2925 // child object.
2926 if (childId > 0)
2927 return wxACC_NOT_IMPLEMENTED;
2928
2929 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2930 return wxACC_NOT_IMPLEMENTED;
2931
2932 #if wxUSE_STATUSBAR
2933 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2934 return wxACC_NOT_IMPLEMENTED;
2935 #endif
2936 #if wxUSE_TOOLBAR
2937 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2938 return wxACC_NOT_IMPLEMENTED;
2939 #endif
2940
2941 *state = 0;
2942 return wxACC_OK;
2943
2944 #if 0
2945 return wxACC_NOT_IMPLEMENTED;
2946 #endif
2947 }
2948
2949 // Returns a localized string representing the value for the object
2950 // or child.
2951 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
2952 {
2953 wxASSERT( GetWindow() != NULL );
2954 if (!GetWindow())
2955 return wxACC_FAIL;
2956
2957 return wxACC_NOT_IMPLEMENTED;
2958 }
2959
2960 // Selects the object or child.
2961 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
2962 {
2963 wxASSERT( GetWindow() != NULL );
2964 if (!GetWindow())
2965 return wxACC_FAIL;
2966
2967 return wxACC_NOT_IMPLEMENTED;
2968 }
2969
2970 // Gets the window with the keyboard focus.
2971 // If childId is 0 and child is NULL, no object in
2972 // this subhierarchy has the focus.
2973 // If this object has the focus, child should be 'this'.
2974 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
2975 {
2976 wxASSERT( GetWindow() != NULL );
2977 if (!GetWindow())
2978 return wxACC_FAIL;
2979
2980 return wxACC_NOT_IMPLEMENTED;
2981 }
2982
2983 // Gets a variant representing the selected children
2984 // of this object.
2985 // Acceptable values:
2986 // - a null variant (IsNull() returns true)
2987 // - a list variant (GetType() == wxT("list")
2988 // - an integer representing the selected child element,
2989 // or 0 if this object is selected (GetType() == wxT("long")
2990 // - a "void*" pointer to a wxAccessible child object
2991 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
2992 {
2993 wxASSERT( GetWindow() != NULL );
2994 if (!GetWindow())
2995 return wxACC_FAIL;
2996
2997 return wxACC_NOT_IMPLEMENTED;
2998 }
2999
3000 #endif // wxUSE_ACCESSIBILITY