1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: SWIG interface for wxWindow
7 // Created: 24-June-1997
9 // Copyright: (c) 2003 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
16 //---------------------------------------------------------------------------
21 MAKE_CONST_WXSTRING(PanelNameStr);
23 //---------------------------------------------------------------------------
27 DocStr(wxVisualAttributes,
28 "struct containing all the visual attributes of a control");
30 struct wxVisualAttributes
33 wxVisualAttributes() {}
34 ~wxVisualAttributes() {}
37 // the font used for control label/text inside it
40 // the foreground colour
43 // the background colour, may be wxNullColour if the controls background
44 // colour is not solid
53 wxWINDOW_VARIANT_NORMAL, // Normal size
54 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal )
55 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal )
56 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal )
63 wx.Window is the base class for all windows and represents any visible
64 object on the screen. All controls, top level windows and so on are
65 wx.Windows. Sizers and device contexts are not however, as they don't
66 appear on screen themselves.
72 wx.SIMPLE_BORDER: Displays a thin border around the window.
74 wx.DOUBLE_BORDER: Displays a double border. Windows and Mac only.
76 wx.SUNKEN_BORDER: Displays a sunken border.
78 wx.RAISED_BORDER: Displays a raised border.
80 wx.STATIC_BORDER: Displays a border suitable for a static
81 control. Windows only.
83 wx.NO_BORDER: Displays no border, overriding the default
84 border style for the window.
86 wx.TRANSPARENT_WINDOW: The window is transparent, that is, it
87 will not receive paint events. Windows only.
89 wx.TAB_TRAVERSAL: Use this to enable tab traversal for
92 wx.WANTS_CHARS: Use this to indicate that the window
93 wants to get all char/key events for
94 all keys - even for keys like TAB or
95 ENTER which are usually used for
96 dialog navigation and which wouldn't
97 be generated without this style. If
98 you need to use this style in order to
99 get the arrows or etc., but would
100 still like to have normal keyboard
101 navigation take place, you should
102 create and send a wxNavigationKeyEvent
103 in response to the key events for Tab
106 wx.NO_FULL_REPAINT_ON_RESIZE: Disables repainting the window
107 completely when its size is changed
108 - you will have to repaint the new
109 window area manually if you use this
110 style. As of version 2.5.1 this
111 style is on by default. Use
112 wx.FULL_REPAINT_ON_RESIZE to
115 wx.VSCROLL: Use this style to enable a vertical scrollbar.
117 wx.HSCROLL: Use this style to enable a horizontal scrollbar.
119 wx.ALWAYS_SHOW_SB: If a window has scrollbars, disable them
120 instead of hiding them when they are
121 not needed (i.e. when the size of the
122 window is big enough to not require
123 the scrollbars to navigate it). This
124 style is currently only implemented
125 for wxMSW and wxUniversal and does
126 nothing on the other platforms.
128 wx.CLIP_CHILDREN: Use this style to eliminate flicker caused by
129 the background being repainted, then
130 children being painted over
133 wx.FULL_REPAINT_ON_RESIZE: Use this style to force a complete
134 redraw of the window whenever it is
135 resized instead of redrawing just the
136 part of the window affected by
137 resizing. Note that this was the
138 behaviour by default before 2.5.1
139 release and that if you experience
140 redraw problems with the code which
141 previously used to work you may want
146 wx.WS_EX_VALIDATE_RECURSIVELY: By default,
147 Validate/TransferDataTo/FromWindow()
148 only work on direct children of
149 the window (compatible
150 behaviour). Set this flag to make
151 them recursively descend into all
154 wx.WS_EX_BLOCK_EVENTS: wx.CommandEvents and the objects of the
155 derived classes are forwarded to
156 the parent window and so on
157 recursively by default. Using this
158 flag for the given window allows
159 to block this propagation at this
160 window, i.e. prevent the events
161 from being propagated further
162 upwards. Dialogs have this flag on
165 wx.WS_EX_TRANSIENT Don't use this window as an implicit parent for
166 the other windows: this must be
167 used with transient windows as
168 otherwise there is the risk of
169 creating a dialog/frame with this
170 window as a parent which would
171 lead to a crash if the parent is
172 destroyed before the child.
174 wx.WS_EX_PROCESS_IDLE: This window should always process idle
175 events, even if the mode set by
176 wx.IdleEvent.SetMode is
177 wx.IDLE_PROCESS_SPECIFIED.
179 wx.WS_EX_PROCESS_UI_UPDATES This window should always process UI
180 update events, even if the mode
181 set by wxUpdateUIEvent::SetMode is
182 wxUPDATE_UI_PROCESS_SPECIFIED.
188 class wxWindow : public wxEvtHandler
191 %pythonAppend wxWindow "self._setOORInfo(self)"
192 %pythonAppend wxWindow() ""
194 RefDoc(wxWindow, ""); // turn it off for the ctors
197 wxWindow(wxWindow* parent, const wxWindowID id,
198 const wxPoint& pos = wxDefaultPosition,
199 const wxSize& size = wxDefaultSize,
201 const wxString& name = wxPyPanelNameStr),
202 "Construct and show a generic Window.");
206 "Precreate a Window for 2-phase creation.",
211 bool , Create(wxWindow* parent, const wxWindowID id,
212 const wxPoint& pos = wxDefaultPosition,
213 const wxSize& size = wxDefaultSize,
215 const wxString& name = wxPyPanelNameStr),
216 "Create the GUI part of the Window for 2-phase creation mode.");
219 // deleting the window
220 // -------------------
224 bool , Close( bool force = False ),
225 "This function simply generates a EVT_CLOSE event whose handler usually
226 tries to close the window. It doesn't close the window itself,
227 however. If force is False (the default) then the window's close
228 handler will be allowed to veto the destruction of the window.
230 Usually Close is only used with the top level windows (wx.Frame and
231 wx.Dialog classes) as the others are not supposed to have any special
234 The close handler should check whether the window is being deleted
235 forcibly, using wx.CloseEvent.GetForce, in which case it should
236 destroy the window using wx.Window.Destroy.
238 Note that calling Close does not guarantee that the window will be
239 destroyed; but it provides a way to simulate a manual close of a
240 window, which may or may not be implemented by destroying the
241 window. The default EVT_CLOSE handler for wx.Dialog does not
242 necessarily delete the dialog, since it will simply simulate an
243 wxID_CANCEL event which is handled by the appropriate button event
244 handler and may do anything at all.
246 To guarantee that the window will be destroyed, call wx.Window.Destroy
252 virtual bool , Destroy(),
253 "Destroys the window safely. Frames and dialogs are not destroyed
254 immediately when this function is called -- they are added to a list
255 of windows to be deleted on idle time, when all the window's events
256 have been processed. This prevents problems with events being sent to
257 non-existent windows.
259 Returns True if the window has either been successfully deleted, or it
260 has been added to the list of windows pending real deletion.");
264 bool , DestroyChildren(),
265 "Destroys all children of a window. Called automatically by the destructor.");
269 bool , IsBeingDeleted() const,
270 "Is the window in the process of being deleted?");
278 virtual void , SetTitle( const wxString& title),
279 "Sets the window's title. Applicable only to frames and dialogs.");
282 virtual wxString , GetTitle() const,
283 "Gets the window's title. Applicable only to frames and dialogs.");
287 virtual void , SetLabel(const wxString& label),
288 "Set the text which the window shows in its label if applicable.");
291 virtual wxString , GetLabel() const,
292 "Generic way of getting a label from any window, for
293 identification purposes. The interpretation of this function
294 differs from class to class. For frames and dialogs, the value
295 returned is the title. For buttons or static text controls, it is
296 the button text. This function can be useful for meta-programs
297 such as testing tools or special-needs access programs)which
298 need to identify windows by name.");
302 virtual void , SetName( const wxString &name ),
303 "Sets the window's name. The window name is used for ressource
304 setting in X, it is not the same as the window title/label");
307 virtual wxString , GetName() const,
308 "Returns the windows name. This name is not guaranteed to be
309 unique; it is up to the programmer to supply an appropriate name
310 in the window constructor or via wx.Window.SetName.");
314 void , SetWindowVariant( wxWindowVariant variant ),
315 "Sets the variant of the window/font size to use for this window,
316 if the platform supports variants, for example, wxMac. Variant values are:
318 wx.WINDOW_VARIANT_NORMAL Normal size
319 wx.WINDOW_VARIANT_SMALL Smaller size (about 25 % smaller than normal)
320 wx.WINDOW_VARIANT_MINI Mini size (about 33 % smaller than normal)
321 wx.WINDOW_VARIANT_LARGE Large size (about 25 % larger than normal)
325 wxWindowVariant , GetWindowVariant() const,
330 void , SetId( wxWindowID winid ),
331 "Sets the identifier of the window. Each window has an integer
332 identifier. If the application has not provided one, an identifier
333 will be generated. Normally, the identifier should be provided on
334 creation and should not be modified subsequently.");
337 wxWindowID , GetId() const,
338 "Returns the identifier of the window. Each window has an integer
339 identifier. If the application has not provided one (or the default Id
340 -1 is used) then an unique identifier with a negative value will be
345 static int , NewControlId(),
346 "Generate a control id for the controls which were not given one.");
350 static int , NextControlId(int winid),
351 "Get the id of the control following the one with the given\n"
352 "(autogenerated) id");
356 static int , PrevControlId(int winid),
357 "Get the id of the control preceding the one with the given\n"
358 "(autogenerated) id");
368 void , SetSize( const wxSize& size ),
369 "Sets the size of the window in pixels.");
373 void , SetSize( int x, int y, int width, int height,
374 int sizeFlags = wxSIZE_AUTO ),
375 "Sets the position and size of the window in pixels. The sizeFlags
376 parameter indicates the interpretation of the other params if they are
377 -1. wx.SIZE_AUTO*: a -1 indicates that a class-specific default
378 shoudl be used. wx.SIZE_USE_EXISTING: existing dimensions should be
379 used if -1 values are supplied. wxSIZE_ALLOW_MINUS_ONE: allow
380 dimensions of -1 and less to be interpreted as real dimensions, not
386 void , SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO),
387 "Sets the position and size of the window in pixels using a wx.Rect.",
392 void , SetSize( int width, int height ),
393 "Sets the size of the window in pixels.",
398 void , Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING),
399 "Moves the window to the given position.");
401 %pythoncode { SetPosition = Move }
405 void , Move(int x, int y, int flags = wxSIZE_USE_EXISTING),
406 "Moves the window to the given position.",
412 virtual void , Raise(),
413 "Raises the window to the top of the window hierarchy if it is a
414 managed window (dialog or frame).");
417 virtual void , Lower(),
418 "Lowers the window to the bottom of the window hierarchy if it is a
419 managed window (dialog or frame).");
423 // client size is the size of the area available for subwindows
424 DocStr(SetClientSize,
425 "This sets the size of the window client area in pixels. Using this
426 function to size a window tends to be more device-independent than
427 wx.Window.SetSize, since the application need not worry about what
428 dimensions the border or title bar have when trying to fit the window
429 around panel items, for example.");
430 void SetClientSize( const wxSize& size );
431 %name(SetClientSizeWH) void SetClientSize( int width, int height );
432 %name(SetClientRect) void SetClientSize(const wxRect& rect);
435 DocStr(GetPosition, // sets the docstring for both
436 "Get the window's position.");
437 wxPoint GetPosition();
440 void, GetPosition(int *OUTPUT, int *OUTPUT),
441 "GetPositionTuple() -> (x,y)",
445 DocStr(GetSize, "Get the window size.");
446 wxSize GetSize() const;
448 void, GetSize( int *OUTPUT, int *OUTPUT ) const,
449 "GetSizeTuple() -> (width, height)",
455 wxRect , GetRect() const,
456 "Returns the size and position of the window as a wx.Rect object.");
459 DocStr(GetClientSize,
460 "This gets the size of the window's 'client area' in pixels. The client
461 area is the area which may be drawn on by the programmer, excluding
462 title bar, border, scrollbars, etc.");
463 wxSize GetClientSize() const;
465 void, GetClientSize( int *OUTPUT, int *OUTPUT ) const,
466 "GetClientSizeTuple() -> (width, height)",
472 virtual wxPoint , GetClientAreaOrigin() const,
473 "Get the origin of the client area of the window relative to the
474 window's top left corner (the client area may be shifted because of
475 the borders, scrollbars, other decorations...)");
479 wxRect , GetClientRect() const,
480 "Get the client area position and size as a wx.Rect object.");
485 "This functions returns the best acceptable minimal size for the
486 window, if applicable. For example, for a static text control, it will be
487 the minimal size such that the control label is not truncated. For
488 windows containing subwindows (suzh aswx.Panel), the size returned
489 by this function will be the same as the size the window would have
490 had after calling Fit.");
491 wxSize GetBestSize() const;
493 void, GetBestSize(int *OUTPUT, int *OUTPUT) const,
494 "GetBestSizeTuple() -> (width, height)",
499 wxSize , GetAdjustedBestSize() const,
500 "This method is similar to GetBestSize, except in one
501 thing. GetBestSize should return the minimum untruncated size of the
502 window, while this method will return the largest of BestSize and any
503 user specified minimum size. ie. it is the minimum size the window
504 should currently be drawn at, not the minimal size it can possibly
511 void , Center( int direction = wxBOTH ),
512 "Centers the window. The parameter specifies the direction for
513 cetering, and may be wx.HORIZONTAL, wx.VERTICAL or wx.BOTH. It may
514 also include wx.CENTER_ON_SCREEN flag if you want to center the window
515 on the entire screen and not on its parent window. If it is a
516 top-level window and has no parent then it will always be centered
517 relative to the screen.");
519 %pythoncode { Centre = Center }
523 void , CenterOnScreen(int dir = wxBOTH),
524 "Center on screen (only works for top level windows)");
525 %pythoncode { CentreOnScreen = CenterOnScreen }
529 void , CenterOnParent(int dir = wxBOTH),
530 "Center with respect to the the parent window");
531 %pythoncode { CentreOnParent = CenterOnParent }
536 virtual void , Fit(),
537 "Sizes the window so that it fits around its subwindows. This function
538 won't do anything if there are no subwindows and will only really work
539 correctly if sizers are used for the subwindows layout. Also, if the
540 window has exactly one subwindow it is better (faster and the result
541 is more precise as Fit adds some margin to account for fuzziness of
542 its calculations) to call window.SetClientSize(child.GetSize())
543 instead of calling Fit.");
547 virtual void , FitInside(),
548 "Similar to Fit, but sizes the interior (virtual) size of a
549 window. Mainly useful with scrolled windows to reset scrollbars after
550 sizing changes that do not trigger a size event, and/or scrolled
551 windows without an interior sizer. This function similarly won't do
552 anything if there are no subwindows.");
556 %nokwargs SetSizeHints;
558 "Allows specification of minimum and maximum window sizes, and window
559 size increments. If a pair of values is not set (or set to -1), the
560 default values will be used. If this function is called, the user
561 will not be able to size the window outside the given bounds. The
562 resizing increments are only significant under Motif or Xt.");
563 virtual void SetSizeHints( int minW, int minH,
564 int maxW = -1, int maxH = -1,
565 int incW = -1, int incH = -1 );
566 void SetSizeHints( const wxSize& minSize,
567 const wxSize& maxSize=wxDefaultSize,
568 const wxSize& incSize=wxDefaultSize);
571 %nokwargs SetVirtualSizeHints;
572 DocStr(SetVirtualSizeHints,
573 "Allows specification of minimum and maximum virtual window sizes. If a
574 pair of values is not set (or set to -1), the default values will be
575 used. If this function is called, the user will not be able to size
576 the virtual area of the window outside the given bounds.");
577 virtual void SetVirtualSizeHints( int minW, int minH,
578 int maxW = -1, int maxH = -1 );
579 void SetVirtualSizeHints( const wxSize& minSize,
580 const wxSize& maxSize=wxDefaultSize);
583 virtual int , GetMinWidth() const,
587 virtual int , GetMinHeight() const,
591 int , GetMaxWidth() const,
595 int , GetMaxHeight() const,
600 virtual wxSize , GetMaxSize() const,
605 virtual wxSize , GetMinSize() const,
609 DocStr(SetVirtualSize,
610 "Set the the virtual size of a window in pixels. For most windows this
611 is just the client area of the window, but for some like scrolled
612 windows it is more or less independent of the screen window size.");
613 void SetVirtualSize(const wxSize& size );
614 %name(SetVirtualSizeWH) void SetVirtualSize( int w, int h );
617 DocStr(GetVirtualSize,
618 "Get the the virtual size of the window in pixels. For most windows
619 this is just the client area of the window, but for some like scrolled
620 windows it is more or less independent of the screen window size.");
621 wxSize GetVirtualSize() const;
623 void, GetVirtualSize( int *OUTPUT, int *OUTPUT ) const,
624 "GetVirtualSizeTuple() -> (width, height)",
625 GetVirtualSizeTuple);
628 // TODO: using directors?
629 // // Override these methods for windows that have a virtual size
630 // // independent of their client size. eg. the virtual area of a
631 // // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
632 // virtual void DoSetVirtualSize( int x, int y );
633 // virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; }
637 virtual wxSize , GetBestVirtualSize() const,
638 "Return the largest of ClientSize and BestSize (as determined by a
639 sizer, interior children, or other means)");
647 virtual bool , Show( bool show = True ),
648 "Shows or hides the window. You may need to call Raise for a top level
649 window if you want to bring it to top, although this is not needed if
650 Show is called immediately after the frame creation. Returns True if
651 the window has been shown or hidden or False if nothing was done
652 because it already was in the requested state.");
656 "Equivalent to calling Show(False).");
660 virtual bool , Enable( bool enable = True ),
661 "Enable or disable the window for user input. Note that when a parent
662 window is disabled, all of its children are disabled as well and they
663 are reenabled again when the parent is. Returns true if the window
664 has been enabled or disabled, false if nothing was done, i.e. if the
665 window had already been in the specified state.");
669 "Disables the window, same as Enable(false).");
673 bool , IsShown() const,
674 "Returns true if the window is shown, false if it has been hidden.");
677 bool , IsEnabled() const,
678 "Returns true if the window is enabled for input, false otherwise.");
684 virtual void , SetWindowStyleFlag( long style ),
685 "Sets the style of the window. Please note that some styles cannot be
686 changed after the window creation and that Refresh() might be called
687 after changing the others for the change to take place immediately.");
690 virtual long , GetWindowStyleFlag() const,
691 "Gets the window style that was passed to the constructor or Create
694 %pythoncode { SetWindowStyle = SetWindowStyleFlag; GetWindowStyle = GetWindowStyleFlag }
698 bool , HasFlag(int flag) const,
699 "Test if the given style is set for this window.");
703 virtual bool , IsRetained() const,
704 "Returns true if the window is retained, false otherwise. Retained
705 windows are only available on X platforms.");
710 virtual void , SetExtraStyle(long exStyle),
711 "Sets the extra style bits for the window. Extra styles are the less
712 often used style bits which can't be set with the constructor or with
713 SetWindowStyleFlag()");
716 long , GetExtraStyle() const,
717 "Returns the extra style bits for the window.");
722 virtual void , MakeModal(bool modal = True),
723 "Disables all other windows in the application so that the user can
724 only interact with this window. Passing False will reverse this
730 virtual void , SetThemeEnabled(bool enableTheme),
731 "This function tells a window if it should use the system's \"theme\"
732 code to draw the windows' background instead if its own background
733 drawing code. This will only have an effect on platforms that support
734 the notion of themes in user defined windows. One such platform is
735 GTK+ where windows can have (very colourful) backgrounds defined by a
736 user's selected theme.
738 Dialogs, notebook pages and the status bar have this flag set to true
739 by default so that the default look and feel is simulated best.");
742 virtual bool , GetThemeEnabled() const,
743 "Return the themeEnabled flag.");
746 // TODO with directors
747 // // controls by default inherit the colours of their parents, if a
748 // // particular control class doesn't want to do it, it can override
749 // // ShouldInheritColours() to return False
750 // virtual bool ShouldInheritColours() const;
756 // focus and keyboard handling
757 // ---------------------------
761 virtual void , SetFocus(),
762 "Set's the focus to this window, allowing it to receive keyboard input.");
765 virtual void , SetFocusFromKbd(),
766 "Set focus to this window as the result of a keyboard action. Normally
767 only called internally.");
772 static wxWindow *, FindFocus(),
773 "Returns the window or control that currently has the keyboard focus,
778 virtual bool , AcceptsFocus() const,
779 "Can this window have focus?");
783 virtual bool , AcceptsFocusFromKeyboard() const,
784 "Can this window be given focus by keyboard navigation? if not, the
785 only way to give it focus (provided it accepts it at all) is to click
792 virtual wxWindow *, GetDefaultItem() const,
793 "Get the default child of this parent, i.e. the one which is activated
794 by pressing <Enter> such as the OK button on a wx.Dialog.");
797 virtual wxWindow *, SetDefaultItem(wxWindow * child),
798 "Set this child as default, return the old default.");
801 virtual void , SetTmpDefaultItem(wxWindow * win),
802 "Set this child as temporary default");
808 // parent/children relations
809 // -------------------------
812 //wxWindowList& GetChildren(); // TODO: Do a typemap or a wrapper for wxWindowList
815 "Returns a list of the window's children. NOTE: Currently this is a
816 copy of the child window list maintained by the window, so the return
817 value of this function is only valid as long as the window's children
819 PyObject* GetChildren() {
820 wxWindowList& list = self->GetChildren();
821 return wxPy_ConvertList(&list);
826 wxWindow *, GetParent() const,
827 "Returns the parent window of this window, or None if there isn't one.");
830 wxWindow *, GetGrandParent() const,
831 "Returns the parent of the parent of this window, or None if there isn't one.");
836 virtual bool , IsTopLevel() const,
837 "Returns true if the given window is a top-level one. Currently all
838 frames and dialogs are always considered to be top-level windows (even
839 if they have a parent window).");
842 // change the real parent of this window, return True if the parent
843 // was changed, False otherwise (error or newParent == oldParent)
845 virtual bool , Reparent( wxWindow *newParent ),
846 "Reparents the window, i.e the window will be removed from its current
847 parent window (e.g. a non-standard toolbar in a wxFrame) and then
848 re-inserted into another. Available on Windows and GTK. Returns True
849 if the parent was changed, False otherwise (error or newParent ==
854 virtual void , AddChild( wxWindow *child ),
855 "Adds a child window. This is called automatically by window creation
856 functions so should not be required by the application programmer.");
859 virtual void , RemoveChild( wxWindow *child ),
860 "Removes a child window. This is called automatically by window
861 deletion functions so should not be required by the application
867 // looking for windows
868 // -------------------
871 wxWindow *, FindWindow( long winid ),
872 "Find a chld of this window by window ID",
876 wxWindow *, FindWindow( const wxString& name ),
877 "Find a child of this window by name",
882 // event handler stuff
883 // -------------------
886 wxEvtHandler *, GetEventHandler() const,
887 "Returns the event handler for this window. By default, the window is
888 its own event handler.");
892 void , SetEventHandler( wxEvtHandler *handler ),
893 "Sets the event handler for this window. An event handler is an object
894 that is capable of processing the events sent to a window. By default,
895 the window is its own event handler, but an application may wish to
896 substitute another, for example to allow central implementation of
897 event-handling for a variety of different window classes.
899 It is usually better to use wx.Window.PushEventHandler since this sets
900 up a chain of event handlers, where an event not handled by one event
901 handler is handed to the next one in the chain.");
905 void , PushEventHandler( wxEvtHandler *handler ),
906 "Pushes this event handler onto the event handler stack for the window.
907 An event handler is an object that is capable of processing the events
908 sent to a window. By default, the window is its own event handler, but
909 an application may wish to substitute another, for example to allow
910 central implementation of event-handling for a variety of different
913 wx.Window.PushEventHandler allows an application to set up a chain of
914 event handlers, where an event not handled by one event handler is
915 handed to the next one in the chain. Use wx.Window.PopEventHandler to
916 remove the event handler.");
920 wxEvtHandler *, PopEventHandler( bool deleteHandler = False ),
921 "Removes and returns the top-most event handler on the event handler
922 stack. If deleteHandler is True then the wx.EvtHandler object will be
923 destroyed after it is popped.");
927 bool , RemoveEventHandler(wxEvtHandler *handler),
928 "Find the given handler in the event handler chain and remove (but
929 not delete) it from the event handler chain, return True if it was
930 found and False otherwise (this also results in an assert failure so
931 this function should only be called when the handler is supposed to
940 // a window may have an associated validator which is used to control
943 virtual void , SetValidator( const wxValidator &validator ),
944 "Deletes the current validator (if any) and sets the window validator,
945 having called wx.Validator.Clone to create a new validator of this
949 virtual wxValidator *, GetValidator(),
950 "Returns a pointer to the current validator for the window, or None if
955 virtual bool , Validate(),
956 "Validates the current values of the child controls using their
957 validators. If the window has wx.WS_EX_VALIDATE_RECURSIVELY
958 extra style flag set, the method will also call Validate() of all
959 child windows. Returns false if any of the validations failed.");
963 virtual bool , TransferDataToWindow(),
964 "Transfers values to child controls from data areas specified by
965 their validators. If the window has wx.WS_EX_VALIDATE_RECURSIVELY
966 extra style flag set, the method will also call
967 TransferDataToWindow() of all child windows.");
970 virtual bool , TransferDataFromWindow(),
971 "Transfers values from child controls to data areas specified by
972 their validators. Returns false if a transfer failed. If the
973 window has wx.WS_EX_VALIDATE_RECURSIVELY extra style flag set, the
974 method will also call TransferDataFromWindow() of all child
979 virtual void , InitDialog(),
980 "Sends an EVT_INIT_DIALOG event, whose handler usually transfers
981 data to the dialog via validators.");
990 virtual void , SetAcceleratorTable( const wxAcceleratorTable& accel ),
991 "Sets the accelerator table for this window.");
994 wxAcceleratorTable *, GetAcceleratorTable(),
995 "Gets the accelerator table for this window.");
1001 // hot keys (system wide accelerators)
1002 // -----------------------------------
1004 DocStr(RegisterHotKey,
1005 "Registers a system wide hotkey. Every time the user presses the hotkey
1006 registered here, this window will receive a hotkey event. It will
1007 receive the event even if the application is in the background and
1008 does not have the input focus because the user is working with some
1009 other application. To bind an event handler function to this hotkey
1010 use EVT_HOTKEY with an id equal to hotkeyId. Returns True if the
1011 hotkey was registered successfully.");
1012 bool RegisterHotKey(int hotkeyId, int modifiers, int keycode) {
1014 return self->RegisterHotKey(hotkeyId, modifiers, keycode);
1021 DocStr(UnregisterHotKey,
1022 "Unregisters a system wide hotkey.");
1023 bool UnregisterHotKey(int hotkeyId) {
1025 return self->UnregisterHotKey(hotkeyId);
1034 // "dialog units" translations
1035 // ---------------------------
1037 DocStr(ConvertDialogToPixels,
1038 "Converts a point or size from dialog units to pixels. Dialog units
1039 are used for maintaining a dialog's proportions even if the font
1040 changes. For the x dimension, the dialog units are multiplied by the
1041 average character width and then divided by 4. For the y dimension,
1042 the dialog units are multiplied by the average character height and
1043 then divided by 8.");
1044 %name(ConvertDialogPointToPixels) wxPoint ConvertDialogToPixels(const wxPoint& pt);
1045 %name(ConvertDialogSizeToPixels) wxSize ConvertDialogToPixels(const wxSize& sz);
1046 %name(DLG_PNT) wxPoint ConvertDialogToPixels(const wxPoint& pt);
1047 %name(DLG_SZE) wxSize ConvertDialogToPixels(const wxSize& sz);
1050 DocStr(ConvertPixelPointToDialog,
1051 "Converts a point or size from pixels to dialog units. Dialog units
1052 are used for maintaining a dialog's proportions even if the font
1053 changes. For the x dimension, the dialog units are multiplied by the
1054 average character width and then divided by 4. For the y dimension,
1055 the dialog units are multiplied by the average character height and
1056 then divided by 8.");
1057 %name(ConvertPixelPointToDialog) wxPoint ConvertPixelsToDialog(const wxPoint& pt);
1058 %name(ConvertPixelSizeToDialog) wxSize ConvertPixelsToDialog(const wxSize& sz);
1066 virtual void , WarpPointer(int x, int y),
1067 "Moves the pointer to the given position on the window.
1069 NOTE: This function is not supported under Mac because Apple Human
1070 Interface Guidelines forbid moving the mouse cursor programmatically.");
1074 void , CaptureMouse(),
1075 "Directs all mouse input to this window. Call wx.Window.ReleaseMouse to
1076 release the capture.
1078 Note that wxWindows maintains the stack of windows having captured the
1079 mouse and when the mouse is released the capture returns to the window
1080 which had had captured it previously and it is only really released if
1081 there were no previous window. In particular, this means that you must
1082 release the mouse as many times as you capture it.");
1085 void , ReleaseMouse(),
1086 "Releases mouse input captured with wx.Window.CaptureMouse.");
1090 static wxWindow *, GetCapture(),
1091 "Returns the window which currently captures the mouse or None");
1095 virtual bool , HasCapture() const,
1096 "Returns true if this window has the current mouse capture.");
1102 // painting the window
1103 // -------------------
1106 virtual void , Refresh( bool eraseBackground = True,
1107 const wxRect *rect = NULL ),
1108 "Mark the specified rectangle (or the whole window) as \"dirty\" so it
1109 will be repainted. Causes an EVT_PAINT event to be generated and sent
1114 void , RefreshRect(const wxRect& rect),
1115 "Redraws the contents of the given rectangle: the area inside it will
1116 be repainted. This is the same as Refresh but has a nicer syntax.");
1120 virtual void , Update(),
1121 "Calling this method immediately repaints the invalidated area of the
1122 window instead of waiting for the EVT_PAINT event to happen, (normally
1123 this would usually only happen when the flow of control returns to the
1124 event loop.) Notice that this function doesn't refresh the window and
1125 does nothing if the window has been already repainted. Use Refresh
1126 first if you want to immediately redraw the window (or some portion of
1127 it) unconditionally.");
1131 virtual void , ClearBackground(),
1132 "Clears the window by filling it with the current background
1133 colour. Does not cause an erase background event to be generated.");
1138 virtual void , Freeze(),
1139 "Freezes the window or, in other words, prevents any updates from taking place
1140 on screen, the window is not redrawn at all. Thaw must be called to reenable
1141 window redrawing. Calls to Freeze/Thaw may be nested, with the actual Thaw
1142 being delayed until all the nesting has been undone.
1144 This method is useful for visual appearance optimization (for example,
1145 it is a good idea to use it before inserting large amount of text into
1146 a wxTextCtrl under wxGTK) but is not implemented on all platforms nor
1147 for all controls so it is mostly just a hint to wxWindows and not a
1148 mandatory directive.");
1152 virtual void , Thaw(),
1153 "Reenables window updating after a previous call to Freeze. Calls to
1154 Freeze/Thaw may be nested, so Thaw must be called the same number of times
1155 that Freeze was before the window will be updated.");
1159 virtual void , PrepareDC( wxDC & dc ),
1160 "Call this function to prepare the device context for drawing a
1161 scrolled image. It sets the device origin according to the current
1166 wxRegion& , GetUpdateRegion(),
1167 "Returns the region specifying which parts of the window have been
1168 damaged. Should only be called within an EVT_PAINT handler.");
1172 wxRect , GetUpdateClientRect() const,
1173 "Get the update rectangle region bounding box in client coords.");
1177 "Returns true if the given point or rectangle area has been exposed
1178 since the last repaint. Call this in an paint event handler to
1179 optimize redrawing by only redrawing those areas, which have been
1181 bool IsExposed( int x, int y, int w=1, int h=1 ) const;
1182 %name(IsExposedPoint) bool IsExposed( const wxPoint& pt ) const;
1183 %name(IsExposedRect) bool IsExposed( const wxRect& rect ) const;
1187 // colours, fonts and cursors
1188 // --------------------------
1192 wxVisualAttributes , GetDefaultAttributes() const,
1193 "Get the default attributes for an instance of this class. This
1194 is useful if you want to use the same font or colour in your own
1195 control as in a standard control -- which is a much better idea
1196 than hard coding specific colours or fonts which might look
1197 completely out of place on the users system, especially if it
1202 static wxVisualAttributes ,
1203 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL),
1204 "Get the default attributes for this class. This is useful if
1205 you want to use the same font or colour in your own control as
1206 in a standard control -- which is a much better idea than hard
1207 coding specific colours or fonts which might look completely out
1208 of place on the users system, especially if it uses themes.
1210 The variant parameter is only relevant under Mac currently and is
1211 ignore under other platforms. Under Mac, it will change the size of the
1212 returned font. See SetWindowVariant for more about this.");
1216 virtual bool , SetBackgroundColour( const wxColour &colour ),
1217 "Sets the background colour of the window. Returns True if the colour
1218 was changed. The background colour is usually painted by the default
1219 EVT_ERASE_BACKGROUND event handler function under Windows and
1220 automatically under GTK.
1222 Note that setting the background colour does not cause an immediate
1223 refresh, so you may wish to call ClearBackground or Refresh after
1224 calling this function.
1226 Use this function with care under GTK+ as the new appearance of the
1227 window might not look equally well when used with themes, i.e GTK+'s
1228 ability to change its look as the user wishes with run-time loadable
1232 virtual bool , SetForegroundColour( const wxColour &colour ),
1233 "Sets the foreground colour of the window. Returns True is the colour
1234 was changed. The interpretation of foreground colour is dependent on
1235 the window class; it may be the text colour or other colour, or it may
1236 not be used at all.");
1240 wxColour , GetBackgroundColour() const,
1241 "Returns the background colour of the window.");
1244 wxColour , GetForegroundColour() const,
1245 "Returns the foreground colour of the window. The interpretation of
1246 foreground colour is dependent on the window class; it may be the text
1247 colour or other colour, or it may not be used at all.");
1253 virtual bool , SetCursor( const wxCursor &cursor ),
1254 "Sets the window's cursor. Notice that the window cursor also sets it
1255 for the children of the window implicitly.
1257 The cursor may be wx.NullCursor in which case the window cursor will
1258 be reset back to default.");
1261 wxCursor& , GetCursor(),
1262 "Return the cursor associated with this window.");
1267 virtual bool , SetFont( const wxFont &font ),
1268 "Sets the font for this window.");
1271 wxFont& , GetFont(),
1272 "Returns the default font used for this window.");
1277 void , SetCaret(wxCaret *caret),
1278 "Sets the caret associated with the window.");
1281 wxCaret *, GetCaret() const,
1282 "Returns the caret associated with the window.");
1287 virtual int , GetCharHeight() const,
1288 "Get the (average) character size for the current font.");
1291 virtual int , GetCharWidth() const,
1292 "Get the (average) character size for the current font.");
1297 void, GetTextExtent(const wxString& string, int *OUTPUT, int *OUTPUT),
1298 "GetTextExtent(String string) -> (width, height)",
1299 "Get the width and height of the text using the current font.");
1301 void, GetTextExtent(const wxString& string,
1302 int *OUTPUT, int *OUTPUT, int *OUTPUT, int* OUTPUT,
1303 const wxFont* font = NULL),
1304 "GetFullTextExtent(String string, Font font=None) ->\n (width, height, descent, externalLeading)",
1305 "Get the width, height, decent and leading of the text using the
1306 current or specified font.",
1311 // client <-> screen coords
1312 // ------------------------
1314 %apply int * INOUT { int* x, int* y };
1316 // translate to/from screen/client coordinates
1318 void , ClientToScreen( int *x, int *y ) const,
1319 "ClientToScreenXY(int x, int y) -> (x,y)",
1320 "Converts to screen coordinates from coordinates relative to this window.",
1324 void , ScreenToClient( int *x, int *y ) const,
1325 "ScreenToClientXY(int x, int y) -> (x,y)",
1326 "Converts from screen to client window coordinates.",
1331 wxPoint , ClientToScreen(const wxPoint& pt) const,
1332 "Converts to screen coordinates from coordinates relative to this window.");
1335 wxPoint , ScreenToClient(const wxPoint& pt) const,
1336 "Converts from screen to client window coordinates.");
1341 wxHitTest , HitTest(wxCoord x, wxCoord y) const,
1342 "Test where the given (in client coords) point lies",
1346 wxHitTest , HitTest(const wxPoint& pt) const,
1347 "Test where the given (in client coords) point lies");
1355 %nokwargs GetBorder;
1357 wxBorder , GetBorder(long flags) const,
1358 "Get the window border style from the given flags: this is different
1359 from simply doing flags & wxBORDER_MASK because it uses
1360 GetDefaultBorder() to translate wxBORDER_DEFAULT to something
1365 wxBorder , GetBorder() const,
1366 "Get border for the flags of this window");
1372 virtual void , UpdateWindowUI(long flags = wxUPDATE_UI_NONE),
1373 "This function sends EVT_UPDATE_UI events to the window. The particular
1374 implementation depends on the window; for example a wx.ToolBar will
1375 send an update UI event for each toolbar button, and a wx.Frame will
1376 send an update UI event for each menubar menu item. You can call this
1377 function from your application to ensure that your UI is up-to-date at
1378 a particular point in time (as far as your EVT_UPDATE_UI handlers are
1379 concerned). This may be necessary if you have called
1380 wx.UpdateUIEvent.SetMode or wx.UpdateUIEvent.SetUpdateInterval to
1381 limit the overhead that wxWindows incurs by sending update UI events
1384 The flags should be a bitlist of one or more of the following values:
1386 wx.UPDATE_UI_NONE No particular value
1387 wx.UPDATE_UI_RECURSE Call the function for descendants
1388 wx.UPDATE_UI_FROMIDLE Invoked from OnIdle
1390 If you are calling this function from an OnIdle function, make sure
1391 you pass the wx.UPDATE_UI_FROMIDLE flag, since this tells the window to
1392 only update the UI elements that need to be updated in idle time. Some
1393 windows update their elements only when necessary, for example when a
1394 menu is about to be shown. The following is an example of how to call
1395 UpdateWindowUI from an idle function.
1397 def OnIdle(self, evt):
1398 if wx.UpdateUIEvent.CanUpdate(self):
1399 self.UpdateWindowUI(wx.UPDATE_UI_FROMIDLE);
1403 // TODO: using directors?
1404 // // do the window-specific processing after processing the update event
1405 // virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1409 "Pops up the given menu at the specified coordinates, relative to this
1410 window, and returns control when the user has dismissed the menu. If a
1411 menu item is selected, the corresponding menu event is generated and
1412 will be processed as usual.");
1413 %name(PopupMenuXY) bool PopupMenu(wxMenu *menu, int x, int y);
1414 bool PopupMenu(wxMenu *menu, const wxPoint& pos);
1421 "Returns the platform-specific handle (as a long integer) of the
1422 physical window. Currently on wxMac it returns the handle of the
1423 toplevel parent of the window.");
1425 return wxPyGetWinHandle(self);
1432 // A way to do the native draw first... Too bad it isn't in wxGTK too.
1433 void OnPaint(wxPaintEvent& event);
1443 bool , HasScrollbar(int orient) const,
1444 "Does the window have the scrollbar for this orientation?");
1447 // configure the window scrollbars
1449 virtual void , SetScrollbar( int orientation,
1453 bool refresh = True ),
1454 "Sets the scrollbar properties of a built-in scrollbar.
1456 orientation: Determines the scrollbar whose page size is to be
1457 set. May be wx.HORIZONTAL or wx.VERTICAL.
1459 position: The position of the scrollbar in scroll units.
1461 thumbSize: The size of the thumb, or visible portion of the
1462 scrollbar, in scroll units.
1464 range: The maximum position of the scrollbar.
1466 refresh: True to redraw the scrollbar, false otherwise.");
1469 virtual void , SetScrollPos( int orientation, int pos, bool refresh = True ),
1470 "Sets the position of one of the built-in scrollbars.");
1473 virtual int , GetScrollPos( int orientation ) const,
1474 "Returns the built-in scrollbar position.");
1477 virtual int , GetScrollThumb( int orientation ) const,
1478 "Returns the built-in scrollbar thumb size.");
1481 virtual int , GetScrollRange( int orientation ) const,
1482 "Returns the built-in scrollbar range.");
1488 virtual void , ScrollWindow( int dx, int dy,
1489 const wxRect* rect = NULL ),
1490 "Physically scrolls the pixels in the window and move child windows
1491 accordingly. Use this function to optimise your scrolling
1492 implementations, to minimise the area that must be redrawn. Note that
1493 it is rarely required to call this function from a user program.
1495 dx: Amount to scroll horizontally.
1497 dy: Amount to scroll vertically.
1499 rect: Rectangle to invalidate. If this is None, the whole window
1500 is invalidated. If you pass a rectangle corresponding to the
1501 area of the window exposed by the scroll, your painting
1502 handler can optimize painting by checking for the
1503 invalidated region.");
1507 virtual bool , ScrollLines(int lines),
1508 "If the platform and window class supports it, scrolls the window by
1509 the given number of lines down, if lines is positive, or up if lines
1510 is negative. Returns True if the window was scrolled, False if it was
1511 already on top/bottom and nothing was done.");
1514 virtual bool , ScrollPages(int pages),
1515 "If the platform and window class supports it, scrolls the window by
1516 the given number of pages down, if pages is positive, or up if pages
1517 is negative. Returns True if the window was scrolled, False if it was
1518 already on top/bottom and nothing was done.");
1523 "This is just a wrapper for ScrollLines(-1).");
1527 "This is just a wrapper for ScrollLines(1).");
1531 "This is just a wrapper for ScrollPages(-1).");
1535 "This is just a wrapper for ScrollPages(1).");
1540 // context-sensitive help
1541 // ----------------------
1544 void , SetHelpText(const wxString& text),
1545 "Sets the help text to be used as context-sensitive help for this
1546 window. Note that the text is actually stored by the current
1547 wxHelpProvider implementation, and not in the window object itself.");
1551 void , SetHelpTextForId(const wxString& text),
1552 "Associate this help text with all windows with the same id as this
1557 wxString , GetHelpText() const,
1558 "Gets the help text to be used as context-sensitive help for this
1559 window. Note that the text is actually stored by the current
1560 wxHelpProvider implementation, and not in the window object itself.");
1569 "Attach a tooltip to the window.");
1570 %name(SetToolTipString) void SetToolTip( const wxString &tip );
1571 void SetToolTip( wxToolTip *tip );
1574 wxToolTip* , GetToolTip() const,
1575 "get the associated tooltip or None if none");
1577 // LINK ERROR --> wxString GetToolTipText() const;
1586 // set/retrieve the drop target associated with this window (may be
1587 // NULL; it's owned by the window and will be deleted by it)
1588 %apply SWIGTYPE *DISOWN { wxPyDropTarget *dropTarget };
1591 virtual void , SetDropTarget( wxPyDropTarget *dropTarget ),
1592 "Associates a drop target with this window. If the window already has
1593 a drop target, it is deleted.");
1595 %clear wxPyDropTarget *dropTarget;
1599 virtual wxPyDropTarget *, GetDropTarget() const,
1600 "Returns the associated drop target, which may be None.");
1603 #ifdef __WXMSW__ // TODO: should I drop-kick this?
1605 void , DragAcceptFiles(bool accept),
1606 "Enables or disables eligibility for drop file events, EVT_DROP_FILES.
1607 Only available on Windows.");
1612 // constraints and sizers
1613 // ----------------------
1615 // set the constraints for this window or retrieve them (may be NULL)
1617 void , SetConstraints( wxLayoutConstraints *constraints ),
1618 "Sets the window to have the given layout constraints. If an existing
1619 layout constraints object is already owned by the window, it will be
1620 deleted. Pass None to disassociate and delete the window's current
1623 You must call SetAutoLayout to tell a window to use the constraints
1624 automatically in its default EVT_SIZE handler; otherwise, you must
1625 handle EVT_SIZE yourself and call Layout() explicitly. When setting
1626 both a wx.LayoutConstraints and a wx.Sizer, only the sizer will have
1630 wxLayoutConstraints *, GetConstraints() const,
1631 "Returns a pointer to the window's layout constraints, or None if there
1636 void , SetAutoLayout( bool autoLayout ),
1637 "Determines whether the Layout function will be called automatically
1638 when the window is resized. It is called implicitly by SetSizer but
1639 if you use SetConstraints you should call it manually or otherwise the
1640 window layout won't be correctly updated when its size changes.");
1643 bool , GetAutoLayout() const,
1644 "Returns the current autoLayout setting");
1648 virtual bool , Layout(),
1649 "Invokes the constraint-based layout algorithm or the sizer-based
1650 algorithm for this window. See SetAutoLayout: when auto layout is on,
1651 this function gets called automatically by the default EVT_SIZE
1652 handler when the window is resized.");
1656 void , SetSizer(wxSizer *sizer, bool deleteOld = True ),
1657 "Sets the window to have the given layout sizer. The window will then
1658 own the object, and will take care of its deletion. If an existing
1659 layout sizer object is already owned by the window, it will be deleted
1660 if the deleteOld parameter is true. Note that this function will also
1661 call SetAutoLayout implicitly with a True parameter if the sizer is
1662 non-NoneL and False otherwise.");
1665 void , SetSizerAndFit( wxSizer *sizer, bool deleteOld = True ),
1666 "The same as SetSizer, except it also sets the size hints for the
1667 window based on the sizer's minimum size.");
1671 wxSizer *, GetSizer() const,
1672 "Return the sizer associated with the window by a previous call to
1673 SetSizer or None if there isn't one.");
1676 // Track if this window is a member of a sizer
1678 void , SetContainingSizer(wxSizer* sizer),
1679 "This normally does not need to be called by application code. It is
1680 called internally when a window is added to a sizer, and is used so
1681 the window can remove itself from the sizer when it is destroyed.");
1684 wxSizer *, GetContainingSizer() const,
1685 "Return the sizer that this window is a member of, if any, otherwise None.");
1691 // ----------------------
1692 #if wxUSE_ACCESSIBILITY
1693 // Override to create a specific accessible object.
1694 virtual wxAccessible* CreateAccessible();
1696 // Sets the accessible object.
1697 void SetAccessible(wxAccessible* accessible) ;
1699 // Returns the accessible object.
1700 wxAccessible* GetAccessible() { return m_accessible; };
1702 // Returns the accessible object, creating if necessary.
1703 wxAccessible* GetOrCreateAccessible() ;
1709 def PostCreate(self, pre):
1711 Phase 3 of the 2-phase create <wink!>
1712 Call this method after precreating the window with the 2-phase create method.
1714 self.this = pre.this
1715 self.thisown = pre.thisown
1717 if hasattr(self, '_setOORInfo'):
1718 self._setOORInfo(self)
1719 if hasattr(self, '_setCallbackInfo'):
1720 self._setCallbackInfo(self, self.__class__)
1732 def DLG_PNT(win, point_or_x, y=None):
1734 Convenience function for converting a Point or (x,y) in
1735 dialog units to pixel units.
1738 return win.ConvertDialogPointToPixels(point_or_x)
1740 return win.ConvertDialogPointToPixels(wx.Point(point_or_x, y))
1742 def DLG_SZE(win, size_width, height=None):
1744 Convenience function for converting a Size or (w,h) in
1745 dialog units to pixel units.
1748 return win.ConvertDialogSizeToPixels(size_width)
1750 return win.ConvertDialogSizeToPixels(wx.Size(size_width, height))
1756 // Unfortunatly the names of these new static methods clash with the
1757 // names wxPython has been using forever for the overloaded
1758 // wxWindow::FindWindow, so instead of swigging them as statics create
1759 // standalone functions for them.
1762 DocStr(wxFindWindowById,
1763 "Find the first window in the application with the given id. If parent
1764 is None, the search will start from all top-level frames and dialog
1765 boxes; if non-None, the search will be limited to the given window
1766 hierarchy. The search is recursive in both cases.");
1768 DocStr(wxFindWindowByName,
1769 "Find a window by its name (as given in a window constructor or Create
1770 function call). If parent is None, the search will start from all
1771 top-level frames and dialog boxes; if non-None, the search will be
1772 limited to the given window hierarchy. The search is recursive in both
1775 If no window with such name is found, wx.FindWindowByLabel is called.");
1777 DocStr(wxFindWindowByLabel,
1778 "Find a window by its label. Depending on the type of window, the label
1779 may be a window title or panel item label. If parent is None, the
1780 search will start from all top-level frames and dialog boxes; if
1781 non-None, the search will be limited to the given window
1782 hierarchy. The search is recursive in both cases.");
1786 wxWindow* wxFindWindowById( long id, const wxWindow *parent = NULL ) {
1787 return wxWindow::FindWindowById(id, parent);
1790 wxWindow* wxFindWindowByName( const wxString& name,
1791 const wxWindow *parent = NULL ) {
1792 return wxWindow::FindWindowByName(name, parent);
1795 wxWindow* wxFindWindowByLabel( const wxString& label,
1796 const wxWindow *parent = NULL ) {
1797 return wxWindow::FindWindowByLabel(label, parent);
1805 #include <wx/msw/private.h> // to get wxGetWindowId
1810 wxWindow* wxWindow_FromHWND(wxWindow* parent, unsigned long _hWnd) {
1812 WXHWND hWnd = (WXHWND)_hWnd;
1813 long id = wxGetWindowId(hWnd);
1814 wxWindow* win = new wxWindow;
1815 parent->AddChild(win);
1816 win->SetEventHandler(win);
1819 win->SubclassWin(hWnd);
1820 win->AdoptAttributesFromHWND();
1821 win->SetupColours();
1824 wxPyRaiseNotImplemented();
1830 //---------------------------------------------------------------------------
1831 //---------------------------------------------------------------------------